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Introduction Many Harvest Moon games allow your Character to take his/her time in restoring a Farm and bringing

prosperity to the neighbouring village and Land. Hero of Leaf Valley, as the name implies, is NOT one of those games. Similar in its goal to 'Save the Homeland', your Character has two years to save the Land from the ambitions of a corporation with the ambition of transforming the area into an enormous Funpark. To do this, you can save 50,000G and purchase the land from the Funland Company, transform it into a Nature Preserve in order to protect rare, endangered species or transform the area into a desirable Tourist destination. If you choose to pursue the first Story Quest, it is not sufficient to have the necessary funds in order to succeed. You must be able to defeat the series of Robots that are sent into various locations at various times by the Funpark Corporation as well. In fact, most of the main Events in the 'Shoot for the Stars: The Greatest Farm in the World!' will be experienced automatically by your Character, whether or not you have any intention of trying to earn sufficient income to buy the land from the Funpark Corporation. The threat of development of the land by the Funpark Corporation is the main Story of 'Hero of Leaf Valley' after all. If you wish to court Alice, you need to be able to persuade her to stay in Leaf Valley. The primary method for doing this is linked to the successful conclusion of the 'Shoot for the Stars: The Greatest Farm in the World!'

Quest. After saving the land, you can continue your life in Leaf Valley without any strict requirements to meet further specific goals. In this respect as in the ability to court an Eligible Girl and pursue other activities, Hero of Leaf Valley differs from 'Save the Homeland'. There are 16 different 'Story Quests' or main storylines in Hero of Leaf Valley. These are: Shoot for the Stars: The Greatest Farm in the World! Tale of the Golden Potato Seed (Nature Preserve) Tale of the Blue Mist and the Azure Swallowtails (Nature Preserve) Tale of the Silver Fish (Nature Preserve) Tale of the Blue Bird (Nature Preserve) Tale of the Endangered Weasel (Nature Preserve) The Hundred-Year-Old Cherry Tree (Nature Preserve) The Secret Fossil (Nature Preserve) Tale of the Harvest Goddess Dress (Tourist Destination) Tale of the Cake Contest (Tourist Destination) Tale of the Horse Race Champion (Tourist Destination) The Harvest Goddess Temple (Tourist Destination) Rebirth of the True Harvest Festival! (Tourist Destination) The Holy Masterpiece (Tourist Destination) The Legendary Baker (Tourist Destination) Louis, the Inventor King (Tourist Destination)

'Shoot for the Stars: The Greatest Farm in the World!', as previously indicated, is the most difficult and challenging. The other 15 are variations on the same two fundamental solutions, which are either to transform Leaf Valley into a Nature Preserve or a Tourist Destination. If you wish to pursue the path to transform Leaf Valley into a Nature Preserve, you must complete THREE of the Story Quests that fall into this Category. Likewise, if you wish to transform Leaf Valley into a desirable Tourist Destination, you must complete THREE of the Story Quests in this Category. In the Character or Profile section of this Guide, where any Character is instrumental in a specific Story or 'Story Quest', this Story is included in the Profile. Please see my 1st Year Events Calendar Guide and my 2nd Year Events Calendar Guide for a schedule of all the Events connected with all 16 of the Storylines. You will find my HoLV 1st Year Events Calendar Guide at: http://faqs.ign.com/articles/108/1087187p1.html Although success in farming and ranching as well as mining and fishing can be instrumental in achieving any of the 'Story Quests' at the end of the 2nd Year, Friendship as always in Harvest Moon is the true key to success. Your relationships with the Characters who are involved in the Story you choose to complete are pivotal. The other key to success is being 'in the right place at the right time'. A popular Greeting in Sunshine Islands at the start of certain Events was: 'Perfect timing!' You will need to have 'perfect timing' in 'Hero of Leaf Valley' if you wish to be able to trigger the Events that are vital to a

specific Storyline. The plot of 'Shoot for the Stars: The Best Farm in the World!' really is the MAIN plot in 'Hero of Leaf Valley' and many of the Events connected to the Story will occur automatically when you exit your Farmhouse on specific dates. Note that, even if you have your heart set on completing one specific Story in order to save the land, experiencing Events for other Storylines often is the key to unlocking new items or options. When you consider that you need to complete a total of THREE Story Quests either for the Nature Preserve goal or the Tourist Destination goal, knowing where and how all Mandatory Events are triggered is essential. My Guides for 'Hero of Leaf Valley' ultimately will include the schedules of all Events, whether they are Key Events, Heart Events, Rival Heart Events or simply Events that provide depth and colour to the game. Very often, the Optional Events in any given path are linked only generally to a Story Quest and would be considered Friendship Events in other Harvest Moon games. It is important to remember always that 'Hero of Leaf Valley' really has two separate components in terms of gameplay. The first is Part I, which MUST be completed by the end of the second Year. The second is Part II, where your Character, having saved the Land, will be able to pursue his own private ambitions in terms of family life, farming, ranching, mining and fishing. In this respect, 'Hero of Leaf Valley' is very similar to 'An Innocent Life',

another Harvest Moon PSP title. Saving Your Game The PSP is a marvelous platform for players who like to pursue more than one path and experience more than one ending as there are multiple save slots for any PSP title. With a Memory Card inserted in your PSP, you can choose to create more than one Save from the same game. Although you can save your game only at the end of the day in combination with a decision to go to bed instantly, if you have utilised the ability to save the game at different points in more than one save slot, you always can load an earlier save and replay the day if you have missed a vital Event in the Story you have chosen. Careful players therefore are advised always to keep a save slot for the previous day, as well as one in the previous Week or even Season. If you do this, you can avoid disappointment. Usually, you will be able to create at least nine different save points on the PSP memory card for a single game. Note that you need to use the L or R Buttons at your bedside table in order to choose a different slot. If you fail to do this, the game automatically will save in the current slot. Initial Walkthrough Even at the very start of the game, the choices you make will affect your

Friendship Levels with Characters in Leaf Valley, although you have not met any of them yet. When you first exit your Farmhouse, the three Harvest Sprites who inhabit Leaf Valley will be at your door. They will be quite agitated as the Funpark Corporation intends to destroy the natural beauties of the Valley to construct an enormous Funpark. Nac: Please! Can you help us stop it from being built here? Flak: Yeah! Maybe you can help us save this land! Will you hear us out? You now have to make your first choice. Your options: Yes. No. You actually can choose either. The game will not end if you reject the Sprites now. If you choose 'No': Nac: What?! Don't say that! We just want you to listen! You then will have no further option to reject the proposal but will be forced to listen. If, however, you choose 'Yes', you will receive a little compliment from the Harvest Goddess when she first appears, which will occur now. Harvest Goddess: Excellent! What a promising young man! The Harvest Goddess now will appear in all of her splendour and beauty. Irrespective of your initial response, her dialogue now will be: Harvest Goddess: Hello. As they said, I am the Harvest Goddess. I watch over this land. And what is your name? Glad to meet you, Freyr. I wonder if you're the one who can help us... I have a few questions for you.

She will ask three questions. The responses you choose will boost the friendship of a selected group of Characters in Leaf Valley. There are obvious 'positive' or 'good' responses, but as in other Harvest Moon games, often a bad or negative action or response will be attractive to one or more Characters. Littering, for example, in some Harvest Moon games, although it will decrease the Friendship Levels of most individuals, sometimes increases that of the Witch Princess who is forever at odds with her greatest rival, the Harvest Goddess. (Note that this is not always the case. The Witch Princess' Friendship Levels usually will decrease if you litter inside HER home!) The three questions asked by the Harvest Goddess now are as follows: A puppy is abandoned in the rain. What do you do? Your options: Take it home. Ignore it. There's trash on the ground. What do you do? Pick it up. Leave it. There's money on the ground. What do you do? Take it to the police. Keep it. After you have given your responses to all three questions, the Harvest Goddess will appeal to the Sprites for their opinion. Harvest Goddess: What do you think? The dialogue will vary now according to the responses that you chose.

If you chose all the 'good' or 'first' responses for each question: Nac: Hmmm, it's hard to say. Is he good? Or bad? Harvest Goddess: Well, you might say that he's the most human. Flak: I'm a little worried, but we have no other choice. Nic: Yeah, ask him! If you chose all the 'negative' or 'second' responses: Nic: W-W-What are we going to do? He's a bad person! Terrible! H.G. Calm down. He might just be the first honest person I've met. And I know there's a good heart beneath that rough exterior. Nic: Well, he can see us. Flak: Yeah. He's probably the only person we can ask anyway. Irrespective of your responses now: Harvest Goddess: Freyr, we need your help. Fate has delivered you to this town because it is your destiny to save it. If you don't help, it will perish. Nic: Whoa, Harvest Goddess! Nac: That's a lot to lay on a guy who just moved here! Flac: Well, there's no sense sugarcoating it. The town needs his help! Harvest Goddess: This farm is now yours, Freyr. Please choose a new name for it. Asgard Farm? That's a good name. Your grandfather left you enough tools to get you started. Any time you need to talk to me, you can find me at the Goddess Spring deep in the Forest. But the first thing you should do is

introduce yourself to the people in this town. I know they'll all be happy to meet you. The Harvest Goddess now will take her leave. In time-honoured Harvest Moon tradition, if you wish to speak to her again, you need to visit the Goddess Spring and make an Offering. Note that she only will appear in fine weather and during specific hours of the day. The three Harvest Sprites, on the other hand, are your immediate neighbours: Nic: We live in this cave right here. Come by and visit anytime! Effects of your Quiz Choices The responses that you give to the three Questions posed by the Harvest Goddess will affect Friendship Levels as follows: If you give the 'positive' response or first response to each of the three questions of the Harvest Goddess, you will earn +15 FP with the following individuals: the Harvest Goddess herself, Dia, Louis, Bob, Joe, Wallace, Chester and Nak. If you give the 'negative' or second response to each of her three questions, you will gain +15 FP with Katie, Gina, Kurt, Ronald, Charlie, Renton, Rudolph and Nik. If you give a combination of positive and negative responses, you earn +15 FP with Gwen, Lyla, Aurelia, Alice, Parsley, Tim, Woody, Martha and Flak. Initial Walkthrough

You will regain control of your Character after your Introduction to the Harvest Goddess. Your primary goal at this point must be to meet every possible Character, exploring the map and learning how to reach every destination without becoming hopelessly lost. First and foremost, you need to learn the basic Controls. Game Controls L Button: Opens Whistle Menu Left: Whistle for Dog Right: Whistle for Horse R Button: Opens Item Menu Directional buttons: Scrolls through Menus and changes camera perspectives Analogue Button: Moves your Character and scrolls through Menu Choices Action Buttons: X Button: uses an equipped tool or interacts with an object in front of your Character O or Circle Button: Cancels an action or exits from the Current Menu Triangle Button: Retuns 'Home' from the Map Screen or centres the Camera perspective Square Button: Uses equipped Tool SELECT Button: Opens Map Screen START Button: Opens Rucksack Menu As far as the four Action Buttons are concerned, a Player who is not familiar with the PSP should learn that the X Button is on the bottom, the Triangle Button is on the Top, Square is to the Left and Circle or O is to the Right. Exploring your Farmhouse

Before you venture forth, you really ought to explore your Farmhouse to familiarise yourself with all the Resources at your command. As is often the case in Harvest Moon and Rune Factory, you have a bedside table where your Journal is kept. It is here that you can obtain access to Save your game or to explore your Farm Menu. Against the northern wall, to the right of the little table is a Chest where you can store Tools and other inedible items. To the right of the Chest is your Television. The Television has four channels, accessed through the Directional Buttons. Some of the Channels always broadcast the same programme but others change from day to day. At the start of the game, Channel 4 will not be airing any programme. You must upgrade your Television before you will have access to the special 'cable' Channel 4. On the first day, the Television will broadcast as follows: Channel 1: Good morning, good evening, and good night. It's time for 'Hello Today.' Next week, many regions will hold festivals for the Harvest goddess. Do you have a present ready to give? Have a great day! Channel 2: We live with weather every day. Weather Together! Here is tomorrow's forecast. Tomorrow will be cloudy. It shouldn't be too hot or too cold, so it will be a comfortable day. Channel 3: Kage is a wandering ninja. He is a warrior with no home, no loyalties and no cause. Where will his travels take him today? Kage was drinking some tea at a teahouse. 'Hey, it's a ninja drinking tea!' The

townsfolk began to notice him. During the day, his dark clothing tends to stand out. Kage learns that he must work on blending in. Suddenly, a girl runs at him! A ninja never tells! Wait for next week! As previously indicated, Channel 4 has no broadcast. Note that the programme on Channel 3 will change on a daily basis. The bookshelf contains two books: Your Cookbook Your Fish Print Album In the Fish Print Album, there are 54 possible Fish entries. A marvelous magical Character in the form of a Tanuki has been added to the 'magical' cast of Characters in 'Hero of Leaf Valley'. His name is Ponta and he is an avid fisherman who will aid you in completing your Fish Print Album. Give him a new variety of Fish to have it added to the Album. You can meet Ponta at the very strart of the game, by the way. There is a Calendar on the Wall as well. Before you have met any other Characters, it will display only the following special Events in Spring: Spring: 11 Spring: Harvest Goddess Festival 22 Spring: Race Day Whenever you meet a new Character, his/her Birthday will be added to the Calendar. A basic Calendar of Birthdays for all Seasons can be found in another section of this Guide. Harvest Moon veteran players will be aware of the special significance of Birthdays. A 'favourite' or 'preferred' item given as a Birthday Gift always has a great value in terms of boosting Friendship Levels than the same item

given on any ordinary day. As your quest of saving the Land is inextricably bound to the Friendship Levels of specific Characters in each Story, knowing when a Birthday occurs can be extremely useful. This is particularly true in a game where you have a time limit of two years to complete your primary goal. Your Homestead A path bisects your Farm from North to South and another from East to West. The western border of your Farm encloses the Pasture area. The two pathways form a cross, dividing your Farmland into four sectors. In the southwest quarter, to the right of the Pasture is the Chicken Coop. On the other side of the pathway, in the southeast quarter is your little Farmhouse. To the right of the Farmhouse is the Cave where the Harvest Sprites dwell. Behind the Cave but still in the southeast quarter is a Storage area. The northern half of your farmland contains the Barn and a Field. The Barn is in the northwest sector, to the right of the Pasture. On the other side of the pathway, in the northeast corner is the Field where your Crops will be grown. Your Farm's Initial Resources When the initial Introduction to the Harvest Goddess ends, you will hear a dog barking. This dog is a stray and, although you can whistle for it by pressing

L and then the Left Directional Button, he will not respond to this until his Friendship Level has increased substantially. You cannot interact with the Dog directly at this point except by feeding him. You will see a food bowl to the right of your Farmhouse entrance. This can be filled with almost ANY edible item in order to be transformed into Pet Food. Feeding the stray dog daily is the only way to persuade him to allow you to 'adopt' him. Tip: Use Green Herb as the ingredient for Dog Food. Unlike Red Herb, it is an item that is not very popular with other Characters and it has a low selling value. The Dog is the key to the discovery of important special items such as Power Berries. Like the Pig who finds Truffles in other Harvest Moon games, your Friendship Level with your Dog will determine his willingness to search for these items. As in 'Save the Homeland', a special musical instrument will allow you to play melodies that correspond with commands to perform specific tricks. In 'Hero of Leaf Valley', it is an Ocarina that can be purchased at Louis' Item Shop. There are a total of five Power Berries to be found. Each one will raise your maximum Stamina by 20 points and your maximum Fatigue Resistance by 10 points. The Dog therefore is a potential resource rather than an actual one at the start of the first Spring. Feed him daily in order to gain his trust and be given the option ultimately to adopt him. Note that there are two stray dogs

and it does not matter which one appears on your farm at any given time to eat from the bowl. You will be able to choose to adopt the one who appeals to you the most. Actual resources include a full set of basic Tools, 4 Potato Seeds and 120G. How you choose to spend this meagre sum is your business, but as an aspiring farmer, you may wish to use it to purchase additional seeds from Lyla. Other resources include a basic Chicken Coop, a Barn, a Field for farming and a Meadow filled with ripened grass that can be cut with a Sickle to create Fodder. You will not have any ranch animals at the start of the first Spring, but the Chicken Coop contains an incubator where ANY Egg can be placed to hatch. Eggs are sold by Ronald at the local market for 70G, but if you agree to perform part-time work for him, he will give you 230G AND a fresh Egg. Most of the local merchants offer part-time labour opportunities but you must apply at the proper time in order to be given the job! The old adage of 'the early bird catches the worm' applies. The reward for performing the simple tasks of collecting 6 eggs and filling 6 feeders is a good incentive to apply to him for part-time work as soon as possible. Any part-time work takes a set amount of time. The clock will change automatically when you choose to end the job and you will receive your payment then. The Part-Time Work takes about two hours and the clock will reflect that. Part-time Work in general is an excellent way to make money at the

start of the game. Another section gives the locations and times for every PartTime Job. The Map of Leaf Valley Your Farm is situated in the southeast corner of Leaf Valley. You need to spend a few days exploring the Valley in order to meet every resident, become accustomed to the locations of Shops and private residences as well as important destinations such as the Goddess Spring. Exploring the Valley will allow you to discover all the locations where you can find items in the wilds. The southern half of Leaf Valley contains your Farm, Ronald's Grocery Store, Lyla's Flower Shop, Louis' Item Shop, the Plaza (possible location of Zann's Abandoned Shop) and Starling Ranch, where Bob's Ranch Supply Shop is situated. The northern half of the Valley is where you can find Crystal Bay, Clove Villa, the Horse Racing Track, Woody's Carpentry Shop, the Sunny Garden Cafe and Moonlight Pub, the Church, the Harvest Goddess Spring, Mallard Lake, the Sacred Land, Pike Mountain and the Mine. Navigational Resources You can open a Map of Leaf Valley at any point in time by pressing the Select button. Every significant location in Leaf Valley will be marked and an icon of your Character will appear, showing his current location. In addition, a

mini-map ALWAYS is displayed in the lower left corner of your screen. This is useful mainly to show the direction in which your Character currently is moving and his immediate surroundings. If you become lost, and this is very likely in the first couple of days, pressing the Triangle Button will take you home immediately Unfortunately, it will put you to bed as well! As in any Harvest Moon game, time is as valuable as money and it is better to return home to begin a new journey the next morning than to become hopelessly immersed in the complexities of an unfamiliar landscape. The ability to be transported home instantly is of particular value at the end of the day. Sleep restores both Stamina and Fatigue resistance. Avoiding Illness In 'Hero of Leaf Valley', you can become ill if you go to sleep with a high Fatigue Level. When you become ill, you catch a Cold and with a Cold, you will be unable to perform for a full day. The following are the percentage levels that determine your Character's probability of catching a Cold when he goes to Bed at night: 0 - 50% Fatigue: No Chance of Catching a Cold 51% - 75% Fatigue: 25% Chance of Catching a Cold 76% - 99% Fatigue: 35% Chance of Catching a Cold 100% Fatigue: Dead Certainty of Catching a Cold! To reduce or eliminate the risk of awakening with a Cold, restore your Fatigue Resistance Levels before you go to bed at night. In the early days of the game, even a 99% chance of catching a Cold is better than a certainty. Certain items found in the Wilds will reduce Fatigue Levels. Among these are

