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HE UK'S BESTSELLING PLAYSTATI0N.

2 MAGAZINE

issue025/october2002/5^9withdisc

D
OFFICIAL MAGA2INE-U
tEVIEW SPECIAL
3 new games rated!
HOFFMAN 2 NIMUSHA 2 EKKEN 4 iE THING JROK id more!

T H AT S L I F
Why The Sims is ev
better than t real thi

IIAMI ICE!
I cars, the

jpons, the isions, the lot!


I rst real info 1 shots of

A: Vice City!

layStation 2

Everybody wants to be a DJ...

Enter the world of 'Frequency' and let your senses take control. Feel the pounding of drumbeats in your head and release yourself through the rhythm. Before you know it you're addicted to the bass and there's no going back. Remix tracks by top artists, swap remixes with your mates.
With tracks from Orbital, Paul Oakenfold, Roni Size, Jungle Brothers, Lo Fidelity Allstars, Dub Pistols and more.
Distnbuted by ^ny Computer Entertainment Europe. All rights reserved. Frequency is a trademark of Sony Computer Entertainment America Inc Developed by Harmonix Music Systems. 2001 Sony Computer Entertainment. America Inc. Published by Sony Computer Entertainment Europe.
uk.playstatjon.com and 'PlayStation' are registered trademarks of Sony Computer Entertainment Inc. is a trademark of Sony Corporation

THE THIRD PLRCi

Play5tation2
' OFFICIAL

MAGAZINE-UK
ON THE COVER

Exclusive T/meSp/itters artwork lovingly create( especially for us by the chaps at Com.X.

ISSUE025/OCn)BER2002

E N TIMESPUTTERS 2 Travel through time with big guns. Life doesnt get much bettei
092 ONIMUSHA 2: SAMURAFS DESnr
Marvel at the wonders of ancient Japan. Then carve up demo

096TEKKEN 4
100 104 107 109 109 THE THING

The great-grandson of the original beat-'em-up in all its glory.

1 0 2 M AT H O F F M A N ' S P R O B M X 2
TUROK: EVOLUTION N I N J A A S S A U LT EGGO MANIA LETHAL SKIES

108 LEGION: LEGEND OF EXCAUBUR

111 L O N D O N R A C E R 11 111 SHIFTERS 11 2 L E G O F O O T B A L L M A N I A

112 DISNEY'S STTTCH: EXI>ERIMENT 626 11 6 A N T Z E X T R E M E R A Q N G 11 6 A K I R A P S Y C H O B A L L

!Sils>^t9smwB!bSii0 wheei^ortithe ground?Jl

"Stuntman is close to perfect" PlayStatjon g


"One of the must have titles of 2002" PMV^

G^ivies 9/10 ^ ^
PlayStation 8 i

J
SlUNm/^H www.stuntman-game.com
FROM THE CREA TORS OF THE BLOCKBUSTER SERIES 'DRIVER

s t u n t m a n .A t a r iI n t e r a c t i v eI n c .2 0 0 1 ,A lr i g h t sr e s e r v e d .Sc o p y r i g h t2 0 0 1I n t o g r a m m e s ,( i r e a t e da n dd e v e l o p e db yR e f l e c t i o n sI n t e r a c t i v el i m i t e d ,a nI n f o g r a m e ss t u d i o .P u b l i s h e da n dd i s ^ t e d
by Infogrames, Reflections, the Reflections logo and the Stuntman logo are trademarks of Reflectibns Interactive Limited. - ^ and "PlayStation" are registered trademarks of Sony Computer EiHtertainment Incl

SIX PLAYABLE DEMOS AND 13 EXCLUSIVE VIDEOS SIORM YOUR PS2 WITH ALL GUNS BIAZING.

^ 30 PLAYABLE DEMO ONE/ T1MESPUTTERS 2 1

o S3

FERTUREB

E R m E PREMIELUE
0 1 6 R AT C H E T & C L A N K

REBULRRE

Time waits for no man. So shoot rst and ask questions


later with our world exclusive demo. 064 KEUIINAFUNE

The legendary producer of


Onimusha 2 on Kurt)sawa,

The gadget-packed platformer everyone's been talking about. Not just another Jak And Daxter.
020.WWE SMACKDOWN!

006 Editor's Letter 039 Spy Pro Evo 2, a new Medal 01 Honor game, Harry Potter much more. 066 Next Month 084 Reviews

Mouse Hunt ond 'naughty spots'. 068 VICE VICE, BABY Here it is: all of the GTA Vice City
information and artwork that noone else has. You're welcome.
076 SWISH TONY PLAYABLE DEMO TWO/ TMS IS FOOTBALL 2003

SHUT YOUR MOUTH

Tight Lycra pants and baby oil? We step into the ring to see if everything's okay In the WWE

Ail new PS2 games rated!


118 PSone Reviews All-star Siammin' D-Ball ar all that's new on PSone. 120 Media The Italian Job on DVD, an

Our exclusive rst look at the

SCEEs soccer sIm lines up for a new season. Does It have the strength to challenge Pro Evo 2forthe title?
PLAYABLE DEMO THREE/ X-MENNEXT DIMENSION Freakish sticuffs in a case of mude and the beast PLAYABLE DEMO FOUR/ N I N J A A S S A U LT

Tony HawKs 4 preview build. All the new game modes explained.
080 PEOPLE POWER

024 BURNOUT 2: P O I N T O F I M PA C T Wa n t t o b e d r i v e n t o d e s t r u c t i o n ?

Then check out our preview of this Insane crash-laden street racer

interview with Biazin' Squad and plenty more.


126 Hardcore

The Sims is on Its way to PS2.


We nd out what's new and how
026 APE ESCAPE 2 029 SUM OF ALL FEARS 030 TWIN CAUBER 0 3 2 G U N G R AV E 034 MADDEN NFL 2003

Shoot ninjas. Shoot


robots. Shoot monsters.

The only Prisoner Of War walkthrough you'll ever neec


132 Subscribe Two issues free and 0PS2

much fun it is to play God.

Forget about stealth.


PLAYABLE DEMO SIX/ WWE SMACKDOWN! JUST BRING m

PWYABl DEMO FIVE/ DISNEY'S SmCH: EXPERIVEm-626

delivered to your door


134 Postal

Piay the four-anned, well-armed, alien shooter


PLUS/VIDEO PREVIEWS OF:

Submit once again to this Platinum wrestling gem.

All your questions answers 144 Competitions


Win Behind Enemy Lines DVDs, or even a motorbike 146 What If... The armed forces rslied on

Metal Gear Solid 2: Substance, Ratchet & ClanK Hitman 2, WWE Smacl^down! Shut ybur Mouth, Ferrari M55 Challenge and more.
FULL DE1MLS: RAGE 010

videogames for training?

ERRND

THEI

UTD: NIC

SUN, SEA, SAND... AND SIN. THE OFFICIAL FIRST LOOK RIGHT HERE PAGE 068

PlayStation^
' OFFICIAL MAGAZINE-yK
EDITOR'S LETTER
Apologies to anyone who's tried to phone our ofce recently only

V to be greeted by the click and whirr of the answerphone kicking


in - we were all in the games room engrossed in a

TimeSplltters 2 multiplayer marathon. There really is nothing better than humiliating your mates via the medium of videogames, and Free Radical design truly understands this basic human impulse. The TimeSplltters 2 Four-player Split-screen mode is perfectly balanced allowing you to easily and rapidly customise the game for your own needs, selecting numbers of bots and weapons sets to provide an almost innite variety of scenarios - and that's Just the basic Deathmatch mode. The game even allows you to set up a multiplayer league, logging all the statistics from individual Deathmatch games to save you mucking around with pieces of paper if you want to spend an evening sort:ing out just who is the best shot. This kind of collective experience is what keeps gaming fresh and
exciting, so it's a shame that more developers haven't made better use of the

^'Online multiplayer gaming may be the future but MultiTap multiplayer gaming
is the present''

MultiTap. Sony didnt help matters In this respect by opting not to include

four controller ports in the design of the PlayStation 2, dissuading developers


from making four-play an integral part: of their games. The number of compelling four-player experiences on PS2 are limited, but they can add months to a game's longevity. Pro Evolution Soccer is a whole different game when played two versus two; Smash Court Tenr\ls Is much more fun if you play mixed doubles; and even The Bouncer benetted from a four-player
beat-'em-up brawl. Anyone who's ever lived in a shared house or in a student hail of

residence will appreciate the way that guilt can be shared when there are four of you wasting glorious time on your PS2 instead of Just one. Online multiplayer gaming may be the future, but MultiTap multiplayer gaming is the present. TimeSplltters 2 proves four is the magic number and hopefully more
developers and publishers will take the hint.

E D I TO R ' S CHOICE

Flick here for immediate

PlayStation 2 gratication. 1. Grand 1110(1 Auto: Vice CHy


The speculation ends as we reveal

rst real game details 068


2.TimeSplitters2 You've played the demo, nov read

our amazing full verdict 086


3. The Sims

SAM RICHARDS Editor

Mucked up your life? The Sims lets you start afresh 080
4. Ratchet & Clank

A fuil piaytest of one the best games of the autumn 016


5. New Medal Of Honor?

Great news: EA is planning another MOH game for PS2 056

^J^TgW

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Renting them rst lets you discover which ones you like before you pay full price.
It's a tactic that'll work whichever game you're playing.
S T U N T M A NT M .A t a r iI n t e r a c t i v et n c ,2 0 0 1 .A i lr i g h t sr e s e r v e d ,( c )c o p y r i g h t2 0 0 1I n f o g r a m e s .C r e a t e da n dd e v e l o p e db yR e e c t i o n sI n t e r a c t i v eL i m i t e d ,a nI N F O G R A M E Ss t u d i o .P u b l i s h e da n dd i s t r i b u t ^b yI N F O G R A M E S
TM, Reections the REFLECTIONS logo and the STUNTMAN logo are trademarks of Reections Interactive Limited."(Playstation logo)" and "PlayStation" are registered tradenarks of Sony Computer tntertainment.

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ayStation 2
/ gmtuiMKxaKJK

i s

PlayStation?
' OFFICIAL MAGAZINE-UK

UR BIGGEST DElWrYrn'

kS

''II

II

DN THE DXin
playable demos
Other magazines let you watch, 0PS2 lets you play..
For the full exclusive review

turn to page 086.

ih! It's no good. One taste of fame id I Just had to come back and do It

lain. What would you like? A song? A


ince? Or perhaps the world's smier PlayStation 2 DVD...? Yes, it's Dbably for the best. I'm here as a warning A lesson m history. You may think that this

Dnth's DVD is good. You may be


jying the TimeSplitters 2 demo and /ing 'Thank you. Free Radical, for

s great demo. Thank you Karl Hilton, ivid Doak and your staff of genius jgrammers for this great game, ank you Daniel Grifths for making
; phone call that checked to see

it it had been delivered safely" Well,


the optician once said, 'You aint 3n nothin' yet!" Time has told me that Christmas what PlayStation 2 is all about. And ht now my stable of elves am

hloning a DVD so big It may not t ide your PS2. Last year we brought
J a DVD with 12 playable demos 5 year we're on track to beat that. Ofcial PS2 Magazine will be ivering quality and quantity as

PUHyHBLE

DEmD

ONE

TIMESPLITTERS 2
Publisher: Eidos/Game type: FPS/Out 27 September/Players: 1 (Full game 1-16)
e CONTROLS L-stIck - Move

Iter approaches. So although It may cold outside, there'll always be a


l-hot' DVD on 0PS2. Ha ha ha! Until (t month, then.

R-stick - Look around

THE GAME It's the sequel to the rst-person multi-blaster that showed what PS2 could do on launch day They told us that we didnt need a

Activate Reload
ID m Crouch Aim

decent Single-player mode thanks to the otgy of Multiplayer


modes they'd included. We'll, they were lying. The confession comes In the much-improved form of TimeSplitters 2. For in

CD Alternate re GQ Main re

liel Grifths ^
lior PlayStation Producer

t/J' Zoom In/out <-/-> Swap weapon

addition to every Multiplayer mode you can think of (and a few more besides) there's a cracking time-shifting single-player story, too. What's more If you do have the hardware and the friends, up
to 16 of you can ght it out via a mess of linked PS2s. THE DEMO Welcome to the Oblask Dam level. Feel free to press and

15; Pause game/options IS Pause game/mission


status

To use this DVD, ioad it up on your !. Then scroll between games and ng demos with the and t keys.
;hoose within a section use <-

I Press to start up your lice. Please note, you may have to


;t your PS2 after some demos.

recongure the controls. Then it's a simple matter of fullling all your mission objectives (press If at any stage to see how you're doing) and killing lots of people en route. Pressing and will change your weapon (do make good use of that sniper rie developer Free Radical practically invented the videogame sniper
rie) and bring up your hand scanner which Is Invaluable for spotting enemies. Watch your strength (the red arc), pick up armour (the blue arc) to keep you safe, and take out the cameras.

PlayStation E

ENGLAND B R 4 Z 11

0,
1
UleecKMAM

RONAUJO

Enjoy this taster on us, well bring you the full


review soon.

PLRyRBLE EfTlD TUJD

THIS IS FOOTBALL 2003


Publisher: SCEE/Game type: Football sIm/Out: 27 September/Players: 1-8
THE GAME
-IHE CONTKOLS
L-stick - Move

Now this really is football. It's the second TIFfor PS2 and its already successful
formula has been honed yet further this time offering such mind-bending featur as 13,500 real player names. In addition to this the full leagues from Brazil, Argei

R-stick - Change strategy

Attack: Ground pass/


Defend: Change man Defend: Hook tackle Defend; Block tackle

(g) Attack: Aerial pass/ @ Attack: Shoot/

Mexico, Japan, Korea and North America have been added to the already
immeasurable rosters frcim last year

It's all an effort to make the game as fact-packed as possible. Chances are t

@ Attack: Through-bail pass/ Defend: Sliding tackle m Attack: Step over (hold), Spin feint Itapl/Defend: Team mate assist Iholdl IB Attack: Shimmy (holdl, Close control [tap)/ Defend: Keeper rush out (hold)
CD Attack: Deliberate dive/ Defend: Deliberate foul

you were to go and kick a ball about in the park right now someone would take
picture and you'd wind up in the game, too. THE DEMO

jS Pause game

Change strategy

Welcome to the rst two-minute half of a four-minute game of This Is Football 2 Just enough time to get a taste of the game's Improved controls and admire th! faces of the players in the England and Brazil teams. Keep at least one eye peel for the likes of Rivaldo, Ronaldinho and Owen who show off T/Fs new facial mo( system at its best. The action takes place in the Saitama stadium, Japan. Once your two minutes Is up, dont ick off the PS2, spend some time adn the full features list. And if you've got a MuitiT ap or two you really can play the d
with up to seven mates. We spoil you, we really do!

Have a ninja blast

PLHUBBLE DEmO THREE

read what we sai(

about it on page ]

N I N J A A S S A U LT
THE
THE CONTROLS

Publisher: SCEE/Game type: Llghtgun shooter/Out: 4 October/Players: 1

GAME

L-stlck/'D-pad - Ivlove the

gunsight Main fire @ Secondary re


CD Reload m Reload S Pause

More G-Con 2 shooting action from the makers of Time Crisis 2 and Vampire Night The premise Is simple. Point the gun at the TV and shoot bad guys. We won't say how It works (sufce to say black magic is involved] but will say if you've got a G-Con 2 then this is for you.
An evil warlord has captured Princess Koto and now holds her captive. The Princess is the sole survivor of the royal family which holds the power

to unseal the mythical Mach Gun. If the Gun is found, the whole world will be enslaved. And so begins the relentless tirade of photon-based death.
THE DEMO

This Is the second level of the game, set in a snowy graveyard riddled

with things Just gasping to be shot. Do the right thing and play with
a G-Con 2 for an as-its-makers-intended arcade experience or with make and do * ' /

move
away

Dual

the
.

Shock

cursor

,
^

'

*
I

around the the left stick and shoot with

screen

with

Remember

to press CD or CD to reload your clip when you


start ring blanks.

Excellently for a demo of this type, two people can play


simultaneously by inserting a second pad and pressing jj;. Do watch out though, this taster demo times out after a few minutes to prevent you from having too much fun.

PlayStation c

lySratlon d

DN THE DWD
mORE DErnDB

Platinum
Try the top PS2 titles again, now at a bargain price.

playsble demos
PLRyRBLE DEmD FGUR

DISNEY'S SnrCH:

EXPERIMENT 626
Publisher; SCEE/Game type: Platformer/Out: 10 October/Players: 1
PLRTINUtn PLRURBLE OEmO ONE
mE COf^OLS THE COI^OIS

THE GAME You may be aware of Lib & Stitch, Disney's new feature
starring a hula girl and an alien. Well, this Is a third-

D-pad - Move


tB

Attack Guard Grapple Run


SmockDown!

WWE SMACKDOWN!
JUST BRING IT! Publisher: THQ/Game type: Wrestling/
Out: Now/Players: 1-2 (Full game 1-4)
THE GAME Fresh from It's name change after a run-in vlth panda-fanciers the World Wildlife Fund IWWFl, WWE SmackDown! Just Bring It! is, despite the change,, the same game you were formerly paying 40 for but will shortly be able to bag for just 20 notes. This, the rst men-ln-pants game for FS2, tops ail previous

L-stick - Direction and aim R-stick - Look D-pad - Walk and aim

special move
Ta u n t

Jump @ Rre Lift/throw Fire special weapon


m Speed burst/ball slam

person shooter based on the story before the lm. Rat-faced Stitch - the result of an alien experiment gone
wrong - escapes to Earth and shacks up with Lllo. In

S; Pause

ID Camera view (tap)/ Strafe (hold)


o) Jetpack/Grapple
CD Lock-on

Experiment 626 we see him helping his creator Jumba collect DNA for further experiments. THE DEMO
Collect DNA samples (the blue double-helix icons and extra-strength red icons) and hit the red circle Icons to be contacted by Jumba who will dish out Information. A

S; Pause game S Show interface

efforts on lesser machines, implementing new Six-man T ag, Royal


Rumble and NIne-Men-ln-Ttie-RIng options alongside such favourites as King Of The Ring, Hardcore and Survival. THE OEMO Exhibition is the only mode that can be selected with this demo, and then you can choose from Tag or Single matches, with all other options tantalisingiy unavailable. You may then squeeze Into the tight trunks of Steve Austin Ihmm), The Undertaker Ibrrr), Kane (double brrrl or Kurt Angle (mummy!). Choose how many special moves you'd like each character to start with and the max they can amass. Next use the Rules 1 menu to tweak your options, before going into the ring and tweaking your opponent's nipples. The leisurely pace of the combat will surprise those weaned on. say, Tekken (wrestling is, after all scarcely a sport, never mind a martial art) but the attention to detail and capacity for hilarity make SmackDown! a classic.

double tap of will enable you to leap wider chasms or get out of deeper pits. @ will auto repeat so simply hold It down if you get Into trciuble. Shooting boxes and objects which ash when hit will release power-ups to refresh your body and boost your gunnage. Other than that It's all fairly straightforward. Work your way from the mission start, down through the jungle to the exit.

PLRyRBLE DEmO FIVE

X-MEN NEXT DIMENSION


TME coNrmots

Publisher: Actlvlslon/Game type: Beat-'em-up/Out: October/Players: 1-2

We're using this as an excuse to promote the excellent-looking Mat Hoffman Pro BMX 2 by allowing a man who's used to suffering blows to the head engage in the ne art of conversation. But here 'tis anyway.

L-stIck - Move around opponent

THE GAME Choose a mutant. Move It this way and that. Hit buttons
to ail limbs, and the last person to fall over wins.

Left punch @ Right punch @ Kick attack Combo attack t/4' Jump/crouch -/- Towards/away
opponent CD Grapple
CD Shove

Nothing to do with the Jackman/Berry/Plcard*


movie, this is drawn from a pure strain of Marvelousness with 24 X-Men to choose from and made to

hurt each other In keeping with its title, the side-on scrapping of the hit PSone games has been expanded
into the third dimension with aplomb. XMND features huge fully stompable 3D arenas.
Ves, we know tftofs not his real name.

EXTRRTIJUQ

U K . P L AY S TAT I O N . C O M V I D E O
Why aren't you going to ukpiaystatlon.com?
Why are you reading this? Watch this video

E: Pause (move llsti

and realise what you are missing. Buy a PC or Mac and read about PlayStation 2 on it
Go on, you know It makes sense.

THE DEMO

i
eXTRR THREE

Play as Beast or Phoenix. Beast Is agile for a man his


size and, helpfully, multiple button taps lead Into effortless combinations and multi-hits. Phoenix lacks

THE MAKING OF STUNTMAN


If you thought that making a videogame was a matter of drawing 'ones' and 'noughts' on a DVD in crayon, then prepare to be amazed.
The men at Reections have toiled harder

bulk but has speed and, once again, pad hammering Is well rewarded. Watch for the build up of your power meter, enabling more powerful moves (press and
select Moves to see a full list of combos). This demo reloads after each ght, which can take some time.

than the ancient pyramid builders.

P(ay5tation 2

Ta [ K b o u s i
Comments and queries about this DVD shouid go to Adrian at PS2efuturenet.c0.uk. Sorry, we cant answer

your questions over the phone. if you have probiems with your DVD, pop it in an envelope and send it to the following address. Vi/e'll test it and, if faulty, send you a new DVD. We're at
Ofcial PlayStation 2 Magazine, Disc Returns, Customer Services, Future Publishing, Gary Court, Bancombe Road Industrial Estate, Somerton,
S o m e r s e t TA l l 5 T B .

'Remember, this DVD-ROM will only work on a PS2.

Prepare for the ultimate ghting


tournament.

Video pi-evieixis
A glimpse of PS2 future..

4.

U O E a D N E

VIDEO TUJO

M E TA L G E A R S O U D 2 : S U B S TA N C E
Publisher: Konami

M O R TA L K O M B AT:

DEADLY ALLIANCE
action and witness Snake In a tuxedo, Publisher: Midway

What goes around comes around. Just as M6SI spawned its VR Missions so MGS2 gives birth to Substonce. See the game in

Snake penetrating parts he couldn't formerly reach, and Snake doing battle
with Godzilla-sized VR soldiers. Substantial.

Once again the beat-'em-up with more claret than the Bordeaux region demands that you "get over here!" See masked men

produce spears from nowhere. See ladle wearing next to nought blow heads clea off. See skulls spirited from a bald demc
hands. Realistic? No. Disturbing? Certain

VIDEO THREE

VIDED FOUR

NHL 2003
Publisher: EA Sports

RATCHET & CLANK


Publishen SCEE

'Unprecedented puck physics" Is the promise. Armoured men on skates is the premise. EA's latest NHL delivers all the impact of ISOibs of rage shoulder-

slamming you into sweat-misted Perspex. Ice hockey may be faintly ridiculous, but it makes a cracking game as EA Sports consistently shows us year in year out.

See the latest trailer for the game that Jak


And Doxter wanted to be. There are guns,

ahead and hints at the humour within.

gadgets and gert big explosions. This video shows off many portions of the adventure

Worth viewing for the bit where Clank's head spins round in the opposite direct to his body. Read the preview on page I

VIDEO FIVE

VIDEO SIX

VIOeD

SEVEN

TERMINATOR: DAWN OF FATE


Publisher; Ifogrames

TREASURE PLANET
Publisher: SCEE

He did say he'd be back. And you never forget the rst time you see a human skull being crushed by a caterpillar track Well here it is again in our video of te game set before the rst lm. Ever wondered how exactly Skynet took over the world? You'll soon nd out.

More movies Into videogames. Reasoning that each Disney movie makes a fortune, they're now making them at quite a rate. And we get a videogame to match. Fortunately the skilled hands of developer Bizarre Creations should keep this platformer in check.

Publisher THQ

Wrestlers aren't known for their politeness - preferring


instead to let their tattoos do the talking So, we

suggest you 'shut your mouth' and enjoy this nutclasping video of the next WWE episode.

VIDEO EIGHT

VIDEO NINE

VIDEO TEN

FERRARI F-355 CHALLENGE


Publisher: SCEE

HITMAN 2
Publisher: Eidos

KONAMI EVOLUTION SPORTS


Publisher: Konami

Another arcade classic, this Is one from more recent times. AM2's meticulous masterpiece Is said to be one of the hardest driving games ever made thanks to Its unrelenting realism. Ferrari F-355 Challenge precisely
models Ferrari's crimson classic designs

In anticipation of our soon-to-come playable demo you can sit back and watch the game's action unfold. What the Hitman lacks In hair he more than makes up for In ingenuity and a reilsh for the job In hand.

See not one but three games in the shape of Konami's new Evolution sports range. There's Evo/ut/on Snowboard/ng, Evolution Snowcross and the now notorious Evolution Skateboofdmg starring our old
friend Solid Snake.

Play5tation>E

VIDEDGPiniE EVENT
Th^latestga^

ga^s set up

technblQQV

SMITH

F: ri'.'/4'i' V, !.,
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2 .' I ' 't^'i


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. i! s I'r

0-6 October 2002, Ea

For tickets call 0870 902 0444


The Games Matrix in association with gannesradar.com is part of the Stuff LIVE 2002 exhibition.

LIVE 20021
' FUTURE BRMINB NOW!

The Gadgets, Ge a r & Te ch n o l o g y Sh o w

a e o

PREVIEW CONTIErrrS
16 Ratchet & Clank lechanical mayhem in Insomniac's cool 3D platformer. Get your rst iook here, 20 WWE SmackDown! Shut Ybur Mouth Thini< wrestling's play-acting? Think again.

24 Burnout 2: Point Of Impact


Mirror Signal. Massive crash. We take

;rlterlon's slick street racer for a quick spin. 26 Ape Escape 2

imprisoning primates is the name of the tt


game. Maniacal puzzle fun is the result. 29 The Sum Of All Fears International terrorists + nuclear weapon squad-based thrills from Tom Clancy 30 twin Caliber Twice as much bang for your buck with Rage's fully-loaded zombie shoot-'em-up. 32 Gungrave rilllantly mindless bullet-ridden action with a cofn-wielding undead hero. 34 Madden NFL 2003 Take the NFL by storm again, all under the watchful eye of the master.

self-rspecting galactic adventurer should be without these pieces of kit

'5PEIZT. THE GRDGE . _

2. SWINGSHOT

one of these, Clank You may nd targets suspended be able to cross big in mid air; owning a Swingshot
> and leap to areas will enable you to swing between lously unreachable. platforms lust like Tarzan.

4. HOVERBOARD

This gizmo opens locked doors providing you can crack the security code. Codes start simple, but grow increasingly tough

Some dude called Skid McMarx donates one of these Alrtlade

style boards if you successfully complete a challenge for him

\J
tep this way for the most engrossing charming and downright violent helping of

intergalactic adventuring this side of Ursa

1 Minor Ratchet & Clank lands on planet I Earth this NovemlDer and you'd be mad to
miss it Armed with a souped-up starship,
LUDRD5: NiCK ELLB

more heavy metal than a JCB factory and a sense of balance betting a ballerina, it will be up to you to save the galaxy ftD
the hordes of evii. Ah, go on then, just one more time. But we must clear something up before we grab the

conttDis. As videogames become ever morB complex, genre


boundaries become ever more blurry, and this has never bee

more apparent than here. Ratchet &. Clank is a tantalising blend of plot-driven adventure, gadget-laden shoot-'em up, buddy movie and, oh okay, traditional piatformer First, let's look at the game's main characters. Ratchet is talented young mechanic of slightly feline/fox appearance wt
Is bored with life In his home world, and whiles away the

Grab your monkey wrench, there's more than just nuts and bolts to this platform adventure.
The new Jak And Doxter, and then some.

hours dreaming of great adventures on distant planets. It's a case of be careful for what you wish for, as one day a small
drold crash-lands near Ratchet's home, offering him Just the

quest he was after Clank, the unfortunate drold In question, has come to warn anyone who'll listen of a galaxy-wlde invasion by the Tharg - a race of evil robots. So Ratchet Jets off to destroy a Death Star develops a
cnjsh on his sister and nds out that his dad has chronic

PuMisher SCEE

Developer Insomniac Players: 1 Release: November

asthma and a penchant for black masks... No hold on, thats not right Sure, there's more than a whiff of Star Wars about the plot but we can forgive that, the old stories are the best ones, after ail. Anyway, we're less concerned with the plot th we are with whacking seven shades of circuitry out of
villainous robots with a giant wrench.

The developer behind Ratchet & Clank Is Insomniac, the company responsible for the trio of Spyro The Dragon game: on PSone; games that never failed to deliver the right blend

T H E E Q U n n tf you wer expecting some semblance of sanity in the characters, think again.

CAPTAIN QUARK The galaxy's favourite supertiero, who Ratchet and Clank set out to nd and warn about the evil Blar^ invasion. A rather grating bloke actually.

BIG AL

SKID

MCMARX

ROBOT UEUTENAMT

Big Al owns a robo-shack in Metropolis where you can buy neat upgrades like Clank's heli-pack A
handy guy to know.

A cool, intergalactic hoverboarding champion, this guy is the Tony Hawk for the 23rd Century. Complete with dreadlocks and tie-dye T-shirt.

What ya smoking for? You ain't got no lut fool. Someone's giving orders to this evildoing rustbucket, but who?

Our heroes discuss tactics for an ambush on Jak and Daxter.

Riding through toilet plumbing is a popular


pastime in Ratchet's galaxy, apparently.

There's plenty of traditional hopping across gaps, b the game is so much more than just a piatformer.

'REN
R AT C H E T & C L A N K S action, humour and graphical exceiience. These are values that
insomniac has carried over into this next-gen venture.

touch, you can buzz between the different worids if you fancy
going back to a mission you failed to complete eariier At this stage of development we can sense two bits of gristle in the otherwise Juicy Ratchet & Clank steak: the camera and the selection menu. On the whole, the camera works well

You'd think that the whoie point of the game is to stop the evii Tharg from ruining what was once a very ioveiy gaiaxy.
Wrong! The reai point of the game is to coiiect as much cooi

gadgetry and weaponry as you can and use it to frag the enemy in as many maiicious and amusing ways as possible. To do this you'ii need to coiiect currency, which in this game is not
coins but nuts and boits, and there are thousands of them

but get yourself in a corner, though, and things can go wrong,


with the scenery not enabling you to turn the full 360". Second,

scattered around the levels Whether you'tB destroying crates or frying enemies, you'ii be picl<ing up nuts and boits. SCRAPHEAP CHALLENGE Once enough scrap has been coliected, you'ii be able to nip to the ievei's Gadgetron vendor (the best DiY shop in the universe! and purchase the latest bit of hi-tech l<it or stock up on ammo.
In addition, each level will have one or more items that need to

to swap gadgets or change weapons mid-scrap when your ammo runs out you have two equally unsatislying methods of menu selection. Either enter the pause menu to reselect (yawn), or use a so-called 'quick select' function. In reality 'quick select' is too clumsy, and can force you to scroll thtDugh some 11 or 12 items, all while the action continues around you. Irritations aside. Ratchet & Clank Is an outstanding imaginative creation. It's delightful to look at, a Joy to play and packed with humour It has the best array of gadgets and weaponry this side of MGS, and it's a huge game There are 18 vast worlds to explore. So far we've only seen the equivalent of
Nonwich. Who knows what new weird and wonderful

be hunted down. Often one of the curious characters you encounter will offer to sell or give you some gear in exchange for completing a task Everything that you can get your mitts on in this adventure is likely to play a part in your game.
The other main concern in each level Is to locate an

Instruments of destruction await us beyond the intergalactic boundaries of East Anglia...?

Infobot Once found, the infobot will, before revealing the required co-ordinates for your next destination lie, another

planet), play a short movie that nudges the plot along Hop In
your starship (which unfortunately you cant pilot yourself], consult the galactic map and off you pop. The levels start out massive and Just keep getting bigger as you journey to the far reaches of the galaxy. Each one is differently themed and gloriously detailed. Some are dark and eerie, some are vast cityscapes while others are luscious forest worlds. All are rammed to overowing with unpleasant and often comical alien foe. There are lots of nooks and crannies to explore and each planet contains a wide variety of tasks that continually keep things fresh and interesting In another nice

N THRGETP RRTCHET a CLRNK


We've banged on about how great the game is looking, but is this precious metal or just a ioad of old platform junk?

GADGETS

VISUALS

CONTROLS

More interesting kit

Rich colours and

than a Q department
garage sale.

fantastic detail, absolutely stunning.

Generally decent
but needs attention in places.

z RXjy mETRL nriRIZHINES Vfsit to your local Gadgetron dispenser and you'll nd some rather tasty weaponry for sale. They wont
It cheques, credit cards or even gold coins - the only currency they understand is nuts and bolts.

t
lASTER THE BOMB GLOVE THE PYROCITOR

3S a decent range,
; with a sight and Is for taking out y and aircraft.

This is an effective long-range


weapon. You'll start out with one

-mE GLOVE OF DOOM

Also known as the common

fully equipped, all at no extra cost.


How generous.

ame-thrower Extremely handy for taking out the kind of beasties who hunt in packs.

This dispenses four smaii battie bets, who toddle off to do your dirty work for you. All you have to do is lie back and laugh maljciously.

BATTLfBOTS

THE SUCK CANNON

Dont think that Clank's been left

out. Operating In much the same


way as the Glove Of Doom, these bots fall under Clank's command.

Probably the best weapon


ever It vacuums up small ' enemies then blasts them

back at big enemies. i

A panorama of the opening level is looking particularly f

Ratchet learns that he is wanted for merciless beastie-killing.

Gadget man Big Al ts up Clank with a heli-pack and proves that a small chopper can be handy if used in the correct way.

'lay5tation.E

TRUST NOTHING FEAR EVERYTHING

if":

' 1

'There's nothing quite like being

"The atniposphere is spot on, perfectly capturing the icy austerity of the John Carpenter lm" pcg Magazine

repulsed, feeling paranoid and


shaken by fear" PSi-2 Magazine

"Great script, a twist of 'sci ' horror, lurid graphics, a high bullet count, and some gut spinning biological realities. Be excited.
Be venj excited'' XGamer Magazine

"Terror? Tension? Paranoia? "Terror never felt so good" "A genuinely fresh spin on the genre"
The Thing delivers it all" PC Format PC gamer Qfciat PS2 Magazine

PC CD-ROM

PlayStation,^

C O m P U T E R >!lRTUJORHS v w v w. t h e t h i n g g a m e s . c

The Thing- imemctlve game S 2002 Univeraal Inte,active. Inc. The Thing and related chan,c.ers are TM and ol Universal Studios, Licensed by Universal Studies Ucensmg LLLR All nghts jseaed, ^ornoration Black Ube! Games the Black Ube: Games Logo. Vivendi Universal Games, and the Vivendi Unrversal Games Logo are trademartcs of Vivendi Universal Games. Inc. \n the U.S. and or other ^ ~

3 iS o mC o m p u t e rE n t e r t a n im e n tI n c .M 'c ir o s o f t .X b o x .a n dt h eX b o xL o g o sa r ee t ih e rr e g r s t e r e dt r a d e m a r k so rI r a d e m a r ^ t so fK 4 c ir o s o f tC o r p o r a t o i nn it h eU n t ie dS t a t e sa n do ro t h e rc o u n t r e i sa n da r eu s e du n d e rf t c e n s ef r o m^ c f c s 0 f ^ .

WWE SMACKDOWN! SHin* YOUR MOUTH


unny as it sounds, there can be little doubt

P R E \

as to the appeal of hitting someone actDss the skuli with a folding chair, chucking them thnaugh a table or inging them off the top of a large cage structure. Why else would the series of WWE (formerly WWF) SmackDown games prove to have such enduring popularity? Now on its fourth outing - its second on PS2 - the SmackDown series has

LUDRD5:

DLI^R

HURLEid

5 n 5

CKD

N R

nriiy established Itself as king of the ring But Is there anything left for Shut Your Mouth to achieve that we havent already seen from Its predecessors? Other than having the silliest game title
of the year, of course...

On rst playing SYM, what becomes immediately apparent is that while it retains the accessible controls of Its triumvirate

of prequels, both the look and feel of the game is far more solid. Rather than being based on a traditional beat-'em-upstyle combo system, the moves your character executes are primarily based around single button taps combined with

It's mullets akimbo as SmockDown returns for its fourth Instalment. But is this more of

different directions. Where you are in relation to your opponent also helps to determine which one of the game's hundreds of
different manoeuvres you pull off.

the same or a genuine wrestlevolution?


PuUishen THQ
Developer YUke's

It's a straightforward arrangement and one that has always


ensured SmackDown Is hugely playable - albeit at the expense

of feeling as if you don't really have full autonomy over what your character is up to at any particular moment Fortunately, developer Yuke's appears to have addressed the problem by
tweaking the controls so that you dont spend entire matches just feeling as if you're moving from one pre-set series of

I^ers: 1-6

Release: November

animations to the next. It's never going to have the gritty feel of
a truly great beat-'em-up but that's not quite the point Far from being Just a ghting game, SYM aims to simulate

the whole 'sports entertainment' experience. What happens away from the ring Is almost as import:ant as what takes place
i ring entrances are a sight to behold in themselves. Each iracter has their own highlights video which plays on the It screen at the top of the aisle, while all the music used Is I licensed to aid In the authenticity. 1. The lovely Stacy
Keibler heads down

inside It This is best reected In the revamped Season mode,

which forms the central axis of the game's single-player

to the squared circle. Although she Is just a valet, she's a fully


playable character

In the game.

2. The Titantron

[giant screen) plays


the entrance video for each character. Impressive stuff.

Now here's a mismatch if ever there was one: Stacy vs Big Show. There's no restriction in the Exhibition mode on who you can ght.
3. The mannerisms

New to Shut Your Mouth are six-man tag matches. lj)ts of standing around, though.

as each grappler enters the ring are


spot-on. Hulk Hogan even does his ear-

cupping routine.

4. Undertaker

arguably has the most impressive

entrance by virtue of riding to the ringside


area on a massive

The People's Champion: low-key, as ever.

^ great bike.

experience. Indeed, the Season option begins with a lengthy

'draft' section (reecting recent WNE story lines) in which squads are picked to represent the warring Smacl<Down and
Raw factions. All this before you even have a chance to slap a

//Far from being a simple

side headlock on anyone, let alone start clobbering them with a


plastic chait:

gliting game, SYM aims to

SEASONAL VARIATIONS
As per SmackDown! Just Bring It!, between matches you'll nd yourself ung into various scenarios backstage, with your responses determining your route through the game. This time around, though, there are far more character-specic situations, as opposed to the more generic narratives of yore. Each grappler is now also given a different starting point In the rankings, again reecting their real-life prole. Sufce to say. The Rock begins in a much more promising position than, say, Al Snow, Should you choose to play as a character you've created yourself, you'll begin at the very bottom of the pecking
order and will have a much tougher time achieving the ultimate

simulate the whole 'sports entertainment' experience//

goal of winning WWE championship gold. Also new to the Season aspect are 'Superstar* points, with

your scone determining which title belts you are qualied to


challenge for F^or each title you win, you are rewarded with one
of a number of unlockable items which range from secret

characters, new moves and extra arenas, to new items available


for use in the Create-A-Wrestler mode.

The system with which you can design your own drooling

grapple-monger remains much the same as that of Just Bring


It! With its layer-based approach, you're afforded far more exibility than most other game's create-a-character options.

If you've got the patience, it should be possible to design a fairly accurate representation of yourself - even If (or perhaps especially If] you're seven-feet tall and have a penchant for
masks and ngeriess gloves. Aside from appearance, it's

possible to tweak various other aspects of your ghter's

mnTCH DF THE DPy


One of the best aspects of Shut Your Mouth is the massive selection of

'speciality' matches available, offering all manner of weitd and wonderful bouts.
t c t r m

: h
k

' W/j^"

'ic

J
0 1

gmLo
Tables, ladders and chairs. It's like MFI has been invaded by a load of musclelovin' mentalists. Note that even more obscure members of the WWE roster, such as Maven, are featured.

lat of of The Hardcore option allows you to tight Hell In A Cell differs slightly from that s cage cage in numerous backstage locations. From predecessor Know Your Role as the ver, structure itself is much larger As ever, what we've seen of them so far, they're if the the packed with more detail than ever though, it's possible to break out of f it it check out the steam, for instance. cage and clamber around on top ) of

APPcASANCr
The character
SBCITT
10M6

animations are

T R A N S PA R E N C Y
C i A H t T. t :

looking fantastic.

C O L O R

X ^
f ' m
Analog
S t i c k

D E F A U L T

DECISION

m\

w t t m c m

CAMCit

The Create function is still being worked on, but it

promises to deliver a huge degree of exibility.

WWE SMACKDOWN! SHUT YOUR MOUTH

R E N

make-up, including abilities, moves and logic lyes, there is logic


involved in wrestling., apparently). Even If you dont get involved with the full-on Season mode,
there's still plenty here. The Exhibition mode offers the widest

Indeed, compared to its predecessor, the game looks as if it's had a complete makeover Everything from the ring entrances to the crowds that pack the arenas (no more Raroppo-style 2D cut-outs) have been given a good brush up.
Best of all, Shut Your Mouth handles so much better than

variety of match options ever seen in a wrestling game, ranging from simple one-on-one bouts all the way through to Hell In A Ceil, Royal Rumble, Lumberjack and the impnobably-named Slobber Knocker. For the rst time In a SmockDown game, there is also the option of having up to six players at once assuming, of course, that you have two MuitlTaps and plenty of
wrestling-fan mates.

previous SmockDown outings. While the controls hardly differ to those of the older games, the actual ghting aspect feels a lot
more solid and - crucially - far less random than It has done

in the past You'll still end up executing moves that you don't
mean to, but there's more emphasis on reversals and counterholds. Dare we say It, there's even scope for some tactics in how you ght Despite all its tweaks, WWE SmockDown! Shut Your Mouth

As ever; a Hardcore match option allows you to ght ail round the ringside area (you can even jump off the crowd barriers, a la Jeff Hardy) as well as being able to brawl through a number of backstage areas. The selection of dressing rooms, utility areas, corridors and hallways are now based on those of

Is hardly a radical departure from anything we've seen before. Notably there are no new modes to speak of and, while the general overhaul and updated roster should be enough to keep hardcore WWE fans happy, more casual grapple-heads and those who have played on any of the previous SmockDown! offerings may be hard pushed to recognise this as a true sequel as opposed to a mere update

famous New Y ork City venue Madison Square Garden and you
cannot help but be Impressed by the level of detail and the range of visual effects on show. Even a lowly backstage boiler room, for instance, features disconcertingly realistic strobe lighting water dripping from the celling and steam rising from
vents in the oor

Naturally, the roster has been afforded a similar degree of


attention. The most recent version of the code we've seen

N THRBETP UJUUE EmRCKDDlUNI 5HUT youR mauTH


Yuke's is now on its fourth SmockDown game. So are there signs of grappling fatigue or is this as fresh as a ciean pair of wrestiing trunl^?

features an extremely generous 59 Lycra ends to choose from, although not all of these will necessarily be playable at the beginning of the game. Particularly impressive is the number of brand new performers included. So, along with all the usual suspects such as The RocK Kurt Angle and Triple H, are the

likes of Shawn Michaels, Hulk Hogan, Brock Lesnar; Billy Kidman


and rookie Randy Orton. Even die-hard WWE watchers wont be

disappointed by the wealth of grapple nuts to wade through.


The character models themselves are much more detailed
GRAPHICS ROSTCR G A M E P L AY

than previous Incarnations and the animation is Incredibly smooth, lending the game a far more aesthetically pleasing air
10)2002 World Wrestling Entertainment, Inc. All Rights Reserved,"

There's a noticeabie improvement over the


visuais of JBH

Around 60 wrestiers, each with their own unique set of moves.

Soiid, but doesn't do


much that hasn't been seen before.

RLU PDLUER
illowed to face wrestlers from the opposing squad once you've achieved championship status.

#
:an choose to play as any character
like in the Season mode.

Each Lycra lover has their own ranking, which affects where they start the game.

Before your rst match, you're assigned


to either the Raw or SmackDown roster

WWE TV show story lines are closely followed in the game.

Stiicy

Kelt*

ler

rnm

\c:nm

Biash

u get tired of inging your opponent around the ring, you can always
them out of the squared circle and beat them up there instead.

There are no new modes on offer but everything has

PlayStation,?

BURNOUT 2: POim- OF IMPACT


^ he original Burnout was a girl's game. Which Is by no means a criticism, it's Just that you didnt have to mess up your manicure by spending hours ne-tuning a greasy carburettor instead, Criterion put players behind the wheel of a turbo-charged motor; and let them pelt through rush hour trafc at suicidally high speeds. Pretty easy to see why the iadies ioved it, Isnt It? It wasn't that long ago when we iast road-tested Burnout 2, but it seems that with this latest buiid, the game has suddenly come together Criterion is now talking a silghtiy schizophrenic approach. In that the driving model now appears more rened

P R E N

LUDRDS:

Tim

CLRRK

(lci<lng the back out at top speed is a joy] but the game is also
signicantly more accessible.

The speed boost function is again triggered by dangerous

It's David Cronenberg vs Ridge Rocer and, worryingly, the promised airba;
peripneral still hasn't arrive'
Publisher Acdaim Developer Criterion Players: 1-2 Release: September

driving but its now much easier to activate. After a couple of near misses, 'Boost OKI' ashes up on screen. Hit m and you're rewarded with a superb-sounding burst of nitrous oxide, and a screen-melting injection of speed. Keep driving lli^e Jeremy Clari^son on angel dust and you're Immediately rewarded with another boost, and another - chain enough of 'em together and you can kiss your eyes goodbye. in keeping with the new user-frlendiy vibe, you wont crash after the slightest hint of contact either Although the pile-ups are even more spectacular; the multi-angle replays have been replaced by a single camera, it's certainly less Intrusive, but may still Irritate the purists. Thankfully though, the handling is sweet enough to allow you to squeeze through ridiculously

small gaps while punching the air with yourst and hollering
like a drunken hillbilly
Despite being the most arcade-orientated racer in recent

memory, the original Burnout game was actually very difcult

to beat. Criterion was cleariy unhappy that a lot of players


didn't see the later levels, which is why Burnout 2: Point Of Impact Is a much more approachable affair You'll nd yourself

to grips with Burnout 2's handling hardly requires the eural reprogramming needed to master Gran Turismo 3,

erion tias Included this tutorial anyway. It will teach you


build your boost meter and pull off powerslides, all while

an embarrassing-iooking but surprisingly spariiy hatctiback.

winning races in the Singie-player mode without too much of a stru^ie, which might suggest questionable iongevity - but
when a game is this stupidly fun to play, you're guaranteed to i<eep returning for mote.

Thankfully, the jagged visuals of the rst game have been replaced by sumptuous curves and It almost goes without saying that the frame rate Is absolutely rock-solid. We particularly liked the swirling snow found on the Crystal Summit Vista track and the sunlight reecting off the side of the buildings on the Surfs Up Shores course. That said, the road
surface can look a little too shiny at times, the odd checkpoint

still needs balancing and the pumping soundtrack wont be to everyone's taste, although hearing the music shift up a gear as
the boost kicks in denitely adds to the experience. Also worth

a mention are the gorgeous spark effects, ludicrous jumps and aggressive Ai drivers. You will have to wait for the review to get OPSZs denitive verdict, but currently ail the game elements suggest that Burnout 2 Is going to be the turbo-charged sequel we were hoping for Max Power-reading boyracers will love It - and
chances are, so wlii your little sister

N T R R G E T P B U R N D U T 2 .
POINT DF imPRCT
If they could license Radlohead's Killer Cars for trie soundtrack, these replays would make for the most sobering road safety campaign ever

0
SPEED CARS SOUND

The racing's obscenely quicK and so are the


loading times.

Whiplash-inducing
crashes mean no ofcial licences.

Muscle cars sound throaty and near-miss


effects are brilliant.

http://malice.sierra.com

P R E M
APE ESCAPE 2
onkeys are, without doubt, the most popular mammal on the planet. Whether it's a cute pinkassed chimp, a big-nosed proboscis monkey or a huge
LUDRD5: BEDRGE L U R LT E R

There's a rst-person aimed sling-shot for long distance


attacks, a banana-shaped boomerang a power punching glove and a remote-controlled car that ains over your target's toes causing them to hop about In pain. Other items such as the hula-hoop give you a

chest-beating gorlila, the ape has captured into the public's Imagination more than

burst of speed, while the monkey radar (with sonar bleep) helps you nd the more well-hidden prey
From the Japanese code we played, little has

any other member of the animal kingdom, it couldn't be more different In the world established In Ape
Escape 2. Here, monkeys are iike vermin, a pestilence

changed In terms of gameplay from PSone's Ape


Escape, bar the Introduction of more expansive

that needs to be deait with by catching them in nets.

=BLI

environments. Improved graphics and new gadgets. The


monkeys have new guises, too: there are disco dancers,

Why? Arent the monkeys cute any more? Weli, yes, but they're also devious and dangerous King Monkey the evil Spectre, has decided that being the subject of
numerous quirky postcards and safari park tours Isnt enough - he wants to take over the worid. It's the task

bullghters, divers, gangsters and even Jesters. Their


animation is also superb as they cower in corners, trip over things, sit dazed with stars oating around their heads and go crazy after the whiff of a banana. Everything about Ape Escape 2s Japanese edition Is

Chilled monkey brains. Not our


favourite dish... Until we met the

pesl^ primates from SCEI's latest.


Publisher SCEE

of pointy-haired Spike and his baby monkey accomplice to capture ali the little bleeders spread around a series of themed levels and prevent the
ensuing apeageddon. Ape Escape 2 may be designed as a platformer, but

looking bold and comical, and we're hooked. Lt's Just hope the conversion to PAL retains all game's quirks
and humour Oh, and did we mention the Pro Evolution

Its analogue-based control system is unique In the genre. The left analogue stick controls Spike's
movement while the right stick controls his attack. Weapons are selected via the four face buttons and

Soccer-trumping Monkey Football mini-game?

Developer SCEl Players; 1-2 Release: February 2003

N' TRREETP
RPE EBCRPE E
Ape Escape 2 looks set to be an entertaining and surprisingly deep platform title. And it has monkeys. Lots of monkeys.

lumping is achieved with m. The game gradually weans you onto more difcult moves like double Jumping, crawling and climbing Te most obvious advantage of the system Is Spike's ability to run in one direction and
swipe at the escaping apes with his net In the other

3
o ! POINT OF VIEW
The camera had
c o m n o i s MINI-GAMES

Much of the humour lies in the Inventive weapons used to capture the monkeys. Starting out with a lightsaber and the all-Important net, your targets can be pacied or stunned with an array of other gadgets which are awarded to you at the start of new levels.

A control system that doesn't take weeks to master.

trouble keeping
up with the action.

Monkeys, playing football. What more could you need?

Excited^monkeys'
rget drinking PG Tips, these monkeys can drum, climb and play football as evidenced by Ape Escape Zs mini-games.
heads ash red.

SiiSlL
nee De Bon

ire are monkeys and there are sets of igo drums. But anything more than that didn't understand, apart from the fact t this mini-game seems to be a take the Bemanl genre.

Dodge Soccer, Footsani


This Is ve-a-side football with added

violence, exploding footballs and monkeys in footy strips. Hours and hours of gameplay are guaranteed In
its Two-player mode.

Gekimuni, Ukki-CKmber We played AE2 for over nine hours and still hadnt got far enough to unlock this minigame - hence no screenshot But we can

tell you it's got something to do with climbing mountains and collecting bananas.

/ In the Vegas level the


f; vermin arm themselves with guns. Uh-oh...

s hub: where monkeys are stored, mini-games


:essed and unreadable Jap text extras opened.

6 PlayStation.?

BELIEVE THE HEIGHT!

The Ultimate combination of...


PlayStation.E

'ttt:
w w w. t h q . c o . u k / m x s u p e i
Molocross

Supercross

Freestyle

HKHV CfuvmcHaeL

OUT OCTOBER 20
are property of their respective owners.

2 0 0 2T H QI n cR i c k yC a r m i c h a s Iu s e du n d e re x c l u s i v el i c e n s eb yT H QI n c .T H Q ,t h eT H Qi o g oa n dt h eM XS u p e r t i yl o g oa r et r a d e m a r k sa n d / o rr e g i s t e r e dt r a d e m a r k so fT H QI n c .A lo t h e rt r a d e m a r k sa n dl o g o sa r ep r o p

A lR g ih t sR e s e r v e d ." J . "a n d" P a ly S t a t o in "a r er e g s it e r e dt r a d e m a r k so fS o n yC o m p u t e rE n t e r t a n im e n tI n c .L c ie n c e db yN n it e n d o .T M ,( R )a n dt h eN n it e n d oG a m e c u b eo lg oa r et r a d e m a r k so tN n it e n d o( C )2 0 0 2N n it e n d o .

