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Audiobook9 hours
Ghost Train to New Orleans
Published by Hachette Audio
Rating: 4 out of 5 stars
4/5
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About this audiobook
COULD YOU FIND A MUSEUM FOR A MONSTER?OR A JAZZ BAR FOR A JABBERWOCK?
Zoe Norris writes travel guides for the undead. And she's good at it too -- her new-found ability to talk to cities seems to help. After the success of The Sbambling Guide to New York City, Zoe and her team are sent to New Orleans to write the sequel.
Work isn't all that brings Zoe to the Big Easy. The only person who can save her boyfriend from zombism is rumored to live in the city's swamps, but Zoe's out of her element in the wilderness. With her supernatural colleagues waiting to see her fail, and rumors of a new threat hunting city talkers, can Zoe stay alive long enough to finish her next book?
Zoe Norris writes travel guides for the undead. And she's good at it too -- her new-found ability to talk to cities seems to help. After the success of The Sbambling Guide to New York City, Zoe and her team are sent to New Orleans to write the sequel.
Work isn't all that brings Zoe to the Big Easy. The only person who can save her boyfriend from zombism is rumored to live in the city's swamps, but Zoe's out of her element in the wilderness. With her supernatural colleagues waiting to see her fail, and rumors of a new threat hunting city talkers, can Zoe stay alive long enough to finish her next book?
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Reviews for Ghost Train to New Orleans
Rating: 3.855263156140351 out of 5 stars
4/5
114 ratings10 reviews
- Rating: 5 out of 5 stars5/5I loved this book. It was funny and it kept me entertained!
- Rating: 5 out of 5 stars5/5The second book in the series, very fun. My only disappointment is that it didn't sell well enough to get a third. Mur Lafferty gives life to a cast of quirky fun characters and follows them on their misadventures through new orleans Great for anyone wanting a light modern day fantasy.
- Rating: 5 out of 5 stars5/5really enjoyed. waiting for more Zoe finds Morgan plus a relationship
- Rating: 5 out of 5 stars5/5I thought this was an enjoyable read. Definitely not super difficult to read or understand. I think if you read the first one and liked it you will also enjoy this book. A lot of the main action is saved for the very end of the book much like the first one which I think is something that can be improved but I am looked forward to another sequel if there going to be one. I finished this book in 4 days so this is not a long read but this is a nice light read if you want to take a break and read something fun and easy. - Dany
- Rating: 3 out of 5 stars3/5Not 100% pleased with where citytalkers went, but not bad!
- Rating: 1 out of 5 stars1/5Great cover, but unfortunately DNF
The characters and the story were just too weird for me. I couldn't get into this book, so after 30% I gave up. - Rating: 4 out of 5 stars4/5The second book in the Shambling Travel Guide series is as crazy and as much fun as the first, I am really enjoying this series and characters so far. I enjoyed the fantastical take on New Orleans and it's denizens, the new characters introduced fit perfectly with all of the others and I actually approved of the handling of the romance story line from the first book. If I were to have a quibble with this book it would be that some of the magic and manipulation of space felt a bit to...convenient and silly, such as the Cinderella fabric and the location of the ball, but I decided just to go with it and let the silliness flow since it all fit the feel of the story so well. A possible second quibble would be the direction of the City Talker storyline, but I'm waiting to read and learn more in the next book before fully deciding on that. I am really enjoying this series and I seriously hope she makes a trip to Chicago before it is all over.