Red Herb and Pontata Root. You will find the Energy Values of all Items found in the Wilds in another section of this Guide. Woody will give you a hint as to the benefit of restoring your Energy BEFORE you go to Sleep at night when he tells you: Woody:' Oh, hey, Freyr.' You sleep better if you get a drink right before bed.' When you speak to other Characters at night, they often will advise you to go home in order to conserve your strength: Kurt: What do you need all the way out here?' Good night.' Get to sleep so it doesn't affect your work. As a matter of fact, when your Character reaches dangerously low Energy Levels, every Character he meets will comment on the fact. Dia's remark is one of the more entertaining, demonstrating her rather self-centred attitude: Dia: Oh, it's you again. What have you come to do in such a tired state? Of all the items that you can purchase from the start of the game, it is the AP Medicine that restores the most Energy and will act both on your Stamina and your Fatigue. The price, at 1000G, however, is quite high and it is better to use lesser items to advantage whenever possible. Restoring your Energy Levels Your greatest enemy in the early stages of the game will be the frailty

of your own body and your limited Stamina and Fatigue Resistance. Knowing how to restore both is critical to your success. Food purchased at local restaurants is a good source of energy but you must have a decent amount of income in order to be able to afford it. Cooked Dishes as always are far more effective than raw items or ingredients but in order to purchase a Kitchen, you first must expand your Farmhouse. This will not be possible until you have saved both sufficient money and lumber. After expanding your House, you will be able to invest in a Bathroom and Toilet. A Bath will restore half of your total Stamina and reduce your Fatigue by one-quarter. Using the Toilet simply restores one-tenth of your Stamina. In the early days, however, it will be through foraging that you will obtain items to restore your Stamina and reduce your Fatigue. Another possibility that exists whenever the weather is fine is the power of Harvest Goddess to restore either all your Stamina or all your Fatigue Resistance. Toss an acceptable Offering into the Spring and she may grant your 'Wish'. Unfortunately, her power is inconsistant and sometimes her spells fail completely. Even when the Wish fails, her Friendship will increase, making it a valuable opportunity that should not be neglected, irrespective of the result. Items found in the Wilds As you explore the landscape, you need to be alert for items that can

be gathered both from the ground and from Trees. Whenever you see an icon of a Hammer over a Tree, you can equip your Hammer and strike it once to bring items to the ground. These items include both Fruits and Insects of different varieties. Insects may be detested by most Characters and have little monetary value even to the Insect Collector, Tim, but they are the key to one Story Quest. Tim will pay 10G for Insects and in the first week, your Character will be grateful for any additional earnings. A list of items that can be found in the Wilds with their ordinary selling price, Energy Values (if any), locations and seasons follows. Energy Values are given in terms of SR (Stamina Recovery) and FR (Fatigue Resistance). In some seasons, items can be worth more to specific merchants. Where items are limited to specific Seasons, that information will be included. You can assume that, where no seasonal information is given, the item can be found in every Season. Orange Orange: 30G Energy Value: +8 SR -0 FR Found in Spring and Winter near the Cafe/Bar and Pike Mountain area Grass Grass: 0G Energy Value: Nil Found near Plaza and Pike Mountain

N.B. Save your Grass as you will be able to transform it into a more valuable item using a machine later. Cranberry Cranberry: 30G Energy Value: +6 SR -0 FR Found in the areas of the Goddess Spring and Clove Villa Chestnut Chestnut: 20G Energy Value: +6 SR -0 FR Found in Summer and Autumn in the Plaza area; found in Winter near Woody's Carpentry Shop Walnut Walnut: 20G Energy Values: +8 SR -0 SR Found in Summer and Autumn in the areas of Pike Mountain and Woody's Carpentry Shop Black Truffle Black Truffle: 60G Energy Value: +6 SR -0 FR Found in Walnut Forest Coral

Coral: 350G Energy Value: Nil Found on the beach near Crystal Bay White Truffle White Truffle: 60G Energy Value: +6 SR -0 FR Found in Walnut Forest area Star Truffle Star Truffle: 80G Energy Value: +8 SR -0 FR Found exclusively by your Dog Wonderful Seashell Wonderful Seashell: 40G Energy Value: Nil Found on the Beach at Crystal Bay. Green Herb Green Herb: 10G Energy Value: +0 SR -8 FR Found in all Seasons except Autumn near Ronald's Grocery Shop, Pike Mountain and other areas Clam Clam: 30G Energy Value: +10 SR -0 FR Found only in Spring and Autumn on the Beach at Crystal Bay Pink Cat Mint

Pink Cat Mint: 20G Energy Value: Nil Found in Summer and Autumn near Pike Mountain Grapes Grapes: 40G Energy Value: +8 SR -0 FR Found near Ronald's Grocery and near Woody's Carpentry Shop in Summer and solely near Ronald's Grocery in Autumn Blueberry Blueberry: 20G Energy Value: +6 SR -0 FR Found in Spring and Summer near Ronald's Grocery Baby Truffle Baby Truffle: 40G Energy Value: +4 SR -0 FR Found in Walnut Forest Very Berry Very Berry: 10G Energy Value: +6 SR -0 FR Found in Spring and Summer near the Plaza and the Cafe/Bar areas Pontata Root

Pontata Root: 80G Energy Value: +0 SR -20 FR Found exclusively by your Dog when trained Full Moon Berry Full Moon Berry: 40G Energy Value: +20 SR -0 FR Found in Summer and Autumn near the Cafe/Pub Moondrop Flower Moondrop Flower: 10G Energy Value: Nil Found in Spring in the Clove Villa area and others (where clusters of flowers grow wild) and in Summer in the Pike Mountain area Red Herb Red Herb: 20G Energy Value: +0 SR -10 FR Found in all Seasons except Autumn near Florist/Item Shops and near the Plaza Common Seashell Common Seashell: 10G Energy Value: Nil Found on the Beach at Crystal Bay Apple Apple: 30G

Energy Value: Found in all Seasons except Summer near the Goddess Spring and near Pike Mountain Mushrooms Mushrooms, Gold Mushrooms, Super Mushrooms and Big Mushrooms can be found in Walnut Forest as well. Of all the items found in the Wilds in the first Spring, Red Herb is one of the only ones that acts to diminish your Fatigue. Woody will hint of this if you give him a Red Herb. Woody for Red Herb: Oh, thanks. This is good for when you're tired. How to Use your Items Whenever you acquire an Item, you will find that it can be used in a variety of ways. In many cases, items are edible and can be used to restore Energy even when raw. Using these items as ingredients in Cooked Dishes, however, will be far more efficacious in terms of restoring Energy Levels. Until you have expanded your House and purchased a Kitchen, however, you will be unable to Cook. Where an Item is available only in specific Seasons, you may wish to store it for future use in a Cooked Dish. Items often can be sold to more than one merchant or given to satisfy a merchant's Request. Whenever you open a Shop Menu, you will see a number of different options that include:

Buy Sell Delivery requrests Deliver Wanted Items 'Buy' and 'Sell' are self-explanatory for the most part, although each Merchant has his/her own requirements in terms of the items for which payment will be given. Whenever you access the 'Sell' Menu, every item in your Rucksack that is eligible for purchase will be displayed with the quantity. The 'Wanted Items' List is a list of special items that the Merchant needs. Some of these can command fairly high prices. 'Delivery Requests' requires a little explanation. Again, each Merchant has his/her own requirements but the Requests often involve multiple quantities of a single item. Every 'Delivery Request' is time-limited with an expiration date. If you fail to make the Delivery in time, the Request will be void. For example, in the first Spring season, Wallace has the following Delivery Requests on his Menu: Delivery Requests: 15 Red Herbs: 350G By the 30th of Spring 10 Green Herbs: 120G By the 30th of Spring 5 Eggs: 300G By the 30th of Spring Note that there is no penalty if you cannot deliver the items you promised within the appointed period. You therefore should accept as many Delivery

Requests as you can. Basic Farming As in any Harvest Moon game, Weather is a critical aspect where farming is concerned. There are a number of different resources to use in determining the weather in the future. The television airs a Weather Programme on Channel 2. These weather predictions, unlike those made by Taro in Island of Happiness and Sunshine Islands are NOT 100% accurate. The Calendar on your Wall is colourcoded to show weather trends. Blue indicates damp weather, while weeks with sunny trends are displayed in yellow. A trend never lasts longer than seven days. Again, a 'trend' does not guarantee a specific weather condition on a specific day. Gina: I think it would be best to check tomorrow's weather on the television. Of course, they are not 100% accurate. Incidentally, this is an example of valuable information that can be discovered when you meet and greet your neighbours on a regular basis. When playing any Harvest Moon game, your attention to detail.is the key to greater success, unlocking secrets and learning more about the community in which you live. Sooner or later, a Character or a resource within the game iteself will tell you everything you need to know. Each Season will include a Dry Period, a Hot Period and a Rainy Period.

No trend will last more than seven days or a full week. A Dry Period may last for seven days, but a Rainy Period never lasts more than five. Remember that these are trends rather than certain conditions but there are general rules that apply to each. During a Dry Period, you cannot experience ANY rainy/snowy days. Crops MUST be watered daily or they will wilt. Weather conditions during a Dry Period have the following probability of occurring on any given day: Clear: 85% Cloudy: 15% Rain/Snow: 0% Downpour: 0% Thunderstorm: 0% During a Hot Period, Rain has a small chance of occurring. The probabilities are: Clear: 55% Cloudy: 25% Rain/Snow: 15% Downpour: 5% Thunderstorm: 0% During a Rainy Period, you will not experience any Clear Days but you may experience Cloudy Days without any actual Rain. The probabilities are: Clear: 0% Cloudy: 5% Rain/Snow: 65% Downpour: 15% Thunderstorm: 15% Dry Periods are marked in Yellow on your Calendar. Rainy Days are marked in

Blue, while Hot Days are marked in Pink. Effects of Rain The effects of rain can be either positive or negative, depending on the situation. On a rainy day, you will not need to water any of your Crops. On the other hand, in Leaf Valley, you run the risk of losing a Crop if you plant the seeds on a rainy day. Rain can cause seeds that have not sprouted to be washed away. Lyla: Freyr, even if you bought seeds today, you shouldn't plant them right away. There's a chance that the rain will wash them away. Just be careful of that. Animals who are taken outside or left outside in the rain are unhappy and may become ill. Your own Character is more susceptible to illness if he works in the rain. Stamina loss and increase in Fatigue both are greater when tools are used on a rainy day. You cannot visit the Forest on a rainy day. Chester makes an interesting comment on the Weather: Chester: Rainy seasons, dry seasons... People tend to focus on negative aspects, but it's all about perspective. If it's dry, you know that you always can let your animals outside. If it's rainy, you know that your plants will not require watering. It's all up to how you approach things. That's why I'd like to tell you a wonderful story about the Harvest Goddess. It should only take about 60 hours, so just let me know when you want to hear it.

Farming Strategies As there are Weather Trends in HoLV and you can refer to your Calendar to study them, you should be able to use the information to advantage. Plant ALL your Crops when the weather is fine and then reap the harvests when the Weather is poor. In particular, it is best to plant Multiple Harvest Crops as early in the Season as possible to be able to obtain the maximum harvest for each. Many of the Multiple Harvest Crops in HoLV can grow through season changes. A specific plant may not last forever, however, and you may be forced to replant the Crop when it withers. When selling your Crops, always try to be aware of the 'Wanted' Items List in every Shop, so that you can take the Crops to the Merchants who will pay the highest price at any point in time. In the Spring season in the first Year, for example, Martha at the Villa has Carrots on her Wanted List. Choose the 'Wanted Items' Menu rather than the 'Sell' Menu when you sell your Carrots. Early Benefits of Part-Time Work You will find the actual schedule of all Part-Time Jobs in another section of this Guide, but it is useful to know which items do not need to be purchased, as your funds will be limited in the early stages. Do not purchase an Egg at Ronald's Shop or a Chicken from Bob.

Working once for him will give you both cash and a fresh Egg as a Bonus. You can incubate the Egg to obtain your first Ranch Animal. Note that at least one Story Quest requires a specific FP total among your Ranch Animals. Obtaining a Chicken as quickly as possible will aid you in this Quest. As soon as your first Chick hatches, pop another Egg into your Incubator. You can keep a total of three Chickens in your initial Chicken Coop. An egg takes three days to hatch and a Chick takes a week to mature into an Adult Chicken who will lay eggs. The quality of Ranch products in HoLV always depends on the Animal's current 'Mood'. Taking an Animal outside in fine weather improves your Chances of obtaining a Gold Product. When a Chick matures into an adult Chicken, she will not lay an Egg the first day. It is only on the second day that she will begin to lay Eggs. Note that you must purchase Chicken Feed from Bob's Animal Shop for use when the weather is foul. It is extremely inexpensive so stock up on a good supply for use when needed. You can purchase a Horse at Bob's Animal Supplies but working for him Part-Time can result in the gift of a Horse. Although Milk is your regular Bonus when you work for him, accepting his job regularly can result in a far more valuable 'bonus'. Take care of his Livestock and raise his FP additionally by talking to him and giving him Gifts. (He likes Fodder, by the way, which you can cut from the Meadow on your Homestead.) You then will experience an Event in the first Summer wherein he will offer you a Horse from his own

Stable. If you prefer one colour over another, boost that Horse's affection a little more when you perform your tasks for him. You will be given the Horse with the highest FP. There are hidden benefits to Part-Time Work as well. It is only by accepting Rudolph's Part-Time Job at the Dig Site that you will unlock the freedom to mine for yourself and by accepting Woody's Part-Time Job in the Forest that you ultimately will be given the right to chop Trees for Lumber for yourself. You only need to work for a few days in each of these to unlock Mining and Logging respectively. For example, after working for Rudolph for a few days, he will tell you: Rudolph: Well, I don't have any more work for you. You're free to mine on your own and keep whatever you find, though. Part-Time Jobs take a specific amount of time to complete, even though the clock will not run while you are performing your tasks if the labour is conducted inside a building. For example, when you take care of Ronald's Chickens, you will need at least two hours to complete all the tasks, although the clock will not change until you confront Ronald for your wages. You can accept Part-Time Work at the last possible moment but it will end automatically at a specific time. You can accept Bob's Job at 4.59 p.m. but if you have not completed all the tasks before 6.00 p.m., you will be forced to end the work and to accept partial compensation for the tasks that you were able to perform.

