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Initialize engine version: 4.0.1f2 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [igxprd32.dll 6.14.10.

4990] Renderer: Intel(R) G41 Express Chipset Vendor: Intel VRAM: 64 MB (via fallback) Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 DF24=0 INT Z=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Documents and Settings\AIG\Mis documentos\Downloads\test_D ata\Managed\UnityEngine.dll (this message is harmless) Loading C:\Documents and Settings\AIG\Mis documentos\Downloads\test_Data\Managed \UnityEngine.dll into Unity Child Domain Platform assembly: C:\Documents and Settings\AIG\Mis documentos\Downloads\test_D ata\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Documents and Settings\AIG\Mis documentos\Downloads\test_Data\Managed \Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Documents and Settings\AIG\Mis documentos\Downloads\test_D ata\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Documents and Settings\AIG\Mis documentos\Downloads\test_Data\Managed \Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Documents and Settings\AIG\Mis documentos\Downloads\test_D ata\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Documents and Settings\AIG\Mis documentos\Downloads\test_Data\Managed \Assembly-UnityScript.dll into Unity Child Domain - Completed reload, in 0.132 seconds desktop: 1024x768 60Hz; virtual: 1024x768 at 0,0 <RI> Initializing input. XInput1_3.dll not found. <RI> Input initialized.

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