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Apple Pay Essentials
Apple Pay Essentials
Apple Pay Essentials
Ebook304 pages2 hours

Apple Pay Essentials

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About this ebook

Harness the power of Apple Pay in your iOS apps and integrate it with global payment gateways

About This Book

- Be it adding an Apple Pay button to your app or calculating sales tax with Apple Pay- this book gives you all the information you need to build a fully-functional Apply Pay application
- Paying within iOS Apps made easier and secure with this no nonsense and powerful guide
- Escape tedious payment options by creating compelling product card screens that present the Pay button, which your customers can tap to quickly order your products

Who This Book Is For

This book is for anyone who wants to integrate Apple Pay in their applications. Basic familiarity with programming and the Xcode developer tools is expected.

What You Will Learn

- Design a product card that includes the Apple Pay button
- Implement the Apple Pay workflow in an efficient way
- Use NSDecimalNumber objects to perform financial calculations accurately
- Manage custom order information in the Apple Pay workflow and your custom order management system
- Extract payment information from a payment token
- Implement a secure, server-side payment-processor program
- Find out everything you wanted to know about Apple Pay in iOS 9

In Detail

Apple Pay, one of the most talked about offerings of the latest iOS 9 release, is a digital wallet and electronic payment system developed by Apple Inc. Paying in stores or within apps has never been easier or safer. Gone are the days of searching for your wallet, and the wasted moments finding the right card! Now you can use your credit cards and rewards cards with just a touch.
It allows payment to merchants, using Near field Communication (NFC), and within iOS apps. Implementing Apple Pay within apps for payment is a bit tricky, but our book solves this problem for you.
Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with necessary skills to successfully implement Apple Pay in your online-payment workflow.
Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with the necessary skills to successfully implement Apple Pay. We start off by teaching you how to obtain the certificates necessary to encrypt customers’ payment information. We will use Xcode and Objective C for the interface and Node.js for server side code. You will then learn how to determine whether the customer can use Apple Pay, and how to create payment requests. You will come to grips with designing a payment-processor program to interact with the payment gateway. Finally, we take a look at a business-focused view of Apple Pay protocols and classes.
By the end of this book, you will be able to build a fully functional Apple Pay-integrated iOS app

Style and approach

This is an easy-to-follow guide on integrating Apple Pay in your iOS Application. With step by step instructions along with excellent screen shots you will be able to learn everything that you wanted to know about Passbook and Apple Pay in iOS 8.
LanguageEnglish
Release dateFeb 24, 2016
ISBN9781785881152
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    Book preview

    Apple Pay Essentials - Bruce Ernest

    Table of Contents

    Apple Pay Essentials

    Credits

    About the Author

    About the Reviewer

    www.PacktPub.com

    eBooks, discount offers, and more

    Why subscribe?

    Preface

    What this book covers

    What you need for this book

    Who this book is for

    Conventions

    Reader feedback

    Customer support

    Downloading the example code

    Errata

    Piracy

    Questions

    1. Getting Started with Apple Pay

    An overview of the online payment process

    The Apple Pay payment workflow

    Presenting the Apple Pay button

    Creating the payment request

    Presenting the payment sheet

    Responding to order changes and payment authorization

    Submitting the payment information to the payment gateway

    Enabling Apple Pay in your app

    Creating your app's Apple Pay merchant identifier

    Installing your app's Apple Pay merchant certificate on your Mac

    Enabling Apple Pay in your app's Xcode project

    Summary

    2. Payment Request Workflow

    Getting information from an inventory service

    Getting inventory information

    Getting shipping information

    Displaying the product card

    Presenting product information

    Presenting the Apple Pay button

    Creating the payment request

    Specifying payment details

    Country and currency code

    Merchant identifier and capabilities

    Requiring shipping and billing information

    Requiring shipping or billing addresses

    Specifying shipping or billing addresses

    Specifying shipping methods

    Specifying summary items

    Specifying custom information tied to the order

    Summary

    3. Payment Authorization Workflow

    Actors and operations in the authorization workflow

    Implementing a shared method to compute summary items

    Responding to user interactions with the payment sheet

    User changes shipping information

    User changes shipping method

    User authorizes payment request

    Summary

    4. Payment Processing Workflow

    Actors and operations in the processing workflow

    The preprocess phase

    The merchant app receives the payment token

    The merchant app receives the charge token from the payment gateway

    The merchant app sends the order information to the order processing system

    The process phase

    The postprocess phase

    The merchant app receives the transaction status from the order processing web app

    The merchant app conveys the transaction status to the user

    The merchant app dismisses the payment sheet

    Summary

    5. Designing an Order Management Server

    Configuring an order management server web app

    Defining order management data structures

    Providing inventory information to clients

    Processing orders from clients

    Implementing secure communication

    Summary

    6. Apple Pay API Summary

    Main classes

    The PKPaymentButton class

    Creating the button

    +buttonWithType:style

    The PKPaymentRequest class

    Payment processing information

    countryCode (NSString*)

    currencyCode (NSString*)

    merchantCapabilities (PKMerchantCapability)

    merchantIdentifier (NSString*)

    supportedNetworks (NSArray*)

    Payment summary items

    paymentSummaryItems (NSArray*)

    The required address fields

    requiredBillingAddressFields (PKAddressField), requiredShippingAddressFields (PKAddressField)

    Billing and shipping contacts

    billingContact (PKContact*), shippingContact (PKContact*)

    Shipping methods

    shippingMethods (NSArray*)

    Shipping type

    shippingType (PKShippingType)