Money is not the only consideration when working Part-Time. When you work for Rudolph in the Dig Site or for Woody in Praline Forest, your Energy Levels will be depleted quickly. It is better to quit before you have lost too much energy and to accept a smaller sum in consequence than to run yourself into the ground. When working with the Livestock, the main priority is to raise the Friendship Levels of the Animals and to increase Bob's FP as well if you wish to be given a Horse in the early Summer. If you do not have sufficient time to care for all the Livestock, focus on the Horse that appeals to you most. Schedules of Shops and Local Businesses Local businesses and shops all have their own schedules, although all shops are shut on Festival Days and Holidays. It is important to know the schedules of each business in the Valley so that you do not make a fruitless trip to a shop that is shut for the day. Furthermore, much of your early income will be derived from part-time labour at local shops and businesses. The hours when an application for parttime labour on any given day can be made are fixed and are not the same as the hours of business. Part-time jobs only last a single day. If you wish to be hired for the same job again, you must re-apply on the next day at the proper time. Leaf Valley Shop Schedule are as follows:

Ronald's Grocery Store Ronald's Grocery Store: 8.00 a.m. to 6.00 p.m. Closed on Sundays Lyla's Flower Shop Lyla's Flower Shop: Hours of Business: 9.00 a.m. to 5.00 p.m. Closed on Sundays Louis' Item Shop Louis' Item Shop Hours of Business: 10.00 a.m. to 6.00 p.m. Closed on Wednesday and Saturday Starling Ranch/Bob's Ranch Supplies Starling Ranch/Bob's Ranch Supplies Hours of Business: 8.00 a.m. to 6.00 p.m. Closed on Thursday Woody's Carpentry Woody's Carpentry Hours of Business: 6.00 a.m. to 5.00 p.m. Closed on Tuesday and Thursday Sunny Garden Cafe and Moonlight Pub

The Sunny Garden Cafe and Moonlight Pub share the same location but have different hours of operation. Sunny Garden Cafe Sunny Garden Cafe Hours of Business: 12.00 p.m. to 5.00 p.m. Closed on Monday Moonlight Pub Moonlight Pub Hours of Business: 5.00 p.m. to 12.00 a.m. (midnight) Closed on Monday Part-Time Labour Part-Time Labour is a wonderful way to augment your income at the start of the first Spring. Many businesses offer the option if you visit at the proper time and speak directly to the owner or manager. Examine all of the posters on the walls of any Shop or signs posted in any area to discover if and when part-time jobs are being offered. When part-time labour is available, you will see the following choices when you confront the owner/manager: Talk Part-Time Work When you choose the part-time work option, you will be given instructions and

then transported, if necessary, to the site where you are expected to work. When you are finished with all the tasks you were asked to perform, either speak to your employer or attempt to leave the site. You then will be asked if you have finished work for the day. If you respond that you have, you will be paid. Each part-time job offers a sum of money and a bonus in the form of a useful item or items that are connected with the job. When you work for Ronald caring for his Chickens, he will give you an Egg as a bonus. Bob will give you Small Milk. Rudolph at the Dig Site will give you any Mineral Crystals you find in the rocks. You can work in the Kitchen at Clove Villa. When working for Woody, you will be able to keep any Mushrooms that you find, but will not be allowed to keep the Lumber. The amount of money you will receive as your wage will depend on the amount of work that you complete. If you quit while tasks remain undone, you will be paid but the amount will be less than it would be otherwise. Furthermore, as previously indicated, this is the only way to unlock the Mine and the Forest. Leaf Valley Tutorials Apart from being a good source of income, Part-Time Jobs consist of Tutorials in the various activities in Harvest Moon. Bob's Part-Time Job at the Starling Ranch offers instructions in how to care for Livestock and Ronald's Part-Time Job at the Grocery gives you instructions on caring for your Chickens. Martha's Part-Time work in the Kitchen at Clove Villa is a Cooking

Tutorial, while Woody teaches you how to create and harvest Lumber. Accept Rudolph's offer of work to learn the strategies required to maximise your results in the Mine. Martha's Job in the Kitchen at Clove Villa is one method of obtaining new Recipes for your own Cookbook. When you give fish to Ponta, you can receive Fish Recipes from him. Watching the Cooking programme on the television is another means of expanding your Cookbook. Part-Time Work Caring for Chickens Now hiring! Seekinng lovers of chickens! Daily Wage: 180G + Bonuses Monday - Saturday, 8.00 a.m. - 3.00 p.m. See Ronald for details. Part-Time Work Caring for Livestock On the wall of Bob's Animal Supplies Shop, you will find a notice: Now hiring! Interact with animals! Hourly wage: 50G + Bonuses 8 a.m. to 5 p.m. except Thursdays and rainy days. See Bob for details. Part-Time Forestry Work Sign on the wall of Woody's Carpentry Shop: Now hiring! Apply now to work among the trees! Daily Wage: 200G + Bonuses. See Woody from 9.00 a.m. to 2.00 p.m. Except on Tuesdays and Thursdays. Part-Time Mining Work

Now hiring! Seeking strong, young applicants! Daily Wage: 300G plus bonuses. Monday-Friday 9 a.m. - 1.p.m. See Rudolph for details. Part-Time Kitchen Help Now hiring! Part-Time Chef needed! Daily Wage: 250G + Bonuses. Monday-Friday, 10 a.m. - 3.00 p.m. See Martha for details. Dining Out As in many Harvest Moon games, you will find that the local Restaurants provide a fairly decent sources of Energy Recovery Items until you can afford to buy your own Kitchen. In Hero, the two local Restaurants are to be found in a single location. The Cafe is open from noon to 5.00 p.m. and the Pub opens at 6.00 p.m. and stays open until Midnight. Each has its own Menu but all items sold must be consumed immediately on the premises. Daytime Menu at the Cafe: Tea: 150G This delicious tea will really relax you. Herb Tea: 200G

It's a soothing herbal tea. It will relieve a little weariness you might be feeling. Energy Value: +0 SR +5 FR Milk Tea: 200G This milk tea full of fresh milk. Cookie: 250G A yummy, crunchy, homemade cookie. Energy Value: +20 SR +0 FR Muffin: 250G This is a mildly sweet muffin. Comes with Very Berry Jam! Energy Value: +20 SR +0 FR Cake: 300G It's a sweet shortcake that uses pelnty of cream! Energy Value: +32 SR +0 FR Pancake: 300G Hot and fluffy pancakes. Comes with sweet and yummy honey. Energy Value: +30 SR +0 FR Cheesecake: 350G Every one loves cheesecake! Energy Value: +36 SR +0 FR Pub Menu: Herb Wine: 350G Energy Value: +0 SR +10 FR Sauteed Mushrooms: 400G Mushrooms sauteed in butter. Enjoy its simple flavours. Energy Value: +20 SR +0 FR Tomato Salad: 400G Energy Value: +20 SR +0 FR French Fries: 400G Energy Value: +20 SR +0 FR

Assorted Cheese: 500G Energy Value: +32 SR +0 FR Fish Meal: 500G Energy Value: +20 SR +0 FR Traditionally, drinks that operate to restore Fatigue Resistance are sold at night and items rich in Stamina Recovery are sold during the Day. If you find yourself in a position where you need lots of Stamina Recovery after 6.00 p.m. when only the Pub is open, your best choice would be the Assorted Cheese which will give you +32 SR. Energy Resources from Ronald Items sold at Ronald's Grocery have fairly good Energy Recovery Values and, unlike the items sold at the local Restaurants, you will be able to take them off the premises to use when needed. Egg: 70G Energy Value: +10 SR +0 FR Rice Ball: 120G Energy Value: +12 SR + 0 FR Fluffy Bread: 150G Energy Value: +10 SR +0 FR Miso: 200G Energy Value: +20 SR +0 FR Honey: 200G Energy Value: +22 SR +0 FR As you can see, the most effective Energy Recovery Item sold by Ronald is

Honey, which restores more Stamina than most of the items sold at the local Restaurants as well as being less expensive. Farming At the start of the game, you will be able to plant and grow Crops only in the Field on your own Homestead. Other areas can be unlocked later. Some Crop Seeds will be available from the beginning at Lyla's Shop. Others must be unlocked. Some rare Seeds are unlocked when you experience Events in a specific Storyline. Seasonal requirements for Crops can vary from one Harvest Moon game to another. Tomatoes and Corn, for example, ordinarily are Summer Crops in most Harvest Moon games but in Leaf Valley, they grow in every Season. Woody will warn you that some Crops are Season-specific when he tells you: Woody: How quick the seasons change. Bet you notice it more growing crops. Like not being able to grow something because the season's changed. But seasons are meant to change. You'll get another chance if you hang on to the seed. No need to rush things. The following Seeds can be purchased at Lyla's Shop from the start of the first Spring: Fairy Dress Seeds: 10G Fairy Dresses can be grown in the spring. They will bloom after a short while. Can only be harvested once.

Silverbell Seeds: 10G Silverbells can be grown in the spring. They will bloom after a short while. Can only be harvested once. Alfalfa Seeds: 20G Alfafla sprouts are fodder that are gorwn in the fields. Takes a while to grow, but can be fed to cows, horses and chickens. Carrot Seeds: 30G Carrots can be grown in the spring, and in a fairly short amount of time. They can only be harvested once. Potato Seeds: 30G Potatoes can be grown in a short amount of time. Can only be harvested once. Tomato Seeds: 30G Tomatoes take only a few days to grow, but can be harvest many times. It will wilt after awhile. Strawberry Seeds: 40G Strawberries can only grow in the spring. Can be harvested many times, but don't fetch a high price. Will wilt after a while. Corn Seeds: 40G Corn takes a few days to grow, but can be harvest many times and fetch a high price. It will wilt after a while. Breadfruit Seeds: 50G Breadfruit takes a few days to grow. They can be harvested many times and fetch a high price, but are quite fragile. Rice Seeds: 60G It takes a few days to grow rice. Can be harvested many times and fetch a

high price, but only grows from spring to fall. When you purchase Seeds in 'Hero of Leaf Valley', they will occupy only a single square of tilled soil. Till the Soil with your Hoe, then throw the Seeds on the square. Seeds are considered 'Tools' rather than 'Items' for the purposes of Rucksack Storage. They therefore occupy no space whatsoever in your Rucksack. Animal Care products such as Feed are designated as Tools as well. You will find a Well to the left of your Farmhouse. Fill your Watering Can, then use it to water any Crops that have been planted. Press the START Button to see how many portions of Water remain in the Watering Can at any given moment. Remember not to plant any Seeds on rainy days or you will risk the chance that they may be washed away in the rain. As in 'A Wonderful Life' and 'Another Wonderful Life', your Character ultimately will be able to combine Crops to create wonderful hybrids such as the 'Strawter Mellon' and the 'Cornich'. To do so, however, he must win the Transform 3 Machine in the Steeplechase Horse Race. If you explore the area behind your Farmhouse, your Character will remark: Freyr: It's dark and damp here... If you left lumber here, they would probably get covered iwth mushrooms... Weather plays a role as always in Crop growth. In Leaf Valley, Weather 'trends' are marked on your Calendar. A rainy or wet Trend will allow you to pursue activities other than farming, as Crops will not need to be watered on rainy or snowy days. Make certain that you do not sow Seeds on a rainy day,

as they may be washed away and thus wasted. A Dry Trend on the other hand, can be dangerous to your Crops. If not watered daily during a dry period, they will wither. Crop Values The following is a list of the Crops that you can grow and harvest with their ordinary Selling Values and their Energy Values. Remember that Items may have a higher Selling Value temporarily when they appear on a Merchant's Wanted Items List. Spring Crops

Strawberry Strawberry: 50G Multiple Harvest Crop Energy Value: +4 SR +0 FR Carrot Carrot: 80G Single Harvest Crop Energy Values: +8 SR +0 FR Summer Crops

Watermelon

Watermelon: 150G Multiple Harvest Crop Energy Value: +4 SR +0 FR Autumn Crops

Onion Onion: 70G Single Harvest Crop Energy Value: +8 SR +0 FR Pumpkin Pumpkin: 40G Multiple Harvest Crop Energy Value: +10 SR +0 FR Winter Crops

Spinach Spinach: 60G Single Harvest Crop Energy Value: +10 SR +0 FR Multiple Season Crops

Potato

Potato: 60G Single Harvest Crop Energy Value: +8 SR +0 FR Tomato Tomato: 30G Multiple Harvest Crop Energy Value: +8 SR +0 FR Corn Corn: 40G Multiple Harvest Crop Energy Value: +8 SR +0 FR Rice Rice: 50G Multiple Harvest Crop Energy Value: 8 SR +0 FR N.B. Can be grown in every Season apart from Winter. Breadfruit Breadfruit: 40G Multiple Harvest Crop Energy Value: +8 SR +0 FR

Cultivated Flowers

Any Cultivated Flower always is a Single Harvest Crop and as they cannot be eaten in HoLV, they have no Energy Values. Information therefore includes only the Season in which the Flower can be grown and its Selling Price. Fairy Dress Herbs Fairy Dress Herb: 40G Spring Season Silverbell Herb Silverbell Herb: 40G Spring Season Blue Mist Blue Mist: N/A Summer Season Mistbloom Mistbloom:40G Autumn Season Frost Pansy Frost Pansy:40G Autumn Season Stardust

Stardust:40G Winter Season Hybrid Crops By combining two types of ordinary Seeds in the Transformer 3 Machine, you can create Synthetic or Hybrid Crop Seeds that will produce special Crops. Mineral Crops The Mineral Crystals that you find at the Mine can be planted with an ordinary Crop to produce a special Mineral Crop. When Crops are fortified with Mineral Crystals, the Crop will have a higher value than it otherwise would have, but Mineral Crystals will transform a Multiple Harvest Crop into a Single Harvest Crop. Animal Care In Hero of leaf Valley, your Farm will be equipped with the basic structures that allow you to keep both Poultry and Livestock. Moreover, your Coop will be equipped with an Incubator. The local Grocery sells Eggs for 70G. If you agree to perform part-time labour for Ronald, however, he will reward you with an Egg as well as your monetary pay of 230G when the job is completed. You can pop the Egg into your Incubator and have your first Ranch animal in the form of a Chick in three days. A Chick will become an adult Chicken

after a week. Your initial Chicken Coop can house a maximum of 3 Chickens. An Egg in the Incubator counts as one Chicken in this respect. Your Chicken Coop actually is situated on a different screen from your Farmhouse. When the Chick has been born, you will see a prompt to the effect when you first awaken in the morning. Prompt at 6.00 a.m.: The baby chicks should be hatching soon. It is when you enter the Chicken Coop screen that you will be prompted to name the new arrival. As in most Harvest Moon games, Chickens can be carried outside in fine weather to find their own food. In many games, a baby Chick will not be able to leave the Coop, but in Hero of Leaf Valley, even a newborn Chick can be carried outside. There is no threat to Animals left outside overnight apart from any possibility of bad weather the next Day. Animals who are kept outside in good weather have a chance of producing Gold Ranch Products. Adult Chickens, Cows and a Horse can be purchased even at the start of the game from Bob at Bob's Animal Supply. The items for sale there at the start of the first Spring are: Bob's Ranch Suppllies: Chicken Feed: 10G Fodder: 20G Animal Medicine: 500G Chicken: 500G Cow Miracle Potion: 1500G Cow: 2500G Horse: 5000G

Note that you can work Part-Time for Bob by caring for the Livestock and, if Friendship Levels both with the Livestock and with Bob are sufficiently high when Summer begins, he will offer to give you a Horse. Tip: Purchase a few portions of Chicken Feed as soon as you obtain your first Chicken and store them for use on days when the Weather is bad. Fodder for Livestock is created by using your Sickle on the fully-grown Grass in the Meadow on your Homestead. You therefore never need to purchase Fodder for your Livestock. Fodder actually is an acceptable gift for a couple of Characters as well, although most individuals will view it with disfavour. You will find a section below that deals with 'Easy Gifts' for all Characters in Leaf Valley. Animal Care Tutorials are available to your Character in the form of Part-Time Jobs at the Grocery Store and Bob's Animal Supplies. If you accept Ronald's job, you will learn how to care for Chickens. When you accept a parttime job from Bob, you learn how to Feed, Brush and Milk his Cow, as well as caring for his Horses. As previously indicated, this is the only way to 'earn' a Horse by the beginning of Summer without being forced to pay 5000G for it. Fishing In order to be able to Fish, you must purchase a basic Fishing Rod at Louis' Item Shop for 600G. The Character who is linked to Fishing in a fundamental manner is the Tanuki,

Ponta. You will find him at the best fishing locations in the Valley at different times of the day. In your first meeting with him, he will tell you: Ponta: I'm pretty sure you can buy a fishing rod at the Item Shop here. You should buy one. Hey! If you bring me any fish you cuaght, I'll make a fish print for you! Just becuase you're my friend. It'll be a nice souvenir. And I even know of some secret fishing spots around here. But it wouldn't be any fun if I just told you where they all are now. How about I tell you when you collect enough fish prints? If you give Ponta a new variety of Fish, you will have the following options: Make into fish print. Get recipe. A 'Fish Print' is a gorgeous detailed drawing of the Fish you caught with Ponta's paw print as his signature. These Prints automatically are stored in your Fish Print Album in your Bookshelf. After giving him the first fish for a Fish Print, you can give him another of the same variety to learn a new Recipe that features the Fish as an ingredient. Although you will not be able to cook until you have expanded your house and purchased a Kitchen, it always is a good idea to collect as many Recipes as possible whenever you have the opportunity. As far as Friendship with Ponta is concerned, it is only the first Fish that you give to him on any given day that will boost his FP by +3 Points. After that, you gain only Prints for your Album and Recipes for your Cookbook.