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^REXIIELL
THE SUM OF All FEARS
life as a tense political novel by techno-thrlller Author Tom Clancy,
The Sum of All Fears is now a

orders to your comrades but you can switch between team members easily - effectively giving you three lives per mission. A discreet on-screen map displays a thread leading to the next objective, so you can concentrate on making surprise count in your favour as you burst through doors and creep around corners. Factor in to this equation the fact that a single well-aimed shot from an enemy can bring you down, and you'd have to agree, as tense premises go, this one Is a peach. However; in the code we got to play the enemy Al undermines this tension. Where the rest of the game wears its hardcore, special-ops authenticity with pride, it's unfortunate to nd trained terrorists failing to negotiate closed doors, or ignoring six FBI agents standing in a doonway holding sub-machine guns.

] d v e io g a m ea sw le a lsaH y w lo l o o d
LJJDRD5: PRUL RTZPRTREK

movie. In it. Jack Ryan ICIA analyst and the Author's long-running hero)

has to untangle a volatile chain of events that starts with terrorists detonating a stolen nuclear device on the US
mainland and leads to the brink of World War III.

E n

5
)

15

Keenly aware that the average PS2 owner would rather shoot rst, ask questions later (if at alll, SOAF Is being developed as a militarily efcient FPS whose missions parallel and intersect the events of the lm, in

other words, you get all of the action, with none of the 'corridors of power' wafe and absolutely no sign of Ben

Frightened by maths? Dont worry, you

Afeck's sad-eyed spin on Jack Ryan. Based on a new incarnation of Ubi Soft's Ghost

don't need a calculator to en o y Ubi Soft's counter terrorism s m .

If this problem Is xed then SOAF has the potential to offer FPS junkies an authentic military sIm-style
interpretation of their favourite genre. Whether this more

Recon engine (a second Clancy FPS in the pipeline for PS21 SOAF casts you in the role of a member of the FBI's crack hostage rescue team. Your speciality is close quarters combat, so no rolling hills or launching rockets
from distant postal codes for you. Your job takes place in the corridors of terrorist-seized ofces, enemy compounds and other challenging urban environments.

thoughtful take on killing with guns will hold its own against the sci- slaughter of TImeSplitters 2 and its
deathmatch buddies is yet to be seen.

Publisher Ubi Soft

Developer Ubi Soft Release date; 27 September Players: 1

N THE

TRREETP EUm DF RLL

FERRE

The opening mission is typical of the SOAF experience. During the brieng you leam that redneck
militia members have seized a local TV station and are

SOAFs hardcore atmosphere is currently undermined by dimwitted j There is a good game in here, but it's yet to take a stand.

holding a number of staff hostage. Your ultimate aim is


to free them with a handful of secondary objectives,

building to that climax along the way A weapon set Is suggested for the mission (see Choose Your Weapon! from a possible 15 options. Then it's straight to work
Most missions have two FBI teams of three men
L E V E L P O P U L AT I O N WEAPONS

!
M O V I E R E L E VA N i

apiece tackling the same objective. One is Ai-controlled


and the second one you lead. Sadly you cannot give

Sparse on some
missions. More

A hefty selection of cutting-edge


people-mowers.

Runs parallel to th lm's story, so no


virtual Ben Afeck

goons please.

THE RIGHT UUERPDN FDR THI


particular type of mission or environment. Here's the pick of rearms on offer.

These guys are your team. They've got yoi


back. Who's got their

Your crack hostage rescue team has a wide selection of weapon sets, each perfect for a

i
CQB AssauK With its compact 'bultpup' design, the 5.7mm sub-machine gun is the perfect blend of stopping power
and size. Tailor-made for use in

trt
Military Breach When you dont have the time to
switch between weapons Full Assault

Hostage Rescue Team Recon


The 9fnm sub-machine gun Is not

mid-battle, you need the M4/SG


combination. In one design you

compact spaces. It comes with a 9mm automatic pistol whose rapid re is just the thing for laying down suppressing lite.

get a powerful M4 assault rie with a shotgun attached. Blast


locks, clear rooms and take out enemies with pinpoint accuracy.

Stealth not high on your list of priorities? The 12-gauge sho^un contains enough rounds to save you from the dangerous task of having to reload every two minutes.
It has immense stopping power and comes with a 0.357mm pistol

as powerful as the M4 rie but it's very easy to control In tight spaces
and has an effective silencer. This comes with a silenced 9mm pistol. As a bonus, the silencer also

impnaves accuracy Result.

that has more power and less


recoil than a 9mm.

LIF*.
v o x

Goid:T*r^^oDown

Tango down fsnt a ^

nlwfty Fire
tungo down

drink onder - it means wk another dead enemy. V.

'vm?
Complex

i
^

ifcS.f?'--

actions are set on one button.

DAWt

(f

f
Play5tation.E 0

P R E N

TWIN CAUBER
Intensive gameplay emerges as hordes of zombies, hell hounds and cultists pop up from the ground, charge around comers and fail from the sky. The siow-mo sequences when you bag an impressive kill are fantastically gory - your victims erupt in waves of blood as they're shredded by your bullets While It's a great feature to begin with, the slow-mo becomes distracting and, because the action continues around it, prevents any real ow or momentum. You're never far away from blood-soaked gunplay, but the game's scope seems pretty narrow. The environments have a darK

he virtual undead usually have a pretty rough deal: getting stomped, mashed, Impaled and burnt - all for our gaming pleasure. It's not about to get any easier for them as Rage prepares to unleash this gun-toting
LUDRDE: mRRK LDHRTI

\
When the undead are unleashed, Rage attempts to prove that two guns are better than one.
Publisher Rage Developer Rage (Warrington)
Players: 1-2
Release: 25 October

buddy game. There's evii around every comer and plenty of frenzied shooting Is on the menu. Enter our heroes: the heavily-armed hardbolled Sheriff Fortman and his mouthy prisoner Valdez, who between them attempt to shoot their way out of trouble. This strictly linear third-person shooter Is co-operative play all the way Its best shared with a

foreboding and claustrophobic B-movIe feel, yet even


the exteriors are limited by the fact that your characters are on one pre-determlned path.

friend, but be warned: let your buddy die and It's game over for you both. You have no control over your character's movement apart from his arms, essentially limiting the game to a fun (but retro-tinged) arcade-style
shootout. Twin Calibei's major Innovation is in Its

So far; with Its linear nature and hackneyed plot. Twin Caliber should reek like last Saturday's socks.
However, when you see your virtual self up close,

combat system, with the Dual Analogue sticks used for


Independently aiming each ami, then m and m for

kicking the head off a creature of the night. It's hard not to warm to it As for the nal version, how about Just a little more variation? This kind of guns-and-walking
action is ail very well for a quid In the amusement

ring the weapons. It sounds tricky In theory and


certainly takes some getting used to In practice.

arcade, but for the price of a console game?

Weapons available Include pistols, shotguns and machine guns. A problem we found with this early code
was In the roving camera that pans around the action.

TRREETP

TLUIN

CRLIBER

One minute you're blasting hellspawn back where It came from, the next the viewing angle changes and you're storming towards enemies with your guns pointing backwards. Shooting your partner Is difcult to avoid at these times. You wont kill him with one shot, but you'll lose points and doubtless receive a deliberate
bullet back for your error A more welcome feature Is

An interesting twin pistols' idea but hampered by linear game ow and dodgy cameras. Let's hope they sort it out for the nal build.

the Inclusion of dynamite. Just when the action begins to look a little like Michael Jackson's Thri/ter video you
can lob In a stick or two for fast effective zombie relief

GUNPIAY

FREE TO ROAM?

UNDEAO EVILDOERS

Needs some ne-

tuning, but dual guns are very satisfying.

You have to go where this game takes you.


No questions.

Tons of them, all

walking right Into your sights.

dDRE BLIfTlE'dl

cms full of zombies, weapons aplenty. Can you guess what happens next?

gmUBBa

iliet Time

Hot Shots

. that videogame effect staple. : a creature of the night with ough shots and you'll get a nice tion replay of the carnage.

Satisfaction guaranteed. Line up both of your arms with bad guys, select the shotguns and
prepare to release some tension.

2l 21,822 ir. Don't stop to admire these strange-coloured oating dots, just line them up with the undead and let rip with your gun.

B
M (

ss

tting

Yo u r

Kicks

Die-namite

ley get close enough and It's getting a littie crowded and your ngers are I've hit them a few times, the starting to cramp up. Make some space the
w-mo kicks in. And so do you. old-fashioned way

R E M E
G U N G R AV E
lam! Crack! Whoosh! Kaboom! Blam

Blam Blam! That's the sound of the anti-stealth games bandwagon moving into top gear and attening

sectlonsj the enemies come thick and fast. Not to worry though, BTG is (arguably too helpjilyl equipped with a
recharging shield. Taie, It wont protect you once the

grenades start zzing by your feet, but it certainly helps


to keep you looking cooler for longer when surrounded by hovering gunbots.

any shadowy gures crouching in Its


path. If you look in the back seat
LUDRDE: PRUL PITZPTRICK

) r x

M E

you'll see Devil May Crys Dante pinned back by the kick In acceleration. But who's that In the driving seat with a
cowboy boot jammed on the Juice and a cofn chained to his back? Say hello to Beyond The Grave, a deceased

And does Gungrave ever look cool! Nalto's designs


have been given an appropriate eel-shaded look, while cut-scenes feature quality anime. BTG's animations are

assassin resurrected to dish out rearm-assisted justice


to everyone In his lumbering path, and the anti-hero of

already Incredibly uid and will make you look like the
ve-tlmes winner of the International Hardcore Gamer

Of The Year Award even when you're getting twatted by


a large blue st on wheels Idont ask).

plays Red's eel-shaded shooter and

Bang bang! You're (un)clead. 0PS2 discovers gun-happy heaven.


Publisher Activision

Gungrove. This is a full-on, third-person shooter with a


simple agenda: to make you deaf and dumb with

However; beneath all that style, Gungrave really


lacks substance There seems to be little more to the

pyrotechnic cool. Originally planned as a Japanese only title, Gungrave Is now set to grace the UK's PS2s. Play for Just one solitary minute and you'll have the measure of Gungravels gameplay experience. You'll also
realise that despite some of the most coherent and

game than blowing six shades of crap out of everything


on screen. Of course, that makes It the perfect antidote

Developer Red Entertainment Players: 1


Release: November

stylish design yet seen on PS2 from respected manga artist Yasuhlro Nalto, you're not going to be troubled with a characteristically serpentine back story come the game's November release. It's your basic girl meets tongue-tied zombie assassin dressed in S&M Roy Rogers get up, who persuades him to tackle a shadowy corporation with help of twin handguns and cofn-cumrocket launcher story. Yknow. That old chestnut.

to overblown 'epics' like Final Fantasy X and given the oodles of style on show, Gungrave could emerge as a perfectly formed cult gem. But, for now, there Is a chance that when the smoke clears, gamers could be
getting relatively little bang for their buck

THREETP

GUNERRNE

Noisy, action-rammed pyrotechnics make for a real antidote to stealth and strategy, but there are doubts about Gungrove's length and depth.

Over the game's six short levels your job will be to make your way from start to boss-dwelling nish, shooting everything and everyone to kingdom come while looking as cool as you possibly can. Make stylish use of BTG's balletic gun dives and that rocket launcher and you'll rack up style points that help to unlock scorching nishing moves. As you progress through each level (subdivided into checkpoint-punctuated

A M M O

DEPTH

BODYCOUNT

Reload? Run out?

As if. Just keep that nger on the trigger.

Only a microscope
can gauge the depth of this action.

Major wars have


more modest

casualty gures.

j UNERRME 5 GUIDE TD EUNRLRbd mn t a deadly aim and balls of steel but lack panache? Let Gungrave's resident king of cool, Mr Beyond The
ive Esq show you how to make your murderous rampage look good.
"iijj. . Ml......

tf'
iki '
C Do indulge in pointlessly over-thetop violence. Sure, one shot to the

Do take every opportunity to show by leaping and spinning mldight. You're super cool and amied it's not prancing, it's showmanship

B Dont let your hard-ass facade slip even when faced with opsy bunnies. If they were that cute, they wouldn't be toting automatic weapons.

face would take out goon #356, but letting rip with two barrels looks
much more hardcore.

D Do pose extravagantly when using heavy weaponry. You're about to ruin several people's days so give 'em something entertaining to look at, at the very least

E And if you happen to trip over, do make it count by turning it into an

elaborate tumble nished off with a |


blood curdling scream. Saying "whoopsa-daisy' is not cool. 1

hat do you mean you don't like hat? Oh, you do now..."

2 Play5tation,E

2002 10 Interactive. Hitman2 ; Silent Assassin is a trademark of Eidos Interactive. Bdos, Eidos Interactive, and the Eidos Interactive logo are registered trademarks of Eidos Interactive, (nc. AH rights reserved. 10 Interactive logo are trademarks of 10 Interactive.

Micotl,Xbox,the)aK logos, ewregistredtrad0mksortradeniateofNtao8oftCorporatoih1^e United StatesaKl/cfothercourtriesC2002Moo8oftCon^ under Iteence by Eidos Interactive Ltd. 2002. " JJ. " and "PlayStation" are registered trademarks of Sony Computer Entertainment Inc. All nghts resen/ed.

PREMIE
MADDEN NFL 2003
merican football is easy to dismiss probably appear utterly bemusing at rst glance There's a whole new language to leam. Wide receivers, line

as one of those half-stupid, half-crazy


sports that only our soccer-loathing cousins across the pond could dream up. 'Gloried rugby springs to
LUDRDS: NICK ELLIS

backers, 1st downs - what the hell are they all about?
Fortunately EA is considerate enough to take into

account that not everyone will have been following the


sport since they were old enough to walk and have several features that allow rst-timers to ease themselves Into the game. At the start-up screen, you can choose the Easy Play option where Madden will make most of those

mind, only with the players being such wimps that they have to wear mote protective

)DEK J
W
Polish your helmet and dust down your jockstrap, the inspired American

padding than a bomb disposal ofcer This simply isnt


so. A few run outs with Madden and you'll see that America's favourite sport is highly complex, tactical,

physical and (perhaps more so than any other sport)


utterly a team game.

complicated tactical decisions for you, allowing you to


concentrate solely on the on-eld action. There's also a comprehensive Training mode where you can suss out what all your minions ate meant to be doing and nail down the difference between the various offensive and

Electronic Arts' Madden series has consistently


captured all the best elements of American Football -

from the management aspect to the on-eld brutality since It rst appeared in 1980. Veterans of the series

wont nd too many surprises this year and if you've played last year's 2002 version |OPS2#0131 you'll know
exactly what to expect this time around - to be franK

ootball Sim returns for a 13th season.

very little has changed. Updated squad rosters and an overall graphical bufng are just about all you're getting
for your money However it's still one of the best sport sims that

defensive plays. If you're a sports sim fan, persevering with this game is absolutely worth your while and you'll soon forget all about that 'soccer game'. Well, maybe. EA Isn't offering anything groundbreaking or new In Madden NFL 2003, but another solid outing beckons for
those who heed the call. Hut hut

Publisher EA Sports

Developer EA (Tlburon)
Players: 1-4
Out October

your money can buy There's simply so much going on in the game. There are umpteen different game modes, including entire NFL seasons, a knockout competition and set-piece scenarios. All the teams and players come fully licensed, and there's a comprehensive Edit mode if you fancy pitching a home-made Ottery St
Maty Orang-utans against the New York Giants. With

K T ' t r r g e t p
rilRDDEN NFL 2003
Another top notch helping of Yankee lunacy, but there's barely any difference between this and last year's version. Well, if it ain't broke..

each Individual match lasting around an hour the game


is value for money personied.

0^
CONSISTENCY GRAPHICS INTERFACE Around two dozen

Of course. It's likely that this may well leave NFL virgins cold. If a tight end is something you would only associate with certain Australian pop stars. Madden will

The 13th instalment promises to be


another belter

Fantastic animation,

superb replays and


cheerleaders, too.

button controls to learn. Aaarghl

jRDER uF PLRy

re's what it all bolls down to at Ist down and 10.

lACnCAL

CHOICE

2.

READYTORUMBl

fone you take to the eld, you


jst select from dozens of

terent plays. Do you want to run th the ball, chuck the ball, or just
at the opposition s heads In?

Having chosen your tactics, the teams are now ready to lock horns. Take a last-nilnute check on how the defence ate lining up and where
your target players are. You do remember what

you'ne meant to be doing, dont you?

3. QUARTERBACK QUANOARV And theyre off! In the ensuing carnage, you have to time your throw/run to perfection, and if you complete the pass, you'll have to by and get as far up the eld as possible. Easy There ate only ve blokes trying to break your lep...

As a sim, Madden has it all - the Field Goal attempt is just


one of dozens of real attacking plays you can choose from. Competition is brutal during the mating season.

-Things freq,uentty

. / descend into-.'
nf> total carnage.

The game has

P t S e AK m
NYJ

more stats than

a trainspotter's _ notebook. .

1st AMD id'

r \

The ref gives a penalty


for indecent helmet size.

. >

Y""

" S /
w-

e-

W PlayStation.^

^SILENT
lo-lnteractive

ASSASSIN

2002 10 Interactive. Hitman2 : Silent Assassin is a trademark of Eidos Interactive. Eidos, Eidos Interactive, and the Eidos Interactive logo are registered trademart<s o1 Eidos Interactive, Inc. All rights reserved. 10 Interactive logo are trademarks of 10 Interactive.

MiCT0S0fl,Xb0x, the Xlx:to90s,ae either registered fradrnarts or trademated Microsoft Coiporalfon in tlie United States and^a other countries. 2002 MicrosonCcipor^ under licence by Eidos interactive Ltd. 2002. " ^ " and "PlayStation" are registered trademarks of Sony Computer Entertainment Inc. All nghts reserved.

HAD ENOUGH OF CTA: VICE CITY VET?


Thought not. For more exclusive shots, more essential information, more unbelievable action - get hold of the new issue of PSM2.

F R O MT H EM A K E R SO F :

PlayStation^
' OFFICIAL MAGAZINE-UK

NEW

fslsa

f j m Its the biggest game on ^ *- ' smackSo' ^ ^ < w '/ u s V ie 0 V the planet - see it here rst'

Z WEAPONS! EXCLUSIVE INFO! MENT AL NEW CARS! FIRST EVER SHnrci

G O O DS r Z E OC H O P P E R S ,S .S S o J K r . t

Takins on 21 of the world's best rally drivers, on over 100 sruellins

WRC stases, requires a little sometliins extra.


Patience.

THE ONLY OFFICIAL GAME OF THE FIA WORLD RALLY CHAMPIONSHIP

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21 ofFicial WRC drivers. All 14 ofcial WRC events. All 7 ofcial WRC teams. One Ofcially stassering rally game.

e v o l u t i o n

uk.playstation.com
w w w. w r c . c o m

Jfk PlayStation.2
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nrst Pro Evolution Soccer 2 shots Mortal Komtxit hands-on

Hoven - bi^est game ever? Knighr Rider comes to PS2 Tenchu III update - new screens LDfdOfTheR/ngsbookgame /CO 2 announced! :

DPSS EXCLUSIV^E

On 27 August, the PS2 went online in tlie US witli tine launch of the Network Adaptor Here's our hands-oi
report on now gamers in America will be taking their gaming experiences online.
BY THE TIME YOU READ

NLIK

this, SCEA Will have


launched the PS2 Network

Adaptor package in the US. Initially, this will allow users to engage in online gaming. Costing Just $39.99, SCEA hopes that by the end of 2002 a million Network Adaptors
will have been sold into the homes of American PS2 owners. Our US sister

mag PSM has been testing the system for a number


o f m o n t h s n o w. H e r e a r e

its thoughts and opinions


of the PS2 online

experience as it stands.

W H AT Y O U G E T FOR YOUR MONEY


The contents of the

US Network Adaptor box

(priced $39.99) in full;


The Network Adaptor A start-up disc A manual

A demo disc featuring


two playable games,
Madden NFL 2003

and Ft^quency Online


m A coupon that can be

exchanged for a postage paid copy of Twisted Metal 6/ock; Online [as long as
the card is returned before

31 December 2002) Introductions to several online carriers, Including AOt, Earthlink, AT&T SBC

and Sympatico, although


several other service
carriers can be used

PSAf S HANDS-ON TEST


'The new version of the Network Adaptor Is slightly thicker than the unit that was shown at E3 2001, and connects to the PS2 via the expansion bay on the back of the system. Two screws anchor the Network Adaptor to the PS2. On the back of the Adaptor there are two jacks - one for Ethernet (broadband) and one for a phone line. Internally, the Network Adaptor has a power connector and a data connector for an IDE hard drive. SCEA Is yet to announce an ofcial PS2 hard drive and none of the current online titles require it. "Sony wanted to ensure that even a nontechie could install and congure the Network

Adaptor As a result, the conguration application is incredibly simple and includes a full suite of test options in order to verily connection status once everything is In place. "Before conguring the Network Adaptor,
we had to decide whether to use the Ethernet

with 137Kb of free space in order to save the conguration settings. "After purchasing the $40 Adaptor connecting It to the PS2 and booting up the start-up disc, we were presented with a series of menus that we had to navigate through. Initially the software ran various diagnostic
checks in order to detennine if the Network

Also required:
A PS2

An 8MB Memory Card


An ISP and an online

connection, using DSL, cable modem,


or similar connections.

(broadband) or modem (narrowband) connection and had to have a Memory Card

//"Ihe conguration application is very simple and has a ill suite of test options";^

Adaptor and our Internet connection were working con-ectly Once this had been done we had to select our ISP from a list and input our login name and password. The data then copied over to our Memory Card, where it could be accessed by all of the various onlinecompatible games."

Play5tation.E

5.03 (Public)

Setect your tSP feom me 11^ KTERHET SERVEP

Sympatk^

Tesang Completed %pccessfu'!a

e
THE GAMES

Prodigy

EarttiUnk

SympadcQ
Serrdng ki Qagnosac Sener Ipctoig up host'rtsweb psw com' Connectng t) port 10066

wffridnet

Yo u r I S P not listed?

l^ioadng diagnostc d^
Press v TFWNGLE button ID rekm ki tie Mvi Meru

'A BHCK 'k


The start-up disc contains everything you need to get online. Users simpiy seiect their ISP from a list on the disc.

Use left anaba stck qr B sort 'A EXIT

The PS2 does most of the legworit in setting the system up.

"Some eight online games have been conrmed for release In

2002, Including Tribes: Aerial Assault, AW Offroad Fury 2, Auto Modelllsta My Street. NBA Live 2003 and Tony Hawk's 4. Unlike Microsoft, which Is pushing a peer-to-peer model for online gaming Sony appears to be using a client/server modei. All of the games we tested (with the exception of Tony Hawk's) require players to log on to a lobby sen/ice before Joining a

game. For gamers, this is a big plus from a game security standpoint. Peer-to-peer models are more open to cheating
than client/server models,

//^Vnce you've

"Once you have chosen a game and are connected to a lobby serifer you can either chat with players or Jump Into a game. A USB keyboard Is highly recommended if you plan to
communicate with your fellow gamers.'

connect^ to a lobby
seiver, you can jump straight into a
# ^ c ? & a u e i s i C Y

I COMFlGUft htrmotx
commAvtm cm

r u To s i i A . u t

intermet
LAN O P T I O N S
I
uoi. v,

V
rno

OPTIONS
.

IVvisted Metal Black: Online


Publisher: SCEA

SOCOM; US Navy SEAU


Publisher SCEA

Frequency Online
Publisher SCEA

Developerr Incog Entertainment

US Price: Free until 31 December 2002

Developer: Zipper Interactive US Price: $39.99

Developer Harmonix

US Price: Free (If you already own the original game)


"Fnsquency Oniine shares a lot In common with its ofine

"Twisted Metal Black: Online is a great example of how the online experience enhances PS2 gaming as we know It Playing the game against seven other people Ithree on 56k dial-upl is not only a blast, but it also has a different 'feel' to It than Just playing against people In the same room, due largely to the fact that
everyone has their own screen. Thanks to the client/server

model, players can Jump Into and out of TMB: Online at any time. This convenience makes pick-up games an easy reality."

The broadband-only SOCOM; US Navy SEALs is another standout when It comes to competitive play. It's a solid enough single-player game, but when you connect to the Net, join up with seven buddies and take on eight opponents there's no doubt that this is where action games are (and should be) heading - especially when you add a microphone headset and start barking onjers at the rest of your grunts who could
potentially be anywhere In the world."

counterpart Players new to the game can play a four-level demo version of Frequency ofine to practise rst. If you own the full version of Frequency, you can swap discs once the demo has loaded and have access to the full range of songs. Hie least bandwidth-intensive game of the group, Frequency Online played
just as well over a modem as it did via the Ethernet. There Is a

maximum cap of four players per game, though."

WOT NO WEB? Surprisingly, the US online PS2 start-up disc has no


Web-browsing capabilities.

MEANWHILE, BACK IN THE UK... When will UK gamers get to enjoy the online experience too?
So what does this mean to us PS2 owners In and more ambitious network functions. These instead been dubbed the Broadband Unit. It

Browsing the Web, sending emails and chatting are key


parts of the Internet as we know It It would make sense

for Web, email and chat programs to be included on the


network start-up disc, but for some reason SCEA has

decided to leave them out So, how are budding Netheads supposed to get their surf on? The only possibility we can envisage is if Netscape, or another browser maker such
as Opera Software, was to code Its browser for PS2 and

the UK? If the Idea of online gaming appeals to you, you're probably wondering why SCEE has yet to announce similar plans for Europe. Their reluctance is probably due to slightly differing priorities to their US counterparts. While SCEA
seem content to Just give gamers the

include web browsing online chat, video messaging, downloadable game demos and
music samples plus video on demand and secure CD ripping All would rely on a high

seems SCEE would rather give a minority of broadband-subscribing PS2 owners a high quality service from the start. Offering an
analogue modem option would attract more

opportunity to get to grips with online gaming.


SCEE has made a commitment to much wider

release It directly Unfortunately, there Isn't any word on when - or if - anybody will.

speed broadband connection to operate. This Is highlighted by the fact that any European version of the Network Adaptor will not feature an analogue 56k modem function and has

customers, but its potentially sub-standard quality isn't something SCEE seems prepared to risk. Rest assured, as soon as solid plans
are unveiled you'll hear about them here rst

WHAT YOU'VE SAID ABOUT ONUNE PS2 GAMING IN THE UK


P t e c h a r t s o u r c e u k . p l 3 y a a U o n x : o m

HOW WOULD YOU USE A BROADBAND ENABLED PS2?

D O Y O U H AV E B R O A D B A N D A C C E S S AT H O M E ? Ye s 5 0 %

Download and stream


music and video 15% View PS2 demos 15%

" No, but I'm planning to


' No, I'm not interested 11% * What's broadband? 25%
in under six months 14%

Surf the Web 9% o -

Play networked games 61%

10 PlayStation,?

"HIS LdtERCONSTRICTED
LUNCHBOX WAS POPULAR WITH TEENAGE GIRLS OF THE TIME"
KNIGHT RIDER, PG 050

After only 30 seconi we've got a yellow. No change there the

.-J ; I
JC 1
ES '

New football season. New Pro Evo. New favourite game.


"OH MY GOD... TtieyVe made it better Againr Believe us, we've just nished playing It, Pro Evolution Soccer 2 feels like an entirely different ganne to last season's performance. We didnt notice at rst, but after half a day's play we realised that the ball physics have improved, movement is more uid and players have more natural animations. Everything down to the feel of l^ici^ing the ball has been rened and players now have their proper names Even better; there's no wind shooting through the stadium any more. Yes, the Inane witterlngs of Terry Butcher and Chris James have been replaced by the more considered commentary of Trevor Brooking and Peter Brackley. Complete Info on our hands-on test will follow in next issue's preview but here's what we gleaned from our play While the Japanese version of Pro Evolution Soccer 2 (known as Winning Eleven 61 Introduced new player
animations when it was released earlier this year; the

More subtle gameplay alterations are noticeable In the

passing model. Now the way a pass Is controlled depends oi


the ease in which the ball was received. This encourages

European release of the game goes even further Players


now stretch for the ball, trap It, spin away in a collision,

more accurate passing as opposed to route one hoofs. The through ball looks to have been made more intuitive allowin for more scything defence destroyers. In terms of visuals, following an agreement with Umbro, the English, Irish, Nonwegian and Chilean kits will all be Included. Backdrops and stadiums are noticeably enhanced and the Player Edit suite has been extended to allow the customisation of things like hair and individual flair GW
Konom/'s Pro Evolution Soccer 2 Is out in November Read our full preview next month.

stumble, arch their backs Into headers, perform nutmegs and even behave more naturally when they are running off
the pitch. Brand new moves and button commands have been

Integrated for dealing with free kicks: 0 makes the wall stand still, @ causes the players to jump and CD makes a defending player run out from the wall towards the player

taking the free-kick. Very useful indeed against the likes of


Becks and Carlos

BLUE

Solid Studios has announced it wil release a game based on the bleak horror lm that introduced the world to giant sand worms. An "immersive stoiy line" and '^hlgh octane act are promised Agetec Is localising Zettal Zetsumei T oshl, the Irem-developed earthquake adventure game featured in Spy , OPS2#023. It Is set to be retitled as Disaster Report
Go on Harry, snap

Medieval third-person adventure Enclave is to be ported from the Xbox. Starbreeze Studios' title was praised for its strong aesthetic qualities Tremors comes to PS2. Rock

LINES

...

his neck like a twig!

EA unveils Harry Potter And The Chamber Of Commerce... sorry, Secrets.


CHRISTMAS IS TRADmONAIiY a time of rampant excess and over-indulgence, so it was a bit of a surprise when EA showed unusual restraint by opting not to

HRRRy 5 GRITIE

exploit its mega-lucrative Harry Potter licence on PS2 last year Apparently, EA felt

,there just wasn't enough time to develop a next-generation game worthy of either
the movie or the books.

One year on and it's all systems go for the pint-sized magician, as Potter and EA gear up for a massive Christmas push. As expected, the game is a third-person blend of action, puzzle-solving and exploration, based around Harry Potter And
The Chamber Of Secrets, the second lm in the series, initial impressions suggest

that the extra time spent creating a dedicated game engine has beevvojih the

effort, as Potter's world looks every bit as vibrant as you'd expect.'-M-W


Following an introductory tutorial, Harry nds himself back at about
to begin his second year of wizard school. From what we've seen, the gwieplay is skewed heavily towards the younger

%
H a r r y,
around

f e ,

I p

end of th#i|arket, but It's impossible not to enjoy the A


broomsticklase^ Quidditch mini-game which, once
unlocked, A play at time. All the supporting
cast from the lm are present and correct, and during Harry's nocturnal explorations you'll even

pottering All
town. i r

just

be able to sneak about. Solid Snake-style. At the ^ *


we can surely look forward to the inclusion of a
stealth element in FIFA 2003 as well. TC

rate the stealth bandwagon is currently travelling, p ^


Both the game and the film of Harry Potter And
The Chamber Of Secrets are out on 15 November .

PlayStation E

U P D RT E We check the progress of


forthcoming PS2 titles.

0PS2 goes hands-on with the latest version of EA's long-running,


mega-selling football franchise.
FOR THE FIRST TIME in four years EA has taken the decision to rebuild its biggest sports series

from the bootlaces up. Despite continual commercial success, the company has clearly tal<en on
board the criticisms made by the press and hardcore gamers, and the result is a game that is signicantly different to its predecessors. So what's new in FIFA 2003! Weil, gone are the stocky player models of the past - they've been replaced by pixel-perfect digital representations of all the game's biggest stars. The only two teams playable in the current build were Real Madrid and ivianchester United (quelle surprise) but Figo looks great in his trademark necklace and Becks's hairdo looked as immaculately
trimmed as you would expect.

POWERPUFF GIRtS
Publisher: Bam! Entertainment
Last seen: OPS2#024 Release: Winter

Not much to update in terms of

gunplay features (covered in last month's Spy) but Bam! has sent us
some sprightly new screens of VIS

Entertainment's kitsch offering.

The other immediate difference is in the ball physics Go on a mazy run and, instead of it Just sticking to his feet, the player will knock the ball into his stride. It makes play much more realistic and enables defenders to nip in with quick tackles. Animation is also typically impressive, with players stepping on the bail to turn on the spot and shielding it from opponents. The passing system has also undergone a massive revamp. The button now operates as an auto-pass, enabling fluid one-touch attacks, while the button offers more open-ended passing possibilities by incorporating a power bar which can be used to play the bail into space. Elsewhere, the set-piece routines have been completely reworked and, thanks to the new swingometer-based system, it looks like we might nally even be able to score from free kicks There's obviously still plenty of work to do but, despite the shooting system not having been implemented properly in the current version, we were still able to take the lead twice against sister title, PlayStation Max. Sadly though, honours were shared after two swear-inducing blunders

RED FACTION II Publisher THQ


Last seen: OPS2#024

from Barthez. Now that's realism. TC

TIFA 2003 is due out this November, with commentary coming from Aiiy McCoist and John
'breakfast' Matson.

Release: November

THQ came by with nearly complete code of Red Riction II showing off a slick four-person Muitlplayer mode.
Some members of 0PS2 reckon it's

faster than T/meSpZ/tters 2...

ONE ON ONE 0PS2 tackled Danny Isaac, the Associate Producer on FIFA 2003, and asked him what changes he believed people wanted to se e
in the series:

"I think people were frustrated with the way the game played. It was numerous elements, not just one thing People were saying, 'It doesn't
feel like football.' We have had a look and

NHL HITZ 20-03 Publisher; Midway


Last seen: OPS2#021

Release: 5 October

asked ourselves why. One thing was the ball physics and the way the players handled - In the new game, It's much harder to run past people and you have to pass the ball now. We also had people say, 'When I play by myself i like to knock the ball about, but when I play against a mate It's too dangerous.' That's the opposite of real football. It should be dangerous to hold on to the ball. The Idea Is not to get caught in possession, to keep moving the ball and create a chance. Fundamentally, we've
gone back and said: 'What are the basics of

We saw this at Midway's Gamer's Day in Las Vegas. It's looking rock solid
with plenty of ludicrous hidden

modes and characters, plus licensed teams for more serious types.

football?' And It's passing the ball to a guy wearing the same coloured shirt as you."

KINGDOM HEARTS
Publisher: SCEE Last seen: OPS2#021 Release: 22 November

Finally SCEE offers up a release date

for this epic DIsney/Fino/ fantasy adventure - It scored highly on Its Japanese release earlier this year. Pencil 22 November Into your diary.

Goalmouth action has been a touch predictable in the past. We hope EA's 'back to the drawing board' approach will add more variety.

By building up the passing game, EA is hoping to reduce the ease with which you could guide your player round opponents in earlier versions.

2 PlayStatlon.E

R
saw tiie latest version of MK iiot out of Ed Boon's development i^it.

KDmS
KAIDEN Frost utilises her -t#

The stunningly brutal Mortal Kombat: Deadly Alliance leads Midway's new release llne-up.
EXCLUSIVELY REVEALED BY SPY In OPS2#021, Mortal Kombat is back. During a

recent trip to l^s Vegas, Nevada to witness Midway Games' upcoming new releases, we There were six playable characters on the demo pods - Cage, Raiden, Kungiao, Mavado, Bo Rai Cho and Scorpion - each possessing three different attack stances. Unique combos can be orchestrated by switching between stances mid-attack. Kungiao,
a white iotus monk armed with a endish broadsword, can ick between shaoiin st and double dagger ghting stance.

praying mantis stance; while tubby old codger Bo Ral Cho Is a specialist in drunken st, ml zong and wieids a jo staff. When strucK ghters ooze blood which drips down their
faces and creates pools on the oor Sticky...

Although the feeling of contact during a ght was occasionally questionable, moves felt responsive and animations were fast and uid. Only the fatalities - the trademark of any Mortal Kombot game - had yet to be Implemented. However, during a video presentation, 0PS2 was able to witness two from a safe distance. The rst showed a ghter laying out his opponent, pausing then jumping on his head, popping it like a pumpkin. The second featured an unlucky warrior having his entire skeleton ripped from
his skin, in one piece. Disgusting, disturbing, wnong We can't wait GW

MK: Deadly Alliance leads a diverse llne-up of games we can expect from Midway in the coming months. All of which are listed below...

SAn-SHoa'

-DOaBifS-OACCtR

MIDWArS 2002/3 GAME UNE-UP


Morphing, saving the worid from aliens, thieving weasels and a ght with a tiger..
Muto demonstrates Kill all.aliensl

the gorilla morph.

Save the planet!

tn \
lie/ H ft

^10
Rvoky Flyers has a strong paphical style.
DrMuto

V.
Defender

Freaky Flyers

In this mad scientist-themed platformer Dr Muto can collect DNA from animals, morph into their form and use their abilities to his advantage.

This ying adventure game offers weight through the story


mode which follows a different path depending on which character you choose.

Objective-based missions and an ability to ip 180" Qust like you could in the 2D originall) had us engrossed during the showing of all three levels in this space shoot-'em-up.

Gladiator

Crank The Weasel

This arena based beat-'em-up enters you into combat with lions and tigers.

A thieving weasel is the star of this humour-lied puzzle-heavy platformer

Doomsday Rescue From the developer of Moto Mayhem comes this fast-paced apocalyptic racer.

Freestyle Metal X
This looked like a cross between MX

Supery and Freekstyte in footage we saw.

...AND THERE'S MORE! We were also treated to sneak peeks of three previously unannounced titles. Justice League: Injustice For All
Based on the hit Cartoon Network series Justice League, this game
Area 51

Nitrocity

features famous superheroes inciuding Batman, Superman, The Flash and Wonderwoman ghting against supervillains The Joiner, Lex
Luthor and Mongul,

Uncover the secret behind the mysterious Nevada-based Area 51 in this remake of the original Atari llghtgun shooter This horror adventure features special effects by Jurassic Park dinosaur guru
Stan Winston.

Drag racing, street racing, freeway chases and the battle to be king of
the streets. You must attract women, build up a reputation and take on the best racers in San Francisco, New York City and Los Angeles

using customised street machines.

Play5tation.E (

EOOID a ENIIIL
Our Heaven and Hell-styled 'ometer
P S 2 H E AV E N

ImeSplitters 2 getting only 0he second ever perfect ten icore in 0PS2 and for being
he best excuse ever for

vorliing on that 'games


oom tan'.

i certain UK games PR exec vho consumed so much licohol In a 36-hour Las

tegas drlnl(ing binge that

Unlockable characters in The Two T owers! More games on the way!


AS BRILLIANT AS EA's Lord Of The Rings game looks, the

le lost the power to walk tnd had to be pushed to lis room In a wheelchair

teign Of Fire's staggeringly

leautifui female lead labeiia Scorupco, who had he good fortune to stand (ithin ten metres of Editor lam at the Dublin premiere.

hobbit-fanciens among you pnDbably felt a slight twinge of disappointment that only three of the fellowship would actually
be playable characters. Well you neednt have worried, because it turns out that two other characters will accompany Gimli,
Aragorn and Legolas after all.

The plan is to follow that up with a trilogy game - which will be released in 2004 - and will tie all three lms together:" That's
right, another game featuring content from all three lms. Remember where you read it rst.

These newcomers will only be available as unlockable extras, and in a bid to discover their identity 0PS2 tracked down the
pe Escape 2. For

lanaging to bring some

unshine into our otherwise

arK dingy and increasingly ulty-smeiling office.

game's Producer, Jonathan Harris. We put it to him that seeing as EA has taken the time to model non-player versions of Gandalf

Keen to double check this exciting information, we also spoke to EA's Executive Vice President of Worldwide Studios, Bruce IvicMillan. He told us The Return Of The King game will look even better; with bigger battles: 'The design team wants to make it even more immersive. It's great this year being able to play all the
characters, but we'd like to take that further in terms of what's

and Frodo, they would seem the logical candidates. He replied:


Yeah, you could maybe figure it out, but I think it will be a surprise I don't think it will be something people expect, and it'll denitely be something that will make people say 'wow!' I can't tell you If Gandalf Is one of the playables, but that would be cool." Harris was, however, prepared to speak about next year's Lord

happening with the other characters while you're not using them."
McMillan also conrmed that the release of The Return Of The

box exciuslves. To be

erfectiy honest, who cares? 'il come to PS2 eventually A's abysmal PlayStation
xperience line-up. No

King will be followed by another title which will encompass the entire trilogy. After that, almost anything Is possible, but he hinted that we could well see an RPG and RTS game based on the lms. "We will do them," he said, "but it will only be when we've got the right team available and can take the time to do it justice." TC The Lord Of The Rings: The Two Towers will be released
on 8 November.

Of The Rings game, which will be based on Return a The King


(the nal movie In the trilogy). "We're not sure if It'll follow the

OTR, no Bond, no Horry


otter, no Sims? What's ail

same format as The Two T owers, exactly," he says. "We're looking


at increasing the RPG element of it and making it more visual.
HANDS-ON

lat about, biggest game


ubiisher in the world?

im only managing to
lake tlie quarter-nals of

0PS2 sampled the latest three nished levels from The Lord Of The Rings;
The TVvo Towers. Check out our rst impressions below.

ie TImeSplitters 2 Industry
I London last month,

eathmatch challenge event ^


aturaliy, a written warning
as been prepared.

tank God for thati Normal


;n/lce resumes as 3D0

iiease the thoroughly ilnglng Shifters. Just keep


laking rubbish - It's far

3sler that way

FANGORN FOREST

HELM'S DEEP

Light streams through the tree-tops in this level. The gameplay here Is moody rather than manic, with the emphasis
on smaiier skirmishes rather than full

A classic set-piece this, with a rampart


under siege from hordes of ores. It's

ROhlAN

hectic stuff as your character has to


knock down ladders before the defenders are overrun. Gimli the dwarf proves a good choice thanks to his

The sun-kissed plains of Rohan boast swaying grass and a village packed with destructible scenery. We chose
Aragorn to protect the local

^S2 HELL

blown battles. We played using Legolas the elf archer, and although the bow attack hadn't been implemented properly, his short-sword made quick work of the ores which appeared from the river Tackling the Uruk Hal beserkers and a forest troll proved a little more problematic, though.

sheer power Ttie level is played at night, making the ery arrows and mortar explosions look particularly impressive. The lock-on system works well and convincing enemy Ai makes for nerve-shredding duels.

inhabitants from the ore menace, and his all-round ability served us very well. The game engine handles
the shift from external to internal

environments seamlessly - and we were witness to some really


spectacular heat haze effects as the houses are torched.

B L U E L I N E B

Could it be that Konami is planning to develop CasUevania for PS2? It's a rumour that just refuses to die... Hudsonsoft has started Beta testing its Bombertrtan Online title in Japan. It'l be out over there at the end of the year . We can only hope for a UK release 3D0 has announced firm plans for Four Horsemen Of The Apocalypse, a huge biblical videogame epic. "It's like The Matrix meets Hellraiser ," gushes IVIichaei Mendheim, VP and Creative Director of 3D0. From the people who brought you Army Men? Be afraid.

PlayStation.2

\ctually, the regulars loved his work so much that the drinks were on them.

f you like being able to see the difference you make, consider construction.
i/Vhether you're interested in a degree or a Modern Apprenticeship,
:all us FREE on 0808 100 0055.

w i a j w c i t b c o i J

3LD

5 7

0PS2 is seriously impressed by Traveiler's T ales' ambitious multi-genre epic Haven: Call Of The King.
INTRODUCING YOUR GAME as the most important ever made is quite a bold ciaim, but it's

E IN

Parsons. 'There's platform action, puzzling, Bemani button bashing car racing car battling

exactly how Arthur Parsons, Producer at Manchester-based Traveiler's T ales, is tallying up his
latest project. Haven: Call Of The King. He has every right to eulogize - interest In the title was

vehicle exploration, space combat low-level ight combat, turret-based shooting, boat racing
ground-based shooting and atlasphere gaming in the style of the ball levels of the Gamecube's Monkey Bali.' By the sound of that list, gamers should want for nothing 0PS2 was recently able to play through a series of levels of Haven which reinforced claims of a seamless game environment. We were able to switch from platforming to boat racing to swimming to spaceship ying without the slightest pause or hint of a loading bar Vehicles such as cars, boats and planes are neatly woven into the gameplay - in one section, we had to ride on a monorail using a mounted gun to shoot
down an alien spacecraft.

high before It was announced commercially, with various high-prole publishers all vying for the
opportunity to sign it up Rumour has It that even SCEE put in a bid. Eventually, It was Midway who clinched the deal and Haven: Call Of The King now stands as Its hottest properiy alongside
better-l^nown franchises Moital Kambat and Defender.

//Incredible scale^ variety


and no loading screens once the game starts//

So what maizes Haven so special? incredible scale, gameplay

variety and not a single loading screen once the game start:s. Parsons elaborates: 'Haven Is special because It's the rst game that allows complete freedom of movement around a planet across all terrains, and then lets the player travel into space and explore other

In our opinion, even In Its unnished state, Haven is very promising The basic structure of an

planets. Ttie game manages to do this seamlessly with no visible loading


and It maintains a high frame rate whilst drawing highly detailed worids and up to a thousand enemies on screen at once." The Impetus for this ambitious game (three years In development! is lead character
Haven's quest to nd the Golden Voice an ancient art:efact promised to free

original game is already in place and it's now down to Parsons and his team to begin addressing
the gameplay. ensuring they put their Impressive engine to the best possible use. It's difcu t to compare it to any other cunent PS2 release as it blends so many different game styles, but the main hub of Haven Is not unlike Jak And Daxter However, instead of Just a few Islands, Haven gives you a whole Universe to explore. Could this be the most Important PS2 game ever made, then? A claim we'd be foolish to substantiate before seeing the nished product, but Parsons' ambition for Haven: Call Of The King is something to be celebrated. The original Idea was to set a new benchmark, to raise the

his people from Intennlnable slavery. Along the way, multiple gameplay
i

styles are encountered.

bar a iitde and reach a standard that other games would have to strive to equal. I fully anticipate that after other publishers and developers have seen Haven, they will want to create similar
gaming experiences." GW Haven: Call Of The King Is scheduled for release in 2003.

1 havent really counted Tl


them up, but there are a lot of styles In there," enthuses

Just one of the stunning


environments D^vellei's

Tales hias designed.


A
f

5 Play5tation,E

ENGINE TROUBLE?

still wondering what all the fuss is about? Haven's Producer, Arthur Parsons, explains the game engine to everyone who isn't a programmer... "In essence, we wanted to be able to draw as many things on the screen as we possibly could at any
one time. Then we wanted to create

ways of lighting and fogging those polygons (graphics) without slowing down the performance. We then
went bacl< in and added all of the

whizz-bang effects, again ensuring that the initial power created was maintained. The nal touch Is in the way we allow the user to continue on to wherever they want to go without any visible signs of loading While the player is engrossed In the game, the engine Is manipulating huge amounts of data, load areas, sounds, characters and CD audio. When people play this game I hope that they enjoy the experience of gaming without the usual interference."

Character design is by Rodney Matthews.

Glassy graphics utilise great lighting and texture effects.

PlayStation.E 0'

Brosnan on board for Jomes Bond 007: NightFire.


"WE LIKE TO THINK we've got the best-looking ladies in any game." Barely minutes into his presentation, and N/ghtRre's Creative Director, David Luoto, is cutting to the chase. After the

^lERCE DF THE RETOIX


The gameplay seems every bit as solid as before, with multiple routes through the levels and slightly more emphasis on adopting a stealthy approach. Visually, NightFire boasts improved draw distances and excellent animation courtesy of EA's state-of-the-art motion capture studio. This year's Bond character is a bigger and

SHAKEN, NOT THIRD


0PS2 mixed a Vodka Martini

with David Luoto, and asked


him about the decision to

success of last year's Agent Under Fire, EA's latest Bond game will be based on a unique story created specically for the game,
despite the fact the new movie, Die Another Day, is also due for
release this November

incorporate the new third-person perspective during key sections of the game.
The rationale behind it was that in

better and, best of all, he even looks like Brosnan. Pierce recently
signed up as the game's ofcial face, and it certainly adds to the ambience when the camera swoops out to a third-person perspective, giving you a better view of your suntiundings (see Shaken, Not Ttiird). James Bond 007: NightFire comes with the huge range of gadgetry synonymous of the classic Bond character, our favourite of which has to be a suitcase that opens up to become a remote machine gun. It seems Christmas is set to
come early this year TC

The obvious advantage for Eurocom, NightFire's Derby-based developer is that it's free to cherty-pick classic moments from all the Bond movies rather than stick closely to just one lm. Even during Spy's limited time with the game, we still managed to do everything from sneaking Into a swanky party at a remote alpine castle, to driving a torpedo-equipped Aston Martin Vanquish undenA/ater In the South Pacic. What's more, the girls really do

some situations you want to increase the drama by forcing the player's view of certain things. For instance. Bond might be moving past a window and you want him to be able to see the position of
the guards behind the window so that he can time his movement correctly If you do that in rstperson, you don't know where the

look as lovely as Luoto would have you believe - with plenty of


slinky evening wear and suggestive chatter adding to the secret
agent atmosphere.

camera's looking at any given

*007 will be attempting re-entry this November so you can expect


a full preview soon.

moment" So now you'll have a better view to a kill.

PlayStation? ^
/ DFICUU. MAGAZINE-UK OFFICIAL MAGAZINE-UK

PlayStation? ^
/ OFnCUU.MAGAZiNE-UK

KEUI INAFUNE
Producer of Onlmusha series

[ Age: 39 j no
Looks

1 Height: i'9' | Blood iype: A


stubble, no mullet Like a PhD student studying mating
habits of deep-sea cucumbers. Firm handshake and Incisive, informed conversation. Kill him and there's no more Metal Gear. Pretty effective really.

Age: 36

Height S'S"

Blood type: A

1 Distinguishing Features: Trendy clothes, no bandana, I

Distinguishing Features: Likes to wear loud shirts and big shorts. Looks about 12 years old.
Looks

COLLECT THE ENTIRE SERIES!


CUT OUT AND KEEP! SEND NO CASH! P L AY W I T H Y O U R M AT E S ! PLEASE DONT SUE!
Attack

2 4 12

Attack

The antithesis of Kojima, like a reversed, Japanese Morecambe and Wise. "" Extensive knowledge of 16th Century
Feudal Japan. Demonic beasties, and a hero based on the Japanese James Dean, Also a manga artist |he created Rockman for Capcom).

4 5 78 5 5

Defence Specials

89!
6 7

Defence

Shows stunning game footage, then makes you wait two years to play it.

Specials

23

Ukes a night out on the sake with Inafune where he often

Likes a night out on the sake with Kojima where he performs


a touching J-Pop rendition of I Could Be So Good For You

indulges in an enthusiastic rendition of the theme song from


The Spirits Within at the iocai karaoke bar.

(theme from Minder) at the local karaoke bar.

8 PlayStation,E

bo^ office smash_

^W n io Ld r ie c t e d ,a^ f O ( W

Mm

>
As site manager for a brand new cinema complex, Nina directed operations with
the big picture in mind.

If you think you've got what it takes to make it, try construction. Whether you're interested in a degree or a Modern Apprenticeship, call us FREE on 0808 100 0055.

w w w c i t b = . c o i J

Tony regrets anempting the 900" as a 75th birthday celebration.

N
Tony Hawk's licence guaranteed for 13 years!
IN A DRAMATIC MOVE Activision 02 has announced that it

U R

ensure their authenticity and realism. "I am very excited to continue


my partnership with Activision 02," Hawk tells Spy "Skateboardlr g is

will continue to publish Tony Hawk Prv Skater games up until the year 2015, The news came after the signing
of a deal that ensures the world famous skater will lend his Illustrious name to the

one of the fastest growing sports today and the videogames alio v millions of kids to perform tricks and combos that they might nut be
able to pull off in real life." With Tony Hawk's Pro Skater 4 scheduled for release this November - already looking to have improved the series In tern's of

successful franchise for another 13 years. The Tony Hawk series has generated
nearly $500 million and was the

both graphics and gameplay - it came as no surprise to hear th 3t


series developer Neversoft Is already working on a fth instalmei t

largest independent US videogame


franchise in 2001.

Aware that his days as a performing Pto Skater will not last forever Hawk's role will
now be to consult on the

with a release tentatively suggested for 2003. If Activision's strate jy Is to release a regular yearly update of the title then Ofcial PlaySti t/on 4 !or would that be 5?) Magazine will be reviewing Tony Hawk's f ro
Skater 17 in 2015. 0 GW

SKATING THROUGH THE AGES

development of the titles to

'Read ourTHPS4 feature on page 76. The rst In an ongoing seiies...

The rst skateboarding videogame was 720', released In 1986. Spy shows how things have changed since then and brings you the rst screenshot of THPS171 Sort of.

720"
Release date: 1986

Tony Hawk's Pro Skater Release date: 1999

Tony Hawk's Pro Skater 4 Release date: November 2002

Tony Hawk's Pro Skater 17


Release date: 2015

-ooking all of its age, ttils US Gold release


emlnds us wiiy consoles needed to be

The PSone revolutionises things 13 years on wltti the rst of Neversoft's Tony Hawk's Pro
Skater titles for Activision,

mproved, and how lucky we are today.