- Rating: 3 out of 5 stars3/5Zoe and a handful of other writers (Opal and Kevin the vampires, Gwen the death goddess, Eir the Norse healing goddess, and Bernie the shapeshifter/dragon) take the brand-new ghost bullet train from New York City to New Orleans, Louisiana to research their second guidebook. Zoe's boyfriend(?) Arthur also comes along, because he needs more anti-zombie drugs and the only zoetist who knows how to make them lives in the bayou, of course (or possibly is dead). In New Orleans, Zoe meets a long series of people whom she probably can't trust, learns a lot of information about coterie that may or may not be true, and gets stupid drunk a lot.This sequel to The Shambling Guide to New York City was a real disappointment. The initially thrilling world-building gets way too complicated as we learn that there are two kinds of coterie: human coterie and magical/regular/non-human coterie. Also, the coterie-coterie hate the human-coterie because reasons, and conducted a genocide against them about 30 years ago. Human-coterie include Zoetists, citytalkers, and were-things (wolves, cats, rabbits, etc) while zombies, vampires, deities, ghosts, incubi, and shapeshifters are coterie-coterie. I think. The were-things were wiped out by the genocide, and the citytalkers were ALMOST wiped out, but the zoetists were not because they are too powerful, and then the remaining human-coterie started a secret society of assassins? I think. Plus some other stuff about citytalkers having special powers (besides talking to cities).For someone who is on a business trip researching a guidebook AND managing a team of writers who don't get along very well (and at least one of which wants to kill her), Zoe sure makes some poor choices. She gets really drunk less than 24 hours into the trip, when she hasn't slept at all, and goes wandering around the city with a suspicious guy she met on the train who she knows is lying to her and has dangerous enemies. Supposedly the poor decision-making is due to her fighting with Arthur, but they hadn't been together very long and there was zero chemistry between them so it felt very forced. I'll probably continue with the series, but not as enthusiastically as before.
- Rating: 4 out of 5 stars4/53.5/5 stars. The Shambling Guide to NYC was a great hit with the coterie, so Zoe and some of her writers are taking the ghost train to New Orleans to write a travel guide for that city. My complaint from the first book in this series was that the travel sections often came before the action, spoiling it, and that's fixed in this book, with the travel sections now coming after and supporting the action.
Though the first book threatened all of New York City, Zoe included, this book seemed more threatening to her on a personal level. One of her writers would happily kill her, she gets shot on the train, and some mysterious guy hints that she could be in huge danger just based upon who she is.
There is a mysterious African god Zoe meets in Jackson Square and I encourage those of you who don't recognize him right away to google him. I think it'll enhance your reading to know who and what he is, and it won't take anything away from the story.
Zoe learned a lot of coterie and human-coterie history in this book and I'm fascinated to see where it goes. Yes, obvs, I am hoping for more in this series.
(Provided by publisher) - Rating: 5 out of 5 stars5/5How would you like to attend a masked Carnival ball hosted by a shady dude called “The One Who Kills and Is Thanked For It” when you’ve packed only grubby clothes and you’re flanked by two omni-gorgeous goddesses? Zoë isn’t crazy about it, but it’s all part of her job editing travel guides for the undead and immortal. It’s a job she’s very good at and while, yes, it can be a little nerve-wracking overseeing writers who’d love to eat her brains, smite her dead, or drink her blood, times are tough and Zoë needs the steady income. Plus she now has a water sprite, a death goddess, and a Valkyrie as her best friends, which can sometimes be unsettling but is still pretty cool. At least that’s what Zoë thinks most of the time.I can’t resist this witty urban fantasy series and one of the best things about it is Zoë, a non-paranormal human who recently discovered she isn’t quite as ordinary as she thought. It turns out she can talk to the souls of cities--a trick that may come in handy for a travel editor if she can figure out how to master it. In this book she and her team of writers take a high speed ghost train to New Orleans to gather material for their next city guide, but Zoë is also hoping to help her new boyfriend Arthur find a voodoo-like herbalist somewhere in the swamps who may have medicine to stave off Arthur’s zombie infection. Right from the start there are difficulties. Zoë is relegated to coach while her writers ride first class because the paranormals in charge don’t consider humans quite equal, their train is robbed by a bunch of ghosts in badly fitting cowboy costumes, and Arthur is refusing Zoë’s help and has knocked himself out with Benadryl for the trip so they can’t talk about it. Once in New Orleans Zoë starts assigning stories, but the sultry, playful, paranormal-rich ambiance of the city is not helping anyone’s focus, though it is quite entertaining to read about.Zoë has mostly embraced her unusual job and new experiences, plunging ahead with all the determination and common sense she can muster even when it’s hard to tell ally from foe. While she sometimes has an attitude, Zoë always (almost) tries to do the right thing, even wanting to console a deeply depressed vampire co-worker who’s tempted to use her for comfort food. With great characters, ongoing suspense, plenty of surprises, and lots of laughs I finished Ghost Train to New Orleans longing for Zoë’s next adventure.