There are 54 varieties of Fish. All true Fish are eligible for their own Fish Prints. Incidentally, Shellfish and Crustaceans are not considered to be 'Fish' for the purpose of inclusion in the Fish Prints Album. If you give Shrimp or Squid to Ponta, he will teach you Recipes but never make a Print of them. Do not be discouraged when you first cast your Rod as you probably will not catch anything or if you do catch an item, it is more likely to be rubbish than a Fish. In fact, if you speak to Joe near the Lake, he will make a jest about the amount of Rubbish that can be caught with a Fishing Rod at this location. Joe: I have a theory that there's a boot and can factory at the bottom of this lake. This will change quickly, however. By my Character's third fishing expedition, he was able to catch a fair number of Fish both at the Lake and at the seaside. Fishing is quite interactive in Leaf Valley. You equip your Fishing Rod as you would any Tool, then press 'Square' to use it. You will see a circle with an X inside it on the water at the point where your Rod will be cast. At this point, however, you can move the target to any location you choose on the waters. Once you have fixed the location, you will see a gauge on the right side of the screen, showing the water at different depths. Fish at this spot will be indicated by icons at the depths they currently occupy. Stop the gauge if possible at one of the fish icons.

When a fish or item is hooked, you will see an exclamation point icon. Now you will see a prompt to press the X Button when the interlocking circles meet. You will see a large fixed circle on the water now. Another small circle will appear, widening gradually. When it meets the large circle, you should press the X Button. At the top of the screen, you will see a line graph that shows the fish at one end and your Character at the other. A battle has begun. If you press X properly, the cursor on the graph will move towards your Character, signifying potential success. If you 'miss', the cursor will move in the other direction, signifying a greater likelihood that the fish will escape you. Usually, you need to press the X Button two or three times properly to catch the Fish or item on the line. In Hero, rubbish items such as Boots and Empty Bottles are thrown back into the water automatically. (No wonder the lake is filled with them!) If you catch a Fish, it can be stored in your Rucksack. Fish of the same variety will stack, but a fish of a new variety will require a different slot. You therefore should clear your Rucksack of any unnecessary items before you venture forth on a fishing expedition.

Mining Mining in Hero of Leaf Valley is a colourful and rather entertaining puzzle mini-game. Rocks of different colours, when hit with a Hammer will explode, creating a 'wave' of explosions that can affect any other Rocks of the

same colour. You can determine the direction of any explosion wave beforehand by Examining Rocks. Yellow Rocks cannot be hit with your Hammer but can be pushed towards other Rocks of different colours and they can be affected by the explosion waves of Rocks of all other colours. The Part-Time Job offered by Rudolph at the Dig Site will teach you how to Mine. Rudolph: You'll need to use this hammer... I'm going to teach you how to dig for ore. First, equip the hammer, then press the Square Button in front of a rock to smash it. Try breaking that blue rock with your hammer. That's right. You'll find ore inside the rock. I want you to collect that ore. Next, go over to that red rock. Don't break it yet, though. Press the X bttuon once you're near it. By pressing the X Button (Examine) in front of the rock, you can see the direction of the rock's explosion. As you can see, breaking a rock creates a wave. If that wave hits another rock of the same colour, that rock will break too. Each rock has its own type of wave. Try experimenting. The yellow rocks can't be broken with your hammer. However, they will break if they are hit by a wave from another rock. Also, you can move yellow rocks by standing next to one and pressing the O Button. Once you're against the rock, use the analogue stick to select the

direciton you want to push the rock, then press the X button. Try pushing that rock over there. As you can see, waves from yellow rocks can break other rocks. Use that to break many rocks at once. You understand everything? Now try it out yourself. You can earn up to 500G when you work for Rudolph at the Dig Site and he will allow you to keep all the Mineral Crystals that you collect. When you have worked Part-Time for Rudolph a few times, the site will be unlocked and you will be able to begin to mine for yourself. Forestry Work When you begin HoLV, you will be able to work in the Forest only if you accept Part-Time Work from Woody. Woody: Ah, looking for some work? Well, we need some one to cut down trees and gather some lumber You up for it? He then will teach you how to chop Lumber: Woody: Well, let me tell you what you need to do.? First we've got to head on over to the woods where we get our lumber.? Let's go! ? He will take you into the Forest. Woody: This is the spot.? By the way, do you know how to use an axe? It's really easy.? You just equip the axe and walk up to a tree, and press the square button to start chopping.? It'll take a few chops to cut a tree down.?

Press the O button if you decide you don't want to cut the tree down.? Pretty easy, right?? Now, let me explain what you'll need to do. As I said before, you'll cut the trees down here with an axe and gather the lumber.?? Use the axe that we give you.? We've hired you to do this job, and we don't expect you to use your own axe.? You'll get paid for the amount of lumber you actually collect. So, good luck. The amount of Lumber that is generated when you chop down a Tree is somewhat a matter of luck. You may obtain only 1 piece of Lumber or you may obtain more. Search for Mushrooms while you are working in the Forest for Woody as these are the only items he will allow you to keep as a 'Bonus'. When you have worked Part-Time for Woody a few times, the Forest will be unlocked and you will be able to collect Lumber for yourself. Cooking In Hero of Leaf Valley, you must expand your House and buy a Kitchen before you will be able to Cook. You can obtain new Recipes for your Cookbook from a variety of sources, including Part-Time Jobs at the Villa's Kitchen, Cooking Programmes on the Television and by giving Fish to Ponta. Trial and Error can produce good results as well, although your Experience Level partly will determine your success or failure even when you do not deviate from an established Recipe.

Whenever your work Part-Time for Martha at the Villa, she will request a specific Dish without giving you the Recipe for it. You will be required to make a specific number of the requested Cooked Dish. After you complete your assignment successfully, she will pay you your wage and allow you to keep any leftover ingredients. You can exploit the opportunity to obtain ingredients by choosing the least valuable, most common ingredients for the requested Dish and saving the most valuable, uncommon ingredients for your 'Bonus'. Easy Recipes When you work Part-Time for Martha at the Villa, she will direct you to make specific Cooked Dishes, but often will not give you any hint as to how to make the requested Dish. You will find a complete Cookbook containing all Recipes in Hero of Leaf Valley in my HoLV Cookbook Recipes Guide. The simplest Recipes use a single Ingredient and require only a Small Pot or Frying Pan. Here are some of the easiest Recipes for Pot or Frying Pan: Small Pot Recipes

Onion Soup Onion Soup: 100G

Ingredients: Onion Energy Values: +12 SR Stewed Fish Stewed Fish: 120G Ingredients: Any Type/Size of Fish Energy Values: +18 SR Cheese Cheese: 500G Ingredients: 1 Large Milk* Energy Values: +30 SR *N.B. Cheese can be made using 2 Medium Milk or 3 Small Milk as well, but if made with more than one Ingredient, require a larger size of Pot. Fine Cheese Fine Cheese: 600G Ingredients: 1 Gold Milk Energy Values: +32 SR Baked Golden Potato Baked Golden Potato: 210G Ingredients: 1 Golden Potato

Energy Values: +32 SR Hot Milk Hot Milk: 180G Ingredients: Small Milk Energy Values: +10 SR Mashed Potatoes Mashed Potatoes: 90G Ingredients: Potato Energy Values: +16 SR Boiled Octopus Boiled Octopus: 90G Ingredients: Octopus Energy Values: +14 SR Boiled Egg Boiled Egg: 80G Ingredients: Egg Energy Values: +12 SR Boiled Corn

Boiled Corn: 80G Ingredients: Corn Energy Values: +12 SR Boiled Lobster Boiled Lobster: 140G Ingredients: Lobster Energy Values: +16 SR Yogurt Yogurt: 350G Ingredients: 1 Medium Milk Energy Values: +22 SR Small Frying Pan Recipes

Broiled Squid Broiled Squid: 90G Ingredients: Squid Energy Values: +18 SR Broiled Eel

Broiled Eel: 130G Ingredients: Eel Energy Values: +24 SR Broiled Chub Broiled Eel: 60G Ingredients: Chub Energy Values: +16 SR Fried Mushroom Fried Mushroom: 80G Ingredients: Any Type of Mushroom Energy Values: +18 SR Broiled Fish Broiled Fish: 120G Ingredients: Any Type of Fish Energy Values: +18 SR Broiled Loach Broiled Loach: 70G Ingredients: Loach Energy Values: +18 SR

Broiled Catfish Broiled Catfish: 110G Ingredients: Catfish Energy Values: +20 SR Teriyaki Amberjack Teriyaki Amberjack: 120G Ingredients: Amberjack Energy Values: +20 SR Tuna Steak Broiled Eel: 200G Ingredients: Tuna Energy Values: +22 SR Fried Egg Fried Egg: 80G Ingredients: Egg Energy Values: +12 SR Fried Corn

Fried Corn: 80G Ingredients: Corn Energy Values: +12 SR Stewed Apples Stewed Apples: 60G Ingredients: Apple Energy Values: +12 SR

Raising Friendship Levels In 'Hero of Leaf Valley', there are three values that any Gift can have. A true Most Favourite Gift is worth +3 FP. An ordinary Favourite is worth +2 FP and an acceptable Gift is worth +1 FP. If a Character does not like the item that you are offering as a Gift, he/she simply will refuse to accept it. As in other Harvest Moon games, giving a Character an item as a Birthday Gift enhances its value. A Gift worth +3 FP on an ordinary day is valued at +10 FP when given as a Birthday Gift. Knowing each Character's Birthday therefore is extremely useful where social interactions in Leaf Valley are concerned. Even when you cannot give a Character a Gift, the simple act of 'meeting and greeting' an individual is worth +1 FP. You therefore should speak to as many Characters as possible each day. Raising Friendship Levels for specific Characters is critical to the 'Story Quests' that allow you to complete

the main Quest of saving the Land. Easy Gifts 'Hero of Leaf Village' follows basic Harvest Moon rules where Friendship is concerned. Your Friendship Levels with specific Characters will determine your success or failure in any specific Story Quest to save the Land. Beyond that, marriage is a possibility once you have saved the Land from destruction and therefore, your Friendship Levels with the Eligible Girl of your choice will determine your prospects for marriage. As previously indicated, Gifts are worth from +1 FP to +3 FP on ordinary Days. Simply 'meeting and greeting' any Individual raises Friendship by +1 FP. Unlike many other Harvest Moon games, unacceptable or disliked items simply will be refused. You therefore cannot 'waste' an item by giving it to some one who will not appreciate it. You are allowed to give one Gift per day to any Character. There is one added twist to this in that an item that has been refused counts as the gift for the day even though it was not accepted. You therefore can waste your opportunity to give a desired Gift, although you cannot waste an actual item. Gift-giving is fairly easy in Hero. There are a number of inexpensive items that can be found in the Wilds that are acceptable to almost every Character in the game. These include Fruits and Berries, Red Herb, Flowers and

any size of Fish. Crops and Eggs are acceptable as well to most Characters. There are only a few exceptions. Chester does not care for Crops, while Joe does not like Red Herb. Ponta likes ONLY Fish. Although most Characters will not appreciate the Gift of Fodder, there are a number who do. Bob, Chester, Joe, Parsley, Ronald and Rudolph all will accept Fodder happily. As the Meadow on your Homestead is filled with fully ripened Grass that needs only the use of a Sickle to be transformed into Fodder, this item makes a perfect gift for the individuals who appreciate it. Another item of little general value but which is appreciated by a few is a Failed Dish. Aurelia, Chester, Rudolph and Zann all will accept Failed Dishes with pleasure. Insects, on the other hand, will be acceptable solely to Tim, who collects them and actually will pay for them. Scrap Metal can be given to Zann in a sequence of transactions that ultimately can allow you to obtain Accessories. Delivery Requests Most of the local Merchants have a 'Delivery Request' option in their Shop Menus. These Request often are for multiple quantities of a specific item. To perform a Delivery Request, you first must 'Accept' the Request formally. You then need to collect the required total of items in the Request. Return to the Shop and choose the 'Deliver' option. You will have the opportunity to deliver the required number of items to the Merchant and will be

rewarded with the promised sum immediately. Performing Delivery Requests raises Friendship Levels. The day after any Request is completed, you will receive a thank you letter as well. Often the Delivery Request will benefit some one other than the merchant who posted it. For example, delivering 15 Red Herbs to Wallace at the Pub resulted in a letter from Kurt. Letter: I received my order at the shop yesterday. Thank you for delivering it. -Kurt Friendship Levels In HoLV, no distinction is made between Affection Points and Friendship Points as in some Harvest Moon games. Characters who are eligible for marriage have the same Friendship Levels as all other Characters and Heart Levels are defined as follows: 0 FP - 39 FP = 0 Hearts and is Black Heart Level 40 FP - 79 FP = 1 Heart and is Purple Heart Level 80 FP - 129 FP = 2 Hearts and is Blue Heart Level 130 FP - 179 FP = 3 Hearts and is Green Heart Level 180 FP - 259 FP = 4 Hearts and is Yellow Heart Level 260 FP - 349 FP = 5 Hearts and is Orange Heart Level 350 FP = 6 Hearts and is maximum Red Heart Level Although Friendship Point values are the same for all Characters, Eligible Girls display a coloured Heart Icon on their Portraits when you speak to them,

alerting you instantly to changes in their Heart Levels. Note that you cannot lose Friendship Points with Characters even if you neglect them, making HoLV different from many Harvest Moon games, where neglect will lead to a decrease in Friendship. Calendar of Festivals and Birthdays

Spring 1 Spring: Renton's Birthday 5 Spring: Alice's Birthday 11 Spring: Harvest Goddess Festival Ronald's Birthday 16 Spring: Parsley's Birthday 22 Spring: Race Day 27 Spring: Lyla's Birthday Summer 1 Summer: Earth Day Bob's Birthday 8 Summer: Gwen's Birthday 10 Summer: Joe's Birthday 14 Summer: Rudolph's Birthday 15 Summer: Zann's Birthday 20 Summer: Fireworks Day 21 Summer: Wallace's Birthday 24 Summer: Chester's Birthday 27 Summer: Race Day Autumn 2 Autumn: Louis' Birthday

5 Autumn: Aurelia's Birthday 12 Autumn: Tim's Birthday 20 Autumn: Gina's Birthday 25 Autumn: Race Day 29 Autumn: Katie's Birthday Winter 2 Winter: Woody's Birthday 9 Winter: Dia's Birthday 10 Winter: Kurt's Birthday 23 Winter: Liar's Day Charles' Birthday 25 Winter: Martha's Birthday 30 Winter: New Year's Day Festival Please refer to my 1st Year Events Calendar Guide for all Events that can occur in the 1st Year and my 2nd Year Calendar Events Guide for all Events that can occur in the 2nd Year. Characters List When you access your Farm Menu on the Table next to your Bed, you will find a page that is devoted to Character Profiles. As in any Harvest Moon game, people are more important than anything and you will have little chance of creating a decent life or saving the land if you do not befriend your neighbours. Whenever you meet a new Character, his/her Profile will be added to your Profile Page. Your Character

Eligible Girls

Gwen Story Quest: Tale of the Endangered Weasel Birthday: 8 Summer Most Favourites: Wild Mint Flowers, Golden Milk, Cranberry, Full Moon Berry Likes: Lumber, Berries, Vegetables Dislikes: Insects, Ores, Fodder and Pink Cat Flowers Official Profile: Height: 5'6"; Weight: 130 lb. Likes: Riding, Pets; Fruit Dislikes: Grass, Fodder Some one every one counts on. She cares deeply for nature and animals. She spends her free time caring for horses at Bob's. Actual Responses: For Very Berry or Orange: Thanks. You shouldn't have. For Very Berry: What? Is this for me? Thanks. (On 11 Spring) FP Value of Gifts: +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Eggs, Milk, any size of Fish, Jeweled Accessories, Dairy Products, Vegetable Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Red Herb, Lumber, Shellfish, Seasonings, Portable Dishes, Egg Dishes Actual Dialogue:

In Lyla's shop: Did you see the flower bed near the flower shop? It's Lyla's, so don't go picking any of her flowers! At Carpentry Shop: Not only do we take home improvement contracts, we also buy up ore. Come bring some if you have any. You know, we don't get much business. That's why Joe is always fishing when he has the time. And I think Kurt might be into gardening? ... I wonder what he usually does? Gwen: We're closed Tuesdays and Thursdays. It's not like we get a lot of commissions, anyway. Lyla Story Quest: Tale of the Blue Mist and the Azure Swallowtails Birthday: 27 Spring Most Favourites: Pink Cat Flowers, Full Moon Berries Likes: Nuts, Berries, Flowers Dislikes: Ores, Insects, Grasses, Failed Dishes Official Profile: Height: 5'4"; Weight: 115 Likes: Dogs, Flowers, Blueberries Disllikes: Grass, Bad Cooking The town's florist. Pleasant and cheerful, she always has a smile. Her hobbies include growing flowers and baking cakes. FP Value of Gifts: +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Red Herb, Eggs, Milk,

Any Size of Fish, Shellfish, Gemstones, Jeweled Accessories, Egg Dishes, Dairy Dishes, Seafood, Desserts, Juice, Honey +1 FP: Lumber, Dairy Products, Seasonings, Portable Dishes, Vegetable Dishes Actual Responses: For Very Berry: My, I'm so happy. Thank you, Freyr. For Very Berry: My, thank you. For Red Herb: Oh, I would have bought this from you... You shouldn't have. For Moondrop Herb: I would've bought flowers from you... Well, thank you. For Surfsmelt: Is it fish? Thank you. It looks very good. Actual Dialogue: Inside her Shop: Lyla: I will buy flowers that you've grown. Please come sell them to me once you've picked them. Lyla: We're closed on Sundays. Remember that. Lyla: If there's any seeds you want, please select them from the counter menu. Dia Story Quest: Tale of the Golden Potato Seed Birthday: 9 Winter Most Favourites: Blueberries, Full Moon Berries, Frost Pansy Likes: Very Berry, Cooked Dishes Dislikes: Ores, Insects, Grasses, Failed Dishes, Octopus Official Profile: Height: 5'2"; Weight: 110 Likes: Reading, Blueberries

Dislikes: Storms, Grass, Bad Cooking Young lady who lives at the villa. She spends her days reading. She is very shy and spends most of her time at home. FP Value of Gifts: +2 FP: Vegetables, Flowers, Fruits, Egg, Milk, Medium Fish, Large Fish, Shellfish, Gemstones, Jeweled Accessories, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Mushrooms, Red Herb, Lumber, Small Fish, Dairy Products, Portable Dishes Actual Responses: For Very Berry: ... Th-Thank you. For Blueberry: ... This is a little different from what I saw in the encyclopedia. ... Is it real? For Moondrop Herb: ... It's a fairly common flower. Actual Dialogue: In her bedroom in the evening: Good evening. Could you keep it brief? If you don't have any business, here, could you come back tomorrow? Gina Story Quest: Tale of the Harvest Goddess Dress Birthday: 20 Autumn Most Favourites: Golden Milk, Gold Egg, Stardust Flowers, Full Moon Berry Likes: Egg, Milk, Fish Dishes Dislikes: Insects, Ores, Grasses Official Profile: Height: 5'2"; Weight: 112 lb.