Now the PS2 is four times more powerful, so we get more tricks, bigger levels and graphics that look almost like the real thing

That Is until the PS5 comes on the scene with a

1024Gb processor and life begins to mimic


videogames. Meanwhile, The Hawkster turns 47,

KNIGHT LORE Too young to know about the

black knight? Here's a brief

introduction, and may we sugjjest subscribing to UK Gold...

)avilex resurrects Knight Rider. Enter a camp talking car called KITT .
lURING -raE EARLY EIGHTIES, Knight Rider estled alongside The A-Team as the coolest Knight whose leather-constricted lunchbox was more popular with the teenage girls of the time. action but the developer promises to include the

1. Visionaries Devon Miles and

Wilton Knight create FLAG,


Foundation For Law And Government,

a freelance agency that ghts cr me


and protects the innocent

iaturday aftemoon viewing that TV could offer


iome 20 years on, the tight leather trousers and

This was summed up neatly by Hasselhoff In a


recent interview with the BBC's I Love The 1980s: "How could I compete with a car which ew 50 feet

hair-raising stunts (turbo boost. Ski mode, grappling


hook) of the TV show In a series of ten missions set

ermed mop of David Hasselhoffs Michael Knight


haracter and his faithful sidekick car KITT are

through the air drove by itself, intercepted police


calls and ploughed through walls?" he asked

;ady for a comeback Davliex, developer of London 'ocer 11 (reviewed on page 111) has obtained the cence for the series and Is turning It Into a carased action game. As every boy knew. It was the sleek sentient

rhetorically, while fashioning another German hit, Davliex is bringing back not only Knight and
KITT, but his friends Devon Miles and Bonnie Barstow, plus arch-enemies KARR and evil

over 15 tracks. But surely the biggest draw for sentimental nostalgia freaks Is the opportunity to drive the world's most technologically advanced car (well, it was In 1983 anyway,,). Knight Ridel's not exactly going to trouble Driver 3, but it will certainly attract Interest from Eighties geeks, GW We'll let you know the score on Knight Rider's
gameplay next issue.

2. The centre of the operation is KITT [Knight Industries Two Thousand, a virtually Indestructible talking ca' packed full of gadgets,
3. The car now needs a driver E iter Michael, a cop who's had his face
shot off, 4. Devon rebuilds his face to ioo<

like David Hasselhoffs, gives him a


new surname and sends him off In

KITT to ght crime and chat up ;M the women he can nd.

ITT who was the real star, not the girly-looking

mastemnind Garthe, We've yet to see the game In

5. All of which is subject to change depending on what takes the script writer's fancy

) Play5tation.E

Taiko Master, Namco's excellent Taiko

Rbl 1 (IB JULid)

A typhoon Is appraaching Tokyo so the


Shinkansen ('bullet train') services have

been suspended, This Is bad news have an appointment at Capcom Osaka tomorrow/ to Interview KeijI Inafune. R i d s The Shinkansen platform at Tokyo
station is in chaos - the trains are

music game, hits PS2 complete with a Tatakon drum peripheral. Simply hit the top or rim of the drum according to the icons and try to keep up with the pace. Two people can either play co-operatively or go head-to-head. Loaded with daft music, tracks include J-pop hits, traditional festival songs, rock medleys and even anime songs from Gotchoman laka Battle Of The Planets) and Doraemon. Sporting simple but ultra-cute graphics, watch out for cameos from
other Namco characters.

packed and It's standing room only. Thankfully the interview goes well. Interpreter Tadamasa Yamaguchi cracks up when Inafune-san mentions his
karaoke activities with Hideo Kojima, Amusing banter ensues.

n a < < Show Sarah (my new neighbourl how to get to lovely Inogashlra ParK I never would have Imagined a few years back
that I could articulate the sentence "It's

only 30 minutes away by bicycle!" R y 1 1 Checl( out the Toi^yo Character Show at
Mai<uharl Masse. It's anime and game

Summer fear and fun at Sony plaza.


SONY JAPAN'S ANSWER to the UKs

merchandise heaven, but a personal highlight is the stage appearance of


ichirou (^Izukl and Horie Mitsuko -

PlayStation Experience is the Summer Festival


which is held at its Ginza show/room in Tokyo. The event was decked out with lanterns and other

protagonist is sent, during his mother's nal month of pregnancy to his uncle's seaside inn to

stay There, he meets the local kids, explores the


town and has simple childlike fun: catching horned beetles and challenging friends' beetles to bug sumo; catching and collecting butteries; and
swimming in the ocean. To furt:herthe Seventies carefree summer

singers of anIme songs since the


Seventies. After a talk show, MIzukI

launches into a performance of Malinger Zs opening song and the goosebumps hit bigtlme. R U 1 9
Do a double take when i spot Moctoss

props to replicate a traditional summer festival, with Sarugetchu 2 {Ape Escape 21 and, ttingly. My
Summer Vocation 2 headlining the game attractions. As the summer is also the season for

and Armored Core mecha design and anime legend Shojl Kawamori talking on stage at Hobby Expo 2002. After seeing a brief clip of his forthcoming Macrass Zero anime, I'm drooling. Later at the
Macross booth, he offers signed illustrations - drawn on the spot - as

ghost stories and visiting haunted house attractions in Japan, Chun Soft's digital hornDr
novel Kamaitochi 2 was on show, too. The story of

theme, the game's opening song Shonen Jidal - a

popular hit from the era - is guaranteed to send


nostalgic shivers down the more mature gamers' spines. Indeed, there were few older players spotted enjoying the game at the festival. For foreign gamers the appeal of playing with beetles and listening to dinner conversations with a host family in a game may be questionable, but My Summer Vacation 2 has shifted over 250,000 units within 17 days of its launch in Japan. AW 'Ape Escape 2 is previewed back on page 26.

Have you got rhythm? Pretend to be a virtual Keith Moon with a PS2.

this novel entails the cast going to a deserted


island where a derelict prison stands; cue

RfTlERICRN HERD

mysterious events and death. Text-driven and thus impenetrable for non-Japanese readers,
characters were represented in cut-scenes as

prizes. Elsewhere there's merchandise


and art from the new Storblazers.

GEORGE LUCR5 FIGURE


Spotted amongst a display of Immaculately detailed action gures of the US Army and British SAS at last month's Tol<yo Hobby Expo ms a hero of a different kind: a poseabie George Lucas, complete with R2D2. Want
to take out all your frustrations on the
direction the Star Wars

R y SI Latest game snack to hit convenience


stores? Final Fantasy XI Cheetos. Includes a 'F/naf Fantasy Art f^useum

eerie transparent ghostly forms. Far less frightening is My Summer Vocation 2


an RPG described as a "return to a simpler time,"

set in the halcyon days of 1975. The city-born

Special Edition* (a trading card).

ipani
1. JOJO'S BIZARRE ADVEMTURE

series Is taking? This is the

toy for you! (Capcom)


2. JIKKYOU POWERFUL PRO

BASEBALL 9 IKonami]
3. KAMATOCHI 2 IChun Soft) 4. MY SUMMER VACATION 2 (SCEI) 5. YAMASA DIGIWORLD 3 lYamasa Entertainment) 6. SARUGETCHU 2 (SCEI)

FOX FORCE FIVE!

COmBRT QUEEN

Combat queens battling kingsize bugs.

Get your bendy George Lucas at Hobby Expo 2002.

7. RIDING SPIRnS ISpIke) 8. GENSO SUIKODEN 3 (Konaml)


9. COMBAT PACHISLOT ALADDIN A

In Talto's Combat Queen you play as shapely combat android Kyoko. Alongside four female team-mates your mission Is to exterminate unfeaslbly large mutant bugs. A Movie Shooting mode superimposes cursor, take aim and re. The 3D Shooting mode takes the action to third-person. With ve Idols/actresses dressed up In questionable

polygon enemies over live action backgrounds: move the target

(Sammy)
10. DENSHA DE GOI RYOJYOUHEN (Taito) Source: Oengeki 22-28 My 2002

sci- chic on the game box cover, expect similariy ropey gameplay If you choose to persevere, clearing the 21 stages and scoring above a
certain amount of points will unlock the girls' fancy special movies.

ft-

PlayStation.E 0

N T H E

First details of Studio Liverpool's Formula One 20(


WHETHER YOU LOVE THEM or hate them, it's a fact that Fl For Fl rookies, the new Arcade mode should offer an

GRID

games are among the most popular racing titles with gamers e easier drive. 'The cars are veiy grippy the handling is vety and publishers. At last count there were eight Fl-themed forgiving and all cars are tted with traction control so you releases available to buy for the F2. Of these, Studio c dont spin off so easily any more," explains Ceraolo. On the
Liverpool's Formula One 2001 (reviewed In OPS2#007| was c other hand, there is increased realism for the more ambitious

'..log;""
From the looks of this shot, It'll be worth playing just to see a Ferrari languishing at the back of the grid for once.

widely regarded as one of the best-looking and most accurate c driver who will want to jump straight to #ie Simulation or Pro depictions of the sport. It wasn't without its problems though r modes: "We've Implemented what we call live dynamics - the lack of mid-game save function, occasional slow-down which v enable the player to dictate traction control and brake a n d p o o r c o m m e n t a r y d r e w c r i t i c i s m f r o m f a n s . bias t settings on the y. We've also added a launch control." in light of this, Studio Liverpool is working hatri to make Ceraolo is excited about the prospect of Including online Formula One 2002 an even more accomplished offering "With n racing in the near future. "It's probably due on the marke^ a the experience of the rst game behind us we took a step l( lot sooner than you think! But in order to do it properly backwards and pinpointed the areas of the game where we tl there's a lot of infrastructure to put in place. After all, being knew we could make signicant advances and went about a able to race against other people Is only half the story. You'd rewriting these from the ground up,' Studio Communications v want spectators too, wouldn't you?" Manager Nino Ceraolo told Spy In game terms this means With the Introduction of a competitive new Time Attack introducing higher quaiily visuals with better textures and r mode ("A complete game in itself," Ceraolo claims) a much effects, but still retaining the constant 50fps frame rate. Motion it Improved commentary bank and the abllily to switch betvveen capture has been used extensively for the pit stops and pre- ti terrestrial or digital-style TV overlays. Formula One 2002 looks r a c e a c t i v i t y, a n d a l l F l d r i v e r s h a v e b e e n c r e a t e d a s n ready to set new standards for the sport on PS2, GW characters who will be recognisable both outside their cars and behind their visors while sitting in the cockpit * 'For the full inten/lew with Nino Ceraolo see ul^.playstation.com.

Games designed by you. This montli; The Locliing brothers invent a recipe for playground anarchy.
GAME NAME DESIGNER

DESIGNER CBENEi
SCHOOL- OTBM
THE EXPERTS OPINION

ADAM & BEN

G E O R G E WA LT E R

SCHOOL ON THE BLACK MARKET begins With a school kid (that's youl receiving an invitation to Join a rank of school hustlers. Once you Join, you are
given a set amount of small Items to sell to your school friends (and enemiesl.

After one week (120 minutes), and if you have made enough money, you can go to the Hustlers' Hideout to purchase more Items to sell. The more you sell, the more
money you make and the better stock you can buy to sell on next time. Items available range from sweets, crisps and stickers, to teachers' answer books and
parents' signature-forging kits.

/
'Although there are certain
moral implications involved in a game where the aim is to

Mini-games break up the gameplay The yo-yo mini-game is a 'press the


buttons at speed' affair to win instant cash. In an advanced version of the mini-

go behind your teachers' back and sell bags of ilik it


stickjaw and catapults to

game you can win a golden yo-yo which you can then sell on for a large bonus.
Another mini-game Is the Target game In which you have to hit the other hustlers
with a pea shooter to knock them out of business.

fellow classmates, clearly


only a square would hav( a problem with It So a good concept all round. Wheth'Sr the gameplay would stretch to your pfBdicted 104 hours is questionable if it relies

There is a radar in the comer of the screen which will warn you of any snitches in the area. Snitches are your opposition, they are out to get you Into trouble and, if they catch you, they will report you to a teacher If this happens you risk losing
your hard-earned cash. At any point in the game you can switch to Aim mode and

keep any unwanted attention away with the use of a water-pistol.


In order to complete the game, you must remain unsnltched and in business for one year (a gameplay time of 104 hours).
WRITE TO

solely on traipsing aroum peddling your wares. To


maintain interest, perhap j

the type of contraband y( ur


character deals with coul j

become progressively more dodgy, it would be cool tc see


BB guns, miniatures of B( lis

Designer Genes, Ofcial PlayStation 2 Magazine, Future Publishing, 30 IVIonmouth Street, Bath BAl 2BW. Or email us at PS2@futurenet.co.uk Send us a description of your game idea and try to accompany it with a few sketches or drawings to bring your words to life. If we use It we'll send you a T-shirt and a print of the box art designed by Tina.

Whisky and the odd bongo mag thrown in for variety.'


*George Walter Is News
Editor of 0PS2.

Sony Ericsson

Catch the moment


T ake full colour snapshots. Forget about developing any film, just attach the Sony Ericsson ComrruniCam, take a shot and get it on screen any place, anytime. Or share your snaps using MMS (Multi Media Messaging) or email direct from your T68i to your friends. There's a lot going on out there. Capture it with the T68i.

Messaging Imaging

The Sony Ericsson T68i and CommuniCam^'


Colour Screen World Coverage Mobile Internet Bluetooth MMS*
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f^DDIP Gopno

aka Cyril

There's a far more generous selection of matches this time round, including ladder and cage bouts. This has got to be the tallest cage we've ever seen in any wrestling game...

HDGRNS RUN
Of Wrestling series.

Hulk Hogan and 60 other musty grapplers return for more old-time rasslin' fumbling In Legends Of Wrestling 2.
IF YOU'VE EVER GRAPPLED with the quandary of what happens to wrestlers once they've been counted out for good, we can put your mind to rest they appear in Acclaim's Legends I_ast year's debut effort was notable for featuring both Hulk Hogan and Rob Van Dam, shortly before they were snapped up by WWE. And while Legends Of Wrestling 2 is, again, heavily reliant on Hogan for name value (along with 60-odd other suplex-monsters you've

probably never heard of and, er, Andy Kaufman) that doesnt mean it wont offer a refreshing
change in a mari<et that's otherwise saturated by WWE games. The selection of matches has been updated to include six- and eight-man tag bouts, cage ghts, battle royals and ladder matches while the Career mode takes you to arenas
around the world as well as across the US.

This time round, greater emphasis has been placed on the tag division (a weak point of the WWE SmackDown! titles) with Eighties and Nineties favourites such as the Road Wan-iors, the Steiner Brothers and the Nasty Boys all making an appearance. And for the

super-hardcore wrestle fan, Legends Of Wrestling 2 even includes DVD footage of interviews
with many of the old-timers, reminiscing about their favourite matches. We cannot help but fear, though, that the whole package is aimed almost exclusively at

twenly-something US audiences. After all, who else would be familiar with the new mode
based on the 'Big* John Studd Bodyslam Challenge - which took place In the VWF over 15

years ago? Still, it's the gameplay that matters and we'll let you know how it handles just as
soon as we get our grappling mitts on new code. OH Legends Of Wrestling 2 is due to be released at the end of November.

JSrMhmmM

r
^ 9

^ I

PlayStation.2

With more fun ways to annihilate your opp


Each character's nishing move is featured - but will anyone know who they are?

you'll be surprised just what you're capable


under the inuence of Tekl<en 4.

uk.playstation.com
w w w. t e k k e n - 4 . c o . u k

FA S H I O N A B L H TO D O N A B L A C K MUFFLER AND SWITCH YOUR

"MAKSG'

MOBILE OFF'g^

T E N C H U 3 P ,G 0 5 8 * < ^ i

The Vietnam and Gulf Wars revisited in Pivotal Games' new Conict titles.
CONFLICT : DESERT STORM may have only recently hit shop shelves but the game's publisher SCI, Is ready to announce that no less than two sequels are underway. Developer Rvotal Games is in the process of designing Conict
Desert Sabre, a direct sequel to Desert Storm. It will be released In 2003. Alongside the second Gulf War-themed title will be Conict Missing Presumed Dead, this time set in 1968 during the notorious Tet Offensive of the Vietnam War

Desert Sabre will revisit the team-based third-person action of the original, with players taking control of crack SAS and Delta Force troops sent into Iraq during Desert Shield. Although play will be combat orientated, the 'behind enemy lines' scenario will enable gameplay to involve a degree of stealth and, more Importantly, survival, ijeaving the Gulf for
Vietnam, Missing Presumed Dead tells the story of four US soldiers caught the wrong side of the border In the heart of the

T et Offensive, forcing them to head up-river in an epic Journey to escape the overrun territory. If Pivotal Is able to build on the solid game model of Desert Storm and also introduce new technology, they could
have the foundations of a long-running war simulation series to rival already established franchises like Medal Of Honor

and UbI Soft's T om Clancy licences. More news on Pivotai's latest as soon as they're ready to talk GW Conflict: Desert Sabre Is scheduled for release in 2003 whiie Missing Presumed Dead wont see any action until 2004.
Medal Of Honor gets
a cinematic boost.

HONOR AND OBEY

THgger happy; sequels


to Conict; Desert

In more war-related videogame news, EA has


recruited new members to its Medal Of Honor

development team from the movie industry.


Future Medal Of Honor releases will be further enhanced by EA's appointment of new team

Storm are already in development.

members to its EA Los Angeies studios. They are Marl^ Lasoff, a digital effects supervisor who has
wori<ed on Motrix Reloaded, Matrix Revolution

and Titanic; and Tom Allen, a lighting supervisor who has worthed on Superman and Shrek. EA LA is currently developing an unannounced Medal
Of Honor game, the rst title to which the new

employees will lend their talents. One thing's for sure, it won't be the previously announced Fighter Command which has since been withdrawn from production. Shame. GW *More Medal Of Honor news as we get it

P52 CHRRTS

GUEST CHRRTS
PlayStation 2 Top Tens from around the world

1 1
1 . z 3 . 4 . 5 . 6 . 7. 8. 9. 10. TIGER WOODS PGA TOUR 2002 SPIDER-MAN

TOP 10 IRISH PS2 GAMES

MEDAL OF HONOR: FRONTUNE GRAN TURISMO CONCEPT GRAND THEFT AUTO Ml PRISONER OF WAR

EA SCEE Rockstar Codemasters

EA Sports
Activision

TONY HAWK'S P R O S K AT E R 3 Activision GRAN TURISMO 3: A-SPEC

(PLAHNUM)
RNAL FAmASY X WORLD RAaY CHAMPIONSHIP

SCEE SCEE SCEE

Source; Chort-Track w/e 10 August


7TTl 1. MEDAL OF HONOR: FRONTUNE. 2 . G R A N T U R J S M O C O N C E P T: 2 0 0 2 TO K Y O - G E N E VA 3. GRAND TTIEFT AUTO III _ 4. SPIDER-MAN 5. PRISONER OF WAR-

-Rockstar North Rockstar -Treyarch Activision


-Wide Games-Codemasters

#1: MEDAL OF HONOR: FRONTLINE

#3: GRAND THEFT AUTO III

I
4. 5. 6. 7. PRO

I
V. R A L LY 3 R N A L FA N TA S Y EVOLimON SP(DER-MAN

TOP 10 FRENCH PS2 GAMES

While EA's exemplary WWII rstperson shooter continues to sell

6. GRAN TURISMO 3: A-SPEC Polyphony Digitai-SCEE


7. TIGER WOODS PGA TOUR GOIF 2002 EA Redwood

through the roof, the guys at EA LA are emphatically beavering away


on the next game in the series. Which period of the war will it

Shores EA Sports
8. STAR TREK VOYAGER: EUTE FORCE Raven Software Codemasters

9.

V- R A L LY

Eden

Studios

Infogrames/
Atari

follow? Will it stili star the plucky


Jimmy Patterson? Such details are
n o t a v a i l a b l e . Ye t

As the months roll by and Grand Theft Auto ill resolutely refuses to budge from its well-earned top three position, we're already getting excited by news of an Eightiesthemed sequel. Twice as big and now set In Miami, It's the only title likely to have the mettle to push
Grand Theft Auto HI out of the
charts in the near future.

1. MEDAL OF HONOR: EN lERE UGNE 2. GRAN TURISMO CONCEPT 3 . G R A N D T H E F T AV T O I I I X SOCCER

EA SCEE Rockstar

Infogrames/Atari
SCEE Konami Activision EA Codemasters SCEE

8. FREEKSTYLE 9. PRISONER OF WAR 10. SMASH COURT TENNIS PRO TOURNAMEm-

10. RESIDEm- EVIL CODE: VERONICA X Capcom. Capcom Source; ELSPA (UK) Ltd w/e 10 August

LEISURE SOFTWARE CHARTS COMRLED BY CHARTTItACK 2002 ELSPA (UK) LTD

*Source: mIcrDmaniafr w/e 10 August

(6 Play5tation.E

Scree, the friendly gargoyle,


will make his debut In

Primal In January 2003.

The most accurate release schedule In the biz.


September
Akira Psychoball
Conict: Desert Storm Genre Pinball Combat sIm Publisher

i n c o m i n g
Pro Evolution Soccer 2 Football Sim Konami Actlvlslon SCEE Ubi Soft Bam! Entertainment Bam! Entertainment

n n o s T
UURNTED
He took the time to write a small list of games he

desires. Say hi to Edward.

Infogrames
SCI SCEE

Rally Fusion: Race Of Champions


Ratchet & Clank

Driving
Piatformer Piatformer Action

Ferrari F-355 Challenge Gravity Games


Gumball 3000

Racing Sim Extreme sports


Arcade racer

Rayman 3 Reign Of Fire Riding Spirits


Run Uke Hell

Midway
SCI Actlvlslon

Racing Sim
Action

Kelly Slater's Pro Surfer Legion: Legend Of Excalibur Master Rallye


Mat Hoffman's Pro BMX 2

Extreme sports Strategy

Virgin Interactive
SCEE Universal Interactive Actlvlslon

Midway
Microids Actlvlslon

Space Channel 5.2


Spyro The Dragon 4 Star Wars: The Clone Wars
Summoner 2

Rhythm action
Piatformer Action RPG

Rally Sim
Extreme sports Extreme sports
Adventure

MX Supery
Onimusha 2: Samurai's Destiny Premier Manager Project ZERO
Stuntman

THQ Capcom

THQ
Actlvlslon SCEE Ubi Soft EA SCEE

Tony Hawk's Pro Skater 4


The Getaway
The Lost The Sims Treasure Planet Tw i n C a l i b e r Ve x x

Extreme sports Driving/action


Adventure God Sim Piatformer Action Piatformer

Management sIm
Adventure

Infogrames
Wanadoo

1. SPYRO THE DRAGON 4

The purple dragon will simply be


the best thing on PS2." Release date: November 2. DEVIL MAY CRY 2

Driving
Action

Infogrames
Ubi Soft SCEE Universal Interactive SCEE

Sum Of All Fears


Te k k e n 4

Beat-'em-up
Adventure Football Sim Piatformer

Rage
Acclaim SCEE Actlvlslon

The Thing
This Is Football 2003

'Dante killing big meanles. All I need to get through the day."
Release date: December 3 . R AT C H E T & C L A N K
"Insomniac has another winner

Worid Raily Championship 02


Wreckless: The Yakuza Missions WWE SmackDown! Shut Vtour Mouth X-Men: Next Dimension

Rally sim Driving/action Wrestling Beat-'em-up


Genre

Tiny Toons Adventure


TOCA Race Driver

Swing
Codemasters

Racing Sim Racing Sim


FPS

THQ
Actlvlslon

Total Immersion Racing Turok Evolution

Empire
Acclaim

to follow Spyro The Dragon." See the 0K2 preview on page 086.
Release date: November 4 . TO N Y H AW K ' S 4

Publisher
SCEE

October Blade II

Genre Action/adventure

Publisher Actlvlslon Codemasters

Aipine Racer 3
Auto Modeliista B a t m a n : D a r k To m o r r o w

Winter sports
Arcade racer Action Action

Capcom
Kemco

Colin McRae Rally 3


DIno Stalker Formula One 2002

Rally Sim Ughtgun shooter Racing Sim


Action/adventure

"More grazed knees and evaporating blood. VSy!"

Release date: November 5.JAKANDDAXrER2

Capcom
SCEE

Devii May Cry 2 Mortai Kombafc Deadly Alliance Star Wars: Bounty Hunter Tribes: Aerial Assauit

Capcom Midway
Actlvlslon Sierra

Beat-'em-up
Action/adventure FPS

Gio Gto's Bizarre Adventure Grand Theft Auto: Vice City Hitman 2: Silent Assassin
IronStorm

Capcom
Rockstar Eidos Wanadoo Eidos Acclaim

"The rst one was great. Quickly bring on the sequel to this great
piatformer. Daxter's ace!"
Release date: TBC

Driving/action
Action/adventure FPS RPG

Genre Aliens: Coloniai Marines FPS Piatformer

Publisher EA SCEE

Legaia 2: Duel Saga Legends Of Wrestling 2


Madden NFL 2003

6.TEKKEN4 The best beat-'em-up graces

Wrestling sim American football Driving sim Ice hockey

Ape Escape 2

EA Sports
E A

Big Mutha Truckers


C l o c k To w e r 3

Driving Survival horror Beat-'em-up


Adventure RPG Action Action Adventure FPS

Empire Capcom

our screens once again." Release date: September

Need For Speed: Hot Pursuit 2


NHL 2003

EA Sports
SCEE

Dragonbail Z
Dr Muto

Infogrames
Midway
TBC

Ninja Assault
Pride FC Red Faction II

Ughtgun shooter
Beat-'em-up
FPS FPS Mech action

THQ THQ
Titus Interactive TDK

EverQuest Online Adventures


Far Cry Freedom: Battie For Liberty Island
Futurama

Ubi Soft
EA SCI

RoboCop Robotech: Battlecry Rocky


Shox

Boxing Sim
Arcade racer Submarine sim Action/adventure FPS FPS

Rage
EA Metro 3D

Fugitive Hunter
Gladius

Infogrames
Activision

Strategy
Adventure Action/adventure Racer Action Piatformer RPG Action Adventure Action FPS

Sub Rebellion

Haven; Cali Of The King


Indiana Jones And The Emporer's Tomb

Midway
Activision

7. WWE SMACKDOWN! SHUT YOUR MOUTH

Superman; Shadow Of Apokolips


Terminator: Dawn Of Fate TimeSpiitters 2 UFC: Throwdown

Infogrames Infogrames
Eidos

Lamborghini Metai Gear Solid 2: Substance Pac-Man World 2

Rage
Konami SCEE TBC Bam! Entertainment SCEE

"Rnaiiy, the Rock has come back to PlayStation 2."


Release date: October 8. AUSTIN POWERS

Beat-'em-up
Action

Ubi Soft
Eidos

Way Of The Samurai 1 November


Breath Of Fire V Burnout 2: Point Of Impact Club Football
Dave Mirra BMX XXX Downhill Racer

Pillage Powerpuff Girts


Primal Red Dead Revolver

The groovy one himself rocking


the PS2. Yeah baby!"
Release date: TBC

Genre RPG Arcade racer Football sim

Publisher

Capcom
Acclaim Codemasters Acclaim SCEE

Capcom
Activision Activision Konami SCEE SCEE SCEE

Return To Castle Wolfenstein


RTX Red Rock Silent Hill 3

9 . S C O O B Y- D O O ! NIGHT OF 100 FRIGHTS

Action/adventure
Survival horror Piatformer Combat Sim

"Scooby-dooby-doo chasing fake


monsters. Wa-hool" Release date: Out now

Extreme sports Extreme sports


FPS Football Sim

Sly Raccoon SOCOM: US Navy SEAU


Soul Calibur II

Falcone: Into The Maelstrom


R FA 2 0 0 3

Virgin Interactive EA Sports Midway


Actlvlslon EA SCEE Eidos Universal Interactive EA

Beat-'em-up
Stealth action Adventure

10. LARA CROFT TOMB RAIDER: THE ANGEL OF DARKNESS

Freaky Flyers Gungrave James Bond 007: NIghtFire Kingdom Hearts

Flight action Shoot-'em-up


FPS Adventure

Splinter Cell
Te n c h u i l l True Crime

Ubi Soft
Activision Activision SCEE Activision Ubi Soft Konami

The rst Lara Croft game on


PS2? What more do I need to

Driving/action

say? Bring It on!" Release date: November


YOURGOI

Virtua Cop: Rebirth


Wolverine's Revenge
XIII ZOE: The 2nd Runner

Ughtgun shooter
Action FPS Mech action

Lara Croft T omb Ralden The Angel Of Darkness ACtion/adventure


Lord Of The Rings: Ttie Fellowship Of Ttie RInj R P G

Lord Of The Rings: The Two Towers


Micro Machines

Adventure Racer

Infogrames

*Game release dotes ore correct at the time of going to press.

Drop us a line with the games you can't wait for and and why plus a photo of yourself and we'll
do the rest Most Wanted,

Ofcial PlayStation 2 Magazine, Future Publishing, 30 Monmouth


Street, Bath BAl 2BW. Email PS2efuturBnet.co.uk

Play5tation.E 0!

Hot new gameplay details on stealth slasher Tenchu 3: Wrath Of Heaven.


IN THESE STEALTHY TIMES, the ability to creep througti the shadows inicting silent death on your unknowing foes Is nothing new. But it's worth remembering the games that rst made it fashionabie to don a blaci^ mufer and switch your mobile to silent were Tenchu 1 and 2. After the passing of the development baton from Acquire (now doing Way Of The Samurai] to K2, series prequei Tenchu 3 is slowiy sneai^ing up on us. Due out in Ivlarch 2003, Tenchu 3: Wrath Of Heaven features two playable characters: Rli^lmaru and the weai^er (but more athletic! femaie, Ayame - there is aiso a third playabie
ninja to uniock. Naturaiiy, the emphasis Is on the notorious steaith klils. Each character has

Sneakily attach a 'sticky' grenade to his


r o b e t h e n s t a n d b a c k a n d w a t c h t h e s h o w.

control. A much expanded item Inventory (timed 'sticky' bombs, a grappling hooK poison rice balls! augments the basic sword-based combat At rst glance, Tenchu 3 Is reassuringly familiar and wont represent a new revolution in the third-person action adventure eld. However; enhanced Al makes strategy and planning more crucial than ever; especially as enemy placements are randomised on every play. Spy Is particularly looking forward to trying out the new muitlpiayer modes, including the Co-op Adventure and the Intriguing Stealth Deathmatch, as well as confronting bosses such as the
100-foot tail headless samurai. SR

six silent-but-vloient nishing moves which, when successfully executed, earn kanji letters. Complete a whole kanJi word, and you're rewarded with a new ability such as nInja mind

Tenchu 3: Wrath Of Heaven will be published byAcHvision in March 2003

"HUMANS FIGHT DRAGONS WITH ARMY SURPLUS WEAPONS W H AT C O U L D I T ALL MEAN?"


REIGN OF RRePG 060

RGEE
Universal shows off Its literary license, The Fellowship Of The Ring.
IjORD of the rings fever may have subsided briey while the world waits for the release of Peter Jackson's next lm The Two Towers but in the meantime two developers are working on

Mixing third-person swordplay with classic adventuring in-game action switches between
heroes Aragorn, Gandalf and Frodo as they use their individual combat, magic and stealth skills

Tolklen-based games. As well as EA's action epic


licensed from the movie, Universal Is planning to

across 27 levels, taking in the Shire, Rivendaie and


the Mines of Moria, The Surreal team has been

release a LOTR game this winter called The Fellowship Of The Ring. The main difference Is that
Universal uses the book for Its source material. On a visit to Seattle to meet Surreal Software, the team behind Unlversal's game, we asked Tom without the constraints of the im's character interpretations, the developers can let their imaginations run riot. Tolkien's world looks superb. Cllneschmldt, Lead Designer what the advantages of the literary licence were, "From a game

working on The Fellowship Of The Ring since January and has taken the time to heavily modify the Riot Engine that drives the game's vast 3D
environments. This engine was last seen powering Drakan,The Ancients' Gates.

Our initial impression is that The Fellowship Of The Ring lacks the immediacy and

developer perspective, the literary works are far superior to the lm," he says, "If it's In the books,
we can do It," The team has stuck religiously to the author's vision of Middle Earth crafting

Hollywood glamour of EA's game, but the


main appeal of Unlversal's interpretation will be to those who hold fonder memories of Tolkien's book than

meticulously detailed 'design bibles' crammed


with costumes, characters and concept art. All

have been approved by Tolkien Enterprises who own the rights to Tolkien's books, while further advice and opinion has been sought from fans
who contribute to Theoneringnet Web site.

its glitzy filmic remake, AC


TTie Fellowship Of The Ring is out in November thwugh Universal.

TRUST YOUR INSTINCTS

FIBHT BACK

-i

^
^

V O i - L i T i O n

PlayStation.^ if ^ecube. >vxeax gambboy^^^b


)uter Entertainment Inc, Microsoft, Xbox and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the U,S, and /or in other countries and are used under licence
i). Game Boy(tm) Game Bay Advance(tm) are trademarks of Nintendo Co,, Ltd, v "

"ROB(

CRABS, ALIENS
AND A BRAIN LIKE MONSTER T H AT O O Z E S GREEN SLIME"
CONTRA, PG 062

L RND BRIIK
Plans have been nalised to release underworid adventure title, The Lost
IRRATIONAL SOFTWARE'S MYSTERIOUS title, The Lost, has nally been guaranteed a UK release with Ubi Soft taking up the publishing duties, Rrst mentioned way back in OPS2#008, details have been hard to come by. Until now that is, with solid information now being offered for a November release. The story is based on Dante's Inferno and centres around Amanda, a woman distraught - owing to the death of her daughter Our heroine makes a pact with the devil so she Is able to travel through hell to retrieve her infant's soul. This translates to a third-person horror adventure in which Amanda must traverse nine levels, each made up of ve stages, collecting souls as she goes The settings include various industrial areas and a dank Gothic castle that conjures up a distinctly unnerving and claustrophobic atmosphere. Amanda's physical make-up affottis her the ability to shape-shift. Each of these apparitions has unique abilities that make her journey through hell easier These include Shadow, who exudes stealth and speed and takes the form of a medieval thief complete with grappling hook; and Amazon, a muscular supenwoman whose skill lies in her weaponry. We've yet to get an extensive hands-on play of the title, but after a brief glimpse on US publisher Grave's stand at E3 in May the game was certainly meeting expectations. The only problems at this stage were an Inconsistent frame rate and some erratic targeting - elements usually addressed before the end of the development process GW The Ijost is out in the UK through Ubi Soft this November The Losfs towering gothic castles are reminiscent of those found in Capcom's Devil May Cry.

w-k

> V ^
1JD4UIIE< Sorf if.. '
SLUE LINES

The cloaked ant^


h o o k e d S h a d o w.

Space Fisherman will continue SCEI's tradition of producing high-concept titles. The idea is to catch huge fish that float through the atmosphere Spirit Software will release Voodoo Islands this Novemlwr. In it you piay as a pirate captain fighting against evil cannibals and hostile pirates with the aim of controlling the Caribbean Seas Ready 2 Humble Hound 3? Although not ofclal, we have heard from sources at Midway that a PS2 sequel is likely. Although specics are undecided, a wrestling element has been mentioned ..

^EGN (ZHEEIK
Now we've seen the lm, Reign Of Fire begins to make sense..
HUMANS RGHT DRAGONS with army surplus weapons in a post-apocalyptic landscape - what could It all mean? After seeing the premiere of Rob Bowman's Reign Of Fire lm in

In the lm, Christian Bale heads a survival community in Northumberland, scraping by with chaned equipment; while
Matthew McConaughey is psychotic US marine Van Zan who

devise a strategy and then drive and re simultaneously, eliminating the scaly threat without exposing yourself
Even more exciting are the missions where you play as a dragon. Animated impressively, dragons can be piloted In the same way you would pilot a craft In a ight sIm, with human

Dublin last month, It all became clear A giant dragon fossil


has lain dormant in the earth beneath London for thousands of years until it is disturbed by construction work Once 'awakened', the dragon species - able to feed on ash and breathe havoc-wneaking reballs - proves Itself too powerful for the human race and decimates 99 percent of Earth's population. A scientically imsy premise, but one with the

arrives with a small convoy of battered but unbowed troops,


determined to take on the dragons at their own game You can nip down your local multiplex now to view the movie

ground troops providing the targets for two modes of


scorching attacks. We're still playing through the levels and should be able to bring you a full preview next month. SR ^elgn Of Hie the game is out on 15 November from Bom!
Entertainment The movie is out now.

conclusion, but naturally Kuju's game expands on the plot.


It serves as the basis for an ambitious mission-based

adventure. In which you pilot a grimy ACP and protect famnland and miiltaiy bases from the attack of ve dragon species Multi-tasking provides the challenge - you have to
Their Chinese New Ye a r c e l e b r a t i o n s e n d e d i n d i s a s t e r.

markings of a great action yarn.

(Above right): Completing missions under re from dragon hordes. (Below right): You might only have one shot at killing them.

p60 PlayStation-E

1. The sweet little pointy nose of Princess 1co' Yorda. This is also a common facial feature of angels, fairies, nymphs and other sickly sweet girly storybook characters. 2. PaRappa's woollen bobble hat.

character has just unleashed a paralysing overdrive attack on you, those eyes will still be sweetly saying, "What? Me?" 7. Pai Chan from VF4's schoolgirl bunches. No, not because we're suggesting anyone has an unhealthy schoolgirl fetish, but
who would have the stomach to hurt or mutilate someone who

He may well be the coolest hound


in the 'hood, but he still wears a hat that was knitted by his Mother. You gotta believe? You gotta be kidding, more like. 3. Klonoa's funny appy ear glove

looks like they have to be home by seven?

things. Strange deformities can be so endearing - see ET, The


Snorks, Zippy from Rainbow, ALF and The Simpsons. 4. The oversized teddy bear hands of the purple Bleeps from Herdy Gerdy. Because even the hardest man in space thinks of his rst

8. Reiko from Ridge Racer Vs black open-toed sandals. No use whatsoever for driving a car very fast, or for taking part in any kind of activity where toe scuffage is likely, "But they look beautiful, don't they darling?"

9. The legs of a cuddly Moralian _


from Space Channel 5. Perhaps because they remind us slightly of Morph, the

teddy bear with a sentimental tear


in his eye.

5. A hybrid body of the dog from


Gitaroo Man and Juliette the cat

happy-go-lucky brown
Plasticine man that art expert Tony Hart cruelly kept locked
in a wooden box, 10. Linda from Freak Outs

from Fur Fighters. It's obvious. Kittens and puppies combine to

produce the ultimate In 'aahhhhh


cooochy coooo', stomach stroking
cuteness, EeuuchI

6. The huge dewy anime eyes of Keira from Jok And Baxter, also common to numerous Japanese RPG characters. Even after a

magic scarf. Doubles up as a comfort blanket and Imaginary friend In times of danger. Well, you wouldn't expect anyone this cute to have a weapon would you?
Mwahahahahal

i r n

Ico 2 is in development by SCEi - conrmed!


0PS2 CAN REVEAL that SCEI is currently in the process of developing a game informally titled Ico 2. Rumours were rst sparked over the possibility of a sequel to the av/e-inspiring Ico when a two-page job advert was placed in Japanese game mag Weekly Famitsu. We can conrm, after speaking to a Sony representative, that the team is working on Ico 2 and is looking to recruit new staff members to help make the new game even more impressive than the last.
The advert is most noticeable for Its gorgeous artwork

CD

RETURNS
The accompanying text asks for programmers, designers, artists and game planners to contact SCEI if they wish to be considered for any of the available positions. Quite whether the team size is being increased with the addition of new staff - which would suggest that more money is being put behind Ico 2 - or whether they are simply replacing existing staff, is not clear Equally elusive are any details on story line, content and release dates (or whether Princess Yorda will make another appearance). Rest assured though, the sublime delights of Ico will denitely be revisited in the not too
distant future. GW

which shows a group of three horned Ico iookaiikes on horseback surveying a rocl^ landscape. The grainy style and washed out colour is in keeping with the original /co's visuals but the location of the shot suggests the new game may be set outside, rather than in the realms of a castle.

*lf you've not experienced the magic of Ico yet, it's available to buy now, priced 39.99.

PlayStation.2 06

Bum baby, bum... the devastating effects of napalm.

New information on Konami's old skool shoot-'em-up, Contra: Shattered Soldier


HERE'S ONE FOR THE hardcore gamers out there: Contm, in eight different directions (normal skeletal limitations are game a dark edge with enemies taking the form of robotic crabs, terrilying aliens and a brain-like monster that oozes green slime when shot

NE

F'=^

Konami's hard-as-nails sideways scroiilng shoot-'em-up is bacl< and just as unforgiving as before. It made its debut in the arcades bacl< in 1987 (also appearing on C64, NES and MSXl and was an ail-out button-bashing assault on the senses with relentless waves of enemies putting your lone soldier under
Are from all angles. The game is still in retro 2D but now has a

clearly not an issue here). Your soldier can also jump and duck to avoid enemy Are, as well as climb and hang from
parts of the scenery. Various power-ups can be obtained to increase a weapon's power and change its action, for example ring three-way bullets. Spy got to play the Fortress and Train levels and found the

Unfortunately Contra Shattemd Soldier is unlikely to attract massive sales gures due to its vintage gaming roots, although it will appeal to more traditionalist gamers who hanker after the good old days of the shoot-'em-up when
Green Beret and Metal Slug ruled the battlefield. GW 'Konami's Contra: Shattered Soldier Is in development ot
KCE JYO and Is due out this November.

next-gen edge with the Inclusion of 3D backgrounds, in the game the 'shattered soldier' of the title must escape from an alien planet and at his disposal is a range of machine
guns, ame-throwers and rocket launchers that can all be red

controls ( for Jump, @ and @ to fire) simple to execute. And although we were playing the easy setting, the gameplay was as tough as we remembered. The character design has been created by Spawn/Allen artist Ashley Wood and lent the

T H E

PUE5TIIDN

0PS2 grills the videogames industry's nest on a hot topic.

AG O Q D I J jE D I
Which treatments of war in

What kind of problems can


occur when making a videogame based on war?

videogames have been


most effective?

What can gamers learn about war while playing videogames?

How do you feel about the

militaiy using 'games' to train


their troops?

Are videogames a good medium for understanding


the realities of wa'?

Effectiveness is about execution

rather than approach. Those that


have been most effective in

Getting the Al balance right Is always tricky as Is dealing with the legalities of your opposition.
With Reign Of Fire a great deal of time was spent on the Al of both

As the Eighties lm Wargames


shows us, there Is a certain

Unless a complete VR suit and

terms of gameplay are Cannon Fodder for It's comedy value or


Medal Of Honor tor Its realism.

amount of battle strategy that can be leamt Beyond this, I think


there's very little that would be of benet a real war-time situation.

state-of-the-art real-world display


can Immerse the player, with stimulants and adrenaline

human and dragon troops. Having a non human enemy


eliminated any legal Issues -

patches wired to the body, I dont


think a game simulator will achieve status as a proper

dragons get bad press anyway There are effective ways of using
war as a game setting, except There are political problems, Some games contain accurate history. I would hope that most

military training device for many


years to come

There's a RAF ight simulator


used to train pilots In air combat RAF pilots were amassed to nd that the guy who programmed

where the reality gets In the way of gameplay I wouldnt want to


play a game where all I did was

depending on the war you're


covering Nazis cant wear swastikas in games In Europe, for Instance, The main challenge Is

gamers dont look to games to


teach them anything and realise

hide in a hole getting shot at for


months at a time - which was

the reality for many people in


WWI and WWII,

deciding when reality goes out of the window and when you 'break' the rules of the setting for the sake of gameplay I think the most difcult part is the localisation process
Importantly, In a war game

that the world is very different from what we can get in a game,
otherwise there are 10 million drivers out there who've leamt

and used the simulator every day


was better than fully trained pilots. The top brass had to admit

that playing games actually


enhanced skills.

how to corner by playing GTA/l If it's a sIm-based game that


uses accurate historical

Medal Of Honor's Saving Private


Ryan styling lent It a realistic air

and quite accurately conveyed


e l e m e n t s o f w a r.

someone has to win and you


dont want to upset anyone when this happens. You also have to be careful not to offend more patriotic gamers.

depictions of events, strategies


and weapons, then it could have some educational value Some of

the more realistic FPSs might


give you an idea of how difcult it could be to sun/ive In a war

I think Its a good Idea. As an example there's a game cunently being made by the US Army If that encourages people to sign up then I guess thars a good
thing for them. It would have to be coded by someone who knew

what they were doing though.

)62 Play5tatlon,E

SC
; A M E S

W W W. s c i . c o . u k / g u m b a l l _ 3 0 0 0

Play5tationE Sept 200c

rHE PlayStation^^ INTERVIEW


/ OmCULMABAZINt-UK
W O R D S : PA U L n T 7 PAT R I C K A N D A M O S W O N G / P H O T O G R A P H Y: J A M E S C O P E

Kei ji Inapune
The Producer of sword and samurai epic Onimusha and its superb sequel tall^s to 0PS2 about Kurosawa, liorse racing and Cliristoplier Waii^en in... Mouse Hunt?
Keiji Inafune didn't set out to make videogames. Long before his name became s)Tionymous with the PS2 sleeper hit
Onimusha, he wanted to be a

impact and was unique, 1 remember it well; 1 saw it on one of those horse racing days. The movie had already started when I went in and only front row seats were available, so 1 was looking straight up at the screen! In the old days

You're in the Japanese Onimusha 2 commercial. Have you been tempted to put your face on a character in your games? No way. My team would make my character a bad guy who dies a horrible death! What would you consider to be one of the pivotal moments in your life? When I play games with my son, that's the most important time for me. We play Gundam Federation Vs Zion and Halo... he's always lobbing bombs at me!

manga artist. However, as a teenager he opted to use his artistic talents in videogames instead and joined Capcom. Despite early success creating Rockman (the star of a respected series on the NES in Japan) it wasn't until Onimusha
hit the PS2 in 2000 that Inafune's star shone

there were also lots of good monster designs in


Uitraman that have been inspirational. How do the Onimusha, Biohazard and Devil May Cry teams and producers get

beyond his home country. We decided that it


was time to learn about the man behind this

peculiarly modern Japanese dynasty. You entered the games industry from a

desire to draw. What was your impression


of Space Invaders' simple graphics? When Space Invaders became popular 1 was in year six of junior high school. At that time, the old Japanese attitude was that it was bad kids

along? Do you socialise together or drop by to see how development is progressing? We chat, but we don't really go out together to drink. Actually, I can't drink: I'm allergic to alcohol. I get along well with Hideo Kojima and we go out often to karaoke [laughs], I don't sing so much, but Kojima loves to sing LArc-en-Ciel [Japanese band who sang the title song to The

WTiat will you say to your son if he says


he wants to create games? "You fool! I'll never forgive you!" Just kidding, I'd let him do whatever he wants, but I'd tell him it's not easy. I had many opportunities to see movies because of my father, so I'm taking him

who went to arcades. Gangs were hanging


around the machines and 1 couldn't get close, because 1 thought if 1 did, they would come over and try to nick my money! 1 did sneak in a few times and really liked the game. But 1 couldn't

'1 don't want to become too well-

to the movies as much as possible, even though


he's still young and can't read all the subtitles. For example, we saw Gladiator and he could

known. That way,


around Kabukicho''
Spirits Within], There are many great creators,
but he's the only one I respect.

only understand the battle scenes. 1 want to give


him as many opportunities as possible; if he
wants to be a creator, that's ne. The Onimusha series has been a best

Curriculum Vitae
Name: Keiji Inafune
Job title: General

really concentrate because I was constandy


worried about the gangs coming after me! During Onimusha's development, you said you wanted to make a game "with a taste of [Japanese Director] Akira Kurosawa." Is your interest in Japanese history a result of watching his movies?

I can still go to the naughty spots

Manager R&D 2, Capcom Date of birth: 08/05/65 Place of birth: Osaka

seller and one of PS2's key games. How has fame and success affected your life? It used to be thought that 1 only created games
for kids. Onimusha proved that I could create a game that would be accepted by adults. My goal is to be like Spielberg, who could create a wide range of titles to appeal to different ages, for example ET and Schindler's List You've appeared a lot on Japanese TV. Are you recognised when you go out? Not really. Actually nobody notices at aU. At

Nationality: Japanese
Blood type: A

Academic background:
Graduate of Osaka

Designer College
Gameography:

If you were to make a game with a Western hero, which actors would you
consider approaching for their likeness?

Rockman 1-8 (NES/SNES/ PSone/SatumI, Wanpaku


Duck Yume Bouken aka Mischievous Duck Dream

When 1 was at school, I saw many Western movies because of the weekend horse races. My
father loved going to them, but he had to look after me. He'd say, "You must come with me to the races. The race goes on for a few hours, but

If I had a chance, I'd prefer somebody who is popular both in America, Europe and Japan,
Personally, 1 like Christopher Walken, but I don't

Adventure |SNES|, Chippu


To Deru No Dai Sakusen

think he would help sales. He was great in True


Romance and Mouse Hunt

aka Chip And Daie's Big Strategy |SNES|,


Rockman X1-5

if there's a movie you want to see, you can see


it" So he'd leave me at the theatre and bet on

ISNES/Satum/PSone), BreothOfRrelSNES), Rockmon Dash (PSonel, Resident Evil 2 (PSone),


The Misadventures Of

the horses. During the holidays there was plenty of anime screening. But the racing keeps going regardless of holidays,
so I saw many spectacular movies like Earthquake. Star Wars was the rst lm that really made me love
movies. Lucas said that he was

events like the T okyo Game Show, some people do come up and ask for autographs. But that's
ne with me, 1 don't want to become too well-

Beat Takeshi [Battle Royale, Sonatine] is an icon in the West. Have you ever

known. That way, I can still go to the naughty


spots around Kabukicho in Shinjuku and read the odd dirty book Jlaughs],

considered using him in a game?


1 like his movies a lot, but I've never

Tron Bonne (PSonel, Rockman Dash 2 (PSone),


Onimusha (PS2|
Hobbles:

Collecting sneakers and

milltaiy clothing
Favourite author:

inspired by Kurosawa, and it was


around that time that Kurosawa's

thought about using him! I fee! so sad when I see his movies, in Japan there are only about ten people in the cinema, Japanese people generally think Japanese movies aren't interesting, with the exception of Hayao Miyazaki's work [legendary Writer
and Director of Princess

In ten year's time, what goals would you


like to have achieved?

I'd hke to have had created ve big hit titles. To make a new game is the most important thing
besides the Onimusha series. But I'd also like to

Stephen King
Favourite games:

Kagemusha was released. That could be why I got into his movies. Monsters play a big part in your games. What are your
all-time favourite monsters?

Legend OfZeida, Blackout (NES and SNES versions).


Metal Gear Solid Favourite lm directors: James Cameron, Aklra Kurosavija
Favourite music:

be the boss of a modelling agency, so I'm


surrounded by beautiful women! Colour-coded souls are a prominent feature in your games. What colour would your soul be? Rainbow coloured. It'd be gorgeous.

Mononoke and many other anime titles],


Onimusha 2: cunningly disguises a feudal Japan history lesson.

Simon & Garliinkel

Alien was really well done in terms of design. It certainly had

64 PlayStation.^

next manbzh
in the november issue of

PlayStation?
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Next issue, we1i bring you exclusive tracks and levels from these hit games!

DEMOS OF TEKKEN 4, RATCHET & CLANK,


166 PlayStation.E

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massive exclusives plus vou want, including...


All the very latest news! TOMB RAIDER: THE
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The best reviews around

R AT C H E T & C L A N I ^ BURNOUT 2:

GRAND THEFT AUTO:


VICE CRY

POINT OF IMPACT
THIS IS

DEVIL MAY CRY 2 METAL GEAR SOUD 2:


S U B S TA N C E
PLUS! The latest scoops,

FOOTBALL 2003
HITMAN 2 BLADE II
PLUS! Loads more in next issue's HUGE reviews blowout!

rumours and playtests in our


brand new Monitor section!

PLUS!

CEL-SHADING: COOL
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P R OE V OR E T U R N S !
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NEW ONUNE INFO!


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HfTMAN 2, BURNOUT 2 AND LOADS MORE!

