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Cdigos para visor de imagenes Boton Abrir: Try OpenFileDialog1.Title = "Open Picture" OpenFileDialog1.FileName = ".jpg" OpenFileDialog1.

Filter = "All Files |*.*" OpenFileDialog1.ShowDialog() PictureBox1.Image = System.Drawing.Image.FromFile(OpenFileDialog1.FileName) Catch ex As Exception 'Do Nothing End Try

juego

Form Code: turn = 1 __________________________ Buttons Click X and O: If turn = 1 Then Button1.Text = "O" Label2.Text = "X" Else Button1.Text = "X" Label2.Text = "O" End If turn += 1 If turn > 2 Then turn = 1 End If Call win() Button1.Enabled = False ____________________________________ Button Reset: Button1.Text = "" Button1.Enabled = True Button2.Text = "" Button2.Enabled = True Button3.Text = "" Button3.Enabled = True Button4.Text = "" Button4.Enabled = True Button5.Text = "" Button5.Enabled = True Button6.Text = "" Button6.Enabled = True Button7.Text = "" Button7.Enabled = True Button8.Text = "" Button8.Enabled = True Button9.Text = ""

Button9.Enabled = True _______________________________ Control Turn: Dim turn As Integer _________________________________ Other Command: Private Sub win() If Button1.Text = "X" And Button2.Text = "X" "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button4.Text = "X" And Button5.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button7.Text = "X" And Button8.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button1.Text = "X" And Button4.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button2.Text = "X" And Button5.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button3.Text = "X" And Button6.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button1.Text = "X" And Button5.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ElseIf Button3.Text = "X" And Button5.Text = = "X" Then MsgBox("Player X wins!") Label6.Text += 1 Call disablebuttons() ''NOW FOR THE "O"! '' MAke a big space here for fun 'so that we can see diff sides

And Button3.Text =

"X" And Button6.Text

"X" And Button9.Text

"X" And Button7.Text

"X" And Button8.Text

"X" And Button9.Text

"X" And Button9.Text

"X" And Button7.Text

ElseIf Button1.Text = "O" And Button2.Text = "O" And Button3.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons()

ElseIf Button4.Text = "O" And Button5.Text = "O" And Button6.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button7.Text = "O" And Button8.Text = "O" And Button9.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button1.Text = "O" And Button4.Text = "O" And Button7.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button2.Text = "O" And Button5.Text = "O" And Button8.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button3.Text = "O" And Button6.Text = "O" And Button9.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button1.Text = "O" And Button5.Text = "O" And Button9.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() ElseIf Button3.Text = "O" And Button5.Text = "O" And Button7.Text = "O" Then MsgBox("Player O wins!") Label7.Text += 1 Call disablebuttons() End If _________________________________________________________________________ _________ Button Disable Other: Private Sub disablebuttons() Button1.Enabled = False Button2.Enabled = False Button3.Enabled = False Button4.Enabled = False Button5.Enabled = False Button6.Enabled = False Button7.Enabled = False Button8.Enabled = False Button9.Enabled = False