Likes: Cleaning, Seafood, Egg Dislikes: Grass The maid at Clove Villa, she takes care of Dia. She is very polite, but a little withdrawn. She's a very good seamstress. FP Value of Gifts: +3 FP: Large Fish +2 FP: Vegetables, Flowers, Fruits, Egg, Milk, Small Fish, Medium Fish, Jeweled Accessories, Dairy Products, Dairy Dishes, Egg Dishes +1 FP: Mushroom, Red Herb, Lumber, Shellfish, Seasonings, Portable Dishes, Vegetable Dishes, Seafood, Desserts, Juice, Honey Actual Responses: For Green Herb:' What?' Oh...Are you sure you didn't mean to give this to someone else?' ...Th-Thank you very much. For Apple: Oh, I'm sorry. Thank you very much. (on 11 Spring) For Very Berry: ... Oh, thank you very much. For Very Berry: Oh, I'm sorry. Thank you very much. (on 12 Spring) For Small Fish: Oh, did you catch this? Thank you very much. Actual Dialogue: Inside the Villa in the Library: Miss Dia has picked most of her books herself. We take a special measure of care, as they need to be aired our from time to time or the precious books will get musty. Miss Dia is usually one for cleanliness, but there's just one little thing... She usually leaves out the books that she has finished reading. If I put them away, she would tell me she was still in the middle of it, but when I leave them be, the books just seem to pile up. So I've started to put the books away starting from the bottom and leaving the top alone. Freyr, please take care not to disturb the books that have been left out. Gina: I can open up the windows today, as the wind is very pleasant.

We must have Miss Dia get a little fresh air or... Katie Story Quest: Tale of the Cake Contest Birthday: 29 Autumn Favourites: Blue Mist Flowers, Full Moon Berries, Cheese Likes: Egg, Milk, Golden Milk, Golden Egg Dislikes: Insects, Grasses Official Profile: Height 5' Weight: 105 lb. Likes: Candy Making, Cheese; Dislikes: Grass Very cheery and motivated. Katie works at the Sunny Garden Cafe. She likes to make treats and wants to travel the world. FP Value of Gifts: +2 FP: Vegetables, Fruits, Flowers, Mushrooms, Egg, Milk, Gemstones, Jeweled Accessories, Seasonings, Dairy Products, Vegetable Dishes, Seasonings, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Red Herb, Lumber, Any Size of Fish, Shellfish, Portable Dishes Actual Responses: For Very Berry: Oh, I can keep this? Thanks. For Wonderful Seashell:' Oh, thanks. For Fairy Dress Herb: Wow, you're pretty considerate. Thanks. Actual Dialogue: Outside the Villa: Katie: Hello.' I love taking a walk in the forest.' There's always something new.' The view here is so mesmerising.

Aurelia Story Quest: Tale of the Blue Bird Birthday: 5 Autumn Favourites: Lumber Likes: Seashells, Egg Dishes, Very Berry Dislikes: Grass, Junk Ore Official Profile: Height: 5'2"; Weight: 122 lb. Likes: Lumber Dislikes: Grass, Scrap Metal Came to Leaf Valley along with Chester. She lived a wild life before meeting Chester and settling down. FP Values of Gifts: +3 FP: Lumber +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Red Herb, Eggs, Milk, Fish of any Size, Shellfish, Ore, Precious Ore, Gemstones, Jeweled Accessories, Dairy Products, Seasonings, Poratable Dishes, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juices, Honey, Failed Dishes Actual Responses: For Very Berry: I can have this? Thanks, I appreciate it. For Red Herb: Hey, thanks. I'll use it for something. (on 11 Spring) Alice Story Quest: Shoot for the Stars: The Greatest Farm in the World! Birthday: 5 Spring

Favourites: Rare Ores, Special Accessories, Jewelry Likes: Ores Dislikes: Failed Dishes Official Profile: Height: 5'5"; Weight: 119 lb. Likes: Jewels, Accessories Dislikes: Grass, Bad Cooking CEO of Funland Company. She may be young, but she is quite capable. Her only flaw is her quick temper. FP Values of Gifts: +3 FP: Precious Ores, Gemstones, Jeweled Accessories +2 FP: Flowers, Fruits, Ores, Vegetable Dishes, Dairy Dishes, Seafood, Dessert +1 FP: Vegetables, Mushrooms, Red Herb, Lumber, Egg, Milk, Any Size of Fish, Shellfish, Dairy Products, Seasonings, Portable Dishes, Egg Dishes, Juice, Honey Alice's Schedule: At the start of her stay in Leaf Valley, Alice's appearances will be few and far between. You can find her inside the Company Lodge from noon to 12.59 p.m. from Monday-Friday and every night from 10.00 p.m. - 10.59 p.m., she will stand in the flowerbed outside the Company Lodge. In foul weather, you will not find her at all during the Weekend. In good weather, however, you can find her on Saturday and Sunday from 8.00 a.m. - 9.59 a.m. outside the Company Lodge. In the middle of the Summer of the 2nd Year, her Schedule will change

as new Events occur. Actual Responses: For Very Berry: A present for me...? Are you serious? I don't know what you're up to, but I suppose I'll take it. For Very Berry: ....Is this for me? I see... I suppose I'll take it. Actual Dialogues: Outside the Company Lodge: What do you want? I wish you wouldn't waste my time. I want to go home already. Could you get to the point? On Saturday at 9.20 a.m.: Oh, Freyr. I'm in a good mood today. As a special case today, I'll listen to what you have to say. You can thank me later! You didn't need me for anything, did you? Even I need time for myself, you know. Wait, you don't really have anything to talk to me about? I'm busy, you know! Bye. All Other Characters

Magical Characters

The Harvest Sprites The FP Value of Gifts is the same for all three Harvest Sprites: +3 FP: Mushrooms +2 FP: Vegetables, Fruits, Egg, Milk, any Size of Fish, Shellfish, Seasonings, Dairy Products, all Cooked Dishes apart from Failed Dishes, Dessert, Juice, Honey

+1 FP: Flowers, Red Herb N.B. All Harvest Sprites detest Truffles! Nic Birthday: Unknown Most Favourite Gift: Mushrooms Likes: Egg, Milk, Cooked Dishes Dislikes: Truffles Official Profile: Height: 1'1"; Weight: 41 lb. Likes: Mushrooms, Cooking. Dislikes: Dangerous Animals Harvest Sprite Leader. Motivated and often curious. Loves playing outdoors. Nac Birthday: Unknown Most Favourite Gift: Mushrooms Likes: Egg, Milk, Cooked Dishes Disllikes: Truffles Official Profile: Height: 1'1"; Weight: 41 lb. Likes: Mushrooms, Cooking Dislikes: Dangerous Food A Harvest Sprite. He acts childish and is a little spoiled. Flak Birthday: Unknown Most Favourite Gift: Mushrooms Likes: Egg, Milk, Cooked Dishes

Dislikes: Truffles Official Profile: Height: 1'; Weight: Likes: Mushrooms, Napping. Dislikes: Waking Up Being Hungry A Harvest Sprite. Lazy and loves to eat. Is a big fan of sleeping in and napping. The Harvest Goddess Story Quest: The Harvest Goddess Temple Birthday: Unknown* Favourites: High-Quality Crops Likes: Fruits, Flowers, Berries Dislikes: Insects, Ores, Grasses Official Profile: Height: 5'7"; Weight: ??? Likes: Vegetables, Fruit Dislikes: Rainy Days Goddess who lived in the Spring long before Leaf Valley was founded. She's cheery and a little bit strange. *In most other Harvest Moon games, the Birthday of the Harvest Goddess traditionally falls on the 8th day of Spring. FP Value of Gifts/Offerings: +3 FP: Vegetables +2 FP: Fruits, Flowers, Mushrooms, Honey +1 FP: Red Herb, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Gemstones, Jeweled Accessories, Dairy Products, Seasonings, Portable

Dishes, Vegetable Dishes, Dariy Dishes, Egg Dishes, Seafood, Dessert, Juice Ponta Story Quest: None Birthday: Unknown Ponta is a Tanuki. An accomplished fisherman who came to Leaf Valley to search for good fishing locations, he is lonely and welcomes your company. He will teach your Recipes and make a Fish Print for your Album when you give him a Fish. Found at Mallard Lake and Crystal Bay Favourites: Any Fish Dishes Likes: Fish Dislikes: Grass and Junk Ore Official Profile: Height: ???; Weight: ??? Likes: Fish, Seafood. Dislikes: Grass, Scrap Metal Magical creature who loves fishing. Only our hero can see him for some reason. Loves fish and will teach you recipes. Actual Responses: For Common Seashell: Gosh, thank you but I only accept fish. It's my policy. (does not accept gift) When you offer him a second Gift other than Fish: Gosh, that's OK. I'm still too excited from the first present you gave me. (does not accept gift) FP Value of Gifts:

+3 FP: Small Fish, Medium Fish, Large Fish +2 FP: N/A +1 FP: N/A Villagers

Ronald Story Quest: The Legendary Bread Artisan Birthday: 11 Spring Most Favourites: Pudding Likes: Walnuts, Chestnut Cake, Cooked Dishes Dislikes: Grass, Insects Official Profile: Height: 6'2"; Weight: 176 lb. Likes: Lacework, Wine, Cake Dislikes: Diets, Grass Owner of the town grocery store. New to Sugar Town himself. His bread is a bit hit in town. Actual Responses: For Very Berry on his Birthday: Oh... That's right. It's my birthday. Ha ha ha... I didn't expect to get anything from you. But thanks. I appreciate it. I'll be sure to put it to good use. FP Value of Gifts: +3 FP: Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood

+2 FP: Vegetables, Fruits, Mushrooms, Red Herb, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Seasonings, Dairy Products, Dessert, Juice, Honey +1 FP: Flowers, Fodder, Lumber, Gemstones, Jeweled Accessories, Portable Dishes Wallace Story Quest: Rebirth of the True Harvest Festival! Birthday: 21 Summer Most Favourites: any Cooked Dish Likes: Olive Oil, Red Herb, Walnuts Dislikes: Grass, Insects Official Profile: Height: 5'4"; Weight: 117 lb. Likes: Talking; Tea; Seafood Dislikes: Grass The owner of the Sunny Garden Cafe. Kind, friendly and easy to talk to. He lives with his granddaughter Katie. FP Values of Gifts: +3 FP: Dairy Products, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood +2 FP: Vegetables, Fruits, Mushrooms, Red Herb, Small Fish, Medium Fish, Large Fish, +1 FP: Flowers, Lumber, Egg, Milk, Shellfish, Gemstones, Jeweled Accessories, Seasonings, Portable Dishes, Dessert, Juice, Honey

Louis Story Quest: Louis, the Inventor King Birthday: 2 Autumn Most Favourites: Golden Egg, Egg Dishes, Rare Metals Likes: Eggs, Ores Dislikes: Failed Dishes, Junk Ore Official Profile: Height: 5'9"; Weight: 131 lb. Likes: Experiments, Omelets Dislikes: Exercise, Grass, Bad Cooking The town's friendly and kind shop owner. An amateur inventor, he is always working on some dubious contraption. Actual Responses: For Very Berry: Is this for me? Thank you very much! For Red Herb: Thank you very much. This is an ingredient for medicine. For Orange: Oh, you didn't have to. Thank you very much. Actual Dialogue: ... Ah! I'm sorry. I was just thinking about one of my inventions. I think that if I bypass that connection, I can cut down the resistance. Most people around here exchange goods they've made themselves. They help provide each other with the things they need for their daily lives. I also started this Item Shop because I made things myself, but... ... Business is quite slow here. People first made tools so they could improve their lives. I think that it is quite amazing, just imagine how hard they must have worked on each idea.

FP Values of Gifts: +3 FP: Precious Ore, Egg Dishes +2 FP: Vegetables, Fruits, Mushrooms, Red Herb, Egg, Milk, Ore, Gemstones, Jeweled Accessories, Seasonings, Dairy Products, Vegetable Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Flowers, Lumber, Small Fish, Medium Fish, Large Fish, Shellfish, Portable Dishes Parsley Story Quest: The Hundred-Year-Old Cherry Tree Birthday: 16 Spring Most Favourites: Herbs, Vegetable Dishes Likes: Red Herb, Pontata Root Dislikes: Insects, Grass, Ores, Failed Dishes Official Profile: Height: 5'9"; Weight: 152 lb. Likes: Plants, Herb Tea Dislikes: Winter, Cold, Bad Cooking A globetrotting plant hunter. He comes to Leaf Valley to document its unique flora. FP Values of Gifts: +3 FP: Not Known +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Red Herb, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Dairy Products, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Fodder, Lumber, Gemstones, Jeweled Accessories, Seasonings, Portable

Dishes Bob Story Quest: Tale of the Horse Race Champion Birthday: 1 Summer Most Favourites: Cake, Golden Milk, Honey Likes: Milk, Eggs Disllikes: Grass, Insects, Failed Dishes Official Profile: Height: 6'5"; Weight: 231 lb. Likes: Riding, Sweets Disllikes: Grass, Bad Cooking Owner of Starling Ranch. He may look tough, but he's very earnest and kind-hearted. Knows a lot about animals. For Red Grass: This for me? Thanks! (+2 FP) FP Values of Gifts: +3 FP: Dessert, Honey +2 FP: Vegetables, Fruits, Fodder, Red Herb, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Portable Dishes, Vegetable Dishes, Dairy Dishes, Seafood, Juice +1 FP: Flowers, Mushrooms, Lumber, Ore, Precious Ore, Gemstones, Jeweled Accessories, Seasonings, Dairy Products, Egg Dishes Tim Story Quest: The Hundred-Year-Old Cherry Tree Birthday: 12 Autumn Most Favourites: Insects, Eggs, Golden Eggs Likes: Cooked Dishes Dislikes: Grass

Official Profile: Height: 4'8"; Weight: 86 lb. Likes: Journey, Egg, Insects, Cake Dislikes: Spicy Food, Grass Friendly younger brother of Bob. He wants to be a treasure hunter and discover lost ruins and riches. FP Values of Gifts: +3 FP: Eggs, Insects +2 FP: Vegetables, Fruits, Mushrooms, Small Fish, Medium Fish, Large Fish, Vegetable Dishes, Egg Dishes, Seafood, Dessert, Juice, Honey +1 FP: Flowers, Lumber, Milk, Shellfish, Ore, Precious Ore, Gemstones,, Jeweled Accessories, Seasonings, Dairy Products, Portable Dishes, Dairy Dishes Martha Story Quest: Rebirth of the True Harvest Festival! Birthday: 25 Winter Most Favourites: Jam, Special Cheeses, Special Cheesecakes Likes: Egg, Milk and Cooked Dishes Dislikes: Grass, Insects Official Profile: Height: 5'3"; Weight 150 lb. Likes: Children, Fine Cheese Dislikes: Frogs/Insects, Grass Both kind and forgiving, Martha looks after the villa. She is Gina's grandmother, but even Dia calls her 'Grandma'. FP Values of Gifts: +3 FP: Not Known +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Egg, Milk, Medium Fish, Large Fish, Seasonings, Dairy Products, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey +1 FP: Red Herb, Lumber, Small Fish, Shellfish, Jeweled Accessories, Portable