Content of mopojine and disc ore subject to chat

PlayStation-^ 06

TEXT: MARK WYATT/EIGHTIES CHIC: PAUL FTTZPATRICK

Listen up punks. For the next chapter in the all-conquering GTA series, Rockstar is heading back to the Eighties for a
tale of greed, synth rock, poodle perms and tanned babes. Welcome to Vice City. Your guide, Mark ^w y a t t .
I By the time you read this, Grand Theft Auto ///will almost certainly have become the greatest selling
videogame of all time. It's been one of the most talked about, from school-yard teens who shouldn't have played the 18-rated game, to terse discussions

A TA L E O F T W O C m E S How the all-important


GJAIU/CTA: Vice City

ASSUME THE BEST For now at least, Vice City's


streets are closed to non

comparison measures up. m The playing area of VC will be up to two-and-a-half


times bigger than GTAIII VC will be based in one open city with distinct regions, rather than three unlockable areas

residents. Still, If we were

I in the House of Lords, who should really know better.


The game s good-looking tongue-in-cheek style dragged PS2 gaming into a distincdy adult-oriented realm. Finally, it was a games-related
topic we could talk openly about in the pub. Students and middle-

betting men we'd put some


dead presidents on the

following features. Old-sKool jetskis and air boats making a piayabie


appearance

There will be roughly


double the number of
missions in VC

class businessmen could access the comic mixture of gangster style, driving mayhem and violent gameplay with equal ease. Ask anyone
to name one game that any PS2 owner should have and GTAIII is still

S The movie Birdcage not


reaiiy getting a look-in A voice cameo by Don Johnson or David Hasseihoff The main character stiii not being able to swim The streetwalkers not getting away scott free again

VC will have nearly


100 vehicles compared
to GW/lfs 40

likely to come rst. To say that its sequel, Grand Theft Auto: Vice City, is the most anticipated title to come to Sony's console is no
understatement. Whether you've completed the full 150 hours of

VC will contain around

40 weapons compared to
G TA I i r s 1 5

gameplay in Liberty City or simply dabbled in some automotive anarchy the chances are you've put some cash away and booked some time off in anticipation of the impending mayhem.
Until now, talk of the next instalment has been restricted to Web

Cariito's Way and Scarlace


mission-a-iikes

There will be up to ten


hour's worth of radio

including licensed songs


VC will have around

9,000 pedestrian comments


t o G TA I I F s 3 0 0 0

forums, random conjecture and fevered letters to magazines like our own. But all that is about to end. You see, we've been to Vice City, we've looked at the game and we made it back in one piece. Here, for you, is our tour of the sights and sounds of GTA's new capital of crime.

Roller skate-jacking
A mission to put an end to the 'music' of Harold Faitermeyer With twin Uzis An alligator incident Wreaking revenge on slowmoving, Hawaiian-shirted
OAPs at the crossroads

The city will have 50-60


inhabitable interactive interiors. GTAIII, of course,
had none

GETTING THERE
Imagine, if you will, a city. Not I jberty City, perennial home to Rockstar's favourite son, but somewhere a little more tropical, a little more cosmopolitan. Imagine Miami, infamous setting of A1 Pacino's

Feeling a little ashamed

and dirty by the time it's all


over Then starting again

S C R E E N I F Y O U WA N N A G O FA S T E R
If looks could kill, they'd look like this.

Improved building exteriors and lighting effects bring the whole city to life.

A hot bike and a hot

chick. If you must live vicariously through games, do it right.

E] one man crime wave in Scaiface and the point where Latin America
meets the I'nited States in a head-on collision of palm tree-lined

decadence. It's a tropical paradise with slums. It's a place where even the criminals have tans and parakeet print shirts. A perfect location ripe with different environments, and no stranger to the underworld. Okay, so Vice City isn't Miami in the same way Libert}- City wasn't
New York, but Rockstar has created its own version with ve main

/^e cast is still to be ofcially conrmed, but here's a tip: make


your own character actor wishlist you wont be disappointed/^
co-founder and project leader Dan Houser reminds us on three occasions in the space of ve minutes, Vice City will also be, "The best

areas to explore, terrorise and pillage: The Airport, The Beachfront, Downtown, The Swamps and ITie Slums. Each will ha\e its own

distinct character, inhabitants and street life. But the location is only
part of V^ice City's charm.

game of all time". Disco may be dead, but the supremely condent
spirit of the Eighties lives on,

HISTORY GTAIII was an ambitious living, breathing satire of a modem city, and
as its popularity with the punters suggests, Rockstar has nailed that scenario once and for all. So, looking to develop a successor, the

AT T FA C n O N S
The rst thing that strikes you when you see the new city for the rst time is the advances that have been made in the game's looks. It can't claim the same leap in technology that occurred between the topdown GTAH and the staggering 3D foHow-on. That said, it does boast

biggest challenge was clear: to give its beloved concept a fresh spin. So now you've got the location xed, imagine an era. Shiny suits with rolled-up sleeves, orange solarium tans and the philosophv that greed is good. Coke is it, Crockett and Tubbs are busting crime in Armani and Huey Lewis .And The News are at number one. Oh yes. Heaven help us all. Vice City is bringing back the Eighties with a \engeance. Rockstar is keen to underline that the game will be neither sequel
nor prequel to GTAIII. simply because the team wanted to create an

an entirely new engine, still based in faithful renderware, but greatly impnn ed across the board. There are smooth lines w ithout polygonal joints as well as improved light and surface effects. Texture mapping allows clothing to utter in the breeze, while light spills on to objects and reects off surfaces everywhere, A good thing too, considering the Eighties love affair with polished chrome. It gives the game a more
realistic atmosphere - but don't worry. Vice City retains the cartoon
like world vision established in the rst three GTA incarnations.

autonomous adventure. It's less an eclectic meeting of styles and eras and more a neon and pastel celebration of one place and time. Think Boogie Nights meets American Psycho with a dash of Carlito's Hay and you're probabK parking your Corvette in the right garage.
Rockstar doesn't believe that any medium, cinema and T\

Fancy staying indoors? Then you're going to love one of Vice Cityfs hig innovations - populated interiors pn)viding plenty of places for you to explore. So far, we've scoped a cheesy nightclub, a shopping mall, the Art Deco lobby of a swish hotel and a mansion. But you can
bet there will be plenty of other good reasons to duck out of the heat and get a shot of air con.

included, has been able to tackle the Eighties properly yet. Perhaps
it's the way in which games can bring together so mam factors into an

interactive experience that can make this possible, I'he Reaganite ethos of getting rich quick and screwing other people over certainh weaves itself into the core GTA gameplay with frightening ease. If you're too young to remember, or still in denial about your fashion choices back then, the new Grand ITieft Auto experience will be
something of an eye-opener. And that's not all. As Rockstar's

O R I E m AT I O N
Inside? Outside? Where will Vice City's plot actually take you? The story line in the last game was pushed slightly to one side by the fad that missions were broken up into such distinct chapters. This time, we get to play a fully-realised central character with his own story to 0

TV AND HLM The Eighties were an era of high-fashion, high-concept atrocity, and we salute the decade for its sheer audacity. The hi-tech nibbed shoulder pads with hi-fashion and a uorescent teen explosion, ft's a wonder we're
not alt scarred for life.

On TV, The Dukes ruled Hazard County and Colt Severs told us he wasn't the sort to kiss and tell while falling from a tall building, Miami Vice showed us how ghting decadent crime in sharp suits and fast cars really could be glamourous and Kn/Cfht Rider and Airwolf proved that machines really could out-act David Hasselhoff and Jan-Michael Vincent There was a cinematic e;(plosion that heralded the age of Spielberg, Lucas and the sci- epic. Bigger was better as we waited in line for evetythlng from Jows, Indiana Jones, Close Encounters, ET, Rambo, Wall Street and Scarface to Ferris dueller's Day Off, Weird Science, The Lost Boys and The Breakfast Club. The Empire struck back and the Jedi returned. It was a great time to be alive. And indoors.

MUSIC Surng in on a wave of gay disco, Gary Numan and Dynasty, Eighties music was ali about tiie synthesiser - an instrument that sounded like a crap, tinny version of other instruments. Invented by Haroid Faitermeyer, soon everyone wanted a piece of synth action. Even Van Haien swapped guitars for hairspray
and made Jump. Paul 'n-n-n-n-nineteen' Hardcastle went one better, creating sampling

so that Run DMC could shout about their Adidas over other people's records. Punk was forgotten as baldy prog drummer Phil Collins insisted that no jacket was required and any hairy no-mark with a streaked mullet and a sax-fuelled power ballad could make a mark on Bruno Brookes' Hot 40. Meanwhile. If you didn't have a newfangled compact disc player and a copy of Dire Straits' Brothers In Arms you were nobody Wham or Ouran? Jacko or Prince? Tiffany or Debbie Gibson? It was a jungle out there. We biame Sigue Sigue Sputnik.

SOCIETY From casual sex, cocaine and acld-hued socks to Police Academy and Kenny Loggins, the Eighties was dened by a 'live now, screw the consequences'

spirit that owed through the decade like unlimited crBdit, Greed was goodF
rubbing somebody else's face in It was even better and a clearly batty Tinseltown cowboy had his trembling nger on the nuclear trigger.

With Armageddon only a paranoid OAP away, this was no time for

subtlety. Conspicuous wealth locked the concept of understatement In the

trunk of Its hot pink Umborghinl Diablo and hurtled Into the neon-soaked
sunset with a hooker on each arm. Sandwiched between the disillusioned tree-hugging late Seventies and the whiter than white early Nineties, the

Eighties truly was the decade that shame forgot, and ft didn't give a rat's
ass who knew.

FASHION In retrospect, every decade's fashion looks ridiculous, but there's something about the power dressing, hyper-tallored Eighties that makes you wonder if everyone secretly knew they looked like plonkers at
the time. Women tore the arse out of the ozone layer

with big hair-styling products, while simultaneously wearing shoulder pads big enough to put the wind up the Miami Dolphins starting line up. This was the era of the 'Message T-Shirt'. Frankie said 'Relax', Katherine Hamnett said 'No Pershing' and smart arses said 'No Message'. For men, suits were de rigeur: A Charlie-stripe three-piece with scarlet braces for the trading oor, and a baggy linen cream number, sleeves rolled back, teamed with a pastel T-shirt and espadrliles for drinks on the speedboat at the weekend. Style wasn't about looking good, it was about being so goddamn rich you could afford to look like a prat and stiii get sen/ed at the bar.

Pi

Greed is good.
Braces are bad.

PlayStation E 0'

Based on Tom Clancy'sJfgar York Times best-seller

X '

27.000 nuclear weapons

One is missing

See tlie movie now play the game


in Cinemas from Now a major motion picture
from Paramount ^ ^

utSUMiiuuFEARS
N I N T E

PC - August 9tli
Also available on:

August 16th

PlayStation 2, GameCuhe G a m eB a yA d v a n c e
N D O

GAMECUBEw w w. s o a f . u b i s o R . c o . u k

( S W E B O rA O W J a :i

S.S ^ S'" f",!";'!""!-1 " "! "SSS"""'- I'll Sl anJ Rud Slorm Enteitalnment are frademaits ol Red Slo Einemliiineiil, Inc. Red Stutm Enlettalnmenl. Ii

^11 o i. . TU i TM, h".1 Enls'P'ises , Ltd. under 10 Ubi Snft .feand -PlayStation" are registefed trademarks ot Sony Computer Entertainment In Al l Rights Reserved. J"' and the Nintendo QameCube logoslicense are trademarks of Nin tendo.Entertainment, 2002 Nintendo. Nin tendo , Game Boy Advance are trademarks of Nintendo Co. Ltd.

A'Spray and pra/ is standard if you're emptying a macliine gun clip from beliind the wheel of

You can also expect a huge supporting voice cast again. And yes,

it'll be even bigger than the last game. ITie cast is still to be ofcially
conrmed, but here's a tip: make your own character actor wishlist -

from the snippets of dialogue we've heard, you won't be disappointed.


The knock-on effect is a huge improvement in production values on the FTVIV sequences. Vice City will have around 80 minutes of cutscenes compared to GTAIIIs 30 minutes. That's nearly a whole motion picture to soak up between missions.

some sick ride you just 'jacked/^


City is real cinema. Our main character now has a name and a speaking role. He's Tommy Vercetti, an ex-con back on the streets. And best of all, you're no rookie this time, so expect expansive gameplay
with elements linking together towards one goal. Remember the Bomb Da Base mission from GTAUP Its multi-stepped, open-ended structure was an exception in that game. In Vice City it'll be the rule. Of course,

0 tell - not just a nameless rookie. Where GTAIH was cinematic, Vice

And it's not just the main characters who've had an overhaul.
The streets are crammed full of new citizens. On the seafront a roller-

skating girl in a bikini ies past, while downtown you have to keep an eye out for gangs that roam the streets looking for trouble. Hell, you might even have jiour car jacked from under you this time around. Vice City will see the peripheral characters interact with each other
much more, instead of simply being there for cannon fodder and bizarre comments. Incidents will happen that may have nothing to do

lmic story line aside, non-linearity is of paramount importance to the


GTA world so the number of side missions to explore if you get stuck or bored has swelled as well. The rule of thumb in Vice City seems to

be 'If you want to do it, you probably can'. It looks like you're going to
have plenty of fun as Tommy Vercetti.

with you or your mission. Cops and gangs have improved AI and will work as teams to bring you down, as well as the police prosecuting
other crimes. There's denitely more of a feeling that life is going on

around you. While the story revolves around your character, the city

MEETING THE LOCALS


The virtual Vercetti not only gives Vice City a hero with a name, but eshes his character out as you progress through the game with whole scenes and dialogue. And guess who's signed on to provide his voice? None other than the original Goodfella, Ray Liotta. Hard as nails? You bet. Scary? Ever seen Corrina Coirina?

seems to live and breathe on its own a little more.

For your part, physically interaction with the other inhabitants has been greatly improved. There's a new hand-to-hand combat feature and a new targeting system for the multitude of weapons on offer from hammer to bazooka, from shotgun to katana - that will make the

gunplay a litde less of a 'spray and pray' affair. Of course, 'spray and S

R E N TA L

You've got a bit of time before Wee City's release. Get Into the mood of the Eighties with these modern-day throwbadis...

AS

ANYTHING

.k

C I
60i'<31V.

hiiOHTBoogie Nights From disco to porno, sex, drugs C a r l i t o ' s Wa y Ex-con Pacino gets dragged back into the criminal underworld.
B l o w Donnie Brasco Goodfellas

Wide-eyed kid to drug


baron in one decade -

and really bad rock 'n' roll.

If only to see New York wiseguys on holiday in Florida.

Ray Liotta stars in the denitive story of the underworld through


the decades.

the story of George Jung

B pray' still comes as standard if you're emptying a machine gun clip


from behind the wheel of some sick ride you just 'jacked

to be missing. It's the soundtrack to your fabulous Eighties chic life.


But don't worry, Rockstar has thought of that, too. The radio stations in the game will play an exclusive mix of

TRANSPORT
Key to GTAIIfs appeal was that, despite coherently blending elements of several types of game styles (third-person adventure, beat-'em-up, FPS) into its bullet ridden mix, it always came back to the superb
driving action. Improved physics mean that while the overall feel of

authentic Eighties classics to accompany your actions, (whether you like it or not). There are ten hours of radio promised - a deal has
been signed with a major music label to produce the soundtrack. So

being behind the wheel has certainly been enhanced, diere's also room for a few more treats. Try this image on for size, A tropical climate can make nights a litde steamy, so whv not jump on a motorbike? Pick up a passenger, let the radio kick in and you'll get an overall experience that's both ridiculous and sublime. A shiny suit, big Eighties hair, a red bike and a leather-skirted girl perched behind while Blondie belt out Atomic. It just doesn't get any better. Still, every silver lining has a ck)ud. Tyres will now be prone to damage, meaning the police have more than one way to stop you dead. However, it's also a welcome form of road rage therapy if you happen to be on a street comer with a shotgun. All the vehicles, which at this stage include cars, bikes, trucks and a variety of boats k)ok fantastic. Did we forget to mention messing around in boats? .Miami's famous for its waterways, so expect a portion of Vice City's action to unfold on HjO. Oh, and remember the pleasure in coaxing the stubbvvvinged Dodo into the air? In K/ce City you'll be able to y again, with the chance to take to the sunset skies in a chopper in true Magnum Fl
style, Hawaiian shirt and all.

whether you were into Billy Idol, Hock Of Seagulls, Grandmaster Flash, Hall & Oates or Five Star, your favourite is likely to be there. Now, most people old enough to buy Ftce City are going to have a
natiiral understanding (and healthy suspicion) of the music and movies from the decade humility forgot. If you don't, you won't feel

alienated. There'll still be violence, guns, drugs, hard men, easy women and, more than likely, some agrant abuse of the Highway Code.

NICE CrTY
When it came to following GTAIII, many feared the easy option: merely a change of environment with all other features remaining much the same as before. Rockstar is keen to quickly dispel that rumour. The boys could quite easily have wheeled out a lazy add-on
and, due to the series' popularity, bought most of Miami with the proceeds. But, in once again pushing the PS2 to its limits, Rockstar is hoping to bring you all the unnished ideas and the missions that were too big or too ahead of their time.

E\erything, perhaps due to the fact that our setting is Eighties


America, looks bigger, better, faster, sparklier and deadlier. From what

LOCAL EISfTERTAINMEmAll of which brings us to the icing on the GTA cake. Picture yourself at the wheel of your electric blue Diablo in a tea-bag T and a pair of
Hammer' pants. Hard as it is to believe, something appears

we've seen so far, we'll be allowed to play out a story in a fantasy Miami where anything and everything goes. So dig out your wet look gel, dust off that leather keyboard tie and stick your A-ha album in the top-loading CD player. There's plenty more to come before the game's release, so keep it locked on right here for all the Vice City news
leading up to our exclusive UK review.

m WORUIVERTJTTLES
IIERIC ROAOmUP.
-I

es^HA&deilTOB^avk

Crank out huge airs like 10-time World Vert Champ IVIat Hoffman.

[ T

%
The only BMX game to
offer atland tricks.

BMXWIUNEVBtBEnESAME..
Jump on the bus with Mat Hoffman and ten ^ other top pros for the ultimate BMX blowout through eight U.S. cities. Pull

hundreds of tricks and combos using /


the new Trick Tweaking System or

^ mAT HOFFlhAn'S

Ipro Bmx

keep it on the ground with the only BMX

game that offers atland moves. Unlock


behind-the-scenes video footage from Mat's actual road trip and then snap shots of your

best tricks for your own photo scrapbook. One day


on this road trip and you'll know why BMX will never
be the same.

Screenshots from PS2 version

m m

ACTIVISI0N02.C0I

* TEXT: NICK ELLIS/INTERVIEW: SCOTT ANTHONY/PHOTOGRAPHY: MARTIN BURTON

l"he undispu
Returns with an a

hg of the sTreet sport, sIm

Dpeoing levels anc Tieister himself.

bums a line tory mode, c S2 chats to the

-new Tree-roaming ,
arounalile

Just one more go. You must kno\v,h|hv it is. It's

late and you've been playing for 4)urs. ("here's

1 a secret tape so nearly within yoiif grasp - just


one teeny, weeny, not-go|q^*#iJrt-anybody
two-minute sessiojvafcay. Those timed rims

Hours vanish. Late nights^iHCome wet^kcnds. \ou're In skateboarding


nirvana. Well, it's time tt/leave that all tx'hind, man. Tom 's had a makeover.

lend Pre) Sbtpg^n addictive, hypnotic quality .

levels at your own pacei picking and choosing the order in which you tackle a

Out with the two-m^te runs, in with the freedom to e?ipk)rc massive

v a r i e t yo ft a s k sr a n g i n g) ^ mt h ei n s t a n t l yf a m i l a rt ot h ed o w n r i g h tJ a c k a s s .
almost an adventure.

Out with loading screens, iil .4%ith non-.stop tearing up the streets and hwniliij" out for a chat with the locals to"sew|B^giv. "You want meJff rescue your husband from a mob of angry sea lions? Sure thing, ma'am!" Dammit, it's
Changing the format of the game is a bold move from Activision's new 02

branch, but the fourth outing for Mr Hawk and chums is likely to be another belter, and one with more than a few new tricks up its baggies. OPS2 has hati-a teaser of the two of the opening levels. College and San Francisco. Come a^id
take a look.

those craving your attentlo*^^ ashing s^biue arrow a^WB'fheir heads. Chat to them and you'l
discover that they e0k^ant you to completSJrtMfrere's a reward, of course.

I are rammed with peo^tefasilns of 'em. Students, felsslf skaters and BjSrn Borg are among

f EXPLOSION

levels at your own pace, tackling tasks ranging from the instantly familiar to the downright Jackass>/
No more competition levels, or at least that's how it seems. Instead, someone wil offer you the chance to compete in an impromptu skate-off In a certain section of the level, and ramps and funboxes wil subsequently appear If you manage to win the comp, you can keep the new
obstacles in place, or even move them around. Neat, huh? COMPOS

/Tlie freedom to explore massive

A nice surprise, some of your buddies


are in town. "Ah, Jamie Thomas, that

weedy high score you have is begging


to be whipped."

This jerk is clearly having a laugh, betting cash that our Geoff Rowley
can't pull a 'pop shove it' down this minuscule set of steps.

Hey! It's OIlie, the magic bum, and he wants you to get rid of all of those pink elephants in a single run in return for a Stat point. Like, whatever, OIlie.

Ah, some familiar territory. The professor wants you to collect S-K-A-

T-E for him. There's also a single-run collect C-O-M-B-0 challenge.

E ! 5 PlayStation.2

3!

TDNa HRIUK
GRIPTAPED CRUSADER
If you're in trouble, and no-one else can help, you better call Chad Muska. Yep, these boys aren't the rebels they once were. You'll encounter some hapless citizens who have got themselves In all sorts of bother and it's up to the new caring Chad to get them out of It. Salvation barmy! TIMEUNE OF YOUR UFE The Birdman recently signed

a 13-game deal that wilt see

him grinning ali over packshots until 2015, when he'll be a mere 47 years old.
We take a look back over his

BOARDING SCHOOL Umber up, hop on, let's roll. The College level Is pretty huge. Kerbs, stairs, lips, ramps, a tennis court; everything's primed for sesslonlng, with lines of possibility stretching in all directions. Going for a spin reveals that nothing has changed drastically as far as the controls are concerned. You're equipped with ,
the same skater skills as before, and thank Christ Air for that.

skating games so far, and ponder what the future holds for Tony and his gang of merry skaters.
1999; THPS

Tony Hawk's Pro Skater lands and ips PSone's lid, "If you're a
skater, this is exactly what

you've been waiting for",


declared Ofcial PlayStation

; Magazine after slapping a 9/10


; on Its deck. This set the

I benchmark for 'boarding sIms. Some fool has got himself penned In by a gang of sea lions. What they're doing in 'Frisco harbour is anyone's The frat boys are up to no good. They've put your little buddy In a wheelie bin. Don't laugh; go and teach them a lesson by sticking a board between their chops.
; 2000; THPS2

guess, but his wife would be grateful If


you could possibly rescue him.

The Hawk returned a year or so later and totally blew everyone away. Bigger and better in just about every department, the
second encounter ramped up

the trick list, expanded the


levels, introduced a playlng-forcash feature and was virtually

BOARD GAMES
Further chatting uncovers a heap of mini-games. Each level has 21 separate goals to complete, and three or four involve using your deck in rather unexpected ways. It's great to see that the developers have put real effort into making number four a whole new experience. Anyone for tennis?

impossible to put down.


2001: THPS3

The opening next-gen session took the basic foundations laid down In the rst two games and buffed them to within an Inch of their truckbolts. Another 9/10 effort.

j 2002: THPS4 . Should be the best one yet if


the evidence gathered In the : opening levels Is anything to go { by. Further graphical tweakery, a I tightning-quick frame rate and I a vast array of weird and wonderful challenges suggest I that Neversoft hasn't just been j hanging out beneath the vert ' ramps pufng weed.

C'mon Geoff! It's not quite Smosh

A local inline skater reckons you won't


beat the fastest time on his favourite

Court - you use only to serve or hit


the ball - but it's an entertaining distraction nonetheless.

inline run. Get set for a super fast burn around the campus, street luge stylee.

I 2005: THPS5
i The new game features heavily
: armed titanium boards and

I missions where you roll into a


; hostile area, whoop ass with

AL 'FRISCO
Over in San Francisco, the outdoor 'street' theme continues. There's a main square to session with

i your homing deck-to-deck rockets and make good your escape. It's Hawk meets Bond
: In Desert Storm.

kerbs aplenty, plus a large dockside area with walkways, high wires and run-wrecking drops into the
ocean. There are loads of cars on the roads and plenty of opportunities for a quick skltch.

i 2008:THPS8 ; After a series of mission-based


skating shoot-'em-ups, Tony renounces violence, instead, he

releases Tony Hawk's family Skating Adventure, with friendly missions for all the family to enjoy In-game attire Includes matching shellsuits.
2010; THPSIO

Technology has moved on since the early days of skating and decks are now powered with hyperdrives, gravity elds and laser-guided ipping systems.
The recent colonisation of the moon allows the developers to

accurately map out the


A r i s t a r c h u s C r a t e r Ve r t c o u r s e

for all left back on earth to enjoy. Far out, man!


2015; THPS15

In a special end-of-contract
edition, Actlvlslon brings

together all the best levels from past Hawk games, but there's a twist. The yeat^ of punishing physical activity has left the
Hawk crew battered and immobile, in THPS15 you'll be

trundling around in the patented Hawk Skatechair'', with homeopathic back support

i walkways make for good grinding but get it wrong and you'll be pitched into the
which is met with the usual scornful derision.

and detachable catheter

THMM MFIII Ikf


hero makes

SKfTCH THIS Time to learn a new move: 'skitching'. Up in the car parl<, the college Professor is in a spot of bother Someone has lched his motor and he's asked you to apprehend the thieves by clinging on to the bumper while the car speeds off. This is skitching. Are you mad, professor?

plans for Tony


'k's Pro

\.f

Your last proper show in the UK was a low-key event seven years
igo. Today you're packing out the London Docklands Arena on a

Sunday. How far do you think the games have been responsible
or increasing the popularity of skating?

asier. tt's ftin, though.

Cripes! It's all gone retro Grand Theft Auto and the top-down view certainly doesn't make life any

They're a big factor. There's no doubt that the game has brought a lot of lew people into skateboarding. They enjoy the game and then they want 10 go out and emulate it, I guess. The popularity's certainly not something
hat I expected when 1 signed up.

g ^ D o e st h a im e a n y o uh a v eag r e a t e rn i u e n c eo nt h ed e v e o lp m e n t ^ of the games now?


SPINAL 1AP
Here's another new move: the 'spine transfer'. Power your ray to the top of a ramp, get some air, then hit cd and 'ou'li perform an up-and-over move that brings you back Jown on the other side of the ramp. If you're feeling cocl^, 'ou can try and bust a ip during the transfer

t I can make as many suggestions as 1 want. But Neversoft always dives


pretty deep anyway.
\

J ' l^jln which areas do you tend to advise?


/lainly new tricks and tracks. Ensuring that we get good likenesses of places where people like to skate and making sure that the players of the
Jame can do the kind of tricks on the replica courses that made the ;)riginal places famous,..

f [VVe heard that you named a trick after Madonna. Was Mrs Ititchie a particular inspiration for your skating?

]l lahaha! There's only one trick named after Madonna and the story with
That is, I just wanted to do something trendy And that was the trendies! Ithing 1 could think of. Naming a trick after Madonna.
Ve wondered if you might have the long-term future of the videogame planned out - you've just signed with Activision until 2015, after all. Won't that mean Tony Hawk's on anti-grav boards
vhen you're 47?

\o. Nothing wacky. I know people are already sceptical about Tony Hawk's 4. "What can they really do extra?" and so on. But they shouldn't llx'. Four is far, far superior. Well, you're top of the skateboarding tree and it's only natural "^1 ''a' everyone wants to know what comes next - in life, as well as ' the game. What are your plans?

jL^'m pretty comfortable doing my thing and raising awareness of skating


choreographed stuff.

\Jln the fall, I'm doing some arenas with bikers and motocross riders as well
as skaters. There are more shows then competitions, I'm getting more inio

'8 PlayStatioaE

Drop in with 6-time World Champion Kelly Slater or one of 8 ottier top pros in the ultimate surf experience, Kelly Slater's

Pro Surfer. Play a total of 30 levels


at the most challenging surf breaks from around the globe. Pull off big air and fantasy tricks like Rodeo Flip, Knack Knack and Hangman that let you take surng to a whole new level. Surf in a constantly changing wave environment - you'll
never see the same wave twice.

K E L LY d S L AT E R ' S

SAAlEBOVADNi'Ar^cEi
N I N T E N D O ACTIViSiON02.COM

PlayStation^

G A M E C U B E .

2002 Activision, Inc. and its afliates. PublisJied and distributed by Activision Publishing, Inc. Activision ana fro buner are registered tradetnarks and Activision 02 is a trademark of Activision, Inc. and its afliates. All Rights Reserved.

I l yS l a t e ri sat r a d e m a r ko fK e l yS l a t e r .P l a y S t a t i o n2 ,X b o xa n dG a m e C u b ev e r s i o n sd e v e l o p e db yT r e y a r c h .G a m eB o yA d v a n c ev e r s i o nd e v e l o p e db yH o t G e nS t u d i o s ." P l a y S t a t i o n "a n d" P l a y S t a t i o n "l o g oa r er e g i s t e r e dt r a d e m a r k so f


inv Computer Entertainment Inc. TM and are trademarks of Nintendo. 2002 Nintendo. Microsoft, Xbox and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the U.S and/or other countries and

THE

sims

Want to play God but cant be arsed to spend seven years and thousands of you. 0PS2 sent Ian Harris around to meet the new neighbours.
Would you borrow a cup of sugar
from this man? Us n e i t h e r.

pounds studying to become a doctor? Then you need The Sims. The hugely n e a r successful PC people management game will shortly be populating a PS2 n
Virtual pets are an odd bunch. The string of software assisted fads and crazes that proinise companionship always seemed to have less intelligence than an amoeba's lunchbox. Take Tamagotchis: the hyped, pocket-sized virtual pet turned out to be a disappointing jumble of pixels that cooed, pooed and snuffed it at random. The fad zzled, and for a brief 'post virtual pet' period the craze for games you could care for seemed as dead as a knackered Furby. Oh, and then along came a game called JJie Sims. This dolls house novelty where players nurtured virtual families through life love and soft furnishings appeared out of nowhere in 2000 and it took the PC by storm. The proof isn't hard to nd. Last year's

GOOD GOD
Wright is like a sociologist trapped in the b(xly of a game developer, and made The Sims his personal side project for six years before nally managing to badger it into development. He's sunk a lot into this game: the walls of his ofce are plastered with diagrams of the brain, sketches of the human thought process and conceptual maps of the social networks that tie friendships together. He's certainly thought about everything and
it's clear that behind The Sims' colourful

biggest-selling PC title was TTie Sims. The third biggest was The Sims: Lwing
It Up, and the fourth biggest was The Sims: Hot Dale. Care to guess what the best-selling PC game ever is? Bingo. Initially, the legions of people who lapped it up weren't the usual gaming crowd - they were casual gamers more likely to use their PC to print greetings cards than play Quake. However, as The Sims' bestselling status attests, the appeal of playing God is no longer limited to kind-hearted angels.

bikinis and friendly pool parties, there are some complicated cogs turning. All well and good, but it doesn't sound the most PS2-friendly of concepts to make the leap from the desktop, does it? However, developer Maxis is keenly aware that console gamers have a different set of priorities to mouse-pushers and are working
hard to tailor-make a Sims experience

OBJECTS OF DESIRE
As with the majority of great ideas, the game's premise is simplicity itself. You look after a family of characters called Sims as they interact with one another. It's not long before you realise that the game is full of problems that take lateral thinking to solve. If the display says they're lonely, buy them a phone and they'U invite over the neighbours. If they're poor, show them a paper and they'll nd a job. And if they're sad, hanging a new pair of curtains will usually lift the clouds. Like real life, there are no rules and the key to happiness is often closer than you think. Sounds simple, but while the game appears to hinge around trivial problems and solutions, implementing it took studious creator Will Wright years of research.

specically for you. And that includes moulding the original's entirely open-ended gameplay around a new level-based structure. We spoke to Sinjin Bain, Lead
Creative Producer on The Sims'PS2 incarnation, who lled in the details.

GOSSIPING ABOUT THE NEW PS2 NEIGHBOURS


How is the PS2 version different to the PC game? The rst thing we did was to take a look at the control, camera, and the user interface. We didn't even begin to think about rest of the game until we had those nailed. And let me tell you, that wasn't exactly a simple task. All the core Sims gameplay is there, but now the graphics are

/If your Sims are sad, hanging a new pair of


curtains will usually lift the clouds. The key to happiness is often closer than you think//

THE

sims

S much better, llie game has levels that give it more structure, and there's a
Two-player mode. We could have just ported the thing over and popped it out in nine months or .so, but that wouldn't be the right thing to do. Say seven million people bought the PC game, inaybe one million also own a PS2 - they'll play it and think, "Wow, they gave us something new," How are consolc audiences different Co the PC fraternity? That's something we spent a lot of time thinking about. V\'hat are console plavers actually like? We think they're going to plav the game in shorter bursts than PC users, but play it with more people around them. What's the aim <if the game? We've created a story where you move through the neighbourhood into bigger and better houses. Along the way we throw in challenges based around the other Sims you meet and the objects yoit use. The whole game is about subtlety of character - if you're a clean Sim you're going to have a shower every dav, if you're a neat Sitn you're going to put the toilet seat down, atid if you're a fussy Sim you're not going to use the bathroom at all if it's dirty. Why did you introduce levels? The Sims is still about players creating their ow n s(orit>s in their tninds, bvit we think if you give them too little structure they won't have enough to ba.se their ction around. Without stuff to do it can get Ixiring. Having said that, what we did not want to do on the console is take away the player's imaginations. So we've v\alked a ne line. L0 Are there any hidden features? Certainly, We wanted to reward players by unlocking objects and giving them new possessions. There are bonus IcK-ations where you can do things yott wouldn't get to do in the real game. So keep your house neat enough, and the maid will get itito your hot tub instead of your opponent's hot tub. And there's a nightclub w here the inaid might do other stuff that she wouldn't do back in the PC game. What is the Two-player mode like? \()U can cither play with sotneone else, which 1 think is what most |x>ople will do, or you can play against them. But when you're playing with someone you'll realise that the way you relate to them ebbs and ows sometimes you'll work together and sometimes yoti'll compete. For example, who can con the most money out of the other sim.s? How have you changed the graphics? I'he most obvious change is that we've gone for.?!) graphics. They look
PC chin-strokers might have enjoyed clicking away the

CONSOUNG THE SIMS


Reimagining The S/ms for the PS2 was the perfect opportunity for developer Maxis to tailor its baby for console gamers, and to bring the series up bang to date at the same time. So what have the development team done to make you feel at home?
CONSOUNG THE SIMS:

LEVELS

#Nifliorlioo4

S4

O Crat Family

Exit

game with a lonely, scruffy Sim those who Just want to


who lives in a tumbledown

hours In a chilly spare bedroom, but console-playing


audiences crave more focus.

shack and must try to pull

experiment with a messy Sim who's rude to women and

them up by their ears until


they're a suave sophisticate with a good job, outstanding digs and lots of friends. And for

plays too many computer


games, the open ended do-

The solution? The introduction of levels. You will start the

what-you-please game Is
still there.

fantastic, and they'll have.il) lighting and all the triminings. In Two-player
mode we went for a diagonal split-screen. It works because the Sims move anti s|M'ak qtiite a bit and the diagonal split gives tna.ximiim horizontal and vertical visibility. You soon get used to it.
The mouse-friendly jsometric view Is out, and chunky new

/^''Keep your house neat enough

and the maid will get Into your hot


tub - and there's a nightclub where the maid might do other stuff...">7

3D graphics with careful light shading are in. Its all very controller friendly, and is designed to make you feel as

If you're In the room with your Sim. Unlike the PC version you
can now rotate the view and zoom in and out of the

things - especially Important

in Two-player Split-screen mode. That said, if your Sim Is a slob It means you'll have
fewer places to hide those pizza boxes and stale trollies.

on-screen action to get a much better perspective on

CONSOUNG THE SIMS:

T W O - P L AY E R M O D E

a m
T

V
There are several ways to play
The Sims with a mate. You could play as Mum and Dad of

into a huge house with a big


patio and a jumbo hot tub. Until one of you snogs a neighbour and ruins everything Or you could play against each other in a

a family of Sims, working together to bring up your family and ultimately moving

'keeping up with the Jones's* competition for popularity points. It's also possible to save your house and Sims on a Memory Card and play them

on a friend's PlayStation 2.

82 PlayStation E

1
LEVELS GRAPHICS TWO PLAYER TA S K S CONTROLS C O M M U N I C AT I O N

s
OBJECTS

0fitet "^1
THE SIMS OF T H E FAT H E R
will Wright Is the man who turned an offshoot of the

Building a Sim In your own Image has always been one of the game's dark pleasures,
and the PlayStation 2
conversion makes this more

fun than ever, with better graphics and chunky 3D


c h a r a c t e r s t o w o r k w i t h . Yo u

their hair style and colour to


their clothes, build and complexion. "In focus testing we would have to make the

Create-A-Slm and tell them to start

playing the game,


says Producer

can change every aspect of


your Sims appearance, from

Sim City series into the biggest selling PC game of all time. We caught up with him to ask about the family. Were you surprised by the
success of the PC version of
The Sims?

group stop playing with

Slnjln Bain.

Well for one thing Its about a


subject that everyone understands and has plenty of experience with. Somehow

by keeping the game more grounded In day-to-day reality


players tend to project more of themselves into It i reaiiy think It's this tendency of

players to project Into the game that has given it such a


broad appeal. I never envisioned that it would achieve this level of success.

Why have you decided to


introduce a ievel structure to the PS2 version? Wasn't there enough 'point' to the PC game? Console players are more

goal-oriented. Players can win the game in Sims PS2.


There Is a completely new neighbourhood that challenges players to advance from a cheap trailer to a millionaire's mansion. Along

the way, players can unlock new objects, meet ail-new PS2 neighbours and nd
hidden rewards. At the same

Would you let your


wife share a hot tub with Mr Smooth here?

time we want the open-

ended play to still be possible


at some level.
What were the main CONSOUNG THE SIMS; CONSOUNG THE SIMS;

challenges In converting the game to the PS2 in terms of


making it fun to play? The Sims was an entirely mouse-driven game. The biggest challenge was to bring It to the console and

C O M M U N I C AT I O N

OBJECTS

preserve Its essence while


offering a new gameplay

experience to the console games player. We've actually


taken advantage of the PS2

controller to simplify The Sims gameplay control even


further Experienced Sims

players can learn the controls


In less than 30 seconds. The

pick-up-and-piay aspect of
The Sims on PS2 makes it the most accessible version of The Sims yet The Sims don't speak -

instead you hear them


mumbie, Mr Bean fashion. So

for England or working up to an industrial-sized strop. And just in case their mood isn't obvious from all the bars and meters, smalt icons appear above their heads from time to time letting you know

The Sims are as materialistic

as the rest of us, and desirable

enabling your Sim to call its neighbour, have a friend over


for tea. or organise a party. And because you can move the camera around, the PS2

Are you expecting it to be popular again?


The PS2 version of The Sims

whilst you never hear what


your Sim is actually talking

objects play a big a role In


their lives. Pointing to an

object brings up a list of


commands to choose from.

about you can deduce from


their tone of voice whether

Clicking the telephone will


bring up a myriad of options

Is an all new and Immersive experience. Let's hope so!

they're chatting happily, irting

exactly what's on their mind.

version lets you admire your possessions from any angle you choose.

PlayStation,2
/ OFFICIAL IVIAGAZINE-UK

R
Rather than a few images from the rst two our scores above anyone eise's. Whether a

The only game reviews worth reading


Reviews Charter
F A C T: O F F I C I A L P t AY S TA I T O N 2 M A G A Z I N E S

\ l

reviews are the best in the business. Our cracl<

squad of reviewers piay the games ionger, harrier and better than anyone eise - tal^e a iook at the screenshots in each review for proof. ieveis or some replay footage, our review pages show we've piayed the games to bursting point. it's this dedication that means you can trust
game's superb or sewage, our experts wiil teil it iike it is with bucl<ets of opinion rather than a few cheap gags and some PR nonsense. Our experienced reviewers have written for the iikes

of Edge, DC-UK, Ofcial PlayStation Magazine,


Super Play, PSM2, PC Gamer, GamesMaster, ZZAPi, Games Radar, N64 and Sego Power so you know these are opinions you can trust.

Next time you head off to spend your hardearned cash on a PlayStation 2 game, make
sure you read our reviews rst.

Review Ratings
Here's what our review scores stand for:

10/10 Nigh on revolutionary, A game that could


change the face of gaming fotever

9/10 A tally astonishing game If you have


a PlayStation 2, you need this now 8/10 Highly recommended

7/10 Good, solid fare that's denitely well


worth a look

6/10 Better than average, and ideal for hardcore fans of the genre
5/10 An average game 4/10 Poor but has the odd moment

T Iq M E S P U T E R S As e u e lo tn ite m a r v e o llu s m e u it r a l,m p u ia tly e , rT m o n k e y m p h n ig s h o o e tr ? s 't Ia b o u tm it e .


ONIMUSHA 2: SAMURAI'S DESTINY

3/10 Extremely disappointing


2 / 1 0 To b e a v o i d e d 1/10 Beer mat

92

Tile 0PS2 Awards


We don't hand out high scores for nothing so when you see one of these, you'll know it's a sign of quality. Look for them on game boxes.

fpiayStaNpniel
The Gold Award The Silver Award The Bronze Award

i f

Demons, swords, tactical gift-giving and explosive gameplay Take a stroll through feudal Japan in Capcom's resplendent RPG.

TEKKEN

96

They say that ghting never solves anything Maybe they're right.
But The King Of The Iron Fist tournament is back Ready? Rghti

is a rare gem and ts for games that is only to be given receive 9/10. If you to PS2 games that see this, ffs a sign score the ailt of star quality, 10/10. There are indicating that you only two games should buy this that hold this tide. game now!

is for games that


score 8/10. These

games are hi^ly


recommended and are 100% guaranteed to satisfy.

THE

:ant we just be friends? No. One of us is a bloodthirsty alien. John Carpenter's horror masterpiece comes to PS2. Trust no-one.

THING

lOO

84 PlayStation.E

^Sone
A L L - S TA R BLACK &

Introducing.
D-BALL WHITE 11 8 11 8

Meet the faces behind the revi

The latest titles for the little grey fella


SLAMMIN'

I ^ H ^ B U G S 11 ^
\ I D / N T E R N E T / P R l N T / m U 5 C

d i

Stuart Dredge

Stuart's day job is as a writer for

DVD RELEASES 120 The Italian Job/Pulp Fiction SE/Monsters, Inc/Jackie Brown/Behind Enemy Lines/Brothertiood Of Ttie Wolf/Jay And Silent Bob Strike Back DVD TOP 10 122
The greatest ever car chase movies.

our sister technology magazine 73, where he gets to play wfth robots and all kinds of other cool stuff that hasn't been

invented yet He also reviews games for J-17. Not that you'd
ever read that Not even your little sister's copy Oh no. W/e

MAT HOFFMAN'S PRO BMX 2....102


TUROK: NINJA EVOLUTION A S S A U LT 104 107 108 109 109 II MANIA 111 111 11 2

INTERVIEVf * 124
Blazin' Crew wanted to meet at the Crossroads. We phoned up Instead.

believe you, really


Game of the month:

INTERNET BOOKS/MAGAZINES MUSIC

124 125 125

"Tiger Woods PGA Tour 2002.' Cant wait to play; "Pro


Evolution Soccer 2- I've worn

LEGION: LEGEND OF EXCAUBUR. EGGO LEmAL LONDON SHIFTERS LEGO FOOTBALL DISNETS SmCH: MANIA SKIES RACER

out two joypads on the last one already Otherwise it'd be Mario
Sunshine." No, us neither

RECOmmENDEO
The games to get and the games we cant wait to get.

Still playing

Cant wait to play

EXPERIMENT 626 ANTZ EXTREME RACING.


AKIRA PSYCHOBALL

11 2
.116 .116

TOCA

RACE

DRIVER

PROJECT

ZERO

C O N R K T: DESERT STORM

GRAND AUTO:

THEFT VICE cnv

R AT C H E T

&

CLANK

OPS2#024, 8/10 Hiere's still plen^ of

driving ambition in
Ryan McKana Great racing action.

OPS2#024, 8/10 Find your missing sister in a haunted house armed with just a camera. Spooi^.

Preview, page 016

OPS2P024, 8/10 Saddam and blast Squad-based thrills behind enemy iines.

Feature, page 068 Ttie potential mayhem in this Eighties crime spree Is astonishing

A furry cat with a tiny


robot companion and a big spanner. What's
not to Wke?

PlayStation.? 08i

RENlEi
TIMESPLITTERS 2

The seci

mode on tB laset^
gun is this cool looking sliield effect. We're going to need bigger guns...

SCOe

RANK

3rc)

v^'rF f
'4S "
Ti

>

Once you've found

This is what happens


when stealth

-J
V

/NTHE^ y t h e tc rystas l c ai rtp' e sr . t i m e 1 o y

3^ MO

;;^5181^"' " 1 IS

missions go bad,
1

5 1

It's Quantum Leap as directed by Sam Peckinpah and the most essential purchase since Metal Gear Solid 2.
f
Publisher Eidos

TirnE5PLITTER5 2
TimeSplltters 2 is going to make you cry. Which Is Just as well really, because
Sony must have been worried that all

Developer Free Radical Design


Price: 44.99

/You can design your

own missions, with

Players; 1-16 (ixink)


Out 27 September
We b s i t e : w w w. t i n i e

spiittersgame-com
60Hz mode: No Widescreen: No Surround sound: No

the talk about the Emotion Engine reducing grown men to tears was starting to look a bit silly So why the sobbing? Well, it's part:ly because this is the most retina-scorching ban^ge of state-of-the-art graphics yet seen on PS2. Play the Multlplayer mode for long enough, and you
understand exactly how Malcolm MacDowell must

multiple objectives and patrolling enemies//


Which brings us back to the braln-warping majesty of this sequel. It might sound glib, but
TimeSp/itters 2 feels like the game that Free

Peripherals: MultfTap,
LLInk leads/hub

have felt while lming A Clockwork Orange strapped to a chair with his eyes pinned open and
unable to look away from the multicoloured

Radical Design always wanted to make. Where


movie sequels generally adhere to the law of

mayhem on-screen. But the main reason you are


Back story Free Radical Design was formed by a breai<away group of Rate empioyees,
tile software house

diminishing returns iPollce Academy: Mission To Moscow, anyone?! videogame fans are pretty much
guaranteed that each new Instalment will be

likely to nd yourself welling up is out of sheer

relief, because this time the Story mode is every


bit as amazing as we had hoped.

bigger and better than the last. Even so, nothing


prepared us for this Looking at the game on purely technical terms, TimeSplltters 2 Is an absolute masterclass in how

responsibie for GoldenEye


and Perfect DarU on the

A BRIEF HISTORY OF TIME


Along with SSX, the original TimeSplltters remains one of the few PlayStation 2 launch titles capable

N64. Te rst TimeSplltters was developed to a tight


schedule in order to coincide with the PS2's European launch.

to make the PlayStation 2 chipset really sing


Imagine Holly Valance's Kiss Kiss video but without

of withstanding scrutiny today But let's be honest,


shall we? It was no GoldenEye and, to be fair it
was never intended to be. Given the contracted

those pesky lensares. That's how good it looks.


From the cavernous halls and Gothic spires of Notre Dame to the arid landscape of Planet X,

Nonetheless, it was hugely Impressive and regarded as one of the best games of
the launch line-up.

development cycle, compromises had to be made,

where UFOs buzz overhead, it's breathtaking thind-generation stuff and an interstellar mile away from the drab comdors usually found in 0

Fire In the hole! Take out

and the solo missions ]ust weren't up to the high


standard set by the Multiplayer experience.

multiple enemies with a well-placed grenade.' " '

86 Play5tation,E

1. Glass Smash Run around the Dam

2. Behead The Undead

3. Inltration

4. Cut-Out Shootout Wander around the Mexican town and

S. TimeSp/itters Classic
Take a trip back in time to when your only objective
w a s t h e r e t r i e v a l o f a Ti m e

6. Banana Chomp
Run around the levels

complex lobbing bricks or high explosive rounds through the windows. The

Trapped in an enclosed space you need to fend off waves of zombies using either a sawn-off

Use your temporal uplink scanner to sneak into

third game involves taking


out Notre Dame's stained

land out of| Installations without being seen.


Playing against the clock makes It extra tense.

Chicago streets shooting


at pop-up targets. Be

munching bananasi It's Pac-Man in 3D! And, It's a

shotgun or just your bane


hands. In the hardest version the cadavers are also on re. Cheers.

warned, shooting
pensioners who cross the

Crystal. It's every bit as


hectic as we remembered.

bit borlngi Still this game is allowed one slight aw.

glass windows with a grenade launcher

street too slowly Is pretty


much a no-no.

Ridiculous but utterly


compelling.

t
icating this downed UFO is ne of the rst objectives on
lanet X.

ONUNE? NOT THIS TIME... ie online option hasn't made it to the nal build. Here's why: This 'Splitter has been dunked in acid, and understandably isnt too happy about it.

M6

1 0 r s t p e r s o ns h o o t e r s .T h es p o te f e c t sa r ee q u a y l
'S2 asked Free Radical Design's
ivid Doak how he felt about

impressive: a fully charged laser gun makes the air surrounding it shimmer while the highly polished oors In Big Tony's Chicago nightclub
create pixel-perfect reections.

gameplay that mixes stealth with run-and-gun action. Where previously It was Just a case of blasting your way In, collecting the time crystal and
escaping the eponymous aliens, now the levels are packed with variety. At the stealthier end of the

iving to axe the online option: :hink in the time we had available, 'en the current availability of jadband and the way the whole lout's going. It would have been a
ame to debut online with

TS2 is overowing with ideas and inuences, yet it's remarkable how succinctly the whole thing plays. This is a joyous B-movie pastiche, taking in hammer horror spaghetti westerns and cult sci-. But whether you're playing as a Spandex-sulted spaceman or a moustachioed super spy, the
hand-drawn animation and cartoon characters

spectrum is the NeoTokyo mission, where you have to trail a hacker to her underground base without being detected. The temporal uplink gizmo acts like a makeshift radar, enabling you to dodge security cameras and hovering police cars. In contrast, the Robot Factory Is a lot more
trigger happy, with wave after wave of mechanised

mething that was weak. We have


joyabie experiences iVe had

; i.LInk working which covers a lot what people wanted. Most of the

lying online have been with people


now very well. It's hard to beat a

nch of people sitting in a room,


cause of the Interaction which ppens off-screen." e ofcial word from Eldos:

ensure the game retains its uniquely stylised look. Binding the whole package together Is Graeme Norgate's Incredible score, which mixes Gregorian chants, sleazy jazz and Morricone twangs to
characterise each different era.

enemies to dismantle. You'll also nd yourself trying to disarm bombs in a super villain's underground base (complete with guards in yellow jumpsuits) and breaking prisoners out of jail in the Wild West (see Chained Heat). Not only are the mission objectives much more diverse this time, but they also change on the y. Rival gangsters will suddenly start shooting up O'Leary's bar In Chicago, while on Planet X you get caught in the
crossre of an alien civil war

e had always hoped to include an


ernet online component. However

i infrastructure Is not yet In place enable us to Incorporate an online iment and still make the game's iposed release date. We certainly In't want to disappoint the fans by laying the release of such a highly
ticlpated game."

The re extinguisher Is essential for completing certain mission objectives. It's also pretty handy when you've just been hit by a faceful of napalm
in Multiplayer.

^ME ON YOUR SIDE All of which would count for nothing without the enhanced Story mode. By now you've probably
already had a bash at the Siberia level featured on

this month's cover DVD, so you should know what to expect big levels, multiple objectives and

On the easiest setting you'll probably be able to play through all ten levels (including the nale

se our simple )W-to guide to the illlant Mapmaker ode to create you vn single-player

ission, then apply r a level designer


b at Free Radical.

1. Pick a theme for your level


from one of the ve on offer

(Victorian, Industrial, Alien and Gothic) and start laying down tiles.

2. Now place health power-ups, weapons and items. Once you've


done that, create a set of

3. You can now pick enemies

objectives to complete.

from all the unlocked models, arm them with different guns, and set their patrol routes.

4. Try throwing in a few gun turrets and some lighting effects. Don't use too many strobes
unless you want it to look like a

5. Now you can preview the nished product. Game design, eh? Easiest job In the world.

Russian strip joint.

i8 PlayStation ?

R E N
TIMESPUTTIRS 2
Any rst-person shooter is arguably only as good as its weapon set, and 752 doesn't disappoint with a well-balanced range of

TRIGGER HRPPy

widow-makers. Check out ve of our favourites.