    Application data

    applicationData (NSData*)

    The PKPaymentSummaryItem class

    Creating a summary item

    +summaryItemWithLabel:amount:

    +summaryItemWithLabel:amount:type:

    Summary item components

    label (NSString*)

    amount (NSDecimalNumber*)

    Pending or final

    type (PKPaymentSummaryItemType)

    The PKPaymentMethod class

    Card tame

    displayName (NSString*)

    Card type

    type (PKPaymentMethodType)

    Payment network

    network (NSString*)

    Payment pass

    paymentPass (PKPaymentPass*)

    The PKShippingMethod class

    User-friendly description

    detail (NSString*)

    App-level identifier

    identifier (NSString*)

    The PKPaymentAuthorizationViewController class

    Determining Apple Pay support

    +canMakePayments

    +canMakePaymentsUsingNetworks:

    +canMakePaymentsUsingNetworks:capabilities:

    Initializing and presenting

    -initWithPaymentRequest:

    -initWithPaymentRequest:

    Payment sheet delegate

    delegate id

    The PKPayment class

    Payment information

    token (PKPaymentToken*)

    Billing and shipping contacts

    billingContact (PKContact*)

    shippingContact (PKContact*)

    shippingMethod

    The PKPaymentToken class

    Encrypted payment information

    paymentData (NSData*)

    Payment method and transaction identifier

    paymentMethod (PKPaymentMethod*)

    transactionIdentifier (NSString*)

    Payment sheet user event protocol

    The PKPaymentAuthorizationViewControllerDelegate protocol

    The user chooses a payment card

    -paymentAuthorizationViewController:didSelectPaymentMethod: completion:

    The user selects a shipping address

    -paymentAuthorizationViewController:didSelectShippingContact: completion:

    The user selects a shipping method

    -paymentAuthorizationViewController:didSelectShippingMethod: completion:

    The user authorizes the payment request

    -paymentAuthorizationViewControllerWillAuthorizePayment:

    -paymentAuthorizationViewController:didAuthorizePayment: completion:

    The payment sheet is done

    -paymentAuthorizationViewControllerDidFinish:

    Auxiliary classes

    The PKContact class

    Contact address components

    emailAddress (NSString*)

    name (NSPersonNameComponents*)

    phoneNumber (CNPhoneNumber*)

    postalAddress (CNPostalAddress*)

    The NSPersonNameComponents class

    Person name components

    namePrefix (NSString*)

    givenName (NSString*)

    middleName (NSString*)

    familyName (NSString*)

    nameSuffix (NSString*)

    nickname (NSString)

    phoneticRepresentation (NSPersonNameComponents*)

    The CNPhoneNumber class

    Creating a phone number

    +phoneNumberWithStringValue:

    Phone number string

    stringValue (NSString*)

    The CNPostalAddress class

    Postal address components

    street (NSString*)

    city (NSString*)

    state (NSString*)

    postalCode (NSString*)

    country (NSString*)

    ISOCountryCode (NSString*)

    Summary

    Index

    Apple Pay Essentials


    Apple Pay Essentials

    Copyright © 2016 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    First published: February 2016

    Production reference: 1190216

    Published by Packt Publishing Ltd.

    Livery Place

    35 Livery Street

    Birmingham B3 2PB, UK.

    ISBN 978-1-78588-638-6

    www.packtpub.com

    Credits

    Author

    Ernest Bruce

    Reviewer

    Zeeshan Chawdhary

    Commissioning Editor

    Veena Pagare

    Acquisition Editor

    Kirk D'Costa

    Content Development Editor

    Preeti Singh

    Technical Editor

    Siddhesh Patil

    Copy Editors

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    Project Coordinator

    Shweta H Birwatkar

    Proofreader

    Safis Editing

    Indexer

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    Production Coordinator

    Aparna Bhagat

    Cover Work

    Aparna Bhagat

    About the Author

    Ernest Bruce is an accomplished technical writer and software engineer. He has worked for 13 years at Apple, Inc., where he held the position of Senior Technical Writer writing developer documentation. At Apple, Ernest specialized in writing documentation for the Xcode toolset, focusing on the Xcode user guide, and Xcode overview, as well as unit testing documentation and sample code. He also worked extensively on API documentation for the OS X and iOS platforms. Ernest helped design and develop the Xcode help articles that aid developers in getting around the user interface of the Xcode app. Before his years at Apple, Ernest worked as a programmer for Ping, Inc., where he helped manage the manufacturing processes using APL (A Programming Language). Ernest also has extensive experience in customer service, which has been instrumental to him developing content that readers find clear and easy to read, and that makes complex concepts more approachable.

    Ernest is the head of Nerd Brawn, LLC, a software development company that focuses on developing platforms that help people learn about their environment and each other in innovative ways. The company is also working on new techniques to present content on desktop computers, tablets, and mobile phones.

    About the Reviewer

    Zeeshan Chawdhary has been dabbling with location-based technologies since 2007, having working with industry leaders like Foursquare, Google, and Yahoo in the LBS space. He is been working with startups for the past few years; e-commerce, location-based services, mobile apps – he has built them all, and scaled up for millions of users.

    He is also an author, having written three books for Packt Publishing on iOS, Windows Phone, and iBooks Author respectively. He is currently writing another book on Ubuntu and getting his hands dirty with Android.

    I would like to thank Packt Publishing for generously offering me books to review; it not only helps me learn new technologies but helps me strengthen what I know, as well as learn how other programmers work.

    www.PacktPub.com

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