Dishes, Woody Story Quest: Rebirth of the True Harvest Festival! Birthday: 2 Winter Most Favourites: Gold Eggs Likes: Olive Oil, Red Herb Dislikes: Grass, Insects Official Profile: Height: 5'5"; Weight: 165 lb. Likes: Wine, Ore Dislikes: Potato/Grass, Bad Cooking The town's carpenter and Gwen's grandfather. Recently, he's been rather forgetful. It could be his age. FP Values of Gifts: +3 FP: Lumber, Precious Ore +2 FP: Vegetables, Fruits, Mushrooms, Red Herb, Egg, Milk, Ore, Precious Ore, Dairy Products, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood +1 FP: Flowers, Small Fish, Medium Fish, Large Fish, Shellfish, Gemstones, Jeweled Accessories, Seasonings, Portable Dishes, Dessert, Juice, Honey Joe Story Quest: Tale of the Silver Fish Birthday: 10 Summer Most Favourites: Fish Dishes Likes: Vegetables, Lumber Dislikes: Grass, Herbs, Insects, Yogurt Official Profile: Height: 5'10"; Weight: 159 lb. Likes: Fishing, Seafood. Dislikes: Yogurt, Grass Woody's apprentice. Friendly and outgoing. Loves fishing, and often fishes at

the lake after work, but he's not very good at it. FP Values of Gifts: +3 FP: Lumber, Seafood +2 FP: Vegetables, Fruits, Mushrooms, Egg, Milk, Medium Fish, Shellfish, Gemstones, Jeweled Accessories, Vegetable Dishes, Egg Dishes +1 FP: Fodder, Flowers, Small Fish, Large Fish, Dairy Products, Seasonings, Portable Dishes, Dairy Dishes, Dessert, Juice, Honey Actual Responses: For Very Berry: It reminds me of when I was a kid when I eat stuff like this. For Surfsmelt: Oh, how considerate of you. Thanks a lot! (music) Actual Dialogue: Joe: Morning! Nothing like the morning air! It's so fresh and clean! This is a great spot. I mean, I come here just about every day to fish. Joe: I have a theory that there's a boot and can factory at the bottom of this lake. Joe: You know, the boss has a lot of good advice. Some might call it elderly wisdom. Joe: I'd hate to get kicked out without being able to do anything about it. But I think it can't be helped if you get kicked out after droing everything you can. I bet life is just the contstant repeating of trial and error like that. Joe: You always end up thinking about different things when the day ends. You feel refreshed on a good day, regret when you don't... It'd be nice if you could live every day without a single regret. Joe's Fishing Tutorial:

When I entered the Lake area, I experienced an Event with Joe: Joe: Huh? Oh, hey, Freyr. Sorry. I kind of zone out when I'm fishing. I just get so lost in it. Hm? This fishing rod? Kurt made it for me a long time ago. If you want to do some fishing, though, Louis' store sells a pretty good fishing rod. Do you fish? Did you already buy a fishing rod? My choices now: I already have one. Don't have one yet. If I choose: I already have one! Joe: That's great! Well, this lake's the best for fishing. You'll probably land a whopper in no time! If I choose: Don't have one yet. Joe: Well, that's too bad. You should try it out. You know, as a way to relax. It's pretty fun. This lake's great for fishing. Now a new Event triggers if I have a Fishing Rod in my Rucksack: Joe: Yo, Freyr. Oh, you bought a fishing rod? Great! I'm always happy to get another fishing friend! So, you know how to fish? My choices now: I know! I don't have a clue... If you tell him: I know! Joe: Cool! Well, le'ts go fishing together sometime! If you choose: I don't have a clue.. Joe: You don't? Well, don't worry! I can teach you! First, equip your

fishing rod, then press the square button while facing the water. After that, choose where you want to cast with the analogue stick, and then press X to cast your line. Then you'll see a gauge to the right that determines your depth. Press X when the gauge is near an icon of a fish. Now you've decided where you're going to fish! Next, you just need to wait... After a while, a fish will bite, and you'll see an exclamation point. That means you've hooked yourself a fish! After you've hooked the fish, a ring will appear on the surface of the water. When the expanding blue ring overlaps with the static gray ring, press X.! Time it right, and you'll reel the fish closer... Time it wrong, and the fish might get away... If you're successful, the gauge on top will move to the right. Once it reaches the far right you'll catch the fish! (or rubbish in my case) If it reaches the far left, the fish will get away... Remember, the trickiest part is to press X when the blue ring overlaps the grey one. Anyway, we should go fishing together sometime once you get some practice! It'll be fun! The event ends and I see Parsley mounting the steps towards the Church. Aurelia is sweeping. Kurt

Story Quest: Tale of the Silver Fish Birthday: 10 Winter Most Favourites: Tomato Risotto Likes: Lumber, Red Herb Dislikes: Insects, Failed Dishes Official Profile: Height: 5'10"; Weight: 153 lv. Likes: Gardening, Tomatoes Dislikes: Grass, Bad Cooking/Failed Dishes An apprentice at Woody's Carpentry, Joe's younger brother. In contrst to Joe, he's quiet, calm and reserved. FP Value of Gifts: +3 FP: Not Known Yet +2 FP: Vegetables, Fruits, Mushrooms, Red Herb, Lumber, Egg, Milk, Ore, Precious Ore, Gemstones, Jeweled Accessories, Dairy Products, Portable Dishes, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood +1 FP: Flowers, Small Fish, Medium Fish, Large Fish, Shellfish, Seasonings, Dessert, Juice, Honey Rudolph Story Quest: The Secret Fossil Birthday: 14 Summer Most Favourites: Rare Metals Likes: Red Herb, Ores, Cooked Dishes Dislikes: Insects, Grass, Junk Ore Official Profile: Height: 5'10"; Weight: 150 lb. Likes; Fossils, Rare Ore. Dislikes: Grass, Scrap Metal Hired by the Funland Company, Rudolph works at the Leaf Valley mine. He's a man of few words, unless he has a few drinks.

FP Value of Gifts: +3 FP: Precious Ore +2 FP: Red Herb, Gemstones, Jeweled Accessories, Seasonings, Dairy Products, Portable Dishes, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Juice, Honey, Failed Dishes +1 FP: Vegetables, Flowers, Fruits, Mushrooms, Fodder, Lumber, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Ore Chester Story Quest: The Holy Masterpiece Birthday: 24 Summer Most Favourites: Rare Ores, Diamond Earrings Likes: Ores, Minerals, Honey Dislikes: Insects, Grass, Scrap Metal, Failed Dishes Official Profile: Height: 5'8"; Weight: 150 lb. Likes: Accessories, Rare Ore Dislikes: Scrap Metal Priest who moved to Leaf Valley. Strongly believes in the Harvest Goddess. Knowledgeable, but a little weird. Actual Responses: Actual Dialogue: Chester: Hello Freyr... Is there something I can do? Can I help you, young sir? All you need to lead a wonderful life is courage, imagination and a little bit of money. Therefore, in your case, all you jeed is a little bit of money and your life will be complete! FP Value of Gifts: +3 FP: Precious Ore, Jeweled Accessories +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Red Herb, Egg, Milk,

Small Fish, Medium Fish, Large Fish, Shellfish, Lumber, Egg, Milk, Ore, Dairy Products,, Gemstones, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert +1 FP: Fodder, Lumber, Gemstones, Seasonings, Portable Dishes, Juice, Honey, Failed Dishes Charles Story Quest: None Birthday: 23 Winter Most Favourites: Rare Metals, Sweets Likes: Ores, Honey Dislikes: Insects, Grass, Junk Ore, Failed Dishes Official Profile: Height: 5'11"; Weight: 143 lb. Likes: Fluffy Bread, Rare Ore. Dislikes: Grass, Bad Cooking Funland Company worker. Builds robots and plans sabotage attacks, but always fails. Narcissist who never admits to his flaws. FP Value of Gifts: +3 FP: Not Known +2 FP: Flowers, Red Herb, Ore, Precious Ore, Gemstones +1 FP: Fruit, Mushrooms, Lumber, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish, Jeweled Accessories, Seasonings, Dairy Products, Portable Dishes, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey Renton Story Quest: None

Birthday: 1 Spring Most Favourites: Golden Milk, Golden Egg Likes: Egg, Milk, Red Herb Dislikes: Insects, Grass, Scrap Metal, Bad Cooking Official Profile: Height: 5'3"; Weight: 165 lb. Likes: Milk G, Golden Egg. Dislikes: Scrap Metal Funland Company worker. Renton is caring and understanding, but he's always blamed by Charles for his failures. FP Value of Gifts: +3 FP: Not Known +2 FP: Vegetables, Flowers, Fruits, Mushrooms, Red Herb, Green Herb, Egg, Milk, Small Fish, Medium Fish, Large Fish, Shellfish +1 FP: Lumber, Ore, Precious Ore, Gemstones, Jeweled Accessories, Seasonings, Dairy Products, Portable Dishes, Vegetable Dishes, Egg Dishes, Dairy Dishes, Seafood, Dessert, Juice, Honey Actual Dialogue: Renton: I'm more friendly compared to the others? ... Well, it's more that the boss and Charles are the strange ones... There are some programmes worth watching on television. There are also some worthless ones, so be careful what you watch. An Animal almost crushed me the other day... I wish they would make sure that their animals were secured. Zann Story Quest: None Birthday: 15 Summer Most Favourites: Junk Ore Likes: Grass, Failed Dishes, Fodder, Green Herb

Dislikes: Give Zann 11 Scrap Metal and he will ask for a Gemstone. When you give him any Gem, he will create an Accessory for you. Repeat the process, but in the future, you will be obliged to give him only 10 Scrap Metal before he will request another Gem. FP Value of Gifts: +3 FP: Fodder, Green Herb, Scrap Metal, Failed Dishes +2 FP: N/A Friendship Level Requirements When you study the Calendar of Events, you will see that one of the most common Requirements is a specific Friendship Level with one or more Characters. Friendship therefore is at the heart of HoLV as in any Harvest Moon game. Failing to 'meet and greet' Characters regularly spells potential disaster. Failure to introduce yourself to any specific Character likewise may prevent you from experiencing pivotal Events in the game. At the very start of the game, the Harvest Goddess will ask three questions. The responses you choose will boost the friendship of a selected group of Characters in Leaf Valley. There are obvious 'positive' or 'good' responses, but as in other Harvest Moon games, often a bad or negative action or response will be attractive to one or more Characters. Littering, for example, in some Harvest Moon games, although it will decrease the Friendship Levels of most individuals, sometimes increases that of the Witch Princess who is forever at

odds with her greatest rival, the Harvest Goddess. (Note that this is not always the case. The Witch Princess' Friendship Levels usually will decrease if you litter inside HER home!) The three questions asked by the Harvest Goddess now are as follows: A puppy is abandoned in the rain. What do you do? Your options: Take it home. Ignore it. There's trash on the ground. What do you do? Pick it up. Leave it. There's money on the ground. What do you do? Take it to the police. Keep it. The responses that you give to the three Questions posed by the Harvest Goddess will affect Friendship Levels as follows: If you give the 'positive' response or first response to each of the three questions of the Harvest Goddess, you will earn +15 FP with the following individuals: the Harvest Goddess herself, Dia, Louis, Bob, Joe, Wallace, Chester and Nak. If you give the 'negative' or second response to each of her three questions, you will gain +15 FP with Katie, Gina, Kurt, Ronald, Charlie, Renton, Rudolph and Nik.

If you give a combination of positive and negative responses, you earn +15 FP with Gwen, Lyla, Aurelia, Alice, Parsley, Tim, Woody, Martha and Flak. When a minimum Friendship Level is a Requirement for any Event that occurs in the first Spring and you are determined to experience that Event, you may wish to tailor your Responses to the questions posed by the Harvest Goddess to boost the FP of the Character involved in the Event. Once you have been introduced to any Character, you can earn Friendship Points with the following actions: 'Meet and Greet' an individual to gain +1 FP with him/her Give an individual an Item he/she likes or loves to gain +1 - +3 FP. If the item is a Most Favourite Gift, it will result in an increase of +3 FP. IF the item simply is acceptable to the Character, you will gain +1 FP. Items that the Character loves but are not 'Most Favourites' are worth +2 FP. Remembering a Character on his/her Birthday with a Most Favourite Gift will result in a gain of +10 FP. Working Part-Time for local merchants and buying items from their Shops will earn Friendship Points with those Characters. Completing Requests will endear you to the Individuals who make them as well. Giving an acceptable Gift to a Character on the Harvest Goddess Festival Day increases Friendship more than a Gift of the same item on an ordinary Day. Experiencing a specific Event can increase Friendship with individuals involved

in that Event. Where a substantial FP increase results, that information has been included in this Guide. The biggest problem in any Harvest Moon game, especially at the beginning, is not lack of money but lack of time. 'Meeting and Greeting' every Character on the Map can be extremely time-consuming. Leaf Valley is not a small Valley. As Renton remarks: Renton: It takes about half a day to circle around the whole town. It's a little too big... You may be tempted to sell every item that you obtain in the first Spring, but if you have any ambition to give yourself a choice in terms of the method by which you ultimately will save the land, you cannot afford to neglect social interactions. Fortunately, there are items that are of little monetary value that are popular with most Characters. These include Fruits and Berries, Red Herb, Flowers and any size of Fish. Crops and Eggs are acceptable as well to most Characters. There are only a few exceptions. Chester does not care for Crops, while Joe does not like Red Herb. Ponta likes ONLY Fish. Although most Characters will not appreciate the Gift of Fodder, there are a number who do. Bob, Chester, Joe, Parsley, Ronald and Rudolph all will accept Fodder happily. As the Meadow on your Homestead is filled with fully ripened Grass that needs only the use of a Sickle to be transformed into Fodder, this item makes a perfect gift for the individuals who appreciate it.

Another item of little general value but which is appreciated by a few is a Failed Dish, otherwise known as Bad Cooking. Aurelia, Chester, Rudolph and Zann all will accept Failed Dishes with pleasure. Insects, on the other hand, will be acceptable solely to Tim, who collects them and actually will pay for them. Scrap Metal can be given to Zann in a sequence of transactions that ultimately can allow you to obtain Accessories. Unlike many other Harvest Moon games, unacceptable or disliked items simply will be refused. You therefore cannot 'waste' an item by giving it to some one who will not appreciate it. You are allowed to give one Gift per day to any Character. There is one added twist to this in that an item that has been refused counts as the gift for the day even though it was not accepted. You therefore can waste your opportunity to give a desired Gift, although you cannot waste an actual item. The 'one item per day' rule does not apply to Collectors such as Tim and Ponta. You can give as many insects as you wish to Tim in any given day and Ponta will accept all the Fish you wish to offer him. Only the first Gift of the Day, however, will result in an FP increase.

Making a Second Attempt If you enter the area where an Event is set to occur and fail to trigger the Event, you may have earned insufficient Friendship Points with a Character

involved in the Event. Most Events are set to occur on specific dates. If it is the last opportunity to experience the Event, you should 'meet and greet' the individual with the FP requirement and give him/her a Gift. Through these actions, you should be able to earn +2 or +3 additional Friendship Points. This could be sufficient to meet the FP requirement for the Event. Exit the area and then re-enter to attempt to trigger the Event again. Wishes for the Harvest Goddess When you throw an acceptable Offering into the Goddess Spring, the Harvest Goddess may be willing to grant a Wish. You will be given a choice of options: Get along with Girls. Get along with horses. Get along with dogs. Restore strength. Alleviate weariness. As you can see, one of these is a Wish to raise Friendship Levels. Note that the Wish is not always successful but even if it is ineffective, your offering will increase the FP of the Harvest Goddess herself. Other Friendship Boosts When you first begin 'Hero of Leaf Valley', the Harvest Goddess Festival will appear on your Calendar on 11 Spring. Throughout the first week, Channel 1 on

the television will broadcast an announcement of the Festival. In case you forget all of these hints, you will receive a Letter in your Postbox on the morning of 11 Spring as follows: Harvest Goddess Festival (star) Today is the Harvest Goddess Festival! Is there some one you'd like to thanks? Is there some one you have a crush on? Take this opportunity to give a gift to that special some one, and become even better friends! A Gift on the Harvest Goddess Festival is worth more in terms of increasing Friendship Levels than it would be on any other day. Take advantage of this early opportunity to raise all Friendship Levels. Red Herb is an item that grows prolifically in the wilds and most individuals will accept it gladly. If you do not have sufficient items to give every Character a Gift, target those whose Friendship Levels are significant in terms of unlocking Story Events. This Guide is designed to maximise a player's ability to focus on the Characters who are involved in specific Events in each Season. Completing a Delivery Request raises Friendship Levels as well. You will find special Delivery Requests in many of the local Shops. Apparently, this option is akin to a card posted in a local shop window as often the actual person who makes the Request is some one other than the Shop Owner. For example, 15 Red Herbs Delivered to Wallace at the Cafe pursuant to the Delivery Request posted in his Menu will elicit a thank you letter from Kurt. Optional Story Quest Events

Many of the Optional Events that have been linked to specific Story Events actually would be considered Character Events in other Harvest Moon games. You therefore may wish to experience these Events even when you have no real plan to complete the particular Story Quest to which the Event has been assigned. It is the completion of all the Mandatory Events in each of the Story Quests that will determine your ultimate success in saving the Land. Calendar of 1st Year Events Spring 1 Spring: Renton's Birthday N.B. You will not meet Renton for the first time until 3 Spring. 6.00 a.m. Introduction Event for Nic, Nak, Flak and Harvest Goddess (Automatic) Location: Homestead 2 Spring - 21 Spring or 23 Spring - 30 Spring: 8.00 a.m. - 4.59 p.m. Work Part-Time for Bob with Livestock (Tale of the Horse Race Champion)(Optional) Location: Bob's Animal Supply Shop Requirements: Accept Part-Time Work at the Starling Ranch; only when the weather is fine and not on Thursdays Results: If you respond 'Yes' after completing your Work, you will gain +10 FP with Bob. You will need Bob at 30 FP or more and the Livestock at Starling Ranch at a total of 40 FP or more by 2 Summer - 6 Summer in order to receive a