SS

136

S>

To m m y G u n

Make like Albert Rnney in Miller's Crossing and ll


those bums full of lead. The Dual Shock 2's rat-a-

tat rumble is even more satisfying with a Tommy


Gun in each hand.

Electrotool

This tasty ilttle number looks like a gloried Black & Decker sander but spews crackling, high-voltage death. Also makes short work of assembling at-packed shelving.

/yinstead of blasting

away in a blind panic you're strang with


balletic grace//
on the 'Splitters' space station] in a few days. But that's missing the point. Ramp up the difculty and it's an altogether different proposition. Along with additional objectives and completely new areas to explore, the enemies also become crack shots, it tai^es lightning reexes to outgun them without taking a hit, which is vitai because extra ammo and health pick-ups are scarce. So much so, that it occasionally feels strangely like a survival horror game, in that you have to make
every single shot count. Each mission features an appropriately themed arsenal, so in the Wild West you're

TimeSplitters 2 Is actually remarkably old-skooi. With each successive attempt you make a little more prcigress, gradually learning where different enemies appear and building a strategy to suit. With practice and perseverance you reach the point where your path through the level will be choreographed down to the last split-second, instead of blasting away in a blind panic you're strang with balletic grace and deadheading zombies with a single shot. Suddenly the onceimpossible objective is within your grasp, and the
sense of achievement Is Immense. Even after

In Behead The Undead, you can't leave the play area for more
than a few seconds.

'
Plasma Autorie

eiai

Spits out a hail of pastel-hued plasma bullets In primary re mode and can also shoot 'sticky' grenades. Prone to overheating but a ne
all-rounder nonetheless.

you've cracked the game, you'll keep dipping into your favourite levels, obsessed with achieving that
near-mythical perfect run.

restricted to a Garrett pistol and scope-equipped


Winchester rie, which necessitates a completely

different approach to the rapid-re blasters found in the Robot Factory. As a piece of game design

TIME TO DIE As brilliant as it is though, TimeSplitters 2's Story mode is still only the tip of this gorgeous gameplay iceberg. Head over to the Arcade section and you discover one of the most Immense Multiplayer modes ever devised. TimeSpiitters 2 features a total of 16 different maps, including revamped versions of a few old

name-Thrower Geneva Convention? Free Radical must have

burned its copy, because this toasty masterpiece will Immolate the opposition in seconds.

0 B-movie-style ying
saucer overhead.

Check out the

Rellve the glory days of Seventies soccer violence by running around throwing bricks at your friends.

PlayStation.E 08

REMIE
TIMESPLrTTERS 2

H R I N E D H E R T

For your rst objective in the Wild West mission, you need to breal^ a prisoner out of jail.

1. Here she is, but annoyingly they haven't left the key in the door, Loolis iiite we're going to have to do this the old-fashioned way

2. Roll this wagon up to the back of her cell and then trace a line of gunpowder back to those
b o x e s o f T N T.

3. Now shoot the boxes and the trail ignites.

Enemies often warp into view so you always need to be on your toes. During tiie Notre Dame level you meet Quasimodo, B favourites, but it's the sheer variety of match types
%

that will leave you siack-]avi/ed with amazement (see Overkill on page 911. Plug in a MultlTap, scour
your address book for potential cannon fodder

/Abu can customise

and get ready for the most foul-mouthed night of four-way fun this side of a weekend trip to Soho with Jamie Theakston. Using i.Link, you can even hook up to six PlayStation 2s together for
16-player carnage.

from matcli durations


to one-liit Idlls//
it's unlikely you'll ever tire of the (viultiplayer mode, but Just in case, there are seven Challenge
games to master Each one contains three

eveiy single option,

TimeSplitters 2 is as frenetic as fragging gets. There isnt much point trying to use Counter-Strike
tactics when a monkey with a ame-thnDwer is

different tasks, usually played against the clock

(see T ake Y our Time). But what you really want to


know about are the monkeys, right? Fans of Gorillas In The Mist should probably look away now, because one of the Challenge games involves blasting the giggling little eabags out of the air clay pigeon-style. You cant help but grin at
the sheer; idiot brilliance of it The other two Monkeying Around mini-games are almost as

running around roasting everything In sight In


fact, you often wont last more than a few seconds

before slumping to the gnDund in a chargrilled


5. She's free: one satised, slightly singed customer

heap. After a while your eyes will feei like they've been given a raw onion rubdown, but it wont stop
you hitting the Rematch button. This time there's

'prvTE^RiTTER^^

also a mammoth League option, which is split into three difculty levels, each featuring ve
tournaments containing three matches with

good. One has you shooting exploding


watermelons out of their paws, while the other

specic rules and victory conditions. Do the


maths: it's a fantastically ludicrous amount of gamepiay Needless to say you can customise every single option, from match durations to one-

places you on the Siberian dam as exploding monkeys hurtle across the water like hairy
bouncing bombs.

hit kills. Once completely unlocked, the game


features a chocolate box of over 100 characters to choose from and - in our case - the axenhaired maiden seemed like the obvious choice.

TIMELESS CU\SSIC We were suitably convinced of this game's worth


months ago, but the recent inclusion of a completely reworked Mapmaker mode ensures

}0 PlayStation,E

OVERKILU
You want Multiplayer modes?

R A N K

You've quite literally got 'em. Fill your boots with this lot:
1. Deathmatch

The meat and potatoes of


TS2s Multplayer mode. Four-

player Split-screen is tasty enough, but i.Unl^ a few


consoles together and it's a

mouth-watering dish.
2. Team Deathmatch As above, but with two teams

of up to eight players using i.Unk. Hovering coloured Icons enable you to Identify who's on your side.
3. Bag-Tag

M
R A N K

32

3a
R A N K

See how long you can hold on to the bag with everyone else out for your blood. A bit like being a wide receiver in
American football. Only the bloclsers are armed with guns. 4. Capture The Bag Two bases. Two bags. You want theirs and they want yours. This Is one of TS^s most tactical modes, with success

3 r c J

dependent on striking the perfect balance between


attack and defence.

5. Regeneration Your health bar constantly


recovers, which results in marathon shoot-outs as

players try to whittle down each other's energy. A couple


of rounds from the grenade launcher soon settles the matter though
6. Zones

35
8. Flame Tag

aa i!b
10. Assault With the clock ticking you have to attack or defend a heavily fortied base. A checkpoint
12. Leech

5 < 1-16
14. Elimination You start with a set number of lives and once they're gone

Another team-based game Run over the coloured markers to take control of an area. The side which manages to dominate the map wins. 7. Thief

Like playing 'it', but with ames apping around your head.
Nice idea, but playing kiss-

Each time you hit an opponent It replenishes your energy bar


The more aggressive you are

chase against the bots is actually pretty dull. More fun


with human opponents.
9. Virus

system means the attackers


dont have to start from scratch after each frag
11 . G l a d i a t o r

the longer you stay alive, which


makes for even more violent
and frenetic encounters. 13. Shrink

you're out Surprisingly tense once you're on your last legs, and plenty of scope for making
heroic comebacks.

You score points by picking up


the 'kill' tokens which downed

players leave behind. Rack up a big score by nipping in and stealing other people's kills.

As above, except you don't stop burning even If you manage to tag other players.
The victor is simply the last man standing

Thankfully, no sign of moody Kiwis, but the player who is in


the lead is bathed in an orange

glow and has somewhat


enhanced abilities.

Each time you die and respawn, your character becomes smaller [complete with squeaky, helium voice), which makes you harder to hit.

TimeSplitters 2 iBaches classic status in 0PS2. As in the rst game, plonk down a few rooms and you can create a rudimentary Deathmatch level in just minutes. However, it Is the ability to design your own single-player missions, with multiple objectives and patrolling enemies, which puts TimeSplitters 2 in an altogether different league. Using the Advanced mode you can create sprawling levels - up to seven storeys high If you
have enthusiastic construction dreams (see

the life span of TimeSplitters 2s single-player "Grovel all you want,

game. So then, best shooter on PlayStation 2? ' '""'I S"* monkey's."


Absolutely. Some of you may prefer Medal Of Honor: Fmntiine's gritty authenticity to this candycoloured feast, but the almost Inexhaustible entertainment provided by the Multiplayer and Mapmaker modes means TimeSplitters 2 is an
irresistible package.

This Is a videogame well worthy of comparison with benchmark titles such as Gmn
Turismo 3 and Grand Theft Auto ill. Free Radical

Designer Destruction). Once you're happy with the general layout of your level, you can add areaspecic objectives which players complete by reaching a certain point or destroying a particular object The real fun starts when you are given the chance to place enemies in your VR landscape. Although you're restricted to a maximum often opponents they can be set to respawn automatically Clicking the preview button enables a quick run-through, so you can test the level's overall balance. Once you've got the bug (and you will), hours will disappear as you adjust the map to perfection. Best of all, you can save the nished version to iviemory Card and swap homebrew
missions with your mates. Read that last paragraph through again.

Design has succeeded In creating a digital toybox that players will keep on coming back to, simply because the individual pieces ate all so brilliantly crafted. Magic. Tim Clark TIMESPLITTERS 2
Why we'd buy it
-Stunning Single-player

Why we'd leave it


- No oniine option
motion sickness

Expansive in every sense,


this is an essential

and Mapmaker modes - innitely entertaining in - Subiime graphics, earcaressing audio


Graphics
Sound

-We suffer from chronic

Muitipiayer

purchase for anyone in possession of a PlayStation 2 and a


central nervous systenx
10 m 0 9 10

Vast environments and eye-searing effects Eoic score and genuinely funny speech

Gameplay Lifespan

Create your own levels and swap them with your friends? It's a phenomenal innovation, Instantly obliterating any lingering doubts we had about

A worthy successor to GoldenEye's throne Story mode wont last forever, f1uttipiayerwil!

10^

PlavStation.g \)ERDI(ZT

R E N
ONIMUSHA 2: SAMURAI'S DESHNY

layStaUp^E

L
r ^^2

In Onimusha 2, pre-rendered backgrounds allow the developers to create achingly beautiful scenes.
New enemies like this demon marionette

are superb.

DNimUSHR 2: BnnnuRnrB DEBTINIZ still mourning Resident Evifs departure to Nintendo? Time to dry tliose tears.
Publisher

You'll probably be aware of the majestic Onimusha 2 thanks to the appetite-whetting preview in last month's issue. Nevertheless, for those

Capcom Eurosoft Developer Capcom


Price: 39.99

//The gloss ' es cinematic you a remariiable


the game characters//
What's this got to do with an Onimusha 2

Players: 1
Out 4 October Web site: www.capcom-

who aren't, a brief recap: Taking place several years

ling of identity with

after the events depicted in the original Onimusha,


the hero of that game, Samanosuke, is now dead,

europe.com/
6 0 H z m o d e : Ye s

but his nemesis, the demon lord Nobunaga Oda,


remains at large. The sequel kicks off with a new protagonist, Jubel Yagyu, shortly after he nds his

Widescreen: No Surround sound: No

review? You might iieasonably ask Well to put It


briey, Capcom's latest historical horror

village burnt to the ground. Rather unsurprisingly at least to anyone familiar with Samanosuke's

masterpiece manages to strike the perfect balance

between narrative and gameplay using the gradual


exposition of a marvellously supernatural plot to regulate and rewand an exquisite combination of
elegant action and conventional conundrums. As if to settle the debate once and for all, Onimusha 2 Oyu is no mere eye candy She's a kick-ass sword ghter and a valuable ally

story - there ensues a bloody tale of revenge, which sees our hero full his epic destiny as
Back story Capcom isnt exactly renowned for failing to
exploit its franctilses to the full, so it was no surprise when, upon

Capcom reprise the mix of dynamic action, accomplished cut-scenes and beautiful backdrops that characterised the rst chapter In the series.
What you might not be aware of is that there's currently a debate raging In the hallowed halls of universities acnsss Europe, concerned with the

pnovides decisive pnoof that, with good design and a little bit of creative genius, an edifying story can elevate a game beyond the sum of its Interactive
and non-Interactive parts.

completion of the original Onimusha 18/10, OPS2#09) players werE greeted with a teaser tr^ailer for a sequel. Tliankfully, the company's used this opportunity to
meet criticisms of its PAL
conversions with a full 60Hz mode.

merits of story lines In videogames On the one hand, there are the ludologists (from the Latin term for 'I play') who argue that games are all about the experience of play According to this school of

KEEP IT LOCAL At least It would do, were it not for the poor voice
acting and what appears to be a rushed

thought, developers shouldn't bother with any


pretence at narrative, and we oughtn't to Judge
games by their plot or narrative structure. On the

translation from the Japanese. And let's get this out of the way early on, since It's pretty much the
only criticism that can be levelled at Onimusha 2. While the Inclusion of a 60Hz mode demonstrates

other hand, there are the nan^tologists, who argue


that games should tell stories

that Capcom Is nally ready and willing to take the

)2 PlayStation,E

CHOOSE YOUR
WEAPON
Onimusha Zs arsenal

contains a mix of old


and new.

As if to prove that this

game is bigger, broader,


and better tiian the original, Capcom has

included a slightly wider range of weapons. Here,


then, is a list of Jubei's blades - not counting his rearms, or upgradeable

weapons that the other playable characters have


at their disposal.

1. Buraitou

This Is your common or garden demon-soul-lnfused katana, which comes complete with a thunderous special attack.

2. Hyoujin-Yari Or, for something a little cooler, you


might want to choose a spear,

3. Senpumaru

4. Dokoutsui

equipped with an arctic-avoured


m a n o e u v r e .

A long-handled sword, Senpumaru's tornado attack proves useful for more than just combat

And if those three are too elegant and rened for your tastes, you might want to investigate the more straightforward earthquake-inducing hammer.
health and

-<

I ii

power

Our

hero's

is

derived

fmm

/ 7 enemies' souls. '

/ j the absorption of

This guy's a real


bruiser and he's not even a boss.

As with its predecessor, combat is simply controlled but satisfyingly exible and uid.

DEMONS IN ~ i
DISGUISE Ekei is a jolly monk whose good spirits hide a deep and consuming grief.
New demon-souls give Jubei the

power to transform.
In addition to upgradeable manoeuvres and special attacks, th

Inclusion of a new type of demon-

soul adds an extra dimension of

tactical complexity to On/musha 2. Collecting ve of these souls


transforms Jubei into a super-

The game really is a

CPWe meet

showcase for the PS2.

powered demon warrior for a short period of time. But the souls are slow-moving and can be difcult to

catch, and its wise not to use then up prematurely.

demands of European gamers seriously, we've still been let down by dodgy lip-synching hilariousiy
bad voice-overs and generaily poor voice acting.

Suneiy it wouldn't have been too difcult to include the original Japanese soundtracK with English subtitles, in a bid to minimise the headache of locailsation? Or perhaps it might even have been possible to increase the budget allocated for English voice actors, In a bid to match weiilocailsed titles such as Metal Gear Solid 2?

have to rely on pre-rendered backgrounds, there are many gamers who would wish to consign them to the dustbin of history. But the use of such a technique In Onimusha 2 Is absolutely vindicated by some astonishingly beautiful - and reasonably interactive - environments. Though
some of the action takes place In Inabayama Keep

(the setting of the original Onimusha] the game also ranges far more widely exceeding the scope
of Its predecessor in almost every way

But enough griping The story's still enjoyable, in a 'Chinese ghost story' kind of way and even alongside such poor voice acting and translation,
the cut-scenes are breathtaking to behold, thanks
Enemies are

SOUL SEARCHING
Building on the strengths of the original, but paring
down the formula and eliminating any weaknesses,

genuinely menacing.

largely to the use of some stunning motioncapture and detailed character models. Capcom has also gone to the expensive effort of rBsurrecting the visage of dead Japanese actor
YUsaka Matsuda to lend a charismatic personality

it's not just graphically that Onimusha 2 excels. Throughout, there's a sublime attention to detail. The opportunity to play as four other characters, for example, is a joy thanks to the idiosyncratic
foibles of each one. So while MagoichI has access

to Jubei, but every character is realised with amazing detail. And while all this cinematic gloss Is undeniably nice to look at, it's worth stressing that it's not purely supercial; the overall effect gives you a remarkable feeling of identity with these characters, which adds a signicant degree of
dramatic tension to gameplay

to pistols and ame-throwers but isnt especially quick on his feet, Oyu proves to be a surprisingly
nimble swordstress. The gift exchange system, which enables Jubei to Increase his friendliness with each of these secondary characters, Is also a
deft touch.

Not only does It affect which characters you

Indeed it's not just the cut-scenes that stand out. Now that Devil May Cry and Resident Evil:
Code Vemnica have shown that Capcom doesn't

get to play with. It also earns their assistance during tricky encounters when playing as Jubei resulting In a far more gentle difculty curve that

H i

PlayStation.S 0!

R E N
ONIMUSHA 2: SAMURAI'S DESTINY

mDRE -mUSHR

The fun doesnt stop when you've completed the game - Onlmusha 2 provides real value.

agic attacks are hugely enjoyable to


ileash and kick serious demon ass.

Jubel Yagyu features are modelled on the face of the 'Japanese James Dean'.

If you think this is beautiful you really need to see the water effects. Absolutely stunning.

I B adapts to your style of play If you're doing ne on


your own, they won't intrude, but get into a spot

//Boss encounters are

of bother and they'll step In to help out. One


noticeable outcome of this new feature is that

now integrated into the

boss encounters are integrated into the ow of the


game with much more panache, Unlii^e the

ow of the game with


much more panache//
So in short, we rather like Onimusha 2. The

original Onimusha, in which some bosses simply

I served to Initatingly interrupt the ow , Onimusha 2


incorporates a much more balanced selection -

R1
LI
A

Iwttoo:
To

button:
10
Menu

backward

lOfward
-

if

^'*1
A I

as weii as some magnicent set-pieces and Guns have a bigger recurring nemeses, such as Gogandantess, the

delicately honed accent on action and intelligence is superbly complemented by a nely sculpted man-iage of nan^tive and gamepiay and despite ostensible similarities to other Capcom titles notably the original Onimusha and Devii May Cry it stylishly carves out its own niche, it's bigger, bolder and brighter than its immediate predecessor, while offering an alternative emphasis
to that of Dante and chums.

O button:Hide letters 1 "7--button: screen

role in this game. seif-proclaimed supreme swordsman of the


demon realm, for example.
There's also an enhanced ievei of tactical

complexity to combat. The ability to choose


several upgradeabie weapons is in there - as are

seals which can only be broken with a particular weapon, regulating the pace and tempo of exploration. And once again it's possible to discover new manoeuvres with which to dispatch an entirely fresh range of demoniacal nasties. But an increased range of weaponry, along with new
souls that transform Jubel into a demonic warrior

Certainly, the poorly translated dialogue and lousy voice acting becomes frustrating particularly as it detracts from an otherwise

As If providing a hugely satislying and reasonably lengthy experience wasn't enough, Capcom's gone one better by laying on a whole host of unlockable goodies. For a start, upon completion of the game it'; possible to check the paths that you took, enabling you to go back and play the game again, but pursuing altemat^e routes. There ate also copious amounts of supplementary material, such as concept sketches, character designs, alternate costumes, mini-games and Making Of videos that show the huge efforts that went in to making Onimusha 2 the technically accomplished masterpiece that It Is.

X6.

sublimely told tale - but it is not sufciently


distracting ftum what is otherwise an incredible

(see Demons In Disguise! add depth to a system


that benets from quick and responsive controls and a superb Targeting mode.
And while Onimusha 2 boasts combat to rival the frenetic pace and instinctive action of Devil May Cry, it also requires you to use a little bit of your grey matter Puzzle boxes make a return,

feat of imagination and technical accomplishment Onimusha 2 does, however, pose one signicant question: Why cant ail videogame sequels be as good as this? Dave McCarthy

DESTINY Why we'd buy it


- It sets a new graphical benchmark - An inspired balance of Why we'd leave it
- Poor localisation and

ranging from those that require some endishly


intricate intellectual acrobatics, to some that are pretty easy in comparison. There are also a whole

Capcom has produced a supreme sequel that

bods' voice-acting

exceeds its precursor in


every respect This Is

host of brain-teasers that vary from mind-bending arithmetic grids to memory tests and beyond. Ail in all, the game provides an intelligent variety of relatively straightforward essential puzzles which
are complemented by optional posers that never

narrative and interactivrty - Intelligent puzzles and


frenetic action (kapMcs
Sound

adventure gaming at its


very best
IB 0 B 7 9

Lapping waves have to be seen to be believed Dodgy voice acting, impressive musical score A perfect blend of action and intelligence

Gamepiay Lifespan

threaten to undermine the fast-paced rhythm


established by periods of combat.

Multiple routes and four playable characters

0 3

PlayStaUon^g \IERDIIIT

14 PlayStation.?

...for ihe I

^fones and graphics m your mobh!

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^ E \
TEKKEN4

King is taken down a peg or two by IVIarduk - the new king of the ring.

H Annoying moves like

Who spiked the coffee? Grown men in nappies, bears in


trainers... and we're supposed to believe this stuff?

Law's Crescent Kick

now do less damage, just to even things out.

T E K K E N ^ The King of Iron Fist beckons again, but is tine magic fading?
Publisher SCEE

Heihachi Mishlma is so old he's farting


dust, and now the senile dementia has kicked in to such an extent that he's

Developer Namco
Price: 39.99

leaves just the three, then: Craig Manduk (a hulking


tudo ghter who was Imprisoned after killing Armor King In a street brawl), Steve Fox (a British boxer uncertain of his origins) and Christie Montelro. The latter is actually a female prot6g6 of Eddy Gordo and a lass who has adopted his Capoeira ghting style almost move for move. So, that leaves only two truly original characters, but
hey, at least there are some bmtal new moves for

Players: 1-2 Out 20 September


We b s i t e : w w w.
n a m c o . c o m

60Hz mode: Ybs

Widescreen: No
Surround sound: No

hosting his fourth King Of Iron Fist tournament decked out In what can only be described as a giant, Elvis-style nappy. Elsewhere, there are men spouting wings while bears parade
around in T-shirts and Reeboks, Welcome back to the insane world of Tekken.

Since the last Tekken outing, 15 characters have been culled from the mix (34 down to 19) making for a much more streamlined game. Each has their own unique style - with the exception of Back story
Tekken Is as synonymous with the PlayStation as Big
Brother Is with talentless

the existing motley crew. So, as they all descend on another sweaty dojo for a fourth epic battle

that makes the UFC look like the YMCA we say 'let
battle commence!'

gimps, TTte rst game which rEvoiutionised the

Combot a nobotic variation of the old Mokujin character who mimics the ghting style of others and, of course, father and son hate brigade, Kazuya and Heihachi who both practise the same

"nCHT!" Upon loading the game for the rst time, the Namco logo precedes the kind of jaw-dropping
cinematics that have become a trademark of the
J

beat-'em-up market by utilising a simple ghting system whereby each of the four main symbol buttons
actually controlled a different limb - made its

devastating form of MIshima karate (unwitting relative, Jin, has now renounced his family style In
favour of a more traditional karate). The result is

that each ghter feels more unique and you dont


have to perpetually go through the motions with other similarly-stanced brawlers just to get the different endings.
So what of the new blood then? At face value

Japanese developer Opening with tournament organiser Heihachi tossing his lifeless son's corpse
into an active volcano, the scene then shifts on 20

coin-op debut shortly


before the PSone's worldwide launch. Four games on, and the transition continues to PS2

years to show Helhachl's soldiers raiding the G-Corporation (a rm making bold strides into the eld of biogenetics) to steal the devil gene. Subsequently a full-on war ensues. By the time the vivid imagery fades and the last chord is struck in the opening

from Namco's own System


256 motherboard, which drove the arcade version of

there appears to be ve new characters, although


we have already stated that Combot is more of a

this newest of pummeliers, mimicking PS2 hardware.

'con' bot and Violet soon lets his disguise slip to

reveal that he is, In fact, Lee Chaolln sporting


something of a Marc Bolan Identity crisis. That

fanfare, your heart will be racing and your


sweaty, fumbling hands wont be able to

After his Chinese

press IS; quickly enough.

Restaurant failed, Law


entered the contest.

Building on the nononsense, straightforward

nose-attening and necktwisting of the coln-op,


Tekken 4 on PS2 features seven different modes of

play to help prolong your


enjoyment But Where's

the volleyball and, more


Importantly, Where's the

Story Battle

Arcade

bloody bowling?

Take your chosen ghter through eight stages of ass-whoopIng, Inter-cut with stylish prologue. Introductory sequences shed light on their exploits since the last contest (or their origins. If they're new to the fray] and there's a lavish nale FMV.

Ti m e A t t a c k

Play the coln-op Tekken 4, It's an Identical game bar the character background and
victory parades. You can still unlock bonus

Te a m

Battle

characters, but It's something of a waste of time with no gorgeous ending sequence to drool over while you nurse your digits.

Clear the game in the fastest possible time. You can't cheat though, because any ddled options (one-bout matches, easy difculty, 20 second time limits...) are ignored by the savage CPU. Something to separate the men from the boys.

Assemble a team of up to eight


different characters and face them

off against a friend's or CPU's posse. The last team standing


when the dust has settled is the

winner It's as simple as that.

96 Play5tation.E

The scrolling beat-'em-up makes a return. For a ghting series that has traditionally been as
well-rounded as a silicon-enhanced bosom, it came

BRCK

The sound echoes superbly


around the new arenas.

Kaz struggles to nd a reason, apart from the obvious, when refused entry to the club.

King is still the Zangief of Tekken - initially crap but with all the best moves at his disposal.

as quite a |olt to realise that Tekken 4 is left wanting In the sub-game stakes. To have arguably the best mini-game on PS2 in Tekken Bowl |an unlockable extra In Tekken Tag Tournament that remains the best, and only, bowling sim on PS2) snatched away and replaced with a scrolling variant of the main game is rather disappointing
Fans of the series will remember that the

Tekken Force mini-game appeared in Tekken 3 and was only playable due to the fact that you got an extra, albeit crap, new character at the end. Well its In Tekken 4 from the start (there's no magic involved In unlocking iti. Here's what It entails.

n m m

1. Choosing a character: Rck a limb-icking loon who has at least one highly effective sweeping move that you can repeat to death - or at least as long as your thumb skin can tolerate. What follows is surprising. The traditional

Interface allowing you to select everything from the


main title screen has been replaced by a much

//Namco has dragged


the series back to

TIME iOISUS s sec.

more regimented menu that presents you with a top-down list of aii the game modes. There's none of the bright, bold fonts favoured by every other Tekken game, just a cold list. The rst clue perhaps that Namco has dragged the series back to basics
and rid itself of aii the gimmicks. Hwoarang misplaces
a roundhouse kick -

basics and rid itself

of all the gimmicks//


they put a whole new strategic spin on the game.
When Namco unveiled the Tekken 4 coln-op It

only to rupture a nearby pipe...

Selecting Story Battle Ithe rst port of call for any newcomer eager to start unlocking stuff as quickly as possible) reveals the ten Initially
selectable characters - the rest are added to the

came with the slogan "Control the walls, control the ghts" and never was a truer word said. By pinning your opponent against a wall, the force of your blows Is doubled due to your opponent recoiling and fracturing their skull on the barrier behind. Likewise, other objects litter the playing eld such as parked cars, pillars and even people, and by forcing your opponent against them, you'll Inict extra damage In the time it takes for the object In question to shatter, crumble or fail over Excellent. But not so if you are the unfortunate party to be pinned back. However, Namco has also Introduced a new 'position change' system with which you can feint and grapple your way out, reversing the roles in the process to totally turn the tide of the ghts. Whether you adopt the strategy of going for the Instant wall trap or choose to gradually work your way into an advantageous position, these cosmetic and tactical enhancements dont overpower the main ghting feel as they do In, say Dead Or Alive 3 with Its

Z Use this move repeatedly against the wave upon > wave of Mishima Force guards that attack you. You can vaiy your attacks, but this is time-consuming
and pointless.

tally each time you complete the game. Amongst


the rst ten are the three main new characters, so

you can Instantly take a step Into the great unknown and get to work mastering their radical new techniques. But before you even think about appreciating the new moves of the debutantes, you can't help but notice the lush, picturesque
visuals that are thrust before your eyes from the

minute you step out into one of the 12 muitltlered battle arenas.

Long gone are the 'back-step to innity' open plan arenas In their place are nely-detailed locations with pronounced boundaries and inanimate objects for you to slam your opponents into. Okay, so the Dead Or Alive series has featured similar playing areas for a while, but rather than being mere tools to heighten the visual impact,

3. Collect the various different-sized eggs and

chickens that some defeated opponents drop to

keep your health topped up. And yes, the comedy


voiced "Chlc-ken!" audible pick-up conrmation
from Tekken 3 retums!

B|

Survival

Practice

This Is your typical Endurance mode, whereby you keep taking on challengers in quick, onebout matches. The Idea is to see how long

Master those ten-hit combos against an

Tr a i n i n g With the moves sussed in Practice mode, it's

4. Repeat this whole process again through four scenlcally-challenged levels in one fowl' swoop

you can survive, although you are helped out by the fact that your energy bar is replenished
between matches.

opponent who refuses to ght back. A gauge will show how much damage you've inicted and you can study moves lists by pressing pause to bring up a menu. Pros can record combos and play them back.

time to execute them In quick succession.


You're told the move and command and

(you can't save It at any time) until you can mash


this mode if you're masochistic.

must pull off 20 as fast as you can. When the clock Is ticking you'll be amazed how quickly your timing goes to pot

Mishima and beat the Force. Upon which you'll be rewarded with - ta-daaa ~ a new stage. Only attempt

PlayStation.2 Oi

^ E \ l
TEKKEN4
COOL CUTS
reat new Tekken features and

icrets exposed.
ake no mistake, hardcore Tekken ns will slip Into Tekken 4's back-toisics groove like it were a lUg-tting metal-spiked gauntlet, it there is a weaith of assorted lol extras that you may not spot e rst time you piay..

Complete the game once and u'ii unlock the Tekken Theater

lere all the character endings are :red for future viewing In this iniature multiplex you can also
ten to the entire game soundtrack
id more

Girl on top - Ling works her magic on thie gruff old cyborg.

It's too much to bear as

servant gives master a kick.

It's good to see that Ling has nally come into season - as an accomplished ghter, you understan not that we harbour any improper thoughts about the nimble, gym-slipped teenager... Erm...

By completing the game once,


u'ii unlock an excellent new

iture whereby you can save your )st magnicent rounds to Memory rd. Simply press H as you adopt
ur victory pose and the whole bout

I be recorded for playback in the


kken Theater

El over-dramatic noof-top falls and through-the-wall slams. The beauty of this new system is that it's there if you want it, but if you let the action ow
naturally, it doesn't encroach on the tried and

//Despite having the


scope for a more engaging ght, it still plays like Tekken 3//
Another minor gripe is the fact that the game makes a mockery of Sony's technologically advanced Dual Shock 2 pad. ThetB's no analogue movement, only digital and, once again, the
opportunity to utilise the pressure-sensitive

tested winning Tekken formula of stralghtfon/and


in Training mode, like always, you
^ view a complete command list

face-kicking action.

your chosen character by pausing I game. However, by selecting a icic move, you can now press the
button to watch a demo of that tve being performed.

BREAKING NEW BOUNDARIES


From a purely aesthetic point of view, Tekken 4 is something of a Jekyll and Hyde. The backgrounds are generally excellent, boasting incredible light sourcing effects, rippling water and genuinely
believable thtBe-dimensional crowds that should

buttons has been wasted. So despite having the


scope at your ngertips for a potentially much more engaging ght, the game still plays like
Tekken 3 on the FSone.

be the envy of any sports game developer The ghters themselves are also Incredibly well animated and sport clothing obviously designed to showboat the PS2's most recently realised capabilities such as oaty cloth effects and swirling hair The game's also now got more than Its fair share of DO/\-style boob-bouncIng titillatlon as well, but we'd never lower ourselves to champion
this directly. Ahem.

As a token gesture to those who bought Tekken Tog - knowing full well that it wasn't a
proper sequel - Namco could have tossed In a

f you have the tolerance to


lure Tekken Force mode until the

er end, you'll unlock a couple of V battle arenas - namely the


i-Maru dojo stage and a
i-tiered Statue arena.

On the downside, the effect of crumbling masonry when a support pillar gives way under the might of a misplaced punch Is crude and the quality of the ending FMV varies fnom the awesome to the avrful. Maybe we were expecting every
character's ending to be like Unknown's from

Multiplayer Tag mode as well, or anything to make it a little special. Tekken 4 Just doesnt show a lot of initiative. It's a solid ghting game that will ensnare hardcore ghting freaks, but if you're
expecting a titanic leap forward for the beat-'em-

up genre, you're in for a big disappointment. Roll on Soul Calibur 21 Ryan Butt
TEKKEN 4 Why we'd buy it
Why we'd leave it - Not a great leap

Panda atly refuses to become extinct and also illustrates

quality severely lacking in the scenery damage animation.

Tekken Tag and although some are, others feature chunky-looking characters with poor facial animation that takes a step back for the series.

- Classic quaii^

Ybu cant knock die

Also, the characters are still emotionless during


ghts, which does little to endear them to us. How much better would it have been to have

- New characters and


moves to master

beat-'em-up gamepiay

forward from previous


Tekken games

essential quality of

Namco's beat-'em-up
giant, but after the

- No decent sub-games

- New arenas make for new strategies Mostly stunning, but some FMV Isicks nesse 1

halfway house of Tekken


Tag, we demanded more from Tekken 4. depth (

characters actually show mock horror when they


nsallse they've taken a wild swing and left themselves wide open for a counter? Or, and this is a very long shot indeed, could they not sport some facial bruising - anything to signify that you're actually physically hurting these guys? Ah well...

1 Sound ~] "FTie arena acoustics convey slgnilDcant


1 Lifespan |

Stylish and sophisticated. A real hl a r d h i t t e r ( The 'seen it done it fector is alw<iys a danger (

PlayStatipnjS NERDCT

8 PlayStation.E

13th September 2002


w w w. w a y o f t h e s a m u r a i . e i d o s . c o m

PlayStation^
^ and "PlayStation" are registered trademarks of Sony Computer Entertainment inc.

W a yo ft h eS a m u r a iS p i k eC o .L t d . /A C Q U I R EC o r p o r a t i o n2 0 0 2 .P u b l i s h e du n d e rl i c e n s eb yE i d o si n t e r a c t i v eL i m i t e d .2 0 0 2 .W a yo ft h eS a m u r a ii sat r a d e m a r ko fS p i k eC o .L t d 'A C Q U I R EC o r p o r a t i o n .F r e s hG a m
Eidos, Eidos Interactive and the Eidos logo are trademarks of the Eidos group of companies. All Rights Resented.

mE-miNG

I PlayStaUoiTjg
- m

The green icon means he's spotted something he particularly wants to kill - in this case, mini-Things.

The burning Things will spread ames all over the place. Poor Blake just cant take the heat.

This gorgeous beast is straight


out of the lm.

T H E T H I N G Turns out PlayStation 2 is the warmest place to hide..


Publisher

Universal Interactive Developer Computer Artworks


Price: 39.99

How many successful horror movies never receive a sequel? While derivative

dross like Friday The 13th gets


rehashed almost as often as the FIFA

strewn with body parts. Monsters begin battering their way through the walls, and some of the handened soldiers accompanying you begin falling
to pieces from the pressure of the horror out in
the wilderness.

Players: 1-2 Out 13 September Web site: www.tlie tliinggames.com


60Hz mode: No Widescreen: No

games, John Carpenter's The Thing is one of the few classics not to get some sort of follow-up.
U n t i l n o w.

From the start, It's obvious that The Thing is taking a completely different theme to the movie, but not in a way that dilutes or spoils the story line. It follows on from the original In the same way James Cameron's action-packed sequel took Allen in a new but not unwelcome direction, being more

Perhaps this lm sequel omission Is because

the ending of the movie seemed so very nal. Having dispatched the shape-shifting alien monster and torched their only means of shelter, the two surviving characters, MacReady and Childs, settled down in the Antarctic snow, sharing a last bottle of J&B as they waited to succumb to the sub-zero temperature. BleaK but nothing is over till it's over, and The Thing for PS2 picks up the story where the lm left it all those years ago. You play Captain Blake, the leader of an army expedition sent to investigate the smouldering ruins. The body of Childs is one of the rst things you nd, shortly followed by swarms of small, scuttling mini-Things. By the time various members of your team start: bursting from their clothing and developing an insatiable appetite for blood, you know there's still plenty of life left in the story. At the Norwegian base where the whole Thing thing started, the place Is soaked in gore and

Surround sound: Yes

Wear them down with the shotgun, then use a blowtorch or ame-thrower to cook them.

about videogame-friendly killing than psychological


horror Although the brain-twisting 'is he or isn't
he?' factor plays its part, too. The game's much-touted Innovation Is its

Back story
John Carpenter's 1982 classic was the second lm

based on the ortginai John W Campbeii short story


Who Goes There? The rst, a 1951 B-movie caiied The

trust/fear system, which basically boils down to whether or not you'll be able to give orders to your squad members. The squad is essential to your success - when you're surrounded by Things, you'll
need condent mari<smen to take them down so you can nish them off with the ame-thrower You

Thing From Another World, had a Frankenstein-type


monster rather than the mysterious beast that couid imitate any iife fomi, Ttie 1982 movie had to mal<e
do with Kurt Russeii.

simply cant do It all yourself, and soldiers who


suspect you might be less than human wont respond to your commands. You have to earn trust

by not behaving like a madman, and you'll have to keep a close eye on anybody who looks like he might start spraying everyone else with bullets

Team members often get separated from the main group, and when

you nd them again, you wont be able to teil


if they are still human. The alien organism

reproduces every detaii, ri^t down to the clothes they're wearing.

B l o o d Te s t s

The only way to distinguish humans from Things Is to use a blood test kit Using one on yourself is also the best way to make nervous people trust you.

All Change Once exposed, the Thing will burst from its clothing and go on the rampage in an attempt to kill everyone who witnessed the incriminating blood test.

Flame On

Although bullets will injure them, full-size Things can only be killed by intense heat. Squirting lighter uid and tossing a match simply isn't an option.

)0 Play5tation,E

These bullish Things vomit green siime at you to slow your escape.

//You'll feel real

with Blake's susceptibility to re damage. The burning Things stagger around spreading ames all
over the place, and you'll get singed at least once

disappolntmeiit when a buddy turns out to be a Thing in disguise//


The trust/fear system in the game works very

during a hectic battle. What's really annoying is


that Blake will often keel over by stepping backwards into a tiny puddle of Are.

well, and you'll feel real disappointnnent when a buddy you trusted and protected turns out to be a Thing in disguise. Micro-managing the squad, issuing weapons to the appropriate characters and using blood tests to dispel your doubts about suspect soidiers - or even yourseif - provides a
welcome counter-balance to the main body of the

Apart from that, and the confusingly similar icons used to portray the weapons and the trust/fear ratings of your soldiers, it's hard to nd any signicant fault with The Thing. The graphics are uncommonly good, it's imaginatively designed
and surprisingly well scripted. The locations,

including a Norwegian base that's rather more than it rst appears, are entirely in keeping with the movie's visual style. Thing fans shouldnt be disappointed with the surprises in store, which is no mean feat given the cult following it has
amassed over the past 20 years.

game - creeping around genuinely spooky, hostile


locations, blowing away Things. With a limited supply of ammo and a Thing or

two lurking in every dark corner, staying alive is a horribly tense affair You'll nd yourself making Blake creep around very nervously, listening for nearby monsters, rather than Just strolling into a room with a shotgun at the ready If it's this kind
of action that wears the mark of a top-of-the-

And if you have never encountered The Thing before, go and pick up a copy of the special edition DVD, watch it before playing the game, and imagine how cool it would have been if they had actually made a movie sequel like this game. Maybe some day.. Martin Kitts
r -mE THING why we'd buy it Why we'd leave it

range survival horror game then The Thing is


about as good as it gets. Combat is handled by a convenient auto-

targeting system that picks out the most immediately dangerous enemy within Blake's eld
of vision. You can widen or tighten the targeting

area to suit your skill level, but be warned; this is by no means an easy game to get to grips with.
The difculty comes mostly from the shortage

- Loads of action - Atmospheric locations


- Racked wfth monsters

- Confusing Icons - Not enough save points

- A great follow-up to a
classic lm Graphics Sound Gameplay Lifespan Solid environments and fantastic
monsters

of save points around the levels and the number of monsters chasing you. Swarms of creatures can
attack without warning and unless you get into the the cautious habit of tracking back to save, you'll have to repeat lat;ge portions of levels every time

Subtle audio cues, plenty of speei: h Enough room for improvised tacti c Difcult and well worth replaying
s

Blake buys the farm. You also have to contend

MAT HOFFMAN'S PRO BMX 2

R E N

EDELURLKING
Flatlanding is a key skill to learn in Pro BMX 2. Here's our four-step guide to pavement perfection.

This picture actually makes sense if you turn the magazine on one side.

You might be the world champ Mat, but the smart money's on the car. c o f t r " 4e

The array of tricks is huge and varied. Experimentation is the key to success.

COHBO Xl.f

j m .
Look away now, the landing wont be pretty.

1. The Manual

Pop a quick jump, then press back and forward while making sure you have a good at stretch of concrete ahead of you.

INDIkN^AIR

2. The

Move

Choose a tricK in this case the nose whipiash, use and and you'll begin.

^RZI BTX 2 Take a road trip with iMat and his biker gang.
Publisher Acthrision 02

i :

Mat The Condor' Hoffman has arguably


done more to raise the prole of BMX

Developer
Rainbow Studios Price: 39.99

Players: 1-2
Out Now We b s i t e : w w w. activisiono2.com 60Hz mode: No Widescreen: No Surround sound: No

riding than anyone alive He's broken nearly every bone In his body been world champ moiB times than you've had hot dinners and Is as hairy as a monkey His rst game, Mat Hoffman's Pro BMX, was basically what
everyone expected - Tony Hawk's on bikes - due

LAI to the insane (grind the tentacles of a giant squid that's attacking Boston pier to send It back to the murky depths! although locating these on some of the larger levels can be frustrating Dont wony If you're not the greatest stunt cyclist to begin with as everything you do will garner points,
even riding on at ground. As with all games of this genre. Pro BMX 2 is
3. The Balance

to a shared game engine. In this second outing Rainbow Studios, aided by Mat himself, has clearly tried to make the atmosphere and gameplay motB specic to the BMX experience. The most obvious change Is the use of a reallife road trip as a narrative device, A bunch of the

packed with i^rk Editor, Freeride and Multiplayer modes, but the most exciting addition Is the Ratlands mode (see Sidewalking), Essentially this is where you get to try your hand at the tricky ballet-like moves BMX-ers perform when they're
not on ramps. Most tricks are customisable via the

The balance meter Is all-important here, you'll only get the points if you nish the trick.

world's best BMX-ers, Including Hoffman, were


Back story
Phoenix-based Rainbow Studios aiready iias a decent traci* record in the extreme sports genrs. Rising to prominence with the acciaimed PC titie Motoaoss Madness,

packed off Into a big yellow bus and lmed at a variety of indoor and outdoor spots doing their thing As you progress through the game, you'll unlock clips and footage of these guys In action. Hoffman's crew are all playable, although you're likely to pick the character whose T-shirt you like the most, as their pedal skills dont differ However, ll up the adrenaline meter by pulling off tricks and they have their own special moves.
For extreme sports games acionados the

Rainbow Is also responsible for ATV Offroad Fury and


Splashdown on PS2.

shoulder buttons and D-pad, although the controls can be a little ddly at times. Minor niggles aside. Pro BMX 2 will give you a good return on your money If you have the patience to practise, A great soundtrack (extra tracks can be unlocked by collecting the CD tokens scattered around the levels] makes the ride even more pleasurable, while the Road Trip mode adds a fresh human element to a genre that is In danger of becoming stagnant. IVIark Wyatt

4. The End

Once safely back on your seat, another quick jump Is the perfect way to ensure you won't fall.

controls are reassuringly familiar pops a Jump and combinations of @/@, D-pad and shoulder buttons produce spins, ips or tricks. It takes a few practise sessions before there's any relationship between what you want to do and what you actually pull off on screen and, as always, the big points lie in linking tricks together The game's major mode, Road Trip, Is set over
eight real city-based levels - Oklahoma, New

, MA T HOFFMAN'S PRO BMX 2 ^


Why we'd buy It - Gives a reai avour
of the sport - Entertaining and Why we'd leave it - Fmstrating and ddiy
at times

Vbu wont be raving on

about rts originality, but


Pro BMX 2s innovations

- We're just a little more

chaiienging ail at once - FlatJands are a tricky


but addictive addition

demanding of extreme
action these days

and atmosphere give the king of BMX yet another


good result

Orleans, Vegas, etc - and pnogress depends on completing a variety of bike-related challenges and accumulating Road Trip points. Challenges range from the bizarre (collect poodles on the streets of

1 Sound ^

Smooth and detailed wrth some imagination 1 Screeches and ouches. Nice tuneI S , too 1 Varied, if a little ddly at times

ml r

1 Lifespan 1 You'll be along for the ride... all of

Play5tationj2 MERDICT

2piav5tation,E

Can't wait? Don't wait!


3000
available y

Ti;?

TA K E

PEEK

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: Release: 27-Sept 2002

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Release; 06-Sept 2002

Release: 20-Sept 2002 ^


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Release: 20-Sept 2002
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PlayStation.^

Release: 27-Sept 2002


ASP 39r9Srl
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TimeSplltters 2

' m m

PlayStation 2

Onimusha2
Release: 04-0ct 2002

iMat Hoffman's Pro BMX2


Release: 13-Sept2002
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gameplay
T H E G AT E WAY TO G A M E S

RENIEU
TUROK EVOLimON

Publisher Acclaim Developer Acclaim


StufUos Austin Price; 39.99

Right, ght and fornication. The human

brain may be a complicated bit of kit,


but it's these three basic instincts that

//The enemies stand

around gonnlessly
while their comrades

Players: M
Out Now Website: www.acdaim.com 60Hz mode: No

keep the human race going Visit any dodgy nightclub and you'ii see rational thought
getting checked Into the cioaktoom while Mr

are shot to pieces//


for cover or eeing in panic, but these aws occur too often and they break the spell that you're Involved In a convincingly constructed world
operating by coherent rules. It's a shame because

Widescreen: Yfes Surround sound: No

Reptlilan-Brain comes out to play We're not saying that the reptilian brain Is stupid, oh no, only that the wlil to sun/lve and procteate Is built on Instinct
rather than deliberation.

Peripherals: MultiTap

Which Is why the behaviour exhibited by the


reptilian creatures in Tumk Evolution Is so

In other respects Turok: Evolution is a successfully


ambitious title.

disappointing We didn't really expect them to display tremendous amounts of cunning and
Back stoiy The rst Turok game was
released on N64 back in

forethought, but some survival Instinct would have

1997 to many critical


whoops and hollers.

Developed by Iguana
Entertainment (which was later taken under the Acclaim banner) it was a

helped the game's credibility. Though it's weak In other departments, it Is primarily this aspect that lets the title down. In fact, the scaly creatures In Acclaim Studio's latest game display some shocking, nay laughable AI. Enemies run around In circles like lemmings coming down from a bad trip, they stand around gormiessly while their comrades are shot to pieces and, worst of ail, they

You take the role of Tal'Set, and your task is to defeat the legions of Tyranus, an evil dictator and ruler in the Lost World, while freeing the River Villagers In his evil grip The plot also Involves time
travel, settling old scores and the machinations of

'3 f 96P
Health pick-ups are generously placed around the lush environments so look behind every rock.

a local priest, Tarkeen, It's reasonably well told, If a little overwrought, but adds impetus to the rstperson shooting. To continue In this positive vein, some of the levels are well designed. Panoramas can be Impressive and it Is gratifying to reach distant locations, such as rope-bridges and hideouts, that you spotted eariler in the level, and looking down on the picturesque mountainous landscape often affords lovely views. Inltrating enemy structures later on In the game can be tense and the knowledge that you're

refreshing FPS with meaty


weapons and solid Ai. But the brand has declined in recent years. Turok 2; Seeds

throw grenades a few metres towards the player


before running Into the ensuing explosion. These creatures dont have believable reptilian brains at all. They are Just animation routines with

Of Evil was visually excellent but suffered from poor level design while Turok; Rage
Wars was a mediocre

multiplayer game.

dumb AI programming attached. Sometimes they


will show more intelligent behaviour like mnning

-r

TIME PILOT
Some sections of the

game are broken up with dinosaur ightcombat. The sections

are a welcome change of pace but hardly one sterling gameplay in their own right.

Object Of Desire Listen to the in-game Instructions and you'll be given objectives to complete.
One of the rst is to shoot down this enemy jet ghter

Dam Busters

Take out the two turret towers guarding the dam and the walls will open enabling you access to the later
sections of the level.

In-ight Energy Drink Bizarre 'balloons' suspend goodies beneath them which help you on your quest. Just run into the object and you
can pick up rockets and health boosts.

Airship Ahoy The nal confrontation: a huge enemy


airship. Take out Its cannons and launch as

many missiles into its hull as you can, More rockets are in the temple below.

PlayStation,^

The

tech-bow

has

two levels of zoom,


so use It for the

enemy snipers.

BURNNRL OF THE DUmBEST


Reptiles are not noted for their quick wit and scholarly learning, but these creatures possess no evolutionary integrity.

You can try out your favourite Steve Irwin techniques, or just blast every reptile to bits.

43

?8 Just nd the big


hole in the oor to stuck In A Loop

i'
Reptiles are terrible at going through doors. Even though the doors open automatically, you'll see them getting trapped Some will even happily take bullet
shots from comrades.

inltrate the enemy compound.

Panic Attack

moving ever nearer to the ruler of this kingdom Is cleveriy communicated by the architecture and technology which becomes more sophisticated as you progress. Starting out in dinosaur-infested
mountains, Tai'Set soon discovers the bases that

more precise aiming In Tumk: Evolution the only solution is to switch auto-targeting on and strafe madly between enemies until you hit the mark, A pretty poor system for a game that should have
concentrated on this vital element from the very beginning of development. Other irritations include the choppy frame rate which seems to ebb and ow depending on how

Hit some enemies and they will panic so much that you'll see them running around on the spot. Others drugs they must be taking.

v/ill ee Into walls In hilarious ts of delirium. Strange

hold Tyranus's forces. Interior locations arguably provide more Interesting objectives than exterior ones and the game improves once you leave the
game's forest areas,

many enemies are on screen. Use the ame


thrower and things can get even worse. This, combined with the poor targeting system, can make for a decidedly frustrating gaming

Panoramic views are

SNEAK EASY
After the success of Metal Gear Solid, stealth has become more fashionable than a poodle In Paris,

like something off a


tourist info calendar

experience. But maybe that's why Acclaim Studios


decided not to make the Al too advanced. It's

Si.*? fBombs Away

Chapter 4: Inltration provides the now obligatory


stealth element of the game, Tai'Set must sneak

certainly much easier to dispatch a few errant


enemies who decide to climb up and down
ladders for no clear reason,

into the enemy compound and free some of the River Villagers from captivity. This task is made too easy by a dirty great hole by the compound wall. It's Just one of the not-so-subtle design features
that tends to undermine the sense that you're

Tumk: Evolution is initially deceptive. It has

Explosives are dangerous in the hands of experts, and a complete no-no for dumb animals. Tyranus's men will drop grenades at their own feet and often promptly run into the grenades you've thrown In
their direction. Idiots.

some great ideas and fundamentally solid design,


but seems to have been rushed out to meet a

operating in a believable world. And the reptiles


are so dumb that the alarm, once raised, will be

strict deadline. The change of pace between the rst-person shooting and the dinosaur ying
sections (see Time P/lotI are welcome and there's

turned off if you Just hide for a couple of minutes.


But what's worse is the fact that the targeting

denitely a compulsion to see what's waiting


around the next corner Yet there are Just too many better and more polished FPS games on PS2 to

has been poorly mapped to the PS2 analogue


sticks, Fiddliness reaches all-new levels here.

Although you can change the cursor speed in the options menu, it never quite improves the accuracy of the targeting Medal Of Honor
Frontline had similar problems, but at least EA Monkeys are malicious, deer are docile. Don't let this stop you from shooting both.

warrant giving this a higher score. Ultimately, Tumk:


Evolution seems to have bitten off more than it can chew, Mark Walbank The bow comes with many add-ons, such as the explosivi arrowhead tor that 'one shot one kill' satisfaction.

Implemented a cross-hairs cursor that helped with

TUROK EVOLUTION Why we'd buy it Why we'd leave it - Choppy frame rate
- Village-idiot Al A well-constructed game

* Va r i e d e n v i r o n m e n t s

- Plenty of hefty weapons


- You can kill lizards

let down by poor controls


and dumb Al. Three months more In

- Clich6d design elements

development would have helped a great deal.