Horse from him. 3 Spring: 6.00 a.m. Introduction Event for Alice, Renton and Charles (Automatic) Location: Homestead Requirements: None 5 Spring: Alice's Birthday 8 Spring: 6.00 a.m.: Introduction Event for Aurelia and Chester (Automatic) Location: Homestead Requirements: None 9 Spring, 11 Spring, 16 Spring, 18 Spring or 25 Spring: 8.00 a.m. - 5.59 p.m.: Invitation to Fish (Tale of the Silver Fish) (Optional) Location: Mallard Lake area Requirement: Joe must have 5FP or higher; Will not occur in foul weather N.B. You actually can experience two Events, one immediately after the other, without even leaving the area. You will experience only the first Event if you do not have a Fishing Rod. Even if you have a Fishing Rod, you can tell Joe that you do not have one in order to experience the Tutorial in the 2nd Event. If you tell Joe that you do not have a Fishing Rod, the game automatically will 'find' the Fishing Rod in your Rucksack and this will trigger the 2nd Event directly after the first. 11 Spring: Harvest Goddess Festival; Ronald's Birthday

N.B. An acceptable item when given to a Character on this day is worth more than when the same item is given on any ordinary day 12 Spring, 14 Spring - 16 Spring or 18 Spring: 10.00 a.m. - 5.59 p.m.: The Tool Shop Owner is an Inventor (Louis, the Inventor King) (Optional) Location: Enter Louis' Item Shop Requirements: Louis must be at 20 FP or higher 12 Spring - 16 Spring: 6.00 a.m.: Farm Inspection Event (Tale of the Endangered Weasel) (Optional) Location: Homestead Requirements: Gwen must have at least 5FP and you must have at least 1FP with an Animal apart from your Dog; Event will not occur in foul weather N.B. Give both positive and negative responses to the three Quiz questions of the Harvest Goddess at the start of the game to gain +15 FP with Gwen 12 Spring - 13 Spring or 15 Spring - 17 Spring: 8.00 a.m. - 5.59 p.m.: Gina's New Friend (Tale of the Harvest Goddess Dress) (Optional) Location: Enter Ronald's Grocery Store Requirements: Gina must have 20 FP or higher and you must have met Katie previously. N.B. By giving the negative or 'second' Responses to all three Questions

posed by the Harvest Goddess, you can earn +15 FP with Gina at the start of the game. 16 Spring: Parsley's Birthday 18 Spring - 21 Spring, 24 Spring: 6.00 a.m.: Lyla and Parsley's Request (Tale of the Blue Mist and the Azure Swallowtails) Location: Homestead Other Requirements: Lyla must have 20 FP or higher, you must have met Parsley previously and have sold at least 4 Crops N.B. The last possible opportunity to experience this Event to begin this Story is on 24 Spring. Give BOTH positive and negative Responses in the H. Goddess Quiz to gain 15 FP with Lyla on the first day of the game. 22 Spring: Race Day N.B. You can win Medals at the Races that can be exchanged for Lumber 22 Spring - 26 Spring: 6.00 a.m. - 5.59 p.m.: Love Conference of the Goddess' Love Conference, Part I (The Harvest Goddess Temple) (Optional) Location: Enter the Goddess Spring area Requirements: Harvest Goddess must have 20 FP or higher; Event will not occur in foul Weather 23 Spring: 6.00 a.m. Alice's Position Event (Shoot for the

Stars) Location: Homestead 23 Spring - 26 Spring: 8.00 a.m. - 5.59 p.m.: Ronald's Concern (The Legendary Baker) (Optional) Location: Enter Ronald's Grocery Store Requirements: Ronald must be at 20 FP or higher; will not occur in foul weather

26 Spring - 28 Spring, 30 Spring or 2 Summer: 6.00 a.m. Katie's Invitation (Tale of the Cake Contest) (Optional) Location: Homestead You must have met Wallace previously; Katie must have 20 FP or higher* N.B. To gain +15 FP with Katie at the very start of the game, give negative responses to all three Questions posed by the Harvest Goddess 27 Spring: Lyla's Birthday Lyla's Birthday Summer 1 Summer: Earth Day; Bob's Birthday 2 Summer - 3 Summer or 5 Summer - 7 Summer: 10.00 a.m. - 5.59 p.m. Experiments with Synthetic Crops (Louis, the Inventor King) (Optional)

Location: Enter Louis' Item Shop Requirements: Louis must have at least 25 FP 2 Summer - 6 Summer: 6.00 a.m.: Where the Blue Flowers Bloom (Tale of the Blue Mist and Azure Swallowtails) Location: Homestead Other Requirements: You must have experienced 'Lyla and Parsley's Request' Event, have sold at least 8 Crops and have Lyla at 31 FP or higher; Event will not occur in foul weather Results: This Event unlocks Blue Mist Seeds at Lyla's Florist Shop 6.00 a.m. : Raise a Horse! (Tale of the Horse Race Champion) (Optional) Location: Homestead Requirements: Bob must have at least 30 FP, your Total Friendship Level with the Animals at Starling Ranch must be at least 40 FP and you cannot have purchased a Horse prior to this; Event will occur only if the weather is fine be given the Horse that has the highest Friendship Level, by the way. If you have a preference, favour that horse when you perform part-time labour for Bob. N.B. You can gain +15 FP with Bob at the start of the game if you give the positive or 'first' answer to all three Questions posed by the Harvest Goddess Result: Bob will lend you the money to purchase a Horse! You will

4 Summer - 8 Summer: 8.00 a.m. - 9.59 p.m. : The Lady of the Mansion Event (Tale of the Golden Potato Seed) (Optional) Location: Enter Clove Villa Other Requirements: Dia must have 36 FP or higher, you must have met Martha and Gina previously and Dia must be inside the Villa N.B. Give only positive responses in the Harvest Goddess Quiz to gain 15 FP with Dia on the first day of the game. 6 Summer - 10 Summer: 8.00 a.m. - 5.59 p.m. Take It Easy, Part I (The Legendary Baker) (Optional) Location: Ronald's Grocery Store Requirements: Ronald must have at least 25 FP 8 Summer: Gwen's Birthday 6.00 a.m. A Signboard for the Town Event (Shoot for the Stars) Location: Homestead 9 Summer - 12 Summer, 14 Summer: 12.00 noon - 4.59 p.m. or 6.00 p.m. - 11.59 p.m.:: The Azure Swallowtail Nature Memorial Event (Tale of the Blue Mist and Azure Swallowtails) Location: Enter Sunny Garden Cafe/Moon Garden Pub Other Requirements: You must have experienced Where the Blue Flowers Bloom Event, must have sold at least 12 Crops (excluding Mist Bloom) and have met

Woody and Wallace previously 9 Summer - 13 Summer: 6.00 a.m.: Taking Care of Endangered Animals (Tale of the Endangered Weasel) Location: Homestead Requirements: Gwen must be at 10 FP or higher and you must have at least 20 FP with an Animal other than your Dog; Event will not occur in foul weather. 6.00 a.m. Secret Tip: The Legendary Painting (The 100 Year Old Cherry Tree, Tim's Path*) (Optional) Location Homestead Requirements: Tim must have at least 20 FP; Event will not occur in foul weather *The 100 Year Old Cherry Tree has two separate paths in terms of Events. Tim is the protagonist in one path, while Parsley is the central character in the other. You only can experience ONE Path of Events in this Story after you experience the first mandatory Event, which is 'Searching for the One Hundred Year Old Cherry Tree'). 6.00 a.m.: Create an Outfit for the Goddess (Tale of the Harvest Goddess Dress) Location: Homestead Requirements: Gina has at least 25 FP; Event will not occur in foul weather N.B. This is the first Mandatory Event for the Tale of the Harvest

Goddess Dress 10 Summer: Joe's Birthday 11 Summer - 30 Summer: 6.00 a.m. - 5.59 p.m.: The Withered Blue Mist Event (Tale of the Blue Mist and Azure Swallowtails) Location: Enter the Goddess Spring area Other Requirements: You must have experienced previous Event in sequence, Blue Mist Flowers must be ready to harvest; this Event will not occur in foul Weather 12 Summer - 16 Summer: 6.00 a.m. : Aim for the Race (Tale of the Horse Race Champion) Location: Homestead Requirement: Bob must have at least 30 FP, you must have met Gwen previously and you must have a Horse with at least 30 FP N.B. This is the first MANDATORY Event in the Tale of the Horse Race Champion 13 Summer - 17 Summer: 6.01 a.m. - 5.59 p.m. Love Conference of the Goddess, Part II (The Harvest Goddess Temple)(Optional) Location: Enter the Goddess Spring area Requirements: The Harvest Goddess must have at least 25 FP; Event will not occur in foul weather

14 Summer: Rudolph's Birthday 14 Summer - 18 Summer: 6.00 a.m.: Talk to the Holy Father (Tale of the Harvest Goddess Dress) (Optional) Location: Homestead Requirements: Gina has at least 30 FP and you must have experienced the 'Create an Outfit for the Harvest Goddess' Event 15 Summer: Zann's Birthday N.B. You will not meet Zann in the 1st Year. 15 Summer - 19 Summer: 6.00 p.m. - 11.59 p.m.: Rudolph's Drunken Tale: The Diamond's Vein (The Secret Fossil) (Optional) Location: Enter the Moon Garden Pub Requirements: You must have at least 20 FP with Rudolph. N.B. Choose all negative responses in the Quiz of the Harvest Goddess to gain +15 FP with Rudolph at the start of the game. 16 Summer - 19 Summer or 21 Summer: 6.00 a.m. to 5.59 p.m. The Sound of the Flute at Mallard Lake Event (Tale of the Blue Bird) Location: Enter Sunny Garden Cafe/Moon Garden Pub area Requirements: Aurelia must have at least 20 FP, you must have met Wallace previously; Event will not occur in foul weather* *You will need to purchase the Ocarina from Louis' Item Shop in order to

complete the sequence of Events in this Tale. The Ocarina is a necessity if you wish to train your Dog to 'search' for items, including Power Berries. N.B. Give both positive and negative Responses in the Harvest Goddess Quiz to gain 15 FP with Aurelia on the 1st day of the game. 16 Summer - 20 Summer: 6.00 a.m. - 5.59 p.m.: Martha's Memory (Rebirth of the Harvest Goddess Festival) (Optional) Location: Enter Crystal Bay area Requirements: Martha must be at 10 FP or higher; Weather must be fine 6.00 a.m. - 5.59 p.m.: A Talk with Katie (Tale of the Cake Contest) (Optional) Location: Enter the Plaza Requirements: Katie must be at 25 FP or higher; Weather must be fine 18 Summer - 22 Summer 8.00 a.m. - 9.59 p.m.: Affection from a Present Event (Golden Potato Seed) (Optional) Location: Enter Clove Villa Other Requirements: Dia must have 46 FP or higher and must be inside Clove Villa 19 Summer - 23 Summer: 6.00 a.m. - 5.59 p.m.: Katie Participates in the Design! (Tale of the Harvest

Goddess Dress) Location: Enter the Clove Villa Area Requirements: You must have met Katie previously; Gina must have at least 40 FP and you must have experienced the 'Create an Outfit for the Harvest Goddess' Event; this Event will not occur in foul weather 19 Summer - 28 Summer: 6.00 a.m. - 5.59 p.m.: The Goddess' Happiness (Tale of the Harvest Goddess Dress) Location: Enter the Goddess Spring area Requirements: You must have experienced the 'Katie Participates in the Design!' Event; this Event requires fine weather 19 Summer - 26 Summer, 28 Summer or 3 Autumn: 10.00 a.m. - 5.59 p.m.: The Sewing Technique (Tale of the Harvest Goddess Dress) Location: Enter Louis' Item Shop Requirements: You must have met Louis previously; you must have experienced 'The Goddess' Happiness' Event; Event will not occur on Wednesday or Saturday 20 Summer: Fireworks Day 21 Summer: Wallace's Birthday 21 Summer, 23 Summer - 24 Summer, 26 Summer or 28 Summer: 10.00 a.m. - 5.59 p.m. Synthetic Crop Seeds, Part I (Optional) Location: Enter Louis' Item Shop Requirements: You must have experienced the 'Experiments with

Synthetic Crops' Event previously; Louis must have at least 30 FP 24 Summer: Chester's Birthday 26 Summer or 28 Summer or 1 Autumn: 12.00 p.m. - 4.59 p.m.: The Legendary Flute Sound Event (Tale of the Bluebird) Location: Enter Sunny Garden Cafe Requirements: You must have experienced the 'Sound of the Flute at Mallard Lake' Event; Aurelia must be at 30 FP or higher; you must have met both Katie and Wallace previously; Event will not occur in foul weather 6.00 a.m.: The Sacred Land (The 100 Year Old Cherry Tree, Tim's Path) (Optional) Location: Homestead Requirements: Tim must have at least 30 FP; Event will not occur in foul weather 27 Summer: Race Day 29 Summer - 3 Autumn: 6.00 p.m. - 11.59 p.m.: Rudolph's Drunken Tale: To the Next Country (The Secret Fossil) (Optional) Location: Enter the Moon Garden Pub Requirements: Rudolph has at least 25 FP Autumn/Fall 1 Autumn - 5 Autumn:

6.00 a.m. - 5.59 p.m.: The Painting in the Church Basement (The Holy Masterpiece) Location: Enter the Mallard Lake area Requirements: You must have obtained at least 20 items from the Mine; Event will occur only if the Weather is fine N.B. This is the first Mandatory Event and indeed, the first Event in The Holy Masterpiece Story 2 Autumn: Louis' Birthday 2 Autumn - 6 Autumn: 6.00 a.m. What is Written on the Treasure Map? Event (Tale of the Golden Potato Seed) Location: Homestead Requirements: Dia has 61 FP or higher and you have met Tim previously 6.00 a.m. A Brief Parting (The 100 Year Old Cherry Tree, Parsley's Path*) (Optional) Location: Homestead Requirements: Parsley must have at least +30 FP *The 100 Year Old Cherry Tree has two separate paths in terms of Events. Tim is the protagonist in one path, while Parsley is the central character in the other. You only can experience ONE Path of Events in this Story after you experience the first mandatory Event, which is 'Searching for the One Hundred

Year Old Cherry Tree'. 6.00 a.m. The Running Shadow (Tale of the Endangered Weasel) Location: Homestead Requirements: You must have experienced the Taking Care of Endangered Animals Event, Gwen must be at 15 FP or higher, you must have at least 50 FP with an Animal other than your Dog; Event will not occur in foul weather. 4 Autumn - 8 Autumn: 6.01 a.m. - 5.59 p.m.: Love Conference of the Goddess, Part III (The Harvest Goddess Temple)(Optional) Location: Harvest Goddess Spring area Requirements: Harvest Goddess must have at least 30 FP; Event will not occur in bad weather 4 Autumn - 12 Autumn: 6.00 a.m. - 5.59 p.m.: Dia's Jealousy (Tale of the Harvest Goddess Dress) Location: Enter the Clove Villa area Requirements: You must have met Joe previously; Gina must be at 70 FP or higher; you must have experienced 'The Sewing Technique' Event; this Event will not occur in foul weather 4 Autumn - 13 Autumn: 6.00 a.m. - 5.59 p.m.: Giving the Thread to the Goddess (Tale of the Harvest Goddess Dress)

Location; Enter the Goddess Spring area Requirements: You must have experienced 'Dia's Jealousy' and must be carrying the Silk Thread; weather must be fine 5 Autumn: Aurelia's Birthday 5 Autumn - 9 Autumn: 8.00 a.m. - 5.59 p.m. Take it Easy, Part II (Optional) Location: Ronald's Grocery Store Requirements: Ronald must have at least 30 FP 7 Autumn - 11 Autumn: 6.00 a.m. - 5.59 p.m. Lyla's Anxiety Event (Blue Mist and Azure Swallowtails)(Optional) Location: Enter the Goddess Spring area Other Requirements: You must have experienced 'The Withered Blue Mist' Event and Lyla must have 50 FP or higher; this Event will not occur in foul Weather. 6.00 a.m. - 5.59 p.m. The Ocarina Challenge Event (Tale of the Blue Bird) Location: Enter the Mallard Lake area Other Requirements: You must have experienced 'The Legendary Flute Sound' Event; Aurelia must be at least 40FP; you must have your own Ocarina; Event will not occur in foul weather 8 Autumn - 11 Autumn, 13 Autumn or 15-16 Autumn 6.00 a.m. - 5.59 p.m.: The Mysterious Blue Bird Location: Enter Woody's Carpentry area

Other Requirements: You must have experienced 'The Ocarina Challenge' Event and you must have met Gwen previously; Event will not occur in foul weather. 11 Autumn - 15 Autumn: 8.00 a.m. - 5.59 p.m.: The Road to the Sacred Land Event (Golden Potato Seed) (Optional) Location: Enter Woody's Carpentry area Other Requirements: Will not occur in foul Weather; you must have met Woody prior to this and Woody must be in the area 12 Autumn: Tim's Birthday 12 Autumn, 14 Autumn - 15 Autumn or 17 Autumn - 18 Autumn 10.00 am. - 5.59 p.m. Synthetic Crop Seeds, Part II (Louis, the Inventor King) (Optional) Location: Enter Louis' Item Shop Requirements: You must have experienced the Synthetic Crop Seeds, Part I Event; Louis must have at least 35 FP. 13 Autumn - 17 Autumn: 6.00 p.m. - 11.59 p.m.: The Kindness of the People of Leaf Valley (The Secret Fossil) (Optional) Location: Enter the Moon Garden Pub Requirements: Rudolph is at 30 FP or higher 6.00 a.m. Grandma's Cake Recipe

Location: Homestead Requirements: Katie must have at least 30 FP; you must have met Gwen previously; total Friendship with all Animals apart from Dog must be at least 50 FP; cannot occur in foul weather N.B. You will find the Cake Recipe in your Farmhouse next to the Bureau 13 Autumn - 17 Autumn, 19 Autumn - 24 Autumn or 26 Autumn - 27 Autumn: 12.00 p.m. - 4.59 p.m. The Reason for the Search (Tale of the Cake Contest) Location: Enter the Sunny Garden Cafe area Requirements: You must have experienced the Grandma's Cake Recipe Event 12.00 p.m. - 4.59 p.m. Cake to Make the Town Famous! (Tale of the Cake Contest) Location: Enter the Sunny Garden Cafe Requirements: Katie must have at least 35 FP; you must have experienced The Reason for the Search Event and you must have Grandma's Cake Recipe with you. N.B. You will need to be able to give Katie Golden Eggs and Gold Milk before the final Mandatory Event in this Sequence, which is the Grandma's Cake Completed! Event; do not give the items to Katie as a Gift; Gold Ranch Products she needs must be given in response to Dialogue if they are to be recognised for the requirement 15 Autumn - 19 Autumn:

6.00 a.m.: Train for the Big Race (Tale of the Horse Race Champion) Location: Homestead Requirements: Bob must have at least 40 FP, your Horse must have at least 51 FP and be Healthy; you must have experienced the Aim for the Race! Event; this Event will not occur in foul weather N.B. If you experience this Event, it will affect the Shoot for the Stars sequence of Events and the Events related to the Horse Races will NOT occur in THAT path in the Spring of the 2nd Year; see my 2nd Year Events Calendar Guide for details of all 2nd Year Events 6.00 a.m. : Woody's Memory (Rebirth of the True Harvest Festival) (Optional) Location: Homestead Requirements: Woody must have at least 15 FP 16 Autumn - 20 Autumn: 6.00 a.m.: Secret Tip: Fossil in the Mine (The 100 Year Old Cherry Tree, Tim's Path) (Optional) Location: Homestead Requirements: Time must have at least 40 FP; Event will not occur in foul weather 6.00 a.m.: Seven-Colour Cloth Complete! (Tale of the Harvest Goddess Dress) Location: Homestead Requirements: You must have experienced 'Giving the Thread to the Goddess'

Event and Gina must have at least 80 FP; weather must be fine 16 Autumn - 24 Autumn: 8.00 a.m. - 9.59 p.m.: Taking the Seven-Colour Cloth to Gina (Tale of the Harvest Goddess Dress) Location: Enter Clove Villa Requirements: You must have experienced the 'Seven-Colour Cloth Complete!' Event and you must be carrying the Seven-Colour Cloth; Gina must be inside the Villa 19 Autumn - 23 Autumn: 8.00 a.m. - 5.59 p.m. Ronald's Special Recipe (The Legendary Baker) (Optional) Location: Enter Ronald's Grocery Requirements: You must have experienced the Take it Easy, Part II Event; Ronald must have at least 35 FP 20 Autumn: Gina's Birthday 20 Autumn - 24 Autumn: 6.00 a.m. : Check the Old Scroll at the Church! Event (Golden Potato Seed) (Optional) Requirements: You must have experienced the 'What is Written on the Treasure Map' Event and Dia must have at least 70 FP 25 Autumn: Race Day 25 Autumn - 29 Autumn: 6.01 a.m. - 5.59 p.m.: The Name of the Goddess (The Harvest Goddess Temple)

(Optional) Location: Enter the Goddess Spring area Requirements: Harvest Goddess must have at least 35 FP; Weather must be fine 26 Autumn - 27 Autumn, 29 Autumn or 1 Winter: 6.00 a.m.: Welcome Home to Leaf Valley (The 100 Year Old Cherry Tree, Parsley's Path) (Optional) Location: Homestead Requirements: You must have experienced 'A Brief Parting' previously Result: +10 FP increase for Parsley when you discuss his journey 26 Autumn or 28 Autumn, 3 Winter, 5 Winter or 10 Winter: 10.00 a.m. - 5.59 p.m. Parental Distress (Silver Fish) (Optional) Location: Enter Mallard Lake Area Requirements: Joe or Kurt must have at least 30 FP and you must have met Woody previously; Event will not occur in foul weather 28 Autumn: 6.00 a.m. An Alarming Atmosphere Event (Shoot for the Stars) Location: Homestead 29 Autumn: Katie's Birthday Winter 2 Winter: Woody's Birthday 6.00 a.m. The Mysterious Crop-Ruining Bird Event (Shoot for the Stars)

Location: Homestead 6.01 a.m. - 5.59 p.m. Drive Back the Robot Crow! (Shoot for the Stars) (Optional) Location: Enter area of Lyla's Florist/Louis' Item Shops N.B. If you defeat the Crow, +10 FP increase for Alice 3 Winter - 7 Winter: 6.00 a.m.: Discovery of the Sacred Land (Tale of the Golden Potato Seed) Location: Homestead Requirements: Will not occur in foul Weather; you must have experienced the 'What is Written on the Treasure Map? Event, you must have sold at least 16 Crops (excluding Mist Bloom) and Dia's FP must be 81 or higher 12.00 p.m. to 4.59 p.m.: Legend of the Blue Bird Event (Tale of the Blue Bird) Location: Enter the Sunny Garden Cafe Other Requirements: You must have experienced 'The Mysterious Blue Bird' Event; Aurelia must have 50 FP or higher 3 Winter - 8 Winter: 6.00 a.m.: The Mysterious Shadow's Identity (Tale of the Endangered Weasel) Location: Homestead Requirements: Gwen must have 30 FP or higher; Event will not occur in foul weather 4 Winter - 29 Winter

8.00 a.m. - 5.59 p.m.: Mysterious Seeds in the Sacred Land (Tale of the Golden Potato Seed) Location: Enter the Sacred Land area Other Requirements: You must have experienced the 'Discovery of the Sacred Land' Event (obviously!), have sold 20 or more Crops (excluding Mist Bloom) and have 9 Crops ready for Harvest in 9 squares in the Sacred Land Plot. 5 Winter - 29 Winter 11.00 a.m. - 5.59 p.m. : Dia Perseveres Event (Golden Potato Seed) (Optional) Location: Enter the Sacred Land area Other Requirements: You must have experienced the 'Mysterious Seeds in the Sacred Land' Event, Dia must have 86 FP or higher and she must be in the Sacred Land area N.B. Note that this Event must occur within three days of the 'Mysterious Seeds' Event, but if you experience the 'Mysterious Seed' Event on the 28th or 29th, you can experience this Event on 1 Spring or 2 Spring of the 2nd Year. 6 Winter: 6.00 a.m. Louis' Achievement Event (Shoot for the Stars) (Optional) Location: Homestead Requirements: This Event only occurs if you fail to experience 'Drive Back the Robot Crow!' or if you fail to defeat the Robot Crow

6 Winter, 8 Winter - 10 Winter or 12 Winter: 10.00 a.m. - 5.59 p.m. The Counter-Robot Crew (Louis, the Inventor King) Location: Enter Louis' Item Shop Requirements: You must have unlocked the ability to gather Lumber from the Forest and items from the Mine; you can achieve this only by accepting Part-Time Work regularly from Woody and Rudolph respectively Items Requested: You must bring 1 piece of Lumber, 1 Copper Ore and 1 Silver Ore to Louis N.B. This is the first Mandatory Event in this Story Quest 6 Winter - 28 Winter or Year 2, 1 Spring - 5 Spring: 10.00 a.m. - 5.59 p.m. Research Begins! (Louis, the Inventor King) Location: Enter Louis' Item Shop Requirements: You must have experienced 'The Counter Robot Crew' Event previously and you must be carrying 1 Copper Ore, 1 Silver Ore and 1 piece of Lumber; Event cannot occur on Wednesday or Saturday 6 Winter - 10 Winter: 6.00 a.m.: Searching for the Hundred Year Old Cherry Tree (The Hundred Year Old Cherry Tree, Parsley's Path) Location: Homestead Requirements: Parsley must be at 50 FP or higher and Tim must have a lower FP than Parsley; you cannot have experienced 'Secret Tip: The Hundred Year Old Cherry Tree, Tim's Path); this Event will not occur in foul weather.

N.B. This is the first Mandatory Event in Parsley's Path in this Story. 6.00 a.m.: Secret Tip: The Hundred Year Old Cherry Tree (The Hundred Year Old Cherry Tree, Tim's Path) Location: Homestead Requirements: Tim must be at 50 HP or higher and Parsley must have a lower FP than Tim. You must have not have experienced the 'Searching for the Hundred Year Old Cherry Tree' Event; this Event will not occur in foul weather N.B. This is the first Mandatory Event in Tim's Path in this Story 6 Winter - 9 Winter, 11 Winter, 13 - 16 Winter or 18 Winter 6.00 a.m. - 5.59 p.m.: Gather Lumber! (The Hundred Year Old Cherry Tree) Location: Enter Woody's Carpentry area Requirements: You must have met Woody previously and have experienced either Tim's Event of 'Secret Tip: Hundred Year Old Cherry Tree' or Parsley's Event, 'Searching for the Hundred Year Old Cherry Tree; will not occur in foul weather N.B. This Mandatory Event will occur on BOTH Tim's and Parsley's Paths 6 Winter - 13 Winter, 15 Winter - 19 Winter, 21 Winter - 22 Winter or Year 2: 1 Spring, 3 Spring - 4 Spring or 6 Spring - 10 Spring: 6.00 a.m. Can You Beat Me? (The Tale of the Horse Race Champion) (Optional) Location: Homestead

Requirements: You must have experienced the Train for the Big Race Event, Bob must have at least 50 FP and your Horse must be Healthy 7 Winter - 13 Winter, 15 Winter - 19 Winter, 22 Winter - 22 Winter, 24 Winter 29 Winter or in 2nd Year: 1 Spring, 3 Spring - 4 Spring, 6 Spring - 10 Spring, 12 Spring - 17 Spring: 6.00 a.m. I Won't Lose to That! (Tale of the Horse Race Chamption) (Optional) Location: Homestead Requirements: Must be at least a day after the Can You Beat Me? Event, you must have defeated Butterscotch and your Horse must be Healthy 7 Winter - 20 Winter: 6.00 a.m. - 5.59 p.m.: The Hundred Year Old Cherry Tree: The Investigation Begins (Tale of the Hundred Year Old Cherry Tree) Location: Enter the Sunny Garden Cafe area Requirements: You must have experienced the 'Gather Lumber!' Event at least one day prior to this N.B. This Mandatory Event occurs both on Parsley's and Tim's Paths 8 Winter - 29 Winter: The Sprouts Appear! Event (Golden Potato Seed) (Optional) Location: Enter the Sacred Land area Other Requirements: You must have experienced 'Mysterious Seeds' Event and 'Dia Perseveres' Event, Dia must have 91FP or higher and must be in the Sacred Land area

N.B. If you experience the 'Mysterious Seed' Event and 'Dia Perseveres' Event late in Winter, although this Event must occur within four days of the previous Event, it can occur from 1 Spring - 7 Spring of the 2nd Year. 9 Winter: Dia's Birthday 9 Winter - 13 Winter: 6.00 a.m. The Contest's Extended! (Tale of the Cake Contest) Location: Homestead Requirements: Katie must have at least 40 FP; the Friendship Total of all your animals apart from your Dog must be at least 80 FP; you must have experienced the Cake to Make the Town Famous Event previously; Event will not occur in foul weather 10 Winter: Kurt's Birthday 11 Winter - 13 Winter: The Fruit of Fortune (Tale of the Golden Potato Seed) Location: Homestead Other Requirements: You must have experienced 'The Mysterious Seeds' Event, sold more than 29 Crops (excluding Mist Bloom), have met both Woody and Parsley previously and have Dia at 95 FP or higher. N.B. If you experienced the prior Events in this Sequence near the end of Winter, this Event can occur in the 2nd Year between 1 Spring - 4 Spring (5 days after the previous Event) or between 6 Spring - 10 Spring (7 days after the previous Event) at the latest.

THESE ARE THE LAST REQUIREMENTS FOR THE SUCCESSFUL COMPLETION OF THE TALE OF THE GOLDEN POTATO SEEDS. Note that a final mandatory Event will occur between 2 Summer - 6 Summer in the 2nd Year when you leave your Farmhouse but by experiencing the 'Fruit of Fortune' Event, you have succeeded in the Quest to save the Land. 11 Winter - 13 Winter, 15 Winter -16 Winter: 6.00 a.m.: Wallace's Memory Location: Homestead Requirements: Wallace must have at least 15 FP. 14 Winter: 6.00 a.m. Shipped to the Mine Event (Shoot for the Stars) Results: Part-Time Work no longer available at the Dig Site until 24 Winter 15 Winter or 16 Winter - 20 Winter: 12.00 p.m. - 4.59 p.m.: Testing the Cake, Part I (Tale of the Cake Contest) Location: Enter the Sunny Garden Cafe Requirements: Katie must have at least 50 FP; you must have experienced The Contest's Extended Event previously 15 Winter - 19 Winter: 6.00 a.m.: Where the Fossil is Hidden (The Secret Fossil) Location: Homestead Requirements: You have obtained at least 25 items from the Mine, excluding

Mineral Crystals N.B. This is the first Mandatory Event in 'The Secret Fossil' Story 20 Winter: 6.00 a.m. The Mechanical Mole in the Mine Event (Shoot for the Stars) Location: Homestead 6.01 a.m. - 5.59 p.m. Drive Back the Mechanical Mole Event (Shoot for the Stars) (Optional) Location: Enter the Dig Site Results: If you defeat the Mechanical Mole, +10 FP to Alice, you unlock the Mechanical Mole area of the Dig Site and Part-Time Work at the Dig Site will become available again on 24 Winter. 21 Winter: 6.00 a.m. Rudolph's Protest Event (Shoot for the Stars) (Optional) Location: Homestead Requirements: This Event will occur only if you failed to experience the Drive Back the Mechanical Mole Event at the Mine or if you failed to defeat it. 21 Winter - 23 Winter or 25 Winter: 12.00 p.m. - 4.59 p.m.: Testing the Cake: Part II (Tale of the Cake Contest) Location: Enter the Sunny Garden Cafe Requirements: Katie must have 55 FP or higher; you must have met Wallace previously; you must have experienced the Test the Cake, Part I

previously N.B. When prompted, Choose: I can wait and Katie will gain +10 FP 21 Winter - 25 Winter: 6.00 a.m. - 5.59 p.m.: Save Rudolph! (The Secret Fossil) Location: Dig Site of the Mine Requirements: You must have experienced the 'Where the Fossil is Hidden' Event and Rudolph must have at least 40 FP 22 Winter or 24-27 Winter: 6.00 a.m.: To Save the Village... (Tale of the Silver Fish) Location: Homestead Requirements: You must have caught at least one Fish; Event will not occur in foul weather 23 Winter: Liar's Day; Charles' Birthday 24 Winter - 28 Winter: 6.00 a.m. - 5.59 p.m.: I Hate Winter! Event (Blue Mist and Azure Swallowtails) (Optional) Location: Enter area of Lyla's Florist/Louis' Item Shops Other Requirements: You must have experienced 'The Withered Blue Mist' Event, have met Louis previously and Lyla must have 60 FP or higher; Event will not occur in foul weather 25 Winter: Martha's Birthday 25 Winter - 29 Winter: 6.00 a.m. Unveiling of the Goddess' Clothes (Tale of the Harvest

Goddess Dress) Location: Homestead Requirements: you must have experienced the 'Taking the SevenColour Cloth to Gina' Event and Gina must have at least 100 FP. 6.00 a.m. : Temple of Memories (Tale of the Harvest Goddess Temple) Location: Homestead Requirements: You must have obtained at least 20 items from the Mine N.B. This is the first MANDATORY Event in this Story Quest. 25 Winter - Year 2, 5 Spring: 6.01 a.m. - 5.59 p.m.: The Road to the Temple (Tale of the Harvest Goddess Temple) Location: Enter the Dig Site Requirements: You must have experienced the Temple of Memories Event previously 26 Winter - 29 Winter: 12.00 p.m. - 4.59 p.m.: Testing The Cake, Part III (Tale of the Cake Contest) Location: Enter the Sunny Garden Cafe Requirements: Katie must have at least 60 FP and you must have experienced Testing the Cake, Part II previously 30 Winter: New Year's Day Festival

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