Superb textures, but poor pop-up Excellent atmospherics and top-notch growls Gets better as the game progresses
a s Q B Q G B E

1 Sound 1

1 Lifespan

Will mildly entertain for over 12 hours

PlayStatjon^g \IERDIIZT

Play5tation,E 10

' i - m

OUT ON lS2 AM) XBOX - SliiPTEMBliiR 2(K)2


try is in your tiands

the heart of the Third Reich to the mast remote islands In the South Pacic, ant Jack "Butcher" D'Hara and his elite group of veteran soldiers must

ne their expertise and venture deep into enemy territory in an attempt to


e the course of World War II. Completely Interactive Environment: steal J uniforms and weapons, climb poles, swing from cables, swim and dive lA/ater. drive tanks and ships, climb into buildings and much more.

7-

PlayStation?

OF C0UB^G^1

R E N

N I N J A A S S A U LT

\ I I N Z 1 R R 5 5 R U LT If you thought ninjas were all black pyjamas and throwing stars, think again
Publisher SCEE

Everyone knows that ninjas are cool.

The scenery's also Impressive, not that you'll


have much time to look at it. TherB's an array of

Developer Namco
Price: 39.99

Ttiey wear lots of black clothing spend


their time slinking enigmatically through dark alleyways, and drink copious amounts of cider and black. Hang on,

Players: 1-2 Out October


Web site:
w w w. i i a m c o . c o i i i

that's goths. Ninjas are even cooler; with their mastery of a variety of slient-but-deadly weapons.
WUat's more, they've been a gaming staple since the days of Shinobi and The Lost N/njo -

60Hz mode: No
Widescreen: No

Surround sound; No Peripherals: Ughtgun

suitably Far Eastern landscapes, from mystical temples and mountain fortresses to the kind of forest that's just crying out for a spot of treetop bouncing a la Crouching Tiger - although sadly, you're too busy shooting to get the chance. Naturally like most games in Its genre, NinJa Assault Is pretty straightfonward to complete on your rst attempt. The challenge comes in raising the difculty level, then honing your accuracy and
improving your overall score.

although judging by the number of silent assassin


videogames since, that second outing was

somewhat premature in naming Itself. Frankly, we


haven't seen much of ninjas 'packing heat'.

You dont need a lightgun to play as a handy sight appears on-screen In the joypad mode. Of
course, this does take half the fun out of the

Exquisite curved swords? Certainly. Dirty Harrystyle guns? Hmmm.

Back story

Namco pret^ much has a


monopoly on the lightgun game market with a steady
stream of coln-op shooters to draw from. Time Crisis 2 remains the denrtive

Ninja Assault Is about as far from the Tenchustyie stealth games we're used to as you can get. You play as a nInJa bodyguard on a quest to free your princess from an evil Shogun's clutches, it's a rst-person G-Con 2-enabled House Of The Deadalike shooter; but with screaming Japanese

game - pretending to be El MarlachI taking down the greasy Bandltos in your living room is all part of the experience. So if you've held off buying a lightgun so far due to the lack of games supporting It, NInja Assault Is one more reason to
dig out your wallet

lightgun affair on PS2 Vampire Nigiit and Ninja Assault offer lltde more than alternative scenarios. Point
Blonk 3 would be nice...

wamors Instead of shambling zombies. The format owes a lot to Sega's classic and, to be fair; a long lineage of arcade games before that. Progress is achieved through the nine levels by shooting the bejeezus out of anything that moves, picking up
extra ammo and lives along the way and accessing
the odd hidden area too.

The lightgun game genre really does need a shot In the arm - surely the potential is there for
something more Innovative than another Time

Crisis clone? - but NInJa Assault ticks all the right boxes and It's good fun while It lasts. And not a goth in sight. Stuart Dredge
N I N J A A S S A U LT
J

1
A huge robotic spider ring rocks? Don't stop to wonder, just kill the bugger. N/n/o Assault isnt going
to break the lightgun

The action is fast and furious, with barely

enough time to draw breath between each wave of enemies. Thankfully, the developers have resisted the temptation to simply populate the world with identical ninjas wearing different coloured suits,
and instead have created a variety of enemies,

Why we'd buy it - Ninjas make a change


from zombies

Why we'd leave It - It's just another adequate


lightgun game

- Fast and furious gun


camage

game mould, but this


slick, solid shooter covers
all the bases.

from pesky robot spiders to massive and


fantastical bosses. Many cant be dispatched by a
1

Varied enemies and scenery

single ultra-accurate head shot and you'll have to pump them satlsfyingly full of bullets to empty the power bar that appears handily above their heads.

1S o u n d

Screams, gunshots, what more dc) you want? |i


A tried and tested formula

Typically brief, but bonus games ai d d v a l u e r

PlayStation s \JERDIIZT

PlayStation.2 1

R E N

LEGION: THE LGEND OF EXCAUBUR

'A-7
WBEBS

At
A

liim Irii'

/
Cut-scenes are

Hack 'n' slash J


followed by ?
batter 'n' bludgeon.

often stunning.

A j t v

'. 2b. ^ -I V-I

Fight evil knights and


undead footsoldiers.

t=i

\i

i=:r\

ncz

'

f^ r' ^* r iK I X *
~ from

I I

the

^ I

nt r X i< 1I Ie [_, J^ M S u\ r
stone.

r yeb o K d iyn g be ev ce am
But

czrz^K r n p te nd r r g ed n k end On fow Esn ^ a n tdh a w h e nA r t hh eu r p u l lP d Erxa cg ao l in bur


what happened before that?

I C u e ' L e g e n d O f K i n g A r t h u r A b r i d g e d Ve r s f o n ' . . .

The greatest legend ever told... But not the greatest game ever made.
Publisher Midway Developer 7 Studios
Price: 39.99

Frcim a distance, let's say about 12

feet, Legion: The legend of Excalibur


certainly looks interesting Watch

Arthur Is only one of eight controllable characters in Legion. As you progtBss, extra ghters including Guinevere, Sir Lancelot and Sir Galahad rally to
your cause. Up to four of the extra characters can

Players: 1 Out 27 September


Web site:

w w w. m i d w a y. c o m
60Hz mode: No Widescreen: No Surround sound: No

somebody else play this Midway title and you'll see a frantic, often good-looking action adventure game Inspired by Arthurian legend.
Think King Arthur, the sword In the stone', the Knights of the Round Table, Merlin and Camelot.

join you In a mission and you can switch between


them at will. You can control each character

They're all there In tiny pixellated form. In fact,


with its Isometric 3D perspective and the hack 'n' slash gameplay, Legion seems to have taken the

yourself, or use the command menu to give them simple orders while you ght elsewhere lie, attack the strongest target, concentrate on ranged
weaponry, guard a certain area, and so on). There are some good ideas here. The characters are detailed and some of the between-

According to legend (and handily explained In a DVD extra on the Legion disc) Arthur is the son of Uther Pendragon and the lady Egralne, wife of the
Duke Of Cornwall. When Uther fails in love with

Egralne he lays siege to the Duke's castle In a bid to 'lay' her With the armies evenly matched, Uther
persuades the wizard Merlin to transform him into

age of steel-plated chivalry and turned It into a


hey-nonny-nonny version of Gauntlet But unlike that Atari coin-op classic, there's Back story Published by Midway, Legion has been developed by 7 Studios based in California. Although the game is the t^t PS2 title
for the startup, its seven founder members are no stranger to the games industty. Eril< Yeo, for example, was the Lead Designer on Command & Conquer Z while Lwis Peterson produced the PC's
Dune 2000 at Westwood

mission cut-scenes are simply stunning But these good points are overwhelmed by the washed-out
environment graphics, napey voice-overs and a

the mirror image of his enemy so he can sneak into the castle for a night of Rfth Century Jiggy. Merlin
agrees, on the condition that if a child is born as a result of the quickie union it is to be turned over to

more to Legion than simple batter 'n' bludgeon. The 13 chunky missions blend action, squadbased strategy and RPG elements as the young
King Arthur battles against the forces of sorceress

Morgan Le Fay Taking control of a neatly animated


mini-Arthur, at rst much of the combat does

non-rotatable landscape. And while the backdnaps do change, the gameplay remains repetitive. There are a few side tasks for you to complete, but each level of the game generally Involves ghting hordes of enemy knights before a face-off
against a hard-as-nalls boss. Some awed Ai, the

consist of mindlessly hammering the button to chip away at an enemy's hit point total. But by
watching for a sparkle on Arthur's blade and

him. Merlin, living his life backwards, sees Arthur's future because it is actually his own past. So, Uther gets his wicked way, the real Duke dies in battle, and nine months later Arthur Is born and gets fostered by a knight and his family. Skip forward several years... Uther Is killed by his own daughter (Morgan Le Fay) and Merlin magically inserts the
sword Excalibur into a stone. You know the rest..

slow and particularly unsatisfying combat, plus an Inability to save the game during a mission, make Legion: The Legend Of Excalibur more Arthur Daley
than Arthur Pendragon. Dean Evans

pressing 0 when it appears, you can string


together rhythmic combo movements to cause

Studios 7 Studios plans to


follow Legion with a 3D version of Defender later this year

more damage. A heavy attack Inicts even greater


Injury, but unleashing it depletes Arthur's stamina

bar This stored energy is also used to cast areaeffect spells: medieval 'smart bombs' that are

useful for damaging groups of hulking black


knights or zombie soldiers. Despite wielding super-sword Excalibur, Arthur

Why we'd buy it


- ITS an Interactive

Why we'd leave it: - Repetitive button - Dod^ AI lessens the - Fabulous cut-scenes,

Arthurian legend
- Huge levels, 13

bashing combat

Often well presented, Legion is dull to play.


Time lavished on the spectacular cut-scerres

missions, eight
playable characters

multi-character aspect

isn't a one-man army On the early levels, CPUcontnDlled soldiers help the young King In battle
and magical Items can be found to boost his combat prowess. Gold coins can also be collected from the vanishing corpses of the hacked and the

should have been spent improving the gameplay


1

average-looking game Good character animation, dull 31D


Sound

Clash of swonds (good), voice-ovei- s ( b a d ) 1

Ft.

Gameplay Lifespan

Offers little b^ond repetitive butt(Dn-bashing 1


13 spraw/ng missions

slashed. These can be spent on other magical trinkets when a mission Is completed. Crucially

PlayStatovE MERDIIIT

08 PlayStation.2

R E X
LETHAL SKIES/EGGO M A N I A
Behind met? Come artd have some
It takes about 60 ztllion hits to harm boss crafts.

rr

ioc

ft.: 31 You must take out both air targets and ground The cockpit cam is best for those seeking the installations. Pull up to avoid an untimely death. sensation of piloting a barrel-rolling beast.
S O

t's air combat a right, but it's not especially ace.


Publisher: TUQ Developer; Sammy
Entertainment Price: 39.99 If imitation is the sincerest form of

-ETHRL SKIEEi
attery, then Ace Combat 4 must be going crimson. Not only does Lethal Skies plunder shamelessly from Namco's aerial arcade shooter, it also has the common decency to be nowhere near as good.

luGI

ieij

the crisp, ego-massaging handling of AC4, you really have to battle with the controls just to stay airborne. Which is re if the game Is attempting to

Players: 1-2 Out: September


Website:

be a more serious lght-sim, but It evidently isnt. Such 'authentic' drag should be passed by in
favour of pure white-knuckle enjoyment

i
LETHAL SKIES why we'd buy it Why we'd leave it: - Plenty of varied missions - Handles like a bitch - Extra planes to unlock 1 - Hugely unoriginal A game that doesnt peers deserves to n

vvww.tiiq.com
60Hz mode: No Widescreen: No

Surround sound: No

Taking to the skies in some of the world's most powerful ghter planes, you must y a series of daring missions, escorting allies to safety and attening ground installations. Sound familiar? It's
almost like you're stepping Into the cockpit of a craft that has just returned from action. The seat is still warm, perspiration is dripping down the windows and a stale odour wafts through the air To make matters worse, the planes actually handle
like battie-scarrBd wrecks and in stark contrast to

On rst play Lethal Skies looks decent enough. The landscape is detailed, although nowhere near as nely-textured as AC4's photo-reallstic world,
the crafts look convincing and there are some neat effects - like the missile-cam view of the target about to expire. But the more you play the more

even try to better Its ' '

glaring the game's faults become. Are you prepared to dramatically lower your
standards after AC4 for a game that never aspires to be anything better? Thought not. Ryan Butt

be largely ignored. "J

PlayStation^ XIERDICT

It's possible to ramp up the difculty level, but it goes from ridiculously easy to stupidly hard.

Kemco's Tetris c one lands sunny side down.


Publisher: Kemco

nGGD nriRNIR

Developer: HotGen
Price: 29.99

Not Easter morning at a kiddie convention or over production at a battery farm, Eggo Mania is a puzzle

Extra modes have been included In an attempt

to prolong the experience, but they add little to the game. Custom lets you create your own levels; Bomb is a tedious game of throwing explosives at your opponent's tower; while Solo and Survival are
virtually Identical to the main mode. Ttie Two-

Players: 1-2 Out 20 September


We b s i t e : w w w. kenico.com 60Hz mode: No Widescreen: No Surround sound: No

game from UK developer HotGen. The game derives its title from the egg-shaped
M&M-a-like player characters, and we assume the Mania refers to frantic gameplay We're assuming because after three hours of play we can't nd any The basic premise can be likened to Tetris. Different shaped blocks fall from the sky and you must direct them into position to create lines. The difference is that you control an Eggo who catches these blocks and places them on the grid. When

piayer mode Is entertaining If only because it brings out innate competitive human instincts
Nice character FMV Implies that there was

EGGO MANIA Why we'd buy it


to puzzle games Graphics
Sound 0 5

once a story here that's been abandoned. Perhaps


HotGen realised that the loading times for such a

- An insatiable addiction

Why we'd leave it:


- Smells a bit whiffy -Tetris is Top of the Blocks.

small game were already too long - a pocket


calculator could probably boot this up quicker

Tliis wacky puzzler ^


deserve your

Z B

Is too derivative to ' f^| '


attention for long. [_ J

you complete a line, you're awarded bonus blocks


and the Idea is to bulid a wall as high as possible to reach oating balloons at the top of the screen.

Eggo Mania tries to emulate the quirklness of Japanese puzzlers, but does It with typical British
conservatism. A bit of a bad egg. Lou Wells

Gameplay Life span

Plav5tatJon.g \1ERDIIZT

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THRILUNG THIRD ISSUE O N S M r U 3 D AY 3 R D S E P t E M B E R

R E N
SHIFTERS/LONDON RACER II

Publisher 3DO

If you're a regular RPG gamer there will Inevitably be times you'll stop midway through a dank dungeon kiliing anything that moves with a iarge axe, and ask yourself, "What's It all about?" Well, as far as Shifters Is concerned, the RPG genre Is about to get even more confusing it's not that there's any lack of excitement or Innovation

'shift' Into one of 24 creatures over three different worlds, but even this central idea of the game is

Developer 3DO
Price: 9.99 Out Now Web site: www.3do.coiii 60Hz mode; No Widescreen: No Surround sound: No

poorly executed. Sure, your new forms look good,


have new abilities and can cast new spells but, for the most part, their individual skills aren't essential

to completing your goals. Once you nish your quest you can go back and play as any of the
beasts - adding dubious replay value to a game you'tB unlikely to want to replay There are also some serious problems with basics like camera angles and the absurd nonWhy we'd buy it - It's cheap and cheerful.
- Intuitive controls

SHIFTERS Why we'd ieave it


MI5 conference

here, it's Just that the game is so fuli of errors and


bugs, it'il soon have you tearing your hair out. Released as a foilow-up to 3D0's early PS2 op Warriors Of Might And Magic, Shifters has a simliar fantasy feel to it, with a reasonably intuitive controi system governing the armed combat and speil casting The new angie here Is that the central character; Aileron, can change form and

- It has more bugs that a

player characters who seem to merely follow you


around for ve minutes, then disappear Add to this the cretinous opponent Al In the ght sequences and a patchy soundtrack, and you have game that's hard to tBcommend. Rowan IVIclntyre

Graphics
Sound

a s

An interesting

RPG
Q 3

idea

that

is

'

'

Gameplay Life span

sadly ruined by the Ir 1^^


nal execution.

PlayStatLpn^g XIERDICT

PSITiriH?/?

Crashing is all too easy. Didnt you know cars could y?

Recognise this? Is it London, or Edinburgh or...

, T. .

London Racer IFs streets are spookily empty. We left the opposition behind us yonks ago.

LDNDDN RRCER
Budget street racing that's still overpriced.
Publisher Davilex
I

'posbuii 1 You may be curious to know that London Racer II Is the sequel to a PC racer subtitled M25 Racer And If that's not enough of a clue to the quality of

'

III

Developer Davilex
Price: 19.99

In one sense, the game does deliver There's a level of competence that means even those with a misring competitive spirit will be able to glean a
silver of satisfaction from beating the eld to the nish line. That said, the Atari 2600 did the same

Players: 1-2
Out: Now Web site: w w w. d a v i l e x . c o i i i 60Hz mode: No Widescreen: No

this game then feel free to read on. Otherwise, let's


meet up at the Media section. There's a cracking review of The Italian Job on page 120. First things rst, London Racer II isn't even a

thing with four white lines and a black screen In


1978. So respect Is due, but not much. Handling Is rather twitchy the graphics are not LONDON RACER II Why we'd buy it Why we'd ieave it

Surround sound: No

particularly accurate title since the game's peculiar


brand of 'Illegal street racing' takes place in Edinburgh, l_as Vegas, Chicago and New York, as well as our nation's capital - World Racer II may have been more appropriate. Now we're not In the

really worthy of the PS2, there is some very shonky


slowdown and, however you slice it, this game is

- Because we're avid fans ' - How long have you got? of basic competence
1

habit of knocking generosity, but one single superb


track around London would have been preferable
to the bland world tour on offer here.

Just not good enough. Even London Racer Ifs budget price becomes meaningless when you can just as easily pick up a quality Platinum PS2 title for exactly the same price. Hell, you could buy a stonking PSone title like Driver for even less.
Hmmm. Still Interested? Paul l=1tzpatrick

Graphics
Sound

0 0 0 0

3 5 3 3

20 will buy you a

quality Platinum ' '

Gameplay Lifespan

racer, so why blow 1^1


your wad on this?

PlayStatJon^E XIERDICT

PlayStation.^ 11

RE\J

D I S N E V S S r TCH: EXPERIMENT 626/LGO FOOTBALL MANIA

Stitch's laser beam grappling hook makes for some great Tarzan-a-IIke jungle swinging.

Anarchic gameplay is good. Anarcliic programming less so.


Publisher SCEE

B N E y S 5 T I T C H : E X P E R I I T I E N T B E B
On the face of it, Disney's Stitch:
Experiment 626 has great potential to spike The Magic Kingdom's usual cocktail of syrupy sentiment with a sly dose of anarchic mayhem. Stitch Is an Hitempered, six-amned aiien experiment created with

Developer Disney Interactive


Price: 39.99

Players: 1
O u t 11 O c t o b e r W ^ s i t e :

iocate hidden Aim reeis that can be spent to uniock ciips from the feature-iength cartoon and that's as complicated as Experiment 626 gets. This said, a smattering of power-ups, gadgets iike a nifty grapple gun that lets you swing SpiderMan-style over hazards and Stitch's ability to grip
to most ceiiings and waiis do help to make the experience quite fun. Or it would be, if it weren't for

V, r r. :
DISNEVS STTTCH: EXPERIMENT 626 Why we'd buy it
Why we'd leave H:
orientation issues.

w v v w. d i s n ^ . c o . u k / disn^nteractive
60Hz mode: No Widescreen: No Surround sound: No

the soie Intention of causing havoc, in Uto & Stitch (the big-screen offering out iater this year] the pintsized pain in the ass is soothed by a cute Hawaiian moppet, but Experiment 626 gives Stitch free reign. Ofcialiy, the game is a pnequei to the lm but, in gameplay terms, this boils down to very simple motivation. Run, siavering and snariing through six themed worlds, vapourising everything in sight with iaser guns to collect DNA samples for your mad scientist creator. Ttirow In an ongoing quest to

a game camera that seems heli-bent on getting in


the way of any enjoyment of the wanton

- Good ideas and Stitch

- The camera has severe

destruction at handlsl. Change Stitch's direction quickiy and it seems to jam, only swinging back behind you when you stop still. A real pity, because
there are some nice touches here that shouid

has a lthy laugh. Graphics


Sound

Gleeii mayhem ~|
undermined by an ' '
a s 0 5

Gameplay

irritating camera 1^1

Ufespan

and lazy graphics. "j

have been allowed to shine uninterrupted. Maybe Stitch sabotaged the code... Paul Fitzpatrick

PlayStaypn^g NIERDIC

The Lego Village People celebrate.

Look at his little

, plastic legs go. '

goal celebration we're not likely to see for this season. Well, maybe the hats..
<

LEBD FDDTBnLL mRNR


Legoooooooal! iviaking tlie beautiful game into child's play.
Publisher Lego Developer
Silicon Dreams Price: 29.99

r-s. t

Yes, the words 'Lgo', footbaii' and 'mania' are ali present in the same title. Trust us, you're not dreaming The twin giants of buliding blocks and footbaii

and comers. Is admittedly pretty basic. Mind you,


the ability to turn the ball into a rocket, invert your opponent's controls and collect speed and

Players: 1-4
Out: Now Web site:

have been married on one knobbly plastic pitch. if you're a hardcore footbaii gamer then frankly, you're going to be disappointed by this. That said, these six-piayer teams of toy boys give it their ail
in a plethora of fantasy Lgo environments. The

strength boosts certainly keeps things lively Teams are fully customlsabie and they've got a surprising
amount of life to them.

w w w. l e g o . c o m
60Hz mode: No Widescreen: No Surround sound: No

There are four main game modes to access:

Peripherals: MuHiTap

emphasis is rmly on fun here as you smack your pitch up In 23 toyland settings, from a Pirate Ship
to Mars and back again.

Quick Start (straight into a single match). Friendly (customised one-off game), Story (play games to win plot challenges) and Skill Zones (mini-games based on perfecting player skills). The magic lies in the muitlpiayer where you can play two versus
two. For those of us over the age of 12, however,

LEGO FOOTBALL MANIA


Why we'd buy it - Imagnatlon and Why we'd leave it - Too simple for anyone who's post-pubescent

football... together LZuiZeLH


Sound B5

A soccer sim for

Along the way there's some fancy moulded footwork on show and a handful of power-ups
available. These dont really add much to the gameplay which, after the removal of throw-ins

kWs. Fun, but not ' '


in the same league
as Pro Eva

the rest of the game really only offers a few hours of good clean fun before relegation to the back of
the games shelf IVIark Wyatt

1 Ufe span 03

PlayStatlor|.g \IERDICIT

L2 PlayStation.E

A N O T H E R

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The screen shots from PS2i games are used to ilustrate Al!2 -\f2's compatibility with these fantastic titles. They are the copyright of their respective owners. AR2"VZ is NOT endorsed, sponsored or approved by any of Iese copyright owners.

RE\J
ANTZ EXTREME RAaNG/AKIRA PSYCHOBALL

t .V

1 0 : 0 8 0 7 ^

Six-legged multiplayer
action.

Bee good! Insect


bonuses abound.

It's karting action, but not as we know it. The forest becomes your own miniature F1 circuit.

^NTZ EXTREITIE RRIZING


Tiny ants racing tiny kaits? Time to get the magnifying glass.
Publisher

So much for product synergy. Four long

Empire Interactive Developer Supersonic


Price: 34.99

variety of insect-related power-ups to collect as you race and blasting opponents off the track with

years after Antz wowed moviegoers


with its cutting-edge animation and wisecracking dialogue, along comes this tie-in racing game. Cant seem to recali the racing scene In the movie, though. Still, full marks for trying and better late then never Antz Extreme Racing Is basically your average kart racet; with bizarre added options of snowboarding and running. The game features all the main characters from the movie - Z, Princess Bala, Cutter - although sadly, not the famous voice

ies Is particularly satisfying


AER tries hard to be a jack of all sport:s, but is,

Players: 1-4
Out Now Web site:

ultimately, a master of none. The kart:lng sections


are competent, but are nothing special compared to the herd of similar games around The boarding sections are jert<y and unresponsive, leaving your ANTZ EXTREME RACING
Why we'd buy it - Competent multiplayer racing Graphics
Sound a s a s a s a <

w w w. e m p i r e
interactive.co.uk 60Hz mode: No Widescreen: No Surround sound: No

nely-honed SSX skills redundant as you tumble down the slopes, out of control. The running
sections do less than the London Marathon to

Why we'd leave it - An unimaginative use


of the licence

Peripherals: MulbTap

actors behind them. There's a Challenge mode for


solo play where you race against opponents or the clocK unlocking nevv courses as you go. Then there's the Four-player Split-screen mode. There's a

dispel the notion that racing on foot Is rather dull. Like all half-decent karting games, AER Is great fun for a few people sat around a MultiTap, but it's only going to be on the wish list of easily-pleased men:handlse hunters. Stuart Dredge

Mildly diverting but, |


unless you're an ' '

Gameplay
Life span

Antz fanatic, save 1^1^^


your cash. \_^

PlayStaHonjg \JERDIC

Neon and manga usually make pretty good


bedfellows. It's more of a colourful mess here.

Publisher Infogrames Developer AIA


Price: TBC

Players: 1-2
Out Now Website:

Akira was a groundbreaking movie back In 1988, setting new cinematic standards for the manga genre. For those who have waited for the story to
spawn a videogame, there's been one allimportant question: what type of game will it be? RPG? FPS? Apparently not. This futuristic cart:oon

reward you'll open Akira clips and soundbites as progress Is made through the game

From your rst challenge, where you face off


against a pinball version of the Clown Gang leader in what can only be called a 'ball duel', there's a distinct lack of satisfaction. Even when the 3D Great Akira clips thinly disguise basic gameplay.

w w w. i n f 6 g r a m e s . c o m
60Hz mode: No Widescreen: No Surround sound: No

tale of powerful psychic kids is perfect for... pinball.


Akira Psychoball Is colourful and packed with Increasingly difcult levels which are all faithful to the movie but, unfortunately, this isn't much more than a branded pinball sIm. You start on an elementary, AWra-themed table

pinball action moves from the streets of Neo Tokyo to The Laboratory and eventually to The Olympic Stadium and a showdown with Tetsuo, you're still
left wanting a lot more. For Akira newbles, the lm clips ate a nice introduction to a great manga, but fans of the lm

I
AKIRA PSYCHOBALL
L Why we'd buy it
- Must have all Akirarelated merchandise

Why we'd leave It

- Pinball should stay v/here it belongs: in the pub

Cr^Mcs
Sound

a s

It's a load of balls,

and by completing various challenges, such as shooting balls down assigned holes, you unlock
new modes and eventually new tables. As an extra

will notice that these snippets are taken straight from the movie, so there's nothing new to see Again, a great lm franchise does not a great game make. Akira Is no pinball wizard. Mark Wyatt

so please dont let ' n| '


a s 0 3

Gameplay
Life span

this be the last ^1


Akiro-licensed game.

PlayStatLon.g \IERDI(Z"

16 PlayStation.E

R E M

PS o

The best PSone reviews in tlie business, courtesy of Ofcial PlayStation Magazine.

n e

T M

ROUNDUP

(Above) Time it right and you can leap over the


centre line to attack.

(Left) Your linesmen are ideal for taking the enemy from behind. They won't know what hit 'em.

PREVIEW

BLRCK a LilHITE
Having played an early version of B&VJ, we can tell you It's shaping up to be one of the best ever PSone games. The Idea is that you're one of many gods who rule
various areas. There are three levels which

RLL-STRR
Publisher Midas

N" D-BRL
//The interplay of tactical attacks is a joy, but the game is as shallow as a puddle//
and go head-to-head with a mate, and the game really begins to shine. The action Is well-paced but manageable, and the way you can react to your opponent's play by using his style against him is really very satisfying For example, you can lob the ball around the court from player to player in an attempt to confuse your opposing team, then launch a powerful shot at one of their players. However, If

It's getting tough on the street: cause maxinnum pain on the ball court.
Welcome to the world of dodgeball, a curiously vicious sport that is the spawn of basketball and street

you need to conquer, villagers to inuence, gods to battle and quests to complete. The decisions you make affect the way the game plays, so the experience alters each time you replay it! Then there's your 'Creature' to consider, plus quests and combat... The game is huge and Its Journey to PSone has been a long one, but we can assure you that Midas and new developer Blade are working hard to get it to you In time
for Christmas.

Developer A1
Price: 7.99

Players: 1-2
Out TEA

ghting. Largely played by punks and


homles, the 'hood name for this 'sport' is D-Ball. The premise of this pastime is really quite simple: two teams of angry pumped-up players face each other across an open court and chuck basketballs straight at each other's heads, as hard as possible. Brilliant! Despite its straight-tobargain-bin price, D-Ball is actually quite good fun. Each team consists of seven men, four on
the court and three who act as linesmen outside

the opposing team's area. Your linesmen can't move far and can't be targets for attack, but you can pass the ball to them and try to throw It at your opponent from behind. The winning team Is the one that knocks

your opponent taps @ in time, they'll catch the


ball and gain possession. If you're not ready, he'll luzz that ball straight at you.
PREVIEW

PS o
AU^SIAR D-BALL

n e .
SIAMMIN'

down all the opposition's on-court players.


Nice and easy Except players can duck and jump or intercept the ball as it comes towards them. The controls are very simple - D-pad for

The interplay of tactical attacks is a Joy, but, unfortunately, the game Is as shallow as a muddy puddle. For a measly eight quid, though, it's worth
getting your shoes wet. Play All-Star Slammin' D-Ball In short bursts, get bored, then come back to it later: And like we

FIRE

BUB5

A high-speed race between top drivers who each represent a different planet Each drives their own style of Fire Bug a snazzy multi-wheeled buggy capable of skewing up walls and skittering across tunnel ceilings. It looks fab and plays great, but it's Just far too easy. As it stands, you can power through the levels, winning races with little or no competition. You don't even need to drive up the walls - you're more likely to have a mishap when racing upside-down. F/re Bugs has the potential to be a corker, but, right now, it's way too easy
ALSO THIS Read Black ON PSONE MONTH.. the world exclusive & White feature, plus

Graphics Simple, 2D, but crisp

movement/direction, to Jump, @ to duck,


@ to catch and throw. We can't ignore the fact that that All-Star

and workable bg
Sound Face meets basketball

Slammin' D-Ball is pretty basic for a single-player


game. However, get two controllers plugged in

at high speed. Smack 05


Gameplay

said, the Two-player mode will have you literally ducking behind your sofa. Dodge that!

Cracking fun, but only in small doses 07


Lifespan Tough and gripping

but not for long 05 Hardly a technological


feat, but the fun factor

is simply undeniable.

B E
M E R D C T
Pull off the right button combo to perform power shots and knock others off their feet. Tlie D-Ball jocks show no mercy, even if there are
women on the court. This Is hardcore.

the rst look at Dancing


Stage Party Editor as well
as all the latest PSone

demos, news and reviews, only in OFFICIAL UK


P L AY S TAT I O N M A G A Z I N E .

18 Play5tation.E

FHE NEW SEQUEL TO MYST AND RIVEN

M Y S T III

( ) \ e r

10 Million , units of the,


Mvst series sold

"THIS GRE

CEREBRAL P

f;

" A
R P

nvRrci^

!]

M.II-l.l.LIJ.III.UlJj:il^JJ.U..J.I.ll.lJI.IJi-Biil

Ubi

Sof

\ J D / I N T E R N F T / P R I M T / m i R I P
Text Ceri Tlionias/Paul Fitzpatricfc/Sam Rjchards/Tim Clat1(/Mat1( Wyatt/Ste Curran

Done playing? Here's what you might iil^e to watch, read and iisten to.

THE nAUAN JOB


Paramount/19,99/Out now
Film: Greatest Brit movie of all time? The

steal four million pounds in gold Jj


bullion frt)m a Fiat convoy In the M
middle of Turin during a trafc Jam. Enlisting the support of imprisoned underworld boss Mr Bridger iNoel
Cowarel, making his nal screen

Italian Job is certainly a pretty serious contender for ttie title, having survived International apathy on its release (the Americans hated it then, nov they're remaining it - go gure! before Bank Holiday TV
appearances and a charmed cult life on video expanded the self-preservation

appearance! he takes a rag-tag band of chancers over to Italy battles


past the Maa, outruns the local coppers In a trio of Union Jack-coloured

sociefy to nation-spanning size. For anyone who's been hiding under a attened Mini Cooper
for the last three decades, here's the plot Michael Calne Is Charlie Croket; a cockney
criminal out to

minis and then ends up embroiled In the greatest cliffhanger ending of all time. CT
Features: Making Of The Italian Job. Author

Matthew Field prods juicy anecdotes out of Producer Michael Deeley on the commentary and explains why the one deleted scene (the minis and cop cars waltzing to The Blue

Danube) got sliced. A chunky three-part


documentary neatly covers all the best behind-the-scenes stories, but you cant help wishing that they'd somehow persuaded Michael Calne to take part Verdict The crime caper to beat all crime capers. The Italian Job gets a worthy if not spectacular DVD outing Still a .
must-own, though. 9/10

MINI DRIVER
There's only one deleted scene from The Italian Job on the Special Edit on
DVD, but It's a corker.

Director Peter Coilinson and stunt car

supremo Remy Julienne dreamed up a


; sequence for the middle of the chase when

_ the Minis face-off against a trio of police ca In the middle of a huge hail. With an orchestra rehearsing thi Blue ; Danube Waltz at one end, the cars whirl, sp
and circle in time to the music befoie the

Minis make their escape through a snail door; The police cars, of course, get ammec

^trying to follow them.

I Filmed the same giant space they Sused forin the Turi n Motor Show , the sequenc

|W as shot and edi ted together to the acclain l of everyone who saw it. Except one.
'^Paramount head Robert Evans derioi need it 'as "directorial masturbation" and the scene

hit the cutting room oor. You can en|oy it


now, though.

20 PlaYStation.E

Mike and Sully nd a mirror and suddenly realise why the kids have been screaming.

PULP HCTION: SPECIAL EDITION MONSTERS, INC


Buena Vista/22.99/16 September
Film: With four Interweaving stories, an interconnected cast of characters and a narrative that skips backwards and fonwards in time, it's a tribute to Quentin Tarantlno's sklil that audiences weren't confused by his 1994 belter Pulp Fiction was one of the searlngiy sexy as gangster's moli Ivlia, too, but at the end of the day the lm belongs
to two men; John Travolta and Samuel L Jackson. As black-suited hitmen Vincent

Buena Vista/24.99/Out now


Fiim: With A Bug's Ufe and Toy Story 1 and 2, PIxar proved that sly wit and a real awareness of how to structure a ripping until Suiiy befriends one of the ilttie human kids... With a voice cast headed by John

Goodman (Suiiy) and Billy Crystal (Ivlikel,


Monsters, Inc Is as smart and funny as

yarn could be mamed weii to hl-technology.


Monsters, Inc shows there's no sign of a

Vega and Jules Wlnneid, they redened the


concept of cinema cooi, spawning many imitators, but few equals. CT Features: Deleted scenes, foreign trailers and assorted time-iiers, an original documentary, a behind-the-scenes montage

you'd expect. It's not quite up to Toy Story 2


standards, but what Is? CT Features: Too may to ilst, but include the usuai detailed breakdown of the technicalities and assorted short Aims.

divorce coming any day soon. Mike and Suiiy are ordinary Joes working at a power plant Except that Mike Is a smali green
critter with one huge eye and Suiiy Is a

most enjoyable, shocking and balls-to-thewail exciting lms of the Nineties. From Tim Roth and Amanda Plummet

las hoid-up artists Pumpkin and Honey Bunny) to Bruce Wiliis and VIng Rhames
liow-life boxer Butch and hulking mob boss Marselius Wallace! there isnt a bum note In

and a quirky encounter between Tarantino


and MIchaei Moore at the Spirit lm awattls. Verdict: As fresh as the day QT caiied "cut!"

purple spotted beast with a spikey tail. The power piant is Monsters, Inc, the primary
source of energy for a world of monsters. The energy Is generated by stealing power from kiddiewinks' screams, it's a happy iife,

The highlights are entertaining audio


commentaries, an interview with Mike and

Sully plus a look at aii the lm's in-]okes.


Verdict: Sooner or later; Pixar will have to turn out a dud. This ain't it though. 8/10

a single performance. Uma Thurman Is skln-

Pulp Fiction just gets better with age. 10/10

JACKIE BROWN
Buena Vista/19.99/16 September
Film: Adapted from Elmore ijeonard's novei
Rum Punch, Tarantino's third movie teils the taie of aging airline hostess Jackie Brown [Pam Grierl and the assorted lowllfes she runs into when federal agent Ray Nicoiette (Michael Keaton) coerces her to entrap drug dealer Ordeii Robbie (Samuel L Jackson). This time It's Robert Forster (Philip

BEHIND ENEMY UNES


Fox Home Video/17.99/Out now The performances are good, but Tarantino
never seems comfortable with the steadier

Film: With WWII, Korea, Vietnam and the Guif


War milked dry for action blockbuster set-ups, it's now the turn of the Bosnia

pace. Without the piot whooshing along his


direction seems somewhat bored. CT
Features: A siew of deleted scenes

conict. Maverick yboy Chris Burnett (Owen


Wlison) Is bored with ying recon missions

grim realities of Eastern European genocide into a neat glossy package, and b) transforr fantastic light comic actor Owen Wilson iShanghai Noon, Zoolanderj Into a credible
action hero. But it's still an enjoyable watch The effects are exciting, John Moore's

explained by Tarantino, an interview with the


esteemed Director and a leaking Of

as part of the US peacekeeping force and longs for action. Which he pnamptiy gets
when the Bosnians shoot down his plane... Trapped 'behind enemy lines', Burnett has to evade capture while his gruff

documentary, but the best extra has to be


the Chicks With Guns video In full... Verdict: Jackie Brown Is far from bad, but It does iack the audacious drive of QTs

direction is pacy and Hackman gives the whole thing an injection of A-list clout CT

Mariowe-esque ball bonds man Max Cherry) who gets the Tarantino career ieg-up
treatment. Trouble Is, the whole thing adds up to less than the sum of its parts. Overlong and muddled In places, it never quite gels despite some glossy moments.

Features: A handfui of deleted scenes plus

commanding ofcer Relgert (Gene


Hackman) tries to persuade the powers that be to let him send In a rescue force. Behind

commentaries from Director John Moore and Editor Martin Smith, but we need more

rst Aims. From anyone else It wouid be perfectly acceptable. But from Tarantino,
It's a disappointment. 6/10

Input from Hackman and Wilson.


Verdict Wilson never really convinces as a

Enemy Lines suffers a bit trying to a) t the

macho hero, but the lm still delivers. 6/U

e i j S yM a & U r e fC ^ r t o r s 'M 'o t 'i n ( C o u lm b a iT r s it a r / 2 2 . 9 9 ) / S h r e : i lS p e c a i lE d t o i n( D r e a m w o r k s / 2 2 . 9 9 ) / G o s f o r dP a r k( E n t e r t a n im e n tI nV d ie o / 1 9 . 9 9 ) / The Others (Buena Vlsta/19.99)/Th)n: Special Edition (Walt Dlsney/19.99)/The Sixth Sense: Collector's Edition (Hollywood Pictures/19.99)
PlayStation.? 12

D\D RENIELU5
wishing Point Qwalski regrets :arting a race to 16 next lights...

BROTHERHOOD OF THE WOLF a


Universal/19.99/23 September
Rliti: Director Christophe Cans tubs elements from martial arts lms, period dramas, horrors, romances and conspiracies to blend them into an exciting adventure. A beast is chomping lumps out of the people of rural 18th-century France, so the king sends young scientist Gr6golne de Fronsac (Samuel Bihan) to end the reign of
terror With his Iroquoi Indian blood brother

The lm just stays Just on the right side of ludlcrousness. Gans knows how to keep an audience Interested, balancing balletic
violence against creepy horror and sexual tension in a series of full-blooded set-pieces

that set the heart a-thumping CT


Features: Just a scanty 20-mlnute look at

the real-life legend of the Beast Of Gevudan. Verdict Spellblndlngly silly and nen/etwangingly exciting, Brotherhood Of The Wolf

Mani (Marc Dacascos) in tow, de Fronsac

nop 10 CAR CHASE MOVIES


he French onnection
Ith Century Fox/19.99

plunges into a world of terried peasants, sinister nobles and dangerous intrigues...

takes on Hollywood blockbusters and Hong


Kong manga lms. And nearly wins. 7/10

Way Of The Gun

The Blues Brothers


Columbia TriStar/E12.99 Film: The 'mission from God' set a record for the most

Momentum Pictures/E18.99

Im; Hurtling in pursuit of an


;vated train. New York

itective Popeye Doyle IGene ickmanj slams, spins and oms through one of the ittlest and most exciting car
ases ever. Director William edkln reckons that the chase Dk ve weeks to shoot,

Film; Usual Suspects writer Chris McQuarrie makes his directorial debut with a brutally cool tale of kidnapping and
violence. Boasts the sloviest but tensest car chase ever as

vehicles crashed. Only The


Blues Brothers 2000 has sent

Benicio Del Toro and Ryan Phiillppe play cat-and-mouse with Taye Diggs proving that speed isnt evei^rthing
Features: Director and

more cars to the scrap yanJ. Features; Making Of The Blues Brothers. Photo gallery. Trailers, nimographies. Web link Making
Of Blues Brothers 2000.

atures; Commentary by
lllam Frledkin, Gene

ickman and Roy Scheider on


;nch Connection 1 & 2.

composer's commentary. Music score with composer's


commentary. Trailer. Cast interviews. Cast and crew biographies.

For Your Eyes Only


MGM/12.99

lilers. BBC documentary, iking Of documentary,


lieted scenes. Stills,

Film: Bond's strangest car chase Icourtesy of Remy


Julienne, who handled all the Mini stunts for The Italian Jobl.

After blowing up his Lotus,

jiyboard gallery. Behind-theenes gallery.


9 n t n

Vanishing Point
Film: Part art-house

Roger Moore's 007 doesnt bat

20th Century Fox/15.99


experiment, part road movie,

an eyelid at making his escape


down a mountain in a 2CV.. Features: Two commentaries.

JAY AND SILENT BOB STRIKE BACK


Buena Vista/ 17.99/23 September
Rim: Get ready for more self-indulgent shenanigans as Kevin Smith iCIerks, Chasing Amy! takes his dopehead slackers Jay (Jason Mewes) and Silent Bob (Smith himself] on a rambling road trip. The boys nd out that their comic-book alter egos Biuntman and Chronic ans being turned into
a major Hollywood extravaganza.

SM/14.99

m: Post-Cold War spookery


former spies Robert De Niro,
an Reno and Stellan

Richard Saraan's hypnotic tale of a man driving all the way


from Denver to San Francisco

on a bet is basically one long


chase. It is, however, a chase

Making Of Music video. Stills gallery. Radio spots. Animated story board sequences. Trailers. Gone In 60 Seconds
Buena Vista/9.99 Film; Dominic Sena's car-theft caper putters along in second

ai^gSrd turn mercenary. John


inkenheimer's lm Is faultless

with a truly explosive climax.


Features; Trailer

if, on the other hand, you long for the brittle wit of Clerks and Chasir>g Amy, then this Is going to have you grinding your teeth down
to the roots with Its one-note, 'outsiders need not apply attitude. You'll be best off skipping ahead to the bits where Shannon

t its bumper level high-speed


ase against the ow of

rtorway trafc is whiteuckie faultless,

The Great Escape


MGIV1/16.99

atures: Commentary. Making


documentary.

gear for ages before nally shifting up for a belting nal car
chase across LA.
Features: Conversation with

Film; This classic lm features Steve McQueen's second greatest motorlsed moment that infamous bike chase

Elizabeth crops up clad only in a skintight


catsuit - she's the only reason to bother
with this movie. CT

Jerry Bruckheimer Music video.

jllitt
rner Home Video/12.99

Biography. Filmography, Trailer.

m: Up and down the streets


San Francisco with Steve

across Germany. So who really cares if he didn't actually do the nal big jump himself?
it's him on the bike in all the
other shots...

Smokey And
The Bandit
4FrontVideo/E12.99

Queen in that Mustang. Not in a shoddy Puma ad (and


i fact that one car loses six

bcaps en route) can take the ne off a beauty of a chase,


atures: Featurette about

Queen's commitment to ility. Trailer.

Features: The Real Virgil Hlits' documentary. Hemes Underground documentary. The Untold Story documentary. Inten/iews. Photo gallery.
Tr i v i a t r a i l e r s .

Film: Setting the standard for hillbilly hijinks, SATB dened car chase movies for a generation. Burt Reynolds' charm may have
faded, but the automobile

On hearing the news they set off from their New Jersey stomping ground to stop the movie at all costs Cue some vaguely comic misadventures, more lewd gags than
you can count and a ton of in-Jokes aimed

Features: A full range of extras to please

the fanboys There's a jovial commentary by Smith and Mewes, deleted scenes, a gag
reel and assort:ed music vids Verdict: If Kevin Smith presides over another car wreck of a movie like this,

squarely between the eyes of Smith's


dedicated fans

action is as enjoyable as ever...


F e a t u r e s : Tr a i l e r.

If you liked Smith's Dogma, then you will


happily play along with this home movie.

Hollywood ought to take his directing


licence away. 3/10

22 PlayStatlon-S

< = > / \" 1 1 ) 6" S > d ie

your way through urban fantasy tracks to y Games big time in 5 game modes through
ve worlds so detailed and realistic you can
asDhalt.

Master Fuzzy Hall's real backyard course and check out pro rider behind-the-scenes DVD content with

71

riaers

to

ci

Dennis McCo

harsh wipeouts, awesome moves and in-depth


interviews.

along with a b

>INTERNIEUU

INTERN

iyiOHSYE.COM
www.mohsye.com
Ok so the text is annoyingiy small and the

ash-heavy design will make lesser PCs groan


iike ageing donkeys on Brighton beach, but do persevere, because the Games section contains some absolute classics. Breeder asks you to

mate rabbits (while dodging incoming meteorites) while Cat-Vac involves, um, bouncing
kittens into suction pipes before they get munched by a slavering dog you who well up at the sight of an Athena poster should probably steer weii clear That said, there can be no disputing the idiotic ,

Yes, it is as sick as it sounds, and ttiose of

majesty of Monkey Curiing IpicturBdj. Alan


azin' Squad, pictured moments 3fore blowin' up, bigtime. ive the pastel casualwear, chaps. Partridge would be proud. TC

i(3^in

iDauai
"Nah, Mum and Dad bought it anywayi" he laughs. Rocky B also roped his parents into buying GTAIII and describes it as the best thing he's ever piayed,
pointing out "It's a computer game, It's made for people our age, innit?" So how did the gang come to nd themselves

W H AT S I N A NAME? Here's how the lads got


their MC monikers.

5n-strong teenage garage crew re up the charts.


nee you're in a band, the opportunity to give
lurseif a new, cooier name must be irresistible, jt pseudonyms are a risl<y business. The iine :tween the subiime and the ridlcuious is thinner an a semi-thawed pond with Anna Nicoie-Smith

Rocky B (Marcel)
He settled on this due to

his love for Sly's punchdrunk lm franchise.

Krazy (Lee)
He's the rst one to do something mad. Hasn't

P L AY S TAT I O N . C O M
uk.playstation.com
This may be SCEE's ofcial site, but it's a million

been sectioned yet, so Isn't trying hard enough. Flava (James)


So-called because he likes ail sorts of music.

miles away from the usual corporate line-toeing


This UK site includes breaking news, video

.ating across the surface. Thanl<fuiiy, Blazin' Squad lem to have enough urban attitude to carry it off. lyway there are ten of them, so we won't argue.
The Squad recently cracked the charts with

vssmads, a cover of Bone Thugs N' Harmony's 3 hit They aiso piayed iive at Sony's PlayStation iperience. The band formed while they were at ghams Park Schooi in North lx)ndon, aged just 1. Having nished their GCSEs, they're now gearing ) for a tilt at superstandom. We spoke to Krazy id Rocky to gauge what the kids are currently
to. Inevitably the answer comes back as PS2. "All

in the envious position of having a record deal? "Our friend Andrew was doing wori< experience at a studio,' explains Rocky B, "and the producer said we should come down to make a garage song They put it out on Weighty Piates - our own underground recond labei - and it got picked up."
But given that the band co-writes all its own

Splke-e (Sam) It's his hairstyle. Although he suggests it's currently looking more iike a perm. Strider (Mus)
Named because he's a

downloads, comprehensive previews and lively forums. Along with content written by the inhouse editorial team, you'll also nd reams of pages written by the 0PS2 staff - including a weekly review roundup, eariy piaytests of AAA
titles and feature interviews with some of the

material, Isnt it disappointing to be doing a cover as the rst single? "No because It's a good cover It was a big song In America and we thought we'd give it a British vibe," says Krazy. "I grew up listening to that stuff," adds Rocky B, before mentioning Busta Rhymes and UK garage as big inuences.
Which might seem strange, given that the

fast sprinter, not after the


Capcom character.

biggest names in gaming You can also nd tons of the extra screenshots we couldnt manage to
squeeze into the mag each month. This Is a

Reepa (Stuart)
There Is no explanation for this sinister name. He Is also a fast sprinter

e time we've got off we piay it,' conrms Krazy.


te've all got one. The graphics are wicked - near lOugh reai." Current faves include Medal of Honor: jntline, MGS2 and Pro Evolution Soccer Predictably taik turns to Grand Theft Auto III. m completed it and it's much better than the her two," reckons Krazy. But what about the 18 rticate? Aren't you worried an E15PA assault

essential bookmari^ for anyone who owns a PS2. And that means you, right? TC

THE

TDP

FNE

Kenzle (James)
His surname is

Scoping the Web for the nest Miami Vice sites. 1 . w w w. s u n d l v e . c o . u k / m i a m i . h t m

band's rst singe was so radio friendly, but the


Blazin' boys are also fans of the cooler end of contemporary pop: "Blue and Usher - things like

Mackenzie, which wasnt

considered to be quite
street enough.

These Miami Wee-inspired stories are every bit as dodgy as you'd expect Strictly adults oniy. 2. www.donjohnson.com According to his ofcial site, "Don Johnson presented a look, a style and an attitude that along since James Dean." Right
3 . w w w. w l l d h o r s e . c o m / M i a m l V f c e

am could kick the door down at any second?

/"Cmssroads was a big ong in America and we liought we'd give it a iritisli vibe" - Krazy//
24 PlayStation E

that," agrees Krazy. At which point we make something of a faux pas in suggesting that the boys also sound a bit iike 5ive, only with twice the members. We're greeted by contemptuous laughter In a desperate bid to repair the damage we ask Rocky what his fantasy Blazin' Squad game would be like: "Me and Spike-e were talking about this
and it'd be a beat-'em-up where we'd ail have

Freek (Ollle) A homage to his favourite


radio station, Fneek FM.

made him one of the most Imitated men to come

Melo-d (Chris)
He )ust liked tJie sound of

it and you can't say fairer than that, really DJ Tommy B (Tom) He's the DJ of the group. He's called Tom. Whaddya
want, blood?

Fan site with a petition badgering Michael Mann to include the original cast in the Miami Vice moviei
4 . w w w. j a n O h a m m e r c o m

The homepage of Czechoslovakian synth-cldler


who created Wee's brilliant theme tune,
5. www.miamivfce.com

special powers. In my nishing move, my feet would


get really big and I'd stomp on their heads!" TC

Complete your collection of all 111 MV episodes.


Also Includes a dubious-looking VC game map...

Underworld's Kali ,

Hyde and Rick Smith: turning skiving into . .'


an artform.

i n c

Al U P
Frequency: Irregular
Price: $4 But Raina stresses this Isn't about being some kind of introspective Nerderella for the videogaming age. "Ifs about videogames as a way of life, not Just a pastime or private addiction," she claims "Stories about triumph and defeat, losing quarters, staying up late, and being invincible." issue #rs beautiful sllkscreen cover - available In six different avours, no less - and carefully chosen paper layout and artwork go a long

See: www.lup-zine.com
Ralna Ljee waives up with blisters on her

ngers and dreams of Pac-Men in electric sleep. Or at least that's what it claims on
her Web site which was set up to promote her videogame culture fanzine, lUP. Raina, who hails from Los Angeles, grew up playing videogames and writing 'zines based on the Riot GrrrI movement, so its

way to backing up her skilfully worded


rhetoric. Issue #2 of the 'zine will be out by the time you read this and contains a free pair of 3D glassesi SC

hardly surprising her assessment of digital


culture has something of a girl power slant As well as articles on 'how Tetris saved my life' and general arcade etiquette, lUP contains Pac-Mom, a short article about a

Using*tiT e^pwer ot your PS2with this months best-CDs?


UNDERWORLD A Hundred Days Off [JBO}
Who? The oldest men

*You're unlikely to nd lUP in any UK shops


at the moment but you can contact Raina for a copy via the Web site. She also makes

retrogamlng mother, and a feminist reading


of Um Jammer Lammy. Blimey

in dance, their average age rocketing upon the departure of DJ


Darren Emerson. Not

Hi^tights: If you havent stuck your


arms in the air to Two M o n t h s O ff a t s o m e

Lowlights: Becomes a
little maudlin and reective near the

Ve r d i c t : B o i d a n d

passionate but . :-!ij


thankfully stripped of I

bags with Space Invaders designs!

that you'd hotice from the music, which stiil

point this summer, you must have been wearing a straitjacket.

end. in case you were any iager shouting n o n s e n s e , th i s i s thinking of starting a party with nothing but U n d e r w o r i d ' s b e s t
this record. effort since their

3 a a K

sounds the same.

debut, Chunlsy. 8/10 i

BECK Sea Ciiange IGeften)


Who? ^t)u may well ask. Will it be Beck the day-gio disco perv, Beck the hip-hop
slacker or Beck the straw-chewin'

Htghllghts: As far from Lowii^ts: it isnl the Prince pastiche of jnny and you cant Mfdn/te Vultures as it's dance to any of it. But that's just tough. possible to get Beck
overdoses on Nick

Verdict Just when '

you thought his whole career might be an ironic joke at your ; expense, he sticks his and knocks you dead. Breathtaking. 9/10

troubadour? Actually
ifs none of the above.

Drake and pens a series of touching, woiid-weary laments.

heart on his sleeve !

DEATH IN VEGAS Scorpio Rising (Concrete)


Who? The third album from the eleciro noise duo sounds like the best bits of Primal Scfeam and David

Holmes played by a
tranced-out Indian cult orchestra.

Lowlights: The tracks sung by Paul Weiler and Liam Gallagher irresistibly twisted are glaring retro rifts drone rock tone; 1:^ the time Help Yourself In the space groove febric. D!V dont need fades out, you're the celebrity wearing white robes endorsement and levitating. Highiights: Opener
Leother/Girls sets the

Verdict Death in ' j

Vegas operate on an i elevated plane to j


deliver eiectrociash

enlightenment Their j
Join them! 9/10

mothershlp departs ;

soon. Join them! ]

TOKYOSCOPE: THE J A PA N E S E C U LT H L M C O M PA N I O N
Author: Patrick Macias Publisher: Cadence Books Price: 11.49

subsections which include Horror; Yakuza, Banned and Pink & Violent It also has entire
sections devoted to cult heroes of cinema

BEENIE MAN 'Th>picai 1


Who? The biggest
name In Jamaican music for the last

such as the great Sonny Chlba and individually inspirational lms such as Shogun Assassin.

If you're already a fan of such late-night


television fare as Destroy All Monsters, or have spent some time with the increasing number of Eastern DVDs out there, this Is a great resource to Inform and develop your
Interest At times it feels like a madman's

decade, but Trop/ca/ Storm is only his second proper album


release after I999's Art And life

If you thought Japanese cult cinema was merely about laughing at rubbish silicone
monsters chasing screaming businessmen,

Highiights: This is Lowlights: The dancehall reggae in its apparent hunger for broadest sense, and global superstardom collaborations with So really robs Beenie Man Solid Crew and Hie of his edge; Street Ufe is the kind of generic Neptunes best pop sludge you never complement Beenle Man's thrilling rasp, thought he'd stoop to.

Verdict Wycief Jean i; not a good role mode


eclecticism makes

Beenie Man's careless

Tropical Storm an ' unsatisfying merger of


the brilliant and the i bland. 6/10

MR SCRUFF Th)user Jazz (NInja Tune)


Who? Cheeky Mane
DJ renowned for his

then think again. Macias's compilation and explanation of Japanese cinema culture
includes the best of many eras and genres from Japan's cinematic back catalogue. There's an impressive endorsement from

Highlights: The

Lowiights: The
wah-wah soio that

Ve r d i c t I t ' s s o

organic playground
funk of Sweetsmoke

lm diary, peppered with hand-drawn fan art and original Japanese lm posters.

ramshackle Keep It Unreal ciub nights and


rubbish remedial

md Shrimp that

^ roes you to shake a


sandai in a bashfully energetic manner:

drawings of sh.

goes on foriever and .gives the occasional feeling that you're listening to music
from a Seventies children's cartooa

tempting to say that Mr Scruff 'puts the fur into to funl^'. but he'c

be better If he could . stie that chortle for :

Thankfully, the book does us the favour of


never taking itself too seriously, which gives it an easily accessible style, it does also
ALSO RELEASED

.just a second. And his ; drawing Is crap, 7/10

Directors Kinji Fukasaku (Battle Royo/el and


Takashi Miike (Audit/onI and authoritative articles and features throughout. The book divides a huge number of lms Into bite-sized yet comprehensive

cover giant rubber monsters chasing


screaming businessmen, just in case you
were concerned. MW

Saint Etienne FInlsterre (Mantral/Cassius Au Reve (VirginJ/Mr Lif I Phantom (Def Jux)/

Komputer Market Led (Mutel/Firture Loop Foundation This Is How I Feel (Pan-Kayl/

Barty Adamson The King Of Nothing Hil |Mute)/David Guetta Just A Little More Love (VirBlnj PlayStation.E 12

adies and gentlemen, only the strangest tips, stripped of ab and six-pacl<ed to perfection, mal^e it to the HardCore elite.

PRISONER OF UURR
Get one over on your goose-stepping captors and march straight out of the concentration camps with this complete strategy, hints and cheats survivor's pack.
MISSION 1: THE HOLDING CAMP
Objectives pare some snouts or a bottle of oonshine, guVnor? I've been
uck in this Nazi hell-lwle for so

Either way, make sure you head


northeast. The Truckers' Banracks Is north of the German Barracks and lies In the north-east comer Tliere are

1. Steal 50 currency from Sickbay and


pass it to Scrounger

of the camp, at night. This has one guard patrolling outside it, so It can be tricky. Wait till his route takes him round
the South side of the Store, and he'll

2. Steal the key from the German


Barracks

several routes to it but the best way is


under the German Barracks. It provides cover to get you past the two patrolling guards. Position yourself towards the Truckers Quarters and wait for the

ng I'd rather watch badi-to-

Kk episodes of 'AJIo Alio than


M into line for my Nazi captors

3. Use the key to get Into the


Storeroom and steal the Crowbar

pause for a few seconds - hop over the fence right into the Store, unlocking the door with the Brass Key Take the UNIFORM, put It on, then casually stroll
out. He won't recognise you. From there, follow the path north then east to the Kommandant's Ofce.

f eating weeit-oid Gernian


lusage washed down with warm eineken - believe me, this is a
urst case scenario!

4. Leave the camp through the Truckers' Compound and stow away on a truck Once youYe caught and stuck In your Barracks, store your kitbag away in your hiding place (the box beside your bed), get walking and chatting. The rst person who'll give you decent advice is the Scrounger, who'll beg 50 currency off you in exchange for anything he nds in the camp. Before you take on this challenge, spend a day orientating yourself with the camp's layout and daily routine, or you'll end up In 'ze cooler'. Follow the characters around, talking to them and gleaning little tit
bits of Information from them. It all

furthest guard to turn around and head over the fence to the door Open it with the crowbar and crouch-walk past the
sleeping guards. Go out into the Truck

Ybu may think I've become 0 immersed in Codemasters'

artime epic, Prisoner Of War,


at it has started to blur the

Compound, crouch-walk your way past the searchlight to the waiting truck and the end of the level. Congratulations,
you made it!

This bit is tricky. You have to climb the drainpipe without being spotted. To get to it, make your way around the back of the building along the east-facing wall, then along the north-facing wall. This'll
get you to the drainpipe and avoid the

Our tips will help you keep Stone's face pretty.

lundaries between reality and


ime ction. But I havent. You see, the Stalag Luft is like

fortnight at Butlins compared to B damp, dingy cell 0PS2 has me >led up in. "You aint seein' your
ife and family till that damn lide is written," beilowed the

Objectives

1. Play music through the Tannoy


System 2. Steal the Rocket Plans and return

tie Hitler running this show; and ith that the door slammed shut, lyllght was banished, and the
re-melting glare of a small VDU Id the crackly tones of Dame

them to the Escape Committee


3. Steal the Bellows
4 . G e t t o t h e Tu n n e l

adds up to giving you an overall view of


the camp which is priceless. Once It's time to eat, It's time to

patrolling Lieutenant, who can see through your disguise. Watch your radar to see when he's looking away and climb. Even if he spots you, keep on going as he'll only get a glance at you. Once up, get In the building and make your way downstairs, collecting the currency When you reach the Kitchen, head through the door very slowly so you dont disturb the guard
and duck past the Lieutenant's view,

!ra Lynn began whining down a imithfe tannoy system. Now I'm 1 stranger to hard work in sgusting conditions, but it's three eeks since I nished that guide id I'm still no closer to liberty. With the kind donation of fags
Id booze, at least I can bribe the

steal the currency. The best time to do so is in the morning, as the breakfast trip will get you into the area and you'll have more time to operate. Get to the
Mess Hall, but run round the back. The wall between the Mess Hall and the

)curity guard into turning a blind


'e while I spoon-burrow a tunnel freedom - it may take some

sickbay is ciimbable, presenting no problems, just make sure you're not in the way of any guard's view, especially in the tower The door to the Sickbay is unlocked, so simply pop in and grab
your loot. Head back over the wail and

ne, though, so amuse yourself


ith all the latest cheat codes for

back into the Mess Hall. The scrounger


will pass you some BOOT POUSH for all

tank-full of other PS2 games itil I get out. Oh, and tell my wife
id chiki that I love them.

that trouble you went to. With the rst objective completed, your Co-Piiot turns up. He can help you in the next objective to collect the
Brass Key. The best access to the

Another day, another camp to escape from. This time, you have a lot more people to acquaint yourself with and a bigger camp to orientate yourself with. The guards are tighter, so there's lots more focus on sneaking this time. Again, take a day to familiarise yourself with the layout and routine, so that you have Intuitive knowledge of where to hide when the guards spot you - which they will. Visit the EC In Barrack 2 to get your rst objective, a to play a moraleboosting blast of music over the tannoy Make sure you have the TAPE and some STONES when you go to breakfast, as
the Admin Ofce Is behind the Mess Hall. Rrst get Into the Mess Hall, and

behind the bookcase The Papers are on a desk he's patrolling past. Let him tum away before crouch-walking to the desk. Grab the PAPERS and back out, making sure to stand up and walk through the door so you dont arouse suspicion. Get back out of the Compound the same way you came In and back to your Barracks. If you're taking too much time to complete the mission, grab the Uniform one night then steal the Papers another night. If you do, use the gap In
the barbed wire on the east fence to

get out on the Prisoner's Compound The next mission requires you to grab a set of Bellows to provide air to the Tunnel. You've a choice of two, so
take the ones from the Chef in the

approach the sleeping guard from the far left, along the wail. That way you can
get under the counter and nab the BRASS KEY from the wall. Wait until the

German Barracks is during morning


exercise. Over the North Fence is the

Mess Hall. Disguise yourself as a guard and walk with the prisoners to the Mess
Hall. Around the back Is a door that

German Compound, containing the


Barracks. Ask Co-Pilot to distract the

Chef has turned his back before you make a grab for it
Run behind the Mess Hall, and scope out the Admin Ofce. There's a

guards during morning exercise. The


ran Butt \RDCORE EDfTOR

guards in the exercise area and in the German compound will be distracted.

Use the diversion to make your way over the North Fence to get to the German Barracks inside it'll be empty, and the BRASS KEY Is sitting pretty on
t h e E a s t Wa l l .

guard stationed right outside and another to the West In a tower although you don't really need to worry about
him. Get over the fence and use the

you'll have to unlock with a Brass Key Make sure you do this when the guard In the tower is looking away It gets a little tricky here. You can walk into the Mess Hall, but as soon as you pick the BELLOWS up you'll shift Into Illegal
mode, so you have to sneak out with

them. Walt till he's got his back tumed


before you nick the Bellows. You can

Things get a little trickier with the


third objective. This section is best dealt with at night. Climb the fence at the

I RT T E I N !
jck? Frustrated? About to slam

north-west corner of the Barracks,


opposite the Store. Duck and run towards the hole in the wall that'll let you into the Store compound. The best

Ofce wall to hide Walt for his patrol to take him into the building and run forwards towards the pile of logs and get under them. From there you can throw your stones at the drums in the corner Tis'll change the guard's patrol
route. Now he will walk around the

only do this objective during mealtimes


as the Chef removes the Bellows when

building making It much easier for you


to get Into it. Inside, collect the

ur Dual Shock 2 through the TV


reen? Then write to HardCore. I'll do our best to unearth codes, :rets, walkthroughs or advice for it about any game you want. So,

way to avoid detection here is to go nDund the back of the hut. Keep as close to the searchlight beam as
possible and follow it to the other side. By now the guanj outside the Store

'OU need a hand, just pick up


It pen or keyboard and write to i, Ryan Butt c/o HardCore,

will have fallen asleep, so get in and


grab the CROWBAR, Now you have two decisions: wait

CURRENCY dotted about and play the Tape. This triggers a cut-scene. If, at any point, you're caught with the Tape, talk to the fat guard during morning exercise. For a price, he'll get the Tape
back to you.

he's not there. We'd suggest during breakfast to allow you more time to sneak back to the Prisoner Compound. Now the Bellows are operating It's time to get to the Tunnel. But you're buggered when a collapse leaves the only accessible hole In a building In the vehicle compound. First, during moming
exercise, have a chat to the Fat Guard.

cial PlayStation 2 Magazine,


ture Publishing, 30 Monmouth eet, Bath BAl 2BW. Galactic erpost to PS20futurenet.co,uk

until the next night before escaping? or


do ft now? Novices should save the

Now return to the EC to get your next assignment - stealing the


Germans' Secret Plans - and another BRASS KEY as your reward. To do this,

He'll unlock the doors In the compound. You can also use a Crowbar to open the door, but for speed it's best to use this method. The Vehicle Compound has a hole In the wall that'll enable you to get In undetected. If you wear the Uniform
you'll get there with no trouble, but

game here or you'll have to repeat ail


you just did.

you need a Uniform. The best place and


time to get one is from the Store West

Inside a Lieutenant patrols, so keep out of his sight Once in the Compound,
keep ducking behind and under the

!6 PlayStation.E

FULL WALKTHROUGH
FREE HINTS
Get a higher level grade, by being extra sneaky. Gain a load of currency and then save the game. Afterwards, talh; to the Major, who gives you hints. You should get 150 currency to get all three hints. After you have heard
these hints, load from the last save

G E N E R A L P O P U L AT I O N
The Escape Committee (EC) is a group of the camp know-it-alls. They provide truly detailed hints if you can provide them with cash. The capwearing ofcer types need your help, but only help you for a price. You'll have to earn their trust early on to succeed.
Harding

USING THE KIT Whether it's being picked up, nicked or bought, there's whole a slew of contraband to lay your hands on. what's best to have when? Heed our word
of sound inmate advice and the battle's already half won.
Currency

point and use the info to help you on your objective. If you keep the same amount of currency, you can
do this for the next objective. Since

Constantly around in the game, he's initially a pain in the ass with a bad attitude, but you gain his respect with the ballsiness of your plans - and
s u c c e s s .

sure you go to these guys If you've had something conscated by a guanj. There's a good chance they'll
be able to get It back Guards

You need prison camp currency to buy things in the game It doesn't come in the form of money but contraband like food and alcohol. Keep an eye out for shining objects lying on tables which can be traded for useful Items. Thankfully once you pick them up they don't disappear If you're caught - I wonder where you'd stash
it away from Jerry's gaze...
Stones

you have used the hints but not


saved aftera/ards, at the end of the

level the game will not register their use, enabling you to be awarded a higher grade. cars lined up along the wall till you get
to the middle door In the building That room contains the hole through which

Your mortal enemy will be patrolling around everywhere. They have surprisingly good eyesight for game characters, and will follow any out-ofplace footprints if they come across them. Good news; they're not too bright and can easily be outwitted.
Fat Guard

So low-tech the guarts probably don't consider them a threat, but they have two uses; to confuse the guanjs and to hit the guards. The POW camps are lled with Incidental objects that ping, clang and thud when a brick bounces off them. Wait for a guard to patrol nearby and then pitch a stone over his head. He'll walk over to investigate the noise, leaving you enough time to sneak in behind him. If it's necessary to change the patrol pattem but you can't see anything to hit then
throw the stone directly at the guard.
Boot Polish

Keep an eye out for him In Stalag Luft.


He's found patrolling during morning

exercise. He's corrupt as hell, and for


Info POWs

you can make your escape.

a stful of dollars will leave doors

MISSION 3: COLDITZ
Objectives
1. Get to the Hidden Prisoner and Inform him of the Rocket program 2. Steal a Uniform 3. Steal more Papers 4. Get the Manhole Tool and escape

Some POWs have been places the

others only dare dream of. The good thing is they're only too glad to chat to you about where, when and how; or refer you to a specic person who's more knowledgeable than they are.
Help POWs

unlocked and get conscated equipment back

Blacking out your face at night enables you to sneak through the camp with less chance of being spotted. You have to apply It In front of a mirror or you'll leave sloppy white lines to reect the guards' torch beams. Remember to remove it during daylight or the Nazis will nab you within seconds.
Crowbar

A handy item that will shift you into Illegal mode when you carry it. You'll come u against doors throughout the game that only the crowbar can deal with. Once you've 'unlocked' a door It'll remain open for the rest of the level - thank God for
small mercies.

To move easily through Stalag Luft you need to get the LOCK-PICK from the table outside your Barracks. Walt till lights out and the guard will fall asleep, allowing you to grab it. With the LockPick you can now access the Theatre in the Courtyard, but you need a distraction. Get 25 Currency to pay the bomber-jacketed prisoners to help you out Make sure you have stones as well. During morning exercise have him
create a distraction outside the Theatre

Some of the population are willing to put their necks on the line for you, but only at a price. Generally seen strolling around in bomber-jackets they're the best means of causing a
distraction, even if the hideous bW

Grappling Hook

A tricky item to use. Switch into rst-person view to get it swinging, and line up your target with the bottom of the screen. It doesn't matter when you release the hook but the angle does matter, so make sure you're a step or ho away or it'll
go horribly wrong.
Lieutenants

noises they make are highly


embarrassing to witness. Scroungers

Catapult

These men are difcult to fool, but not

Very useful. You can re stones much farther than you can throw them. The best
use for the catapult is to take out the oodlights that can make your progress need to be anywhere near them when you take your pot shot.
Scope

The people who can get you anything for a price. They'll have a stock of
useful Items worth investing in. Make

Impossible - they can see right through a guard uniform if they get a good look at you. Otherwise, they're much the same as the normal guards.
Just be a bit more careful near them.

difcult. It makes hitting objects and guards much easier as well, as you dont

door (West Courtyard! and pick the lock Sneak vety slowly to the left, avoiding the guard. Head up the rst ight of stairs by pitching a stone at the jug in the comer and moving in behind when the guard Investigates. Up the stairs, there's a partition to hide behind to avoid the guard. There's a jug on the table near you. Pitch a stone at it and the guard will investigate. Now's your chance, run to the door and keep on running through the Theatre, sticking to
the wall farthest from the patrolling

Zoom In on the guards and see what theyre up to. Very handy for the more astu player who likes to plan his movements. The camp's chain link fences are pretty transparent, so you can see pretty far into the distance with it
Guard Uniform

and sneak out of the Barracks into the

4. Destroy the Rocket before It Is due to


be launched

Courtyard and into the Mess Hall. Go through the door on the right and Into
the corridor The door at the top needs

The best way to hide Is In plain sight. Waltz right past the guards when you're in

picking and It'll enable you to enter the vast German Courtyard. So big. In fact, that you can run quite easily without being seen. Head up the far set of stairs and sneak past the guard by ducking
behind the small walls. Get in the

You return to Stalag Luft. The camp has changed its layout since you last were
here. The Prisoner Barracks are now In the South-West corner of the camp.

their battle dress. Just make sure you're calm and relaxed and don't move faster

than a walk (pushing the stick about three-quarters strength). Carrying somethini in your hand will give you away - you've been warned.

There's a huge new addition the HighTech facility that holds the Rocket you
need to sabotage. You can collect a LOCK-PICK

guard. There's a trapdoor at the back of the room that enables you to enter the
other Prisoner Barracks, wait until lunchtime and sneak In through the

right-hand door Move through the other


door and a cut-scene will play featuring

you and the Hidden Prisoner, Handing


The Uniform is In the Laundry opposite

second door and navigate the squeaky oorboards to get the TRAVEL PAPERS. Coming back Is just as easy and as long as you do it at night it should provide no major challenge. Once again, a trip to the Courtyard is necessary to get a Manhole Cover
Tool. Follow the previous instructions

BREAK FREE

straight away from the German Storage Compound, east of the Prisoner
Barracks. There are two available, but

Can't get past those guards? T>y these cheats out to get over the wall.
Cheat Codes

by far the easiest is behind a brick in the half-constructed building. At night,


climb the fences between Compounds

Enter the following codes as case-sensitive passwords for the desired effect..
All No levels levels unlocked unlocked gerlen t^efaul
coretim

using the Catapult on the searchlights


to remain unseen. The tents in the area are useful to avoid the Lieutenants and

All
All core events

daily

events

^Iltlm
.farleymyd

the Theatre. Lock-pick the door during morning exercise and wait for the guard to head up the stairs. You'll be able to get to the Laundry door Inside the next room, keep crouched and use the bins to hide you from the guard, and move
clockwise around them. Take the

and you'll nd the Tool on a table at the back of the German Courtyard. Take it and get into the Admin Ofce, through
the left door Into the German Mess Hall. Sneak under the tables and make it into the bottom left comer There's a

No core events except current. First-person view/


O v e r h e a d v i e w. .

enable you to collect the CURRENCY that's lying around. On the way back half-inch a
UNIFORM from the building between

Bost Fc Dl

Unlimited money/roci<s
New Options effects in the game...
Cheat

Manhole that you can climb into and


meet up with Harding to escape.

UNIFORM, then go behind the partition and put it on. You can now walk out all the way to Harding's Room In disguise, where he'll sportingly take the Uniform and escape. You have two choices: collect the Travel Papers or to help your
own escape.

M I S S I O N 4 ; S A B O TA G E !
Objectives
1. Steal the Package from the Postroom

the German Storage Compound and the Prisoner Compound. Use the LockPick to get into the building when the guard patrols around the back Wear It when you leave and you can calmly
stroll to the fence, climb It and get to

Enter the following case-sensitive passwords to unlock new modes that toggle r
Option
....Size. . . . . Aw a r e n e s s . . . ....Deance... C o Mul

Change guard size...

2. Photograph the Rocket and steal the Documents in the High-Tech Facility
3. Inltrate the German Barracks and use their Radio to contact London

The Admin Ofce Is in an unseen

part of the Compound. Walt for nightfall

your hut with minimum fuss. To get to the Post Room, after lights-out head east out of the Prisoner Compound through the Storage area.

Change guard awarenes;


Cannot be shot

Quir
...Dear

PlayStation.^ ;

R R

R E

PRISONER DF LJURR
iver the East Fence and sneak In under

he hole in the wall blocked by the larked van. Stand behind the pile of
/res and Catapult a stone to smash the

earchllghts. The guard will move away 'om his position, enabling you to get
ito the Post Room. Use the open window to re stones outside, when the :uard moves away from his position nake your way back to the Barracks to

The second part of the mission requires you to go into the hatchway on the roof into the Facility. From the top level, wait until the guard's back is
turned and head down the stairs. There's one Lieutenant so the Uniform won't matter Follow his route till he moves to the back of the Rocket and hide in the little nook available. On his

get Into the room. As long no-one's


near you, you can run the rest of the

way and not risk getting spotted - of


course, once the Card is In the slot the
level is over

TA C T I C A L LY AWA R E The overall motif is steaKh, but sometimes that isn't enough. You can run, crawl and hide throughout the game. It's not ali about sneaking. Plan your actions carefully and it's like the guards aren't even there.
One Guard

UN^IlnSHEb BUSINESS
Objectives

The easiest situation is going one-onone against a guard. They'll always a

Multiple Guards

The vision cones on the radar are very


handy indeed at these moments. Choose your path from what that

iform the EC of your recent discovery, he next mission requires you to sneak
ito the High-Tech Facility. There's now a

way back you can carry on further


round to the safe in the room. Make

sure he doesnt spot you through the


window. Return to the EC. Put on the guard's Uniform and

Linnel available to sneak through from larrack 2 to the back of the Storage
:ompound. Kit yourself up with the lamera, the Lock-Pick and the Uniform,

1. Uncover the SOE's Secret Pro]ect 2. Discover and photograph the Spy 3. Complete the Glider and destroy the Laboratory
4. Escapel

bu have to collect Papers and


ihotograph the Rocket. In order to have

take the newly extended Tunnel through to the German Compound. You can acquire a Lieutenant's Uniform by taking the IRON KEY off the interior wall in the centre of the German Compound.
You can gain access to the Lieutenant's

You're back at Colditz. The layout has changed slightly, and you're now in the
opposite Barracks. You have to

have a set pattern that they patrol. Look long enough and you'll notice it's designed to leave an opening or a blind spot you can exploit Much of the time you may have to do It In steps, moving when their back's turned, then continuing when another blind spot
crops up. Keep your eye out for

moment when he can't see you. There


will be one.

screen tells you. It's possible to walk your way through the very edges of their sight If they spot you don't panic, turn away from the person who starts following you, and try curve around the outer edge of their view cone. Go slowly unless they're on to you.

nore time, we think ifs a good Idea to lo each mission on separate nights.
Come out of the tunnel, and head D where there's a climbable wall.

Room around the corner and put on the Uniform. The best way to gain
access to the Radio is to wait until mealtime to broadcast Get there before

investigate what HanJIng was doing In the Attic before he was locked up, but
need the BRASS KEY from the Admin

Irouch down and take the light out


/ith the Catapult. Then move round the ack of the building There's a ladder on

dinner and the guard will leave his post.


Make your BROADCAST then head back

le wall for you to scoot up. Head left n the top of the building and walk
Dund to the ladder When you're at the

Room. Collect STONES after morning Roll-Call and during breakfast, head into the Mess Hall and crouch-walk through the top-left doorway (do so behind the guard's back) that leads Into the
Guard's Mess Hall. There are two

Dp, move to the east edge and hotograph the Rocket.

through the tunnel to the EC. Now it's time to stop Jerty. The other prisoners escape and you have to get to the High-Tech Facility within ve minutes to stop the Rocket launching. Get into the High-Tech Facility the same way you did before. The CARD you need
Is on the left wall, so crouch-walk

patrolling guards. They'll take a route to


the far left of the screen, so run to the

table on the right and get under it Wait for them to repeat the patrol route. Head out to the top-right comer where
the door is.

Guard Towers

From high above the camp, they can


TWO Guards

Once again, the patterns are there if you know where to look. Some

spot an errant POW from a distance. If

If you need to, use the stones on


the suit of armour to create further distraction. The BRASS KEY Is on a table

behind the patrolling guard to get It and


follow him round to the console. Stick the Card in and head downstairs. The

patrolling guards like to stop and have


a quick wort with each other before moving on. Usually the part where

Kommandant Is patrolling as well, but


the tactic remains much the same. Follow him and crouch behind the Rocket area, then when he and the

guard cnDss over follow him again, hide


In the nook so he can pass back and

in the middle of the next room. Now get back to the Mess Hall with the key as fast as you can. It's best to try the Library attempt in the morning After Roll Call, stand at the front door to Prisoner Barracks One, but don't go in. Wait for the patrolling guard to pass out of view and run
towards the thinj door on the left

their paths cross is a good time to make a move, as the game seems designed to enable you to move at
those times.

the tower Is In the camp the guard will be checking all four sides, so 75 per cent of the time he's not looking at you. That's usually plenty of time to make your move If he's on the edge of the camp, he'll be looking at three sides, so you've got plenty of time.
Spotted!

If you are seen It's worth throwing ail


pretence of stealth out of the window and pegging it Dotted around the encampment are wood piles, small

crouch as you go in and stand behind the pillar There's a guaret patrolling the stairs. Crouch behind him as he patrols back up the ight of stairs and when he tums head straight Into the cupboartl. When he starts back down the stairs, get out of the cupboard and Into the Library. This part is tricky. Look through the keyhole and use the radar to judge when the guards in the room have turned their backs. You have to get to the top-right of the room. If they dont see you when you enter the room, head right and up, collecting the CATAPULT from the table as you go. If they see
you, crouch-walk around the cases, out

sheds, tables, cupboards, beds and buildings that you can crawl under. If you can make It to one of these you might get away without being caught Remember If the guards only glance at
you you'll have least ve seconds to

react and get away

your Barracks and watch for the guards


outside to tum their backs. You have

From the door out to the

two choices, you can either run for the


door or move to the small hutch and

courtyard, make sure the guard outside has his back turned before go Into the Bell Tower Use the Steel Key to open
the door Get to the Glider Room lit

hide In it Now, move through both


Mess Halls and the Admin Ofce to the

doesn't matter what time, as long as


you don't miss Roll Call] and take the

of their sight Do It long enough and they'll give up. Stop midway up the stairs as there's a guard at the top. Let him turn his back and run up. There's a
table to take a breather under From there, walk out in to the corridor on the left where a short cutscene will play. Walk to the corridor

Kommandant's Building and out into the German Compound. Stand on the stairs and hit the air cylinders beside
the door with a stone. The noise will

door on the left side heading away from the rst door you used. The room you're
in has the Wire In the bottom corner Collect the ELECTRIC WIRE and complete the Glider.

cause the guard to move from his


position and you can run behind him

windows and one will open, enabling


you to move to the rope on the bottom

under the Kommandant's balcony With the Grappling Hook, climb up Using the Hook is tricky, so use the bottom of the
screen as your aiming device and you'll

of a grappling hook Climb and take the GRAPPLING HOOK with you. You'll nd another window to open. Go through to discover that Harding was building a Glider You now have to report to the EC, so leave via the right-hand door and use the Crovbar you find In the next room on the other door. This takes you
into the Bell-Tower, attach the hook and

hook up. Once up, select the Camera and another cut-scene will play.
After this, return the Hook to the Bell Tower so you can climb to the Glider a

Now you have to sabotage the Kommandant's Rocket once again. Get back to his building in your guard Uniform, and open the door beside the
cupboard. This leads to the Lieutenant

populated sewers. The rst one Is easy enough to evade - duck Into the alcove
and move when his back is turned.

little later on. You've uncovered the Spy,


now It's time to complete the Glider

climb down. Leave through the door on the left, through the Sickbay and down into the Laundry where you can get a patrol guard Uniform and put it on. Now you can Infonn the EC of your
discovery. Access the Gilder Room from

Three items are required: a Sheet, an Electrical Wire and Light Wood. The Sheet's the hardest item to grab. At night put your guard Uniform on and make your way to the Kommandant's Building. There's a
cupboard sat the bottom of the stairs

Crouch-walk through the doors. There are two Lieutenants patrolling here. Their patrol routes will split eventually enabling you to sneak up the middle corridor Go through the door on the far left in the back wall. When you pass you'll get to the opening of the Rocket
Controls. There's a Lieutenant below,

that you need to leave open. Go to the top of the stairs and open the door on
the character's left The room is full of

patrolling in a gure-of-eight around two boxes. Use these to sneak past and
into the rear of the room. A Rocket

the Bell Tower in the Prisoner Courtyard. The Spy Is causing trouble. All the EC's plans are failing, so it's up to you to
discover who It is. You'll need to photograph him and the Kommandant

sleeping guanjs who'll wake as soon as you pick up the SHEETS. Do It, anyway.
Now run down the stairs and into the cupboard. You should be able to avoid

Section blocks you from the other Lieutenant, so let him patrol round one side and you can go round the other
When you make it to the Console

together This Is a night-time activity, but rst retrieve the grappling hook from the Tower, as you'll need it to get in position to take the photograph. Make
sure you buy some Boot Polish off the

the hunting guards. Sneak back to Bell Tower through the Mess Halls. The
UGHT WOOD and STEEL KEY are found In the Chapel, accessible from Prisoner

a cut-scene will play with you destroying the Rocket After that, you have ve minutes to get to the BellTo w e r Y o u ' r e I n t h e K o m m a n d a n t ' s

Scrounger during the day and darl^en


your face. Crouch at the outer door to

Courtyard West Put your guard Uniform on and stroll in. There's a guart inside, so make sure he doesn't spot you when
you collect the goods.

building. You still have the uniform, so casually stroll back to the Bell Tower and up Into the Glider room. A cut-

scene plays, showing you that you have finished the game.

28 PlayStation ^

G R R N T U R B m O E D N E E P T: E00E TDKyn-GENEXJR
New to the GT scene? Then GT Concept is the game for you. It's a streannlined drive that's designed to ease you
in order to win races, unlock cars and make the step-up to /\-Spec!
DRIVE TYPES EXmAS THE COMPLETE CAR UST

into the motoring mania of SCEE's epic series. This beginner's guide should tell you everything you need to know
Aside from the extra cars, here's what else you can unlock by winning those races. Japanese Opening Movie
Once all the Normal Level stages have been completed, Concept Car^ Daihatsu Copen

To fully tame your beast,

Clear the forecourt, there are some new mean


machines in town.

you have to know where


the power Is coming
from in order to harness

Toyota Pod
Nissan mm

IRoad! TMII (Road! TMII (Road)

it to good effect. Here's


the lowdown on the

drive types,
4 W D

the Japanese opening movie of the Japanese GT Concept show can be viewed by selecting the left-hand prize on
the Game Status screen. So sit back in a comly chair, put

Below is a complete list of all the playable cars featured In Gran Turismo Concept They are divided into their relevant categories with the type of course they can race
on Indicated in brackets. Cars followed with an

Chrysler Crossre
Pontiac Solstice

(Road) TR246II
(Road! SA (Road) TR246 (Road)

Hyundai HCD6
M i t s u b i s h i C Z - 3 Ta r m a c

abbreviation in bold are only available once they have


been unlocked. For denition of abbreviations see the key. Key

Toyota RSC
Nissan 350Z ...

....(Road/Rally) MFRII
(Road) (Road) AR (Road) (Road) TR246

on your very best smug look and enjoyl Toyota Pod Race Once a good portion of the game has been completed and you've unlocked the Toyota Pod car by winning on Tahiti Maze II, you unlock the Pod race as well. You can enter via the Status Screen. Frankly, It's a bit dull, but
heck, it's a freebie. View End Credits

Four-wheel drive cars do, as the name suggests,

Honda V6 IMA Mid Dualnote ASL Garalya


Honda NSX-R Inniti FX45

deliver power to all four


wheels. The greatest benet of a 4WD car is the provision of good traction and control,

MR and MRU; Mid-eld Raceway and Mid-eld Raceway II TR246 and TR246II; Tokyo R246 and Tokyo R246 II SA and SAIl; Swiss Alps and Swiss Alps II
TM and TMII; Tahiti Maze and Tahiti Maze II AR and ARII: Autumn Ring and Autumn Ring 11

(Road/Rally) TM
(Road) ARil

Hyundai Clix
Mazda RX-8 N i s s a n 3 5 G Z G r a n Tu r i s m o A e r o .

(Road)
...IRoad) SAIl

making 4WD the most


common type of rally car.
FR

Front engine, rear-wheel


drive cars distribute the

Once 100 percent of the game has been racked up, the end credits will roll - again allowing you to sit back, well satised. To show off to your mates, the credits can be viewed at any time by selecting the second prize from
the left on the Game Status screen.

New Cars (Pacic) Ford KA Honda Jazz Hyundai Coupe Mazda 6 .


Lexus Nissan IS Prlmera

(Road/Rally) (Road) (Road) ....(Road)


(Road) ....(Road)

Suzuki GSX-R/4 Nissan GT R Concept Nissan Skyline GT-R V-Spec .

....(Road/Rally) SAIl
(Road) MFRII

....(Road/Rally) ARII (Road) Dodge Different Viper GTS R Concept... (Road) MFR Spyker C8 Lavrolette iRoad) Paganl Zonda-S 73
VWW12 Ford GT40 Cadillac Cien . Dream Cars

weight of a vehicle evenly,


which allow the rear lyres and suspension to work more efciently. This, in turn, Improves cornering

300 ..

Extra Money For Gr3; A-Spec Once all the Normal Level stages have been completed,

and stopping capabilities.


Most of the fastest cars in the game are FR drive

players can add 10 million credits to their GT3: A-Spec game data. To transfer the money, select the second prize from the right on the Game Status screen and follow the
on-screen instructions. Ace Mode

types. Their high top speeds can offset the handling when not driven
with good technique.
FF

Once all the Professional Level stages have been completed, you will be told how to open the Ace Level difculty setting Go to the Level Selection screen and
hold down m and cd. You can unlock the Ace Level

Front engine, front-wheel


drive cars offer increased
traction due to a

difculty setting by executing this procedure at any time. Be warned - It ain't easy and there's nothing more to
unlock by completing it

To y o t a Will VS ....(Road) Mitsubishi Alrtrek Turbo (Road/Rally) Lexus SC 430 ....(Road) Inniti G35 IRoad) Nissan Skyline 300 GT (Road) Honda Civic Type R (Road) Honda Integra Type R (Road) Mitsubishi Lancer Evolution Vil GT-A (Road/Rally) Honda S2000 ....(Road) Ford Focus RS (Road/Rally! SA Nissan Skyline GT-R M-Spec IRoadl Subaru Impreza WRX STI Prodrive Style (Road/Rally! Mazda RX-7 Spirit A Type A (Road! M a z d a R X - 7 Ty p e R B a t h u r s t R ( R o a d ! Chevrolet Coreette Z 06 (Road) New Cars (Europe!

(Road) ARII (Road! TM (Road) AR

Toyota RSC Rally Car


Mitsubishi CZ-3 Tarmac Rally Car Mini Cooper S Rally Car
Mazda 6 LM Edition

Honda NSX-R LM Edition

Honda Integra Type R LM Edition


Honda Nissan Nissan Mazda NSX-R LM Edition Road Version GTR Concept LM Edition 350Z LM Edition RX-8 LM Edition

(Road/Rally) TMII ...(Road/Rally) AR ...(Road/Rally) MFRII (Road/Rally) TR246 (Road) TR246 (Road/Rally) SA
(Road) MFR

Ford GT40 LM Edition

(Road) AR IRoad) TR246il (Road) SAIl (Road) ARII

considerable proportion of the vehicles' weight being


over the drive wheels
Most of the slowest but DRIVING UNE

Racing Cars
Nissan mm-R

....(Road)

VWGoif GTI

...(Road/Rally!
...(Road!

N i s s a n 3 5 0 Z R A Z O Ve r s i o n .

Follow the leader and learn those optimum routes.

best handling cars In the

game are FF drive types


M R

Mid-engine, rear-wheel
drive cars - with the

engine situated behind the


driver, but in front of the rear axle - have excellent

weight distribution and is a popular conguration for


racing sports cars. Some

of the game's fastest cars are MR drive types and,


due to its rear-wheel drive

The driving line refers to the optimum route around a course, including the best braking points and cornering lines. If you've previously played other Gron Turismo games with any degree of success, you'll already have an excellent concept of the driving line and will soon be zipping around the courses with ease. If you're unfamiliar with GT land racing games In general! then you can master the driving line through either trial and error, or you can simply study the route the pace car takes as you follow It around a circuit in the Course Licence tests. Who needs track guides when the game has a perfect In-built guide to follow?

VW Lupo GTI Mini Cooper S ... Renault Clio Sport Mercedes-Benz SL 500
Lotus Ellse

Hyundai Accent Rally Car..


Mitsubishi Lancer Evolution VII Rally Car.. Subaru Impreza Rally Car

....IRoad/Rally! MFR (Road/Rally! ....(Road)


....(Road!

Peugeot 206 Rally Car


Honda Mobil 1 NSX .
H o n d a A R TA N S X

Honda Loctite Mugen NSX

....(Road) ...(Road/Rally) ...(Road/Rally) ...(Road/Rally) ..(Road/Rally) ....(Road)


(Road) TM (Road) ..(Road) ..(Road)

Lotus Ellse Type 72


Va u x h a l l V X 2 2 0

....(Road! SA ....(Road)
(Road)

Jaguar S-Type R Jaguar XKR


Audi RS 4 Audi RS 6

IRoad) TM
(Road) ...iRoad) TR246il (Road) TMII ...(Road! ...(Road!

Honda Raybrig NSX Nissan Pennzoil nism GT-R

Nissan Calsonlc Skyline


Nissan Xanavl Hiroto GT-R Nissan Pennzoil Zexel GT-R

..(Road) ...(Road)
(Road) MFR (Road) (Road) (Road) MFRII

Mercedes-Benz SL 55 AMG .,
Audi RS 6 Avant

Aston Martin Vanquish


RUF RGT

TVR Tuscan Speed Six


TCS AND ASM

....IRoad) (Road)

Toyota au Cerumo Supra Toyota Castrol Tom's Supra Toyota Castrol Tom's Supra Toyota ESSO Ultrao Supra
A u d i A B T T T- R

..(Road) TR246II
(Road) SAIl

dynamic, this can make


them difcult to handle

with a tendency to slide.


R R

A brief insight into how to set-up your vehicle. As their names suggest, the TCS fTraction Control System! and ASM (Antl Skid Management) systems enhance vehicle control. For a greater challenge, and to truly master each of the cars, we suggest turning TCS and ASM off. However, if you are having trouble with a particularly slippery automobile - like the Ford GT40 LM Edition, for example - then using TCS and ASM can certainly help you get to grips with a car's handling. Remember that TCS and ASM are only driving aids and won't guarantee a perfect drive; that's still down to your
skills behind the wheel! After all, F1 drivers have loads of aids and they often crash out

Tickford Falcon XR8 Race Car Chevrolet Corvette C5R

[Roadl
(Road)

Mitsubishi Lancer Evolution VI Rally Car


Subaru Impreza Rally Car

(Rally) (Rally)

The RUF RGT car (found in the New Cats Pacic

category) is the only


playable rear engine, rearwheel drive car in the

game. With the weight of


the engine on the rear axle, there's a greater

provision of traction to the


driven rear wheels The

extra weight to the rear of


the car means It has a tendency to oversteer Only
the most skilled drivers

can handle it.

STUNTMAN

RGGRESENE INLINE
There are bags of codes for this betting roiler-blading sim. Save yourself a lot of aggro with this lot! The secret codes listed below will enable you to tame the
Ta m i a c a n d u n l o c l < u n t o l d s e c r e t s i n a m a t t e r o f s e c o n d s

MEN IN BLACK II: AUEN ESCAPE


Hidden Characters Prepare to eat excrement, ETl

Looking even better for


those cameras...

Enter the following codes


as case-sensitive driver's

To unlock the hidden characters, you have to complete all objectives (including the hidden ones) for each level. Here are the freakish characters who await on each stage...
Stage Stage Stage Stage Stage Stage 1: Movie Lot 2: Civic Center.... 3: Industrial.. 4: Boardwalk.. 5: Cannery 6: Aireld
...Ttie Bride Goddess ....Junkie

Protecting the Earth from alien scum Is nuch easier with meatier weapons, cosmic power-ups and, ahem,
a Making Of video. Enter the codes on t'le Press Start

names at the 'New Game' menu. (Please note that the last letter of the rst code

To enter tem, simply go to the Cheats screen in the


Options menu and type them in on the keyboard. The direction arrow/s refer to the arrow buttons on the bottom

screen - the lettering will ash for contmatlon. Invinclblllly iii,,.CB All weapons.t.J'.,@,ai,,,-, g),iii,ai, - Level select. CB,,-,@,@,iB,-,t ,4',ib,@
Full bolt..

is an upper-case T.)
Unlocl< everything... All toys
All trailers All cars ...Bindl ....MeFf .....fellA

row of the keyboard.


Invulnerability
E l e v a t o r Wa l l r i d e s . . . ....K H U F U . ....B ><- A B A B S ,,..B A K A B A K A I G U P YA S E L F

Captain
Diver ....Bombshell

Have All Keys..


Perfect Grinds...

Stage 7: Museum

....Mummy

...sptDER

Full spread iB.co.,(g,<|/,t,ai,-,-, Full homing. @,Full beam 01,01,


Full area

Perfect Handplants J USTINBAILEY Perfect Manual Balance .Q UEZDONTSLEEP


Unlock All Characters. 4^ Unlock All Levels, Park Editor Themes t t4^4^<--)^<-^BABA Unlock Level Keys ^

effect t-,,,t,,4',@.iB, e-.CD


No power-

up drops 4,,t,,@,>l',t,,,0',iB,,@ Boss mode ai,,4,,4,,,iD,-,, ^,,cb.iii


Training

SMASH COURT \|_RP|_|_H


TENNIS: PRO ^
TOURNAMENT
A hat-trick of ace secrets, all part of
the service!

missions @,t.<B,<-,,,tD,@ -,cn,@,@ Agent data..._....t,4.,,CB,-,iH,-,,(B,,t,iiD Alien data ,ni,@,iD,<|,,,iiD,- ,-,ib, Making Of @,ib,ib,,,4.,, -,oi,.t

L U N F D R C E
MEDAL OF HONOR: FRONTUNE win everything without even racing! Enter these codes on the main menu, unlock new modes and never prang again. If only Senna could have enjoyed
such luxuries. Watch the skies!

Win yourself some hot new motors and licences to


drive real fast!

Unlock Red Ace All you have to do is win

the game in Arcade mode under the Hard difculty


setting as any male

A stack of new motors are there for the taking in this challenging rally game, but you'll have to prove yourself where it really matters - on the track - to unlock them. Here's how you do it
Car Ta s k ..Set a record time in all circuits Win the 2.0L

A very strange sighting can be witnessed in this


WWII epic. During the 'On Track' level, vhen you

Invincibility.. Unlock Intemiedlate mode..vl,,@,t,(B),^,^,Unlock Expert mode

character without losing or


using any continues. Red Ace will then be unlocked

Toyota Corolla V-Rally,...


Subaru Impreza 2000...

Win Beginner mode _...,^,-,ni,,,ai,-


Win Intermediate mode

Win Expert mode


Unlock Crash Arena

and ready as a playable


character in Exhibition mode. To access this

Championship Mitsubishi Lancer Evolution VI .Win the 1.6L

(one-player)....
Unlock Crash Arena

player, just move past Pat


Rafter on the Character
Select screen.

SEAT Cordoba Repsol Successfully complete Challenge mode


Level 2 Licence

Championship

(two-player)

reach Sturmgeist's train right at the en.l, a UFO can be seen for a tew seconds in the night sky above, although It is easier to miss than it Is t j spot When you arrive out on the platform, turn 90 to the right and look up to the skies at a 45" angle You should see a eet of bombers ying In from th 3 right. Look slightly to the right of them and you sh 3uld see the UFO y over your head from behind, th ;n disappear over the horizon. Strange, but very true

Unlock Hitomi Yoshino

Just win the game in


Arcade mode under the

Win the 2.0L Championship twice to unlock the 'Level 2' licence which allows you to drive at performance level
two in Single Race mode.
Level 3 Licence

Hard difculty setting, playing as any female character without losing or


using any continues.

Tough, but possible, Hitomi


will the be unlocked and available to chose in

Win the 2,0L Championship four times to unlock the 'Level 3' licence which allows you to drive at performance level three in Single Race mode.

Exhibition mode, just move


past Pat Rafter on the Character Select screen. Unlock Ultimate Mode

ll

Successfully complete
Time Attack mode under

the Hard difculty setting


to in order to unlock this devilishly hard mode.

niRT HDFFmRNB PRO SmX 2


Hoff-off-the-press secrets! We've been shredding the streets with The Condor' all month and In between perfecting our 'Elephant Pinky Squeaks to Cliffhangers' and 'Whiplash Halfhiker Barips', we managed to uncover these
saucy secrefe... Oklahoma City

Rnaiiy grind any lip of the half-pipe facing the picture of the bull on the wall and then jump over to grind the hom-shaped rail. As you're grinding hop up Into the raom above the rail and you'll
unlock Day Smith as an extra rider

Las Vegas

Head towards the Tickets' office under the roller coaster (the building surrounded by yellow ashing lights) and head around the
back to the slot machine. Ride into this machine a few times and

From the starting ramp, grind the beam all the way over to the far wall and jump over to the red wall rail. Grind this rail around to the Warehouse switch and jump to the wall rail above it to get the
extra music track.

Chicago Locate the tour bus (Ifs big and yellow - you can't miss itl) and a short way beyond It to the left of the main road heading down to the raised bridge, you'll nd a discarded bike on the pavement Ride Into
It to collect it Boston

you'll be rewanjed with 10,000 points and a new costume when the wheels come up trumpsi
Portland

Once you're inside the Warehouse, follow the central conveyor belt that leads across to the wall and you should eventually see a green hatch on the wall it runs Into. Use this green hatch as a ramp to propel yourself up and over and you'll hit a switch that opens up
the secret area.

When you have caught the pelican, it will drop a key that opens up a doonway to the right Inside the main building. Head through it and you'll be able to jump across to the ship. Once you're on the ship, use the rear take-off ramp to release the ramp - meaning you can grind to the ship from the shore. Use the vert ramps beyond the pier benches and jump between them to unlock a new song for your playllst When you defeat the squid, it will unleash a treasure chest that will be ung onto the shore near your starting position. Get to It and you'll
get an extra, solid-gold bikel

From your starting position, turn left and head towards the take off ramp straight ahead. Hit It then glide over to the right landing into a grind on the ledge. Keep grinding and get ready to jump when the ledge runs out With enough air, you should be aljle to grab the
extra music track

Los Angeles

As you approach the money tree around the comer on the main road, you will scare some poodles that belong to the woman In the call box. We really dont understand why this is a secret but it Is
registered as suchi

Go to the secret area and use the far ramps to get onto the structure in the middle of the area. Grind either side of the top rails and It will open out Into a large half-pipe. Get onto the new half-pipe and get some air to obtain the extra gear hovering above It.

From your startling position, head back up the hill and then go through the alley between Dave's Rave's and Juice Caboose. Hit the take-off ramp and you should be able to get enough air to grab the
extra music track.

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This month: bad language, caught short in conict, cheel^ tributes and a dubious Concept
Got something you want to get off your chest? Then cough up and win a prize! The author of every letter printed this Issue gets a copy of Codemasters' brilliant 7DCA Race Driver and the Star Utter also receives the magnicent stack of FS2 games pictured below. Send your letters to The Editor c/o Postal, Ofc/o/ PlayStation 2 Magazine, Future Publishing 30 Monmoutti Street Batii BAl 2BW. Email us at our Postal address PS2postat@ftjtureneLco.uk or text us your stream-of-consclousness rants and rambiings on the new number of 86188. Each message MUST begin wttti the letters 0PS2_, and each text will cost 25p.

Rmnmm

SIAR LETIER: PORN OR PROFANnY? While reading through OPS2#023 I came across the Freekstyle review. At the bottom of the
page we are treated to a graphical interpretation of Lann Tweeden, the motocross rider

and stupelyingiy t undenwear mistress, with the text, and i quote, "Being a family mag we can't reaiiy print a picture of her in the semi-buff." So why, when i tum to the Sieevenotes on page 125, does the end of the withering Morcheeba verdict dearly state, "Mine's a
f **ing glass of Chablis"?

Now i can remember my schoolboy days and having many scantily clad females of the day adorning my bedroom wails without any complaints from the olds, but I was given a healthy dose of Moming Fresh washing up liquid for even attempting to say that' word! Now i dont mind the language or the lasses but if i was given the option of one or the
other.. So come on boys, prioritiesi Andy McGinn, via email

Snake proves that there is more substance to his character than we originaiiy thought
as he pulis some seriousiy phat air and demonstrates the 'steaith oiiie'. tributes' to other games. In a ne tradition that this has happened with any other recent issues - unless the delivery

We know that swearing is neither big nor clever; but it seems that our music reviewer snapped when recalling the many hours of torture he has suffered when unwittingly Invited to the houses of people with only three CDs In their collection (Inevitably Dido, Moby and Morcheebal and forced to make polite conversation while trip-hop muzak dribbled from the speakers like Chinese water torture We've put him on a TimeSplitters 2 rehabilitation course and he's okay again now. Anyway, have yourself a stack of Codemasters games for enduring the soapy gob treatment at the hands of your mildly
hypocritical parents, Andy

begun in the original TImeSpiltters game.


The most obvious references I've spotted

so far are to Metal Gear Solid 2 (melons!), GoldenEye (the dam setting) and Resident
Evil Ibiohazard 'zombies' and the

donkeys are suffering from frostbite up


there near the orct/c circle. If you subscribe, you'll always get your Issue on the very day the mag hits the shops. If not

containment chamber holding what appears to be a Tyrant).


Loved the new ame and heat haze effects from the amethrower and the burning zombies lurching around like demented BBC stuntmeni Thanks once again. Really looking forward to the full game now! Peter Ward, Kent

a few days before, so we'd denitely


recommend checking out our money and time-saving offer on page 132.

SNAKE OIL
Now I love Metal Gear Solid, however; to put it bluntly I was more than a little pissed off when I read in OPS2#023 that

the new Substance game from Konami


will come with Sons Of Liberty and all the extras! 1 understand that this represents an amazing deal for those out there who

For everyone who wasnt lucky enough to


win one of the limited edition TimeSplitters 2 demos, you can see

dont already own Sons Of Liberty, but


you'd think that Konami could make a

exactly what Peter Is talking about by


loading up this issue's demo DVD - as If you haven't done that already Fans of clever movie referencing will be pleased to

different disc with Just Substance on it for


maybe around 20, for all those dedicated

fans who have already played the original game to death. I for one cant wait to play as Snake on a skateboard but I simply cant afford another 45 for a game I
already own. Tom Moore, Leicestershire Konami has been keen to stress that the amount of gameplay provided iry Substance alone will be equal to that of most other full-price PS2 games.

learn there's plenty more where that came from in the full game. WHY ARE WE WAITING? I usually have to wait for four or ve days after your stated on sale date before 0PS2 is available in any of the shops in my area,
is this because 1 live in the northeast of

ON THE BLINK How come, even though games


companies are always trying to mai^e games more realistic, the heroes in n=S games never seem to blink. Surely this would make a game a lot more realistic

Real soldiers never bilnk, and as for nipping off to the bogs, ever wondered why combat pants are green?

Scotland or is it the same for everybody in the UK? Please enlighten me. Would I be
able to get hold of 0PS2 nearer the stated
date if 1 subscribe?

TRIBUTE RIGHT ON i was delighted to be one of the lucky


winners of the TrmeSpiltters 2 demo disc. I just wondered if anyone else had noticed the fact that part of the music on the demo Is recognisabiy a slowed-down
version of the Metal Gear Solid 2

Therefore, the Inclusion of the original


Sons Of Liberty In the package should be viewed as a bonus. We'll have to wait until we receive review code to verity those

and true to life? And another thing why


does Jimmy Patterson never need to take

Steven Mann, via email

a leak like the rest of us? Surely a bit of blinking and a few biological processes every once in a while would give a game the edge over its competition?
Sam Brunt, via email

OPS2#023 appeared ve days late on sale


everywhere in the UK thanks to that old

ort;hestral score? it's good to see that Free

favourite, 'circumstances beyond our contrDi'. We con only apologise for the
Inconvenience. However: we're not aware

claims, but If you're not convinced, why not trade In Sons Of Liberty now while It's still valuable property knowing that you
can buy it back along with the release of Substance In March?

Radical is still making sly and humorous

14 PlayStation.E

Codemasters'
TOC>\ Race

Driver is out noi

(39.99 RRP).

ATTENTION ALL TXT PEOPLE! The number to send your text messages to has changed.

From now on, text all your messages about PS2 and this magazine to 86188. You MUST begin the message with 0PS2_ before tapping out your words of wisdom so that they CONCEPTUAL FL^W
What has happened to GT Concept? I'm

gamers out there have been happy to part with 25 to share in this indulgence,
but no-one has been pretending that GT

sure many readers and fellow GT veterans will agree with me that 25 for GT Concept is extremely overpriced. The

Concept is a deep game, or any kind of


substitute for GT4. That will come in time As for the coloured PS2s, they will only be available via ukplaystation.com In

reach us intact. With 0PS2's shiny new text service you'll soon be able to: WIN STUFF! Enter competitions to win great prizes BE IN THE MAG! Vote in our mag polls for your favourite games INSIDER KNOWLEDGE! Find out what's new for PS2 in the next issue of 0PS2

game delivers just ve tracks (and the


reverse of each track) and a range of about 100 cars, many of which appeared
on GTS. How disappointing

*rhe cost of sending your message to us will be 25p per text, cheaper than a rst-das: stamp and quicker than wrinkly old snail mail. If you wish to stop receiving PS2
information, just text OPS2 STOP to the number above.

strictly limited quantities Keep checking


the site for an announcement TELL l HOU 2 I3ET 4TH UEAPONS ON BYNftSTY UARRIDRS 3 TELL it OR I WILL SHAVE OFF HY EYEBROUS UITH SHHE !!! _ After plaving vour HIB2 DEMO, Bv '3CCMJit' it got .iestroved in I CANT UAIT TO SPEQ DOUN OXFORD STREET ATtOO

Can you remember GT2? it had about


20 tracks, 300+ cars and so many races

YOU LAZY BAST ARDS _ Ttt GET AUA Y LOOKS SO COOL H>H _ I think I need to 30 to rehab, I'M
HOOKED ON re2. Snake Fi Scotland _ WHY CAN A LESS POWERFUL BEAT ME? AI CHEATS, GT (CAN

DUMB AND DUMBER


It seems to me that what was once a

the iife span was Incredible linciuding ten


endurance races that took hours to nish). Even GT3 ilved up to the reputation that

forward-moving entertainment medium is now dumbing down for the morons. It's

tte .icrOMve! _ ONE BY E T)C LEPRICHAUNS


STEAL NY SANITY, IWLE THE PENGUINS EAT MY

_ Hello I cant Uait4 Vice CITv KYLE _ DO U


eve Wonder iho wod in In a fite? SOLID SNAKE tMGS2) OR DANTE (DMIL MAY CRY) HMMH,,.?

the original Gran Turismo and GT2 had


bulit. I can't understand why the producers

apparent that neariy everything being


released on PS2 is either a simplied port of a PC game or yet another racing,

SOUL - ROLLY _ Hip me pise, cant rid tetris


anvuJtiere,(Bissus tuants it ,ive got eareche _ MOHIFL helped ue SET A At on tv historv

_ Fireblade is da tfOfb! Lonj-Live Ainuol


kouminfcova in saash court, all e wnt to

dldnt just make GT4 and create a new milestone for racing games. Instead they
have screwed It up making a pathetic

ghting, footbali or shoot-'em-up sequei.


It seems developers and magazines are convinced that ali of us buying PS2 titles are a bit on the stupid side. Sureiy It is not true that we all need to be held by the hand and ied gently through our

assint! JACK _ KEUL MAG! ITS DA BEST AROUND! KEEP UF' DA GOOD HORK! AJ _ CAN PEOPLE
PLEASE STOP SAYING DA, I HATE TEXT LANGUAGE

kno is do thev bounce? _ ROLL ON FIFA


2003.., SPURS 4 THE TITLE!!!

game designed soleiy to keep you occupied until GT4 does come out Which ieads me to my next question: when wlli
the coloured PS2s be on sale? John Carter, Chestereid

Our GT Concept review didnt tell it any other way, John. We explained that for anyone hooked on the engrossing 'RPG'
elements of previous Gran Turismo

gaming experience as if incapable of dealing with any form of complexity?l Why, when a perfectly good strategy game is converted to Sony's box of tricks. Is all depth and cerebrai challenge
removed? The preview of Conict: Desert

games, Concept might represent a disappointment, in essence, the title represented a bit of an indulgence for Poiyphony Digital who wanted to push their physics engine to be able to include cars that dont even exist yet Plenty of

Storm is a good example of this. In your


article, the second and third paragraphs

recently that game rental has gone through the roof over the last year Could this be because many people are nding that they can pay 3.50 for a game then complete the thing in a couple of days before returning smugly having saved over It30? This Is all well and good but quick xes get dull after a while and you nd yourself craving something more engaging Maybe I've outgrown consoles, maybe most people playing PS2 games really do need things to be simple There must be
other people out there who crave games

deal Immediately with any fear people may have that this game could require actual thought. This is obviously for the benet of people who get scared of words
with more than three syiiabies or have an

Warning: this game may require actual


thought! Please approach with care. doesn't mean It must be for thickos.

Games with simple contexts can often


turn out to be the most varied and

with reai challenge but the PS2 is capable


of so much more and deserves better Stewart Lucas, Nonwlch

attention span measured In nano-seconds. Having talked about this with friends it
appears that mine is not an uncommon

feeiing As a result, many people are now going back to the PC for their gaming pleasure as It seems to be the only platform offering any reai depth or longevity. Someone who works for a
well-known video chain store told me

Sure, there's a frightening amount of generic dross out there. But think for a
minute about how snobbish you sound.

enjoyable experiences, especially In multlplayer And many players dont necessarily want a game that takes over their lives - they just wanna have fun. To be eligible for a prize, remember to include your full name and address. 0PS2 reserves the right to edit letters for clarity and style.

Just because a game doesn't come with


a manual the size of the Tokyo phone

book (hello most PC strategy gomesj

I!

Want to get your hands on the issues people are discussing in Postal? Come raid our warehouse for issues you've missed. All issues feature playable demo discs.

PlayStation E

PlayStation 2
/

omcwimcuwttw

R R C e
MASSIVE 3 REPORT iNSPCi

ORIUER
#023: Full Stuntmon review and

Coloured PS2s will not be easy to nd. Keep your eyes on uk.playstation.com.

#021: Exclusive UK Spidey review, Tekken 4, Deus Ex tips, plus nine

#022: Exclusive feature on Devil

#024: Payable demo and review


of TOCA Race Driver, Also on the DVD: Con/ct Desert Storm,

playable demos including MOH: Fmntiine, Frequency and RedCord.

May Cry 2, plus Winning Eleven 6. V'Raily 3 and playable demos of Fl


2002, Time Crisis 2 and more.

playable demo, exclusive MrT

interview. Also on ttie disc; MJB H. Fireblade and Project ZERO.

Downforce and Need For Speed 2.

To order back Issues of 0PS2, write to Ofcial PlayStation 2 Back Issues, Future Publishing, Gary Court, Somerton, Somerset TAll 6TB, or call 01458 271184. Back issues are priced 5.99 (UK), 6.99 {Europe) and 7.99 {Rest of the World). Supplies limited.

Play5tation.E ]


0PS2's Dr Paul Fitzpatrick cracks open your gaming rib cage and gets to the lieart of tlie matter
1. How do you beat the Fortinbras at the end of Onlmusho: Warlords?
Anon

Episode I Anakin (you should have him alreadyl and then complete the
Tournament mode with one of these characters. Bob's your Lord of the Sith. 1.1 recently bought Maximo and am now completely stuck on the third boss

Ofcially the game Is still in development but we're beginning to wonder If the
project isn't in trouble Perhaps someone

1. Make your way to the upper level of the


Monastery. Ignore the dangling chain and Jump up on to the window sills Climb up

1. The easiest way to defeat old demon features Is to get hold of the BIshamon
Sword before you head in for the

should visit the developer and make sure the team Isn't gurrimed up with eggs
sitting In front of them...

and then take the ladder up to the beam.


Run to the chandelier and drop down

3. To get 5000 plastic, hold cb and press


That should help you
win the war

showdown. To get this you'll rst need to have battled through all 20 levels of the dark realm (watched over by the funny little caterpillar guy remember hlm?l. This
will give you the BIshamon ute needed to access the mighty sword from the ante chamber to Fortinbras's loir This said you don't need the

onto it It will fall down onto the bridge and damage the column supporting it.
Now head to the lower level where the

(Captain Cadaver), How do 1 kill him to


continue with the game?

David Lloyd, Clw/yd


L Since my PS2 was a month old It has 1. What you need to do is knock the

been making irritating creaking and


cracking noises which continue to sound a few seconds after the machine Is

Captain's peg leg into one of the grates on the oor where it'll get stuck and
render him vulnerable To be honest, his

BIshamon sword to bring the boss down. As long as you have your weapons charged up with magic and a few pots of
medicine you'll be ne. Fortinbras' laser

switched off, 1 have a feeling this is entirely harmless, but can you please reassure me that my PS2 Is okay?
Karl Savage, Barnsley

attacks arent that strong, so if you block you should be able to get pretty close to
him. Then crouch Ipress ml and hit that peg leg like there's no tomorrow. You'll
soon wear him down.

bombs are situated Pick up one of the bombs and place it by the cracked column. Now head to the piece of the chandelier and press @ to light the em of your stick Light the bomb, stand well back and the bridge will collapse, giving you and your pasty friend a way to get to
the Idol Gate. Job done

1. If you complete 100 per cent of GTAIII,


do you get a fourth island? 2. Can I use the PSone G-Con 45 with Vampire Night on PS2? Evin Power, Ireland
1. No. 2. Yes,

gaze is pretty predictable so just keep


moving ahead of It The same is true of

his re breath. Providing you block and keep right back you'll never get toasted The Lightning is harder to dodge but not impossible In fact, when the pink lights start moving out towards you It's a pretty good time to get In close and hit Fortinbras with everything you've got.
When your magic's exhausted, use the

1. Will there be Command & Conquer, Sim City, Parasite Eve or Thrill Kill games
on PS2?

1. Is your beloved PS2 getting enough ventilation around the back? Do you play It for very long periods of time? It sounds like the creaking noises could just be your machine cooling down after a heavy sesh Ithe warm casing contracts as It

2. Do you have any Information on Aliens:


Colonial Marines?

coolsl. However; let your Instincts be your


guide If the cracking sounds mechanical
or your PS2 is showing signs of not 1. Grand Theft Auto III is one of the best

3. Got any cheats for Army Men: RTS! I

keep running out of plastic on some of


the later levels.

games I've ever played, 1 am now playing


it for the second time, but I still can't

bow and the matchlock Be patient and


don't lose your nerve. It will take a while

Brad Spours, Sunderland

working as well as it used to when you play it may be worth getting It seen to
by a professional.

gure out how to y the Dodo. Is there


a way to do it?

but you will bring him down 1. I've unlocked nearly everything in Star Wars: Racer Revenge, but I cant seem to
get Darth Iviaui, Darth Vader or Watto's podracers. is it possible? How do I do it? Alexander Hutchinson, Ivianchester

1. There are currently no plans for the


Command & Conquer series to come to 1. I've played Shadow Of Memories twice

lain Simpson, Angus and i can only access a C rating. What am I doing wrong?
2. Can you tell me how to access the four 1. Yes there Is Get yourself lined up on

PS2. That said, 7 Studios (comprising


ex-Westwood's team members! Is the

maker of Arthurian action RTS, Ijegion:


Legend Of Excaiibur Check out the review on page 108 to see If any of the C&C

one of the runways at Francis International Airport (you can use the
same one as the big Jets - they'll go

other endings?
Graham Haughton, Co Durham

1. Yes It is possible. To get Watto, you need to get the top three best lap times for every track To unlock Darth Maul you'll
have to get the top KO score In all races.

And to get your hands on Mr D Vader you


have to unlock Watto, Darth Maul and

spirit has made It through. No sign of Sim City as yet, although Maxis is releasing The Sims through EA You can see what's In store in our feature on page 80. As for Parasite Eve ond Thrill Kill, no sightings 2. All things xenomorphic and glassfanged have gone a bit quiet recently

1. There are eight different endings to Shadow Of Memories and you need to experience all of them In order to get a
perfect rating.

straight through the Dodo], Now rev up the engine while holding down m Release oi and push t on the analogue
stick to keep the Dodo's nose down as It

SURGERY; A CUP OF HOT GAMING LEMSIP


Quick-x DIY doctrine with a twist of citrus.

2. We don't have enough space to go into detail here, but the endings can all be inuenced by a combination of actions at ve key moments in the game. These are: Chapter 5 Margarete The Ancestress Chapter 8 Returning Dana Chapter 8 Finding Homunculus Chapter 8 The Fortuneteller's Identity Chapter 8 The Destroyed Lab Trnker with these and you'll eventually see all eight possible endings. 1. I'm quite stuck near the beginning of
Ico. Having come off the rail track and

picks up speed (remember we're ying, so t will make the Dodo dip and i will make its nose rise]. As soon as sparks start ying from the underside, you can let go of the analogue stick briey and, with a bit of luck you'll take off. But be careful. The Dodo Is very unstable. Do not raise its nose. It'll climb rapidly, you'll stall and crash. If you can't tell whether you're ying straight, use m or cb to get a helpful side view. Likewise, when steering, use the lightest of taps to change your direction
or you will crash With a little bit of practice you'll be able to discover all sorts

Who's rst for the acidic paracetamol suspension?

^ Ttils month it's Pippa Sargent asking If buying a PS2


game while on holiday in France will mean she'll

have to brush up on her French. It does depend on the individual game developer, but a good deal of PAL region games have subtitle/language options to cover the major European countries so you should
be okay Who's next? Simon Dixon would like to

of goodies you never knew existed. Enjoy


Send all your game and technical

.know how to unlock Lu Bu in Dynasty Warriors 2.

S T ' " level 2 iHu . Lao t 'Gatel, r We sayr'just' .T ' " but this task is
denitely easier said than done Last up is Ross Sivems who'd like to know where the

successfully negotiated the crane with


Yorda, ico Is unable to proceed with Yorda in any of the obvious directions. She refuses to descend the chain which will

queries to: Sutgery, Ofcial PlayStation Magazine, Future Publishing, 30


Monmouth Street, Bath BAl 2BW.

hidden power cell is in the Volcano hub in Jak And Daxter Well, it's hidden in a toughened crate found in the rock face near the entrance to the spider cave Now you need to nd some Yellow Eco. Don't foiiget to pick up your prescription on the way out!

lead to the magic doors. Can you help?


John Pring Battersea

Or email PS2postal@iuturenet.co.uk, marldng it 'Surger/. Get writing now!

Play5tation.2

4 00

Is it a game or is it real? What the military is doing with your pastime


E 11 4 : on sale now

Wargames

Edge is a i^gistered trcdemark of EDGE irtsracve f/edta. Used uid

(
t o

denitive verdicts on the 308 PS2 games available right now? Then welcome to me Shortlist.
7 C O N F U C T: .s DESERT STORM (SCi/Ph^otal)
Third-person Gulf War shooter with a team-based spin.
Reviewed OPS2#24/Overall 08

If it's for PS2 and on sale In the UK, then we've played It, argued about it and pl^ed It sonne more. Want the

0PS2

To lter out the pearis from


the swine, OPS^s reviews incorporate a colour-coded ratings system.

AWARDS

4X4 EVOLUTION

(Take 2/Termlnal Reality]


Flash but slack off-road 4x4 racer Reviewed 0ps2#06/0verall 05

ARMY MEN: SARGE'S HEROES 2 Another poorly realised shooter


Reviewed OPS2#07/Over3ll 03

DRAGON'S L A I R I I : T I M E WA R P

ESPN NBA 2NIGHT

(3DO/3DO)

(Digital Leisure/ Cinematronics)


Painfully dull arcade sequel.
Reviewed OPS2#03/C>veraii 01

(Konami/KCEO)

For basketball heads only


Reviewed 0ps2#05/0verail 06

7 BLADES

(Konami/KCEJ)
NInja-styled adventure game.

AT L A N T I S I I I : THE NEW WORLD Tedious rst-person adventure.

CONFUCT ZONE

ESPN NBA 2NIGHT 2002

PlayStation.E

Reviewed 0ps2#05/0verall 06

(Cryo/Cryo)

(Ubi Soft/MASA)
Solid, functional RTS. Nothing new.
Reviewed 0ps2#20/0verall 06

DRAKEN: THE A N C I E N T S ' G AT E S

(Konami/KCET)
Dry but tight NBA basketball sim,
Reviewed OPS2#22/Overall 05

18 WHEELER Acclaim Cheltenham) Chunky and colourful truck racer


Reviewed OPS2#14/Overall 06

Reviewed 0ps2#20/0verall 02

(SCEE/Surreal Software)
Medieval action adventure. Reviewed OPS2#18/Overall 07

(Acclaim/Sega/

AT V O F F R O A D

(SCEE/Rainbow Studios)
Quad bike stunt racer
Reviewed 0ps2#10/0verali 06

C R A S H B A N D I C O O T: T H E W R AT H O F C O R T E X

DRIVEN

ESPN X GAMES S K AT E B O A R D I N G

GOLD

Only awarded to games that score (he full 10/10.

2 0 0 2 H FA W O R L D C U P

(Vivendi Universal/ Traveller's Tales)


Crash spins onto PS2.
Reviewed OPS2#14/Overali 06

(BAM! Entertainment/ BAM! Studios Europe)


Dodgy lm-inspired racer
Reviewed: OPS2#15/Overall 04

(Konami/KCEO)
Not-vety-extreme 'boarding sim.
Reviewed OPS2#13/Overall 05

(EA Sports/EA Canada)

The latest footy offering from FIFA


Reviewed OPS2#21/Overall 06

B A DL AD RU KR A S 'L LG IA A N T C E E : (Interplay/Black Isle Studios)


Reviewed OPS2#15/Overa1i 08

RPG that does PS2 great Justice.

PlayStaUoQig

A C E C O M B A T: D I S TA N T T H U N D E R

^CRAZYTAXI M (Acclaim/Sega/Acclaim)
Reviewed OPS2#07/Overa 08

DRIVING EMOTION TYPE*S

ESPN WINTER X GAMES SNOWBOARDING

(Konami/KCEO)

(SCEE/Namco)
Graphically-polished ight sim.
Reviewed OPS2#17/Overali 07

BARBARIAN

Arcade thrills aplenty in this noholds-barred city-smashing racer

Lifelike snowboanjer, ruined by


a distinct lack of excitement. Reviewed 0ps2#01/0verall 06

(EA/Square)
Bland and unemotional racer Reviewed OPS2#05/Overail 04

(VIE/Safre)
Fast-paced, multi-ghter action.
Reviewed OPS2#23/Overail 06

S I LV E R h . Awarded to titles that score 9/10.

AGE OF EMPIRES 11: THE AGE OF KINGS (Konami/Microsoft/ Ensemble Studios/KCET) Real-time in-depth strategy game.
Reviewed OPS2#13/Overall 07

C (EA R I C Sports/EA K E T2 0 0 Sports) 2


DARK CLOUD

^DROPSHIP: UNITED
M PEACE FORCE

ESPN X GAMES SNOWBOARDING 2002

BASS STRIKE

Fantastic leather-on-willow sim. Reviewed OPS2#15/Overali 08

(SCEE/Studio Camden)
Combat Sim that rewards paced and varied gameplay.
Reviewed OPS2#16/OveraH 08

(Konami/KCEO)

A rather poor snowboard sim.


Reviewed OPS2#18/Overaii 04

(THQ/PAI Corporation Ltd)


Fishing? Get out and do It for real!
Reviewed: OPS2#15/Overali 04

ETERNAL RING

' PlayStatigmE

An Innovative, atmospheric RPG. B AT M A N V E N G E A N C E


Reviewed 0PS2#ll/0veraH 07

(SCEE/Level 5)

DYNASTY WARRIORS 2

(Ubi Soft/From Software)


Japanese RPG. As painful as Its title.
Reviewed 0ps2#05/0verall 03

^AGGRESSIVE INUNE (Acclalm/Z-Axis)


Highly addictive skate game.
Reviewed OPS2#23/OveraH 0

(Ubi Soft/Ubi Soft)


Cool comic book adventure. Reviewed OPS2#14/Overall 06

(Midas Interactive/KOEI)
Epic battler mixing strategy, swonj slashing and horse riding
Reviewed OPS2#02/Overall 07

DARK SUMMIT

EVERBLUE

(THQ/Radical Entertainment)
Snowboarding with a bizarre story.
Reviewed OPS2#19/Overall 05

(Capcom/Arika)

BLOOD OMEN 2

vV BRONZE

VVAIRBLADE lA (SCEE/Criterion)
M Awarded to titles
that score 8/10.

(Eidos/Crystal Dynamics)
Arcade-style adventure game.
Reviewed OPS2#20/Overail 06

^DYNASTY

Undersea diving RPG adventure.


Reviewed OPS2#22/Overall 03

Extreme hoverboarding action.


Reviewed OPS2#14/Overail 06

D AV E M I R R A FREESTYLE BMX 2

M WARRIORS 3 EVERGRACE (Ubi Soft/Crave

(KOEI/Omega Force)
Beat-'em-up combined with the strategy of wargames.
Reviewed OPS2#19/Overail 08

A L L - S TA R BASEBALL 2002 (Acclaim/Acclaim Studios Austin) Baseball game with loads of depth.
Reviewed 0p$2#07/0veraii 07

BLOODY ROAR 3

(Acclaim/Z-Axis)

BMX Sim with an array of tricks.

Entertainment/From Software)
A no-less-than-depressing RPG.
Reviewed 0ps2#06/0verall 02

(Virgin/Hudsonsoft)

Reviewed OPS2#12/Overail 07

Fur F?ghters meets mVF


Reviewed 0ps2#09/0verall 06

B R T T N E T S D A N C E B E AT

D AV I D B E C K H A M SOCCER

E C C OT H E

(T>1Q/Metro Graphics)
Rhythm action dance auditioning
Reviewed OPS2#22/Overail 06

(Rage/Rage)

Not golden, just balls.


Reviewed OPS2#22/Overali 04

DOLPHIN: DEFENDER OF TWE FUTURE

EVIL TWIN

(Ubi Soft/ln-Utero)

Dark adventure platformer


Reviewed OPS2#17/Overaii 05

(SCEE/Sega/Appaloosa)

A L L - S TA R B A S E B A L L 2 0 0 3 : F E AT U R I N G DEREK JETER

Relax in the New /^e calm of this


underwater adventure. Reviewed OPS2#16/Overall 08

DEAD OR AUVE 2

E X T E R M I N AT I O N

(Acclaim/Acclaim)
Highly detailed, very playable.
Reviewed 0ps2#20/0verall 07

VVBURNOUT Va [Acclaim/
Criterion Studios)
Thrilling, edgy race action that will threaten your no-claims bonus.
Reviewed OPS2#13/Overall 08

(SCEE/Tecmo) A blistering, buxom beat-'em-up.


Reviewed OPS2#02/Overall 07

(SCEE/Deep Space)
A//en-insplred survival horror-fest.
Reviewed OPS2#08/Overall 07

ALONE IN THE DARK: THE NEW NIGHTMARE

^ . .DEUS EX

EJay Corporation)

E J A YC L U B W O R L D (Empire Interactive/

(Infogrames/Darkworks)
Survival horror that fails to scare. Reviewed OPS2#13/OveraH 06

C A VP SC S O NM K 2

A triumphant multi-genre fusion

(Eidos/lon Storm)

Rewarding music creation game.


Reviewed OPS2#24/Overatl OS

xA-EXTREME-G 3

(Acclaim/Acclaim)

A neon beast of a future bike

that breeds new FPS intelligence.


Reviewed 0ps2#20/0verall 09

(Capcom Eurosoft/Capcom)
Superb 2D beat-'em-up.
Reviewed OPS2#15/Overaii 08

ENDGAME (Empire Interactive/

racer that requires skill and brains.


Reviewed 0PS2#ll/0veralI 08

D E V I L M AY C R Y

Cunning Developments)

AQUA AQUA; WETRDC 2.0 (SCi/Zed TWO)


Update of the N64 puzzler Wetr/x
Reviewed 0ps2#01/0verail 07

Half-arsed llghtgun shooter


Reviewed OPS2#23/Overall 03

Fl 2001

CART FURY CHAMPIONSHIP RACING Arcade racer with crazy physics.


Reviewed 0ps2#10/0verall 06

(Capcom Eurosoft/ Capcom)


Rip-roaring battling and a superb gothic atmosphere.
Reviewed 0PS2#14/0verar{ 09

(EA Sports/EA Sports)


Another solid PS2 Fl title, but
a little soulless with it. Reviewed OPS2#13/Overail 07

EOE; EVE OF EXHNCnON

ARCTIC THUNDER

[Midway/Midway)

(Eidos/Yuke's)
Puzzles, action, adventure.
Reviewed 0ps2#20/0verall 05

Fl

2002

(Midway/Midway/

Inland Productions) Fast and furious but crude visuals.


Reviewed OPS2#14/Overali 07

D I N O S TA L K E R

(EA Sports/EA Sports)


Tuned In interpretation of the sport
Reviewed OPS2#22/Overall 07

CASPER; SPIRIT DIMENSIONS

(Capcom/Capcom)
Enjoyable Gun Surv/vorgame.
Reviewed OPS2#24/Overail 07

E P H E M E R A L FA N TA S I A

ARMORED CORE 2

(TDK/Luclqr Chicken)
Half-decent cartoon licence Reviewed OPS2#20/Overail 04

(Konami/KCEJ East)
Bemani-style RPG.
Reviewed OPS2#10/Overall 07

(Ubi Soft/From Software)


First-person mech shooter.
Reviewed 0ps2#04/0verall 07

DISNEY'S DINOSAUR

Fl CHAMPIONSHIP SEASON 2000

(Ubi Soft/Ubi Soft)

ARMORED CORE 2: ANOTHER AGE

(Metro3D/From Software)
Frenetic robot action. Reviewed OPS2#23/Overaii 07

C E N T R E C O U R T: HARD HITTER (Midas Interactive/ Magical Company) Cheap, arcade-style tennis game.
Reviewed OPS2#17/Overail 04

Below average movie spin-off.


Reviewed OPS2#03/Overail 04

^ESCAPE FROM
MONKEY ISLAND

(EA Sports/EA/ Visual Sciences)


Too easy for hardcore Fl fans.
Reviewed OPS2#03/Overall 06

D N A (Virgin Interactive/ Hudsonsoft) Gene warfare manga adventure.


Reviewed OPS2#l4/Overall 06

(Activision/LucasArts)

Enthralling adventure with wftty script and challenging puzzles.


Reviewed OPS2#09/Overall 08

Fl RACING CHAMPIONSHIP A lot less fun than its competitors.

(Video System/Ubi Soft)

A R M Y M E N A I R AT TA C K : BLADE'S REVENGE

CIRCUS MAXIMUS: CHARIOT WARS

DONALD DUCK:

E S P N I N T E R N AT I O N A L TRACK & HELD

Reviewed OPS2#06/Overali 05

{3DO/3DO)

(THQ/Kodiak)

Dullsville helicopter game


Reviewed OFS2#09/Overail 02

Race and stab in this chariot sIm. Reviewed OPS2#23/Overall 06

QUACK ATTACK (Ubi Soft/Disney Interactive)


First generation platfomier
Reviewed 0ps2#04/0verall 04

(Konami/KCEOj
Graphically Impressive athletics sim.
Reviewed OPS2#01/Overall OS

FA N TAV I S I O N

(SCEE/SCEI)

The world's rst reworks game.


Reviewed OPS2#01/Overail 07

CITY CRISIS ARMY MEN: GREEN ROGUE

(Take 2/Syscom)

Innovative helicopter adventure.


Reviewed OPS2#10/Overall 06

DOWNFORCE

E S P N I N T E R N AT I O N A L WINTER SPORTS

RFA 2001

(3DO/3DO)

(Virgin Interactive/Smartdog)
Pretty decent spin on Fl racing
Reviewed OPS2#21/Overali 06

|Konaml/KCEO|

Event-based winter sports sim.


Reviewed OPS2#18/Overall 05

(EA Sports/EA Sports Canada)


Premier League graphics, Second Division gameplay
Reviewed 0ps2#02/0verall 06

Shooter starring little plastic men.


Reviewed OFS2#08/Overali 01

ARMY MEN: RTS

(3D0/Pandemlc Studios)

^COMMANDOS 2: , . M ! EN OF COURAGE (Eidos/Pyro)


Rewarding WWII strategy game. Huge levels and bonus missions.
Reviewed OPS2#21/Overall 08

Fun and playable wargame.


Reviewed OPS2#22/Overall 06

DRAGON'S LAIR (Digital Leisure/ Cinematronlcs)


Retro adventure. Reviewed 0ps2#03/0verall 02

E S P N N AT I O N A L HOCKEY NIGHT

HFA 2002

(Konami/KCEO)

Other hockey sims with better gameplay put this in the sin bin.
Reviewed OPS2#05/OveraH 06

(EA Sports/ EA Sports Canada)


Another year, another F/FA
Reviewed 0PS2#14/0ver3H 07

38 PlayStation,?

ihe

shar-czlist

SIX

op

bhe

besb
^FINAL FANTASY X W (SCEE/Square)
The best-looking RPG on PS2. Challenging, captivating and huge.
Reviewed OPS2#20/Overall 08

P L AT I N U M G A M E S

^GRAND THEFT
M AUTO III (Rockstar Games/ DMA Design)

IRON ACES 2: BIRDS OF PREY

LAKE MASTERS EX

(Xlcat/Xicat)
Flight Sim in which you y your way through aviation history.
Reviewed OPS2#18/Overall 04

(Midas Interactive/ Dazz Corporation)


Dull shing game. Very dull.
Reviewed OPS2#20/Overall 02

HREBLADE

Nothing else quite as sick and funny on the shelves. Buy it.
Reviewed OPS2#13/OveraH 08

(Midway/Kuju)
Arcade-style helicopter game.
Reviewed OPS2#22/Overali 07

ISS2 , ORAN TURISMO 3: A-SPEC

LEGENDS OF WRESTUNG

(Konami/KCE OSA]
Cheesy arcade football game
Reviewed ops2#20/0verall 07

(Acclaim/Acclaim)

^FORMULA
, ONE 2001

(SCEE/Polyphony Digital) (SCEE/Studlo Uverpool)

Violent ballet' with a shortage of modes and options.


Reviewed OPS2#17/Overall 05

GT3 Is the greatest driving game in the world. Buy it now.


Reviewed OPS2#09/Overal! 09

JADE COCOON 2

(Ubi Soft/Genki)
'Adult Pokimon' RPG with a twist. Reviewed OPS2#19/Ovcrall 07

LEGO RACERS 2

Load it up and feel the speed.


Reviewed ops2#07/0verall 08

(Lego Software/ATD)
Average. Give us more bricks!
Reviewed OPS2#14/Overall 05

G-SURFERS

1.SSX SSXTricky may have since claimed its forerunner's ctcwn, but for many the original holds the happier memories. Atrade snowboarding like you've never seen before: obscenely OTT tricks, neverending pistes, a killer soundtrack and bags of attitude.
*SSX fs out now from EA Sports

FRANK HERBERrS DUNE

(Midas Interactive/ Blade Interactive)


Futuristic racer that's improved by
an innovative track editor Reviewed OPS2#13/OveraH 07

(Cryo/Wide)
Poor bookish action adventure. Reviewed OPS2#20/Overall 03

JAK AND ; DAXTER: THE PRECURSOR LEGACY

^ 24 HOURS (Infogrames/

,.LEMANS

FREAK OUT

G T C O N C E P T: 2 0 0 2 T O K Y O - G E N E VA

(SCEE/Naughty Dog)

Melbourne House)

Brilliant platformer from the


makers of Crush Bandicoot: Reviewed OPS2#15/Ovcrall 09

Depth and thrills in abundance.


Reviewed OPS2#09/Overall 08

(Swingl/lheasure)
Unique cartoon action-adventure with a kooky japanese twist.
Reviewed OFS2#12/Overal 07

(SCEE/Polyphony Digital)
GT3 lite'. Dream car driving sIm with 85% style, 15% game,
Reviewed OPS2#23/Overall 06

LE TOUR DE FRANCE JAMES BOND

M 007 IN... AGENT


UNDER FIRE

(Konami/KCE Osaka)
Cycling game that adds new slants to the racing genre.
Reviewed OPS2#23/Overall 06

2. CT3: A-SPEC
This now-legendary driving simulation won the affection of scores of PS2 owners with the rst truly next-gen

FREEKSTYLE

^GUILTY
.GEARX

(EA/EA Redwood Shores)

(EA Sports/Page 44)


Motocross Sim. SSX on bilges. Reviewed OPS2#23/Overall 06

(Vit^in/Sammy)
The start of a new wave of

A Single-player Bond experience, with a great four-player mode.


Reviewed OPS2#15/Overall OS

^FREQUENCY
M (SCEE/SCEA)
Hypnotic rhythm action game. Wildly addictive and original.
Reviewed OPS2#21/Overa!l 08

next-gen 2D ghters.
Reviewed OPS2#16/OveraH 08

;rLMA , . li MANAGER

graphics and quite


literally years of

GUN GRIFFON BLAZE

(Swingl/GameArts)
A mech shooter for nDbot fans. Reviewed OPS2#03/Overali 07

J E R E M Y M c G R AT H SUPERCROSS WORLD (Acclaim/Acclaim Studios Salt Lake)


Motocross minus the thrill. Reviewed OPS2#16/Overall 03

2002 (Codemasters/Codemasters)
Very slick footy management sim.
Reviewed OPS2#20/OveraH 08

LOTUS CHALLENGE

(Virgin Interactive/Kuju)
A t^tus fan's dream. Just a shame

gameplay potential,
*Gr3:A-spec )S out now from SCEE

FROGGER: THE

the speed Isn't conveyed. JET SKI RIDERS


Reviewed OPS2#14/OveraH 05

GREAT QUEST (Konami/KCEA)

H30 SURHNG

(Take 2/ASCII)
Inadequate surf sim.
Reviewed OPS2#02/Overall 04

(Eidos/Opus Coiporation)

3D makeover of the 2D coin-op. 3.TIMESPLnTERS


Reviewed OPS2#21/Overail 02

Great water effects and let-skis.


Reviewed: OPS2#15/Overall OS

^MADDEN

The single-player option of this FPS might have been a bit


of a let down, but the

^ FUR W FIGHTERS
(Acclaim/Bizarre Creations)
Cute uy creatures with guns.
Reviewed 0ps2#08/0verall 08

HALF-UFE

JET ION GP A poor WipEout anti-grav clone.


Reviewed 0PS2#21/0verall 01

A rewarding NFL game. Could


even convert non-believers. Reviewed OPS2#Ol/Overat} 08

MNFL 2001 (EA Sports/EA Sports)

Multlplayer mode still


remains one of the best on PS2. Until

The award-winning PC FPS arrives on PS2 In resplendent form.


Reviewed OPS2#14/Overai! 09

(Vivendi Universal/ Valve/Gearbox)

(Ubi Soft/Crave Entertainment)

G1 JOCKEY

J O N N Y M O S E LY MADTRIX

MADDEN NFL 2002

(EA Sports/EA Sports)

'Splitters 2, of course.
mrneSplittetB Is out now from E/dos

(KOEI/KOEI)

HEADHUNTER

Horse racing comes to PS2.


Reviewed OPS2#20/Overall 05

(SCEE/Amuze)

(3DO/3DO)

Tricks on skis. Offers nothing new.


Reviewed OPS2#18/Overall 04

Exemplary American football title with a pristine pedigree.


Reviewed OPS2#13/Overa 09

An action adventure where Dirty Harty meets MGS2.


Reviewed OPS2#16/OveralI 07

G A U N T L E T: DARK LEGACY 4. TONY HAWK'S P R O S K AT E R 3 A huge success on PSone, this bestselling skateboarding franchise Is even

KENGO: MASTER OF BUSHIDO

MADMAESTROl

(Eidos (Fr^sh Games)/SCEI)


Reviewed OPS2#20/Overall 06

(Midway/Midway East Games)


Reviewed OPS2#08/Overall 05

Linear RPG that's a paie imitation of its coin-op ancestor.

^HERDY GERDY M (Eidos/Core Design)


Quirky herding 3D adventure.
Reviewed OPS2#18/OveraH 08

(Ubi Soft/UghtWeight)

Rather limited Ninja ghter


Reviewed OPS2#07/Overall 06

A very welcome addition to the rtiythm action family MAGIX MUSIC MAKER

KESSEN GIANTS: CmZEN KABUTO HEROES OFMIGHT AND MAGIC

(Electronic Arts/KOEI)

(Fast Trak/Magix)

RTS set in feudal Japan.


Reviewed OPS2#04/Overail 07

bigger and bolder on


the PS2 - and it's

(Interplay/Planet Moon)

(3DO/3DO)
Patchy PC-style adventure.
Reviewed OPS2#08/Overall 03

Music creation game with loads of sounds and a freai^ Video mode.
Reviewed OPS2#17/Overal! 06

Port of a complex PC battle game.


Reviewed: OPS2#15/Overall 06

KESSEN II

playable online too.


*Tony Hawk's Pro Skater 3
Is out now from Activfslon

(KOEI/KOEI)
H I G H H E AT B A S E B A L L

M A X PAY N E

GIFT

3D strategy wafgame.
Reviewed OPS2#18/Overall 07

(Rockstar/Remedy)
Classy shooter with a dark story line and Motr/x-styie Bullet Time.
Reviewed OPS2#18/Overail 07

(Cryo Interactive/Ekosystem)
New take on the 3D platformer
Reviewed OPS2#10/Overall 06

(3DO/3DO)

Flexible, dirty-knee baseball game.


Reviewed OPS2#22/Overall 06

5 . W O R L D R A L LY CHAMPIONSHIP

The game that set the


standard for rally

^GITAROO MAN M (KOEI/KOEI)


Perfectly silly musical guitarplaying cartoon adventure.
Reviewed OPS2#21/Overali 08

HOLOGRAM T I M E T R AV E L L E R

KING'S HELD; THE ANCIENT CITY (From Software/

Agetec)
Below standard RPG. Reviewed OPS2#23/Overall 03

Vvi (Capcom Eurosoft/


Capcom Digital Studios)
Platform adventure fun with

MAXIMO

(Digital Leisure/Sega)

Avoid this like the plague.


Reviewed OPS2#03/Overall 00

games to follow. Few competitors have managed to live up to


its sweeping vistas and realistic handling. *Wotid Rally Championship
/s out now from SCEE

GLOBAL TOURING CHALLENGE: AFRICA

.-.A^ICO ' ' (SCEE/SCEI)


For those looking for something deeper in an adventure game.
Reviewed 0PS2#18/0ver3H 09

2: ^KLONOA , lLUNATEA'S VEIL (SCEE/Namco)


Cute and cheerful platformer
Reviewed OPS2#13/Overall 08

swords and young men in pants.


Reviewed OPS2#18/Overail 08

(Rage/Rage Warrington)
Racing Sim with short courses,
Reviewed OPS2#14/Overall 07

A RK M AGEDDON M D 2

(Interplay/BioWare)

GODAl: E L E M E N TA L F O R C E 6 . R E D FA C T I O N An engrossing Mat^-

I N T E R N AT I O N A L LEAGUE SOCCER

KNOCKOUT KINGS 2001

This third-person action shooter has lost nothing in translation.


Reviewed OPS2#07/OveraH 08

(EA Sports/EA Sports)

(3DO/3DO)

Martial arts parody beat-'em-up.


Reviewed OPS2#18/Overall 02

(Eon Di^al

A competent boxing sim.


Reviewed OPS2#05/Overall 06

. OF HONOR: (EA/EA U)
Experience war at its rawest in this brilliantly executed FPS.
Reviewed OPS2#21/Ovrall 09

based rst-person
shooter most

Entertainment/Taito) Easily one of the worst footy sims ever to grace PS2.
Reviewed 0PS2#10/Overall 02

KNOCKOUT KINGS 2002

memorable for its Geo Mod technology that enabled you to shoot through walls,
*Red Faction Is out now from TWO

GRADIUS III & IV

(EA Sports/EA Sports)


The fourth instalment of the

(Konami/KCET)
Dull 2D arcade shooter. Reviewed 0PS2#01/Overall 02

^INTERNATIONAL
SOCCER (Konami/KCEO) Taking ISS up to PS2 level. This footy Sim will take over your life.
Reviewed 0PS2#01/0vGfali 08

well-established boxing sim.


Reviewed OPS2#19/Overall 07

W SUPERSTAR

GRANDIA II

KURl KURI MIX

(Ubi Soft/GameArts)
Big but ugly RPG game.
Reviewed OPS2#20/Overali 05

(Empire/From Software)
Cutesy platfomier
Reviewed OPS2#07/Overall 07

MEN IN BLACK II; AUEN ESCAPE (Infogrames/ Melbourne House) Mindless bug-blasting shooter

Reviewed OPS2#24/Overall 04 lJ

PlayStation.? 1

c z n e

s n a r

I S

B M E TA L G E A R S O L I D
2; SONS OF UBERT

NBA HOOPZ

(Midway/Eurocom)
Arcade-styled hoops sim.
Reviewed: OPS2#06/Overali 06

O P E R AT I O N W I N B A C K

PROJECT ZERO

RIDGE RACER V

(Konami/KCEJ)
A must-own, state-of-the-art

(Midas Interactive/KOEI)
An enjoyable stealth shooter
Reviewed OPS2#07/Overali 06

(Wanadoo/Tecmo)
Particularly scary horror game with original story and gameplay
Reviewed OPS2#24/Overait 08

(SCEE/Namco)
limited in size.
Reviewed

It's a popular racer but It's rather


0ps2#01/0verail 07

SIR ALEX F E R G U S O N ' S P L AY E R MANAGER 2002

Tactical Espionage action game,


A benchmark for PS2. Reviewed OPS2#l7/CK'r>

(3DO/Anco|
Footy management sim.
Reviewed OPS2#12/Overall 0

NBA UVE 2001

(EA Sports/EA Sports Canada)


Reviewed; 0ps2#05/0verait 06

ORPHEN

MIDNIGHT CLUB

Solid and playable. Ttirills are thin on the ground, though.

(Activision/Shade Inc)
Anime-insplred Japanese RPG.
Reviewed 0ps2#01/0veratl 04

(Rockstar/Angel Studios)

P R O R A L LY 2 0 0 2 (Ubi Soft/Ubi Soft) Mildly engaging rally title.


Reviewed OPS2#21/Overall 05

RING OF RED A must-buy for the robo-fetishist who's after something different
Reviewed 0PS2#07/Overali 08

(Konami/KCE)

SKY ODYSSEY

K* (SCEE/Cross for SCEI)


Mission-based ight sim.
Reviewed 0ps2#06/0verall 08

Urban racing with action-packed


N e w Yo r k a n d l J ) n d o n l o c a t i o n s . Reviewed 0ps2#01/0verall 04

NBA UVE 2002

(EA Sports/EA Sports Canada)


An update of NBA Live 2001.
Reviewed: OPS2#15/Overall 06

PA R A P PA T H E RAPPER 2

(SCEE/NanaOn-sha)
Rhythm action with a rapping dog.
Reviewed OPS2#17/Overaii 07

MIKE TYSON H E AV Y W E I G H T B O X I N G

Cool rst-person shooter up there with Half-Ufe and 7/meSpMers.


Reviewed 0ps2#06/0verall 09

QUAKE III (EA/id & Bullfrog)

ROBOT WARLORDS

SKY SURFER

(Midas Interactive/DaZZ)
Superior mech games make this redundant in a minority genre.
Reviewed 0ps2#06/0veraii 04

(Virgin Interactive/Idea Factory)


Jump out of a plane and surf the skies with a board on your feet.
Reviewed OPS2#04/Overaii 03

(Codemasters/Codemasters)
Reviewed OPS2#21/Overaii 07

NBA STREET

A decent, entertaining box-'em-up.

(EA Sports Big/EA Sports)


Reviewed OPS2#10/Overali

PA R I S - D A K A R R A L LY

Great looks, great to play, but doesnt quite hit the mark.
06

(Acclaim/ Broadsword Interactive)


This Sim does little to inspire.
Reviewed OPS2#13/Overaii 05

R A L LY C H A M P I O N S H I P

(SCi/Warthog)
Fast-paced, playable rally racer
Reviewed OPS2#22/Overall 06

ROBOT WARS

SLAM TENNIS

MODERNGROOVE: MINISTRY OF SOUND

(BBC Multimedia/Climax)
C o u l d h a v e b e e n s o m u c h b e t t e r.
Reviewed 0PS2#14/0veraii 05

(Infogrames/
Infogrames Shefeld)
Slick tennis sim. Reviewed OPS2#23/Overali 07

(Ubt Soft/Moderngroove)

Dance album, lightshow generator.


Reviewed 0PS2#ll/0verail 06

N E X T G E N E R AT I O N TENNIS

PENNY RACERS

R AY M A N M

(Wanadoo/Carapace)
Reviewed

(Midas/Takara)
A half-baked and underfed GT3. Reviewed 0PS2#14/0verall 04
04

(Ubi Soft/Ubi Studios France)


TTie gameplay is nothing new.
Reviewed: OPS2#15/Overall 06

RUGBY

Tennis game with poor controls.

MONSTERS, INC (SCEE/Disney Interactive)

OPS2#23/Overali

(EA Sports/ Creative Assembly)


A very enjoyable and rened take on the sport.
Reviewed 0PS2#08/Overalf 08

Film-based Disney platform game


Reviewed OPS2#17/Overall 04

MOTD GP

(SCEE/Namco)
Gran Turismo on two wheels? Ish. Reviewed 0ps2#03/0veral! 07

CLUff (Acclaim/Acclaim Studios Austin) American football game with some unique features.

NFLQUARTERBACK

P E T E R PA N : R E T U R N TO NEVER LAND (SCEE/Disney Interactive) Platformer that never grew up.


Reviewed OPS2#19/Overaii 02

^SLED STORM . . (EA Sports Big/ EA Canada)


A motorised version of SSX Tricky. A ne arcade racing title.
Reviewed OPS2#20/Overait 08

R AY M A N REVOLUTION

(Ubi Soft/Ubi Soft)

Classic platformer In PS2 style.


Reviewed 0ps2#02/0verali 08

RUMBLE RACING (EA/EA)


Fast and furious arcade stunt racer that's full of insane courses. Reviewed DPS2#08/Overaii 08

SMASH

COURT

Reviewed OPS2#13/Overail 08

P I R AT E S ; T H E L E G E N D O F B L A C K K AT An RPG with unique sea battles.


Reviewed OPS2#19/Overall 03

RC REVENGE PRO

: TENNIS PRO
TOURNAMENT

MOTO GP2

(SCEE/Namco)
Repetitive but fast and realistic.
Reviewed OPS2#17/Overaii 07

^ NHL 2001

[EA/Westwood)

(Acclaim/Acciaim Cheltenham)
A n a v o i d a b l e k a r t r a c e r. Reviewed OPS2#02/Overall 03

(SCEE/Namco)
Reviewed

> (EA Sports/

EA Sports Canada) EA Sports' perennial ice hockey


licence that hits the mark. Reviewed OPS2#02/OveraH 08
, r i ^NHL 2002

POLAROID PETE

READY 2 RUMBLE: ROUND 2

RUNE: VIKING WARLORD

PS2 tennis at its best. Plays almost awlessly and looks ace!
OPS2#21/OveraH 08

(Take 2/Human Head)


Viking slash-'em-up.
Reviewed 0PS2#ll/0verali 04

SMUGGLER'S RUN

M O T O R M AY H E M

(JVC/lrem)
Crazy side-scrolling photo sim.
Reviewed OPS2#16/Overali 07

(Midway/Midway)
Marvellous, arcade-based boxing
Reviewed 0ps2#01/0verall 07

(Rockstar/Angel Studios)
Escape from the cops with a trunkload of booty.
Reviewed OPS2#01/Overaii 07

(Infogrames/Beyond Games)
Reviewed OPS2#13/Overali OS

Deathmatch-based vehicle blasting

S A LT L A K E 2 0 0 2

MR MOSKEETO Addictive insect-'em-up sim.

(Eidos (Fresh Games)/SCEI)


Reviewed OPS2#20/Overali 06

(E (EA Sports/ EA Sports Canada) A marked improvement on NHL 2001. PS2 ice hockey at Its best.
Reviewed OPS2#14/OveraH 08

POUCE 24/7

REDCARD

(Eidos/Attention To Detail)

(Konaml/KCET)
Lightgun-esque shoot-'em-up.
Reviewed OPS2#17/Overall 05

(Midway/Midway)

Brutal arcade footy action.


Reviewed 0PS2#21/0ver3ll 06

Winter Olympics game with not much variety and limited life span.
Reviewed OPS2#17/Overaii 05

SMUGGLER'S RUN 2: HOSTILE TERRITORIES

NHL HfTZ 2002

POOLMASTER

R E D FA C T I O N Ace FPS that melds MGS-style tactics and the blasting of Quake.
Reviewed OPS2#08/Overaii 08

S C O O B Y- D O O ! N I G H T OF 100 FRIGHTS

(Rockstar/Angel Studios)
Impressively big and frantic.
Reviewed: OPS2#15/OveraH 07

A MTV MUSIC
G E N E R AT O R 2

(Midway/Black Box)
Arcade-style Ice hockey game.
Reviewed OPS2#14/Overaii 06

(Take 2/Ask)

Dull pool sim. Keep it in the pub where it belongs.


Reviewed OPS2#02/Overali 05

(THO/Violition|

(THQ/Heavy Iron)
Family orientated platform fun.
Reviewed OPS2#23/Overall 06

(Codemasters/Jester)

Home DJ sample/mixer music


maker Become a bedroom DJ. Reviewed OPS2#08/0>/^. r;iii 09

NO-ONE UVES FOREVER

(Vivendi/Sierra/Monolith)
Bond vs Austin Powers FPS.
Reviewed OPS2#19/Overaii 07

P O R TA L R U N N E R

SHADOW HEARTS

(3DO/3DO)
Army Men spin-off platformer.
Reviewed OPS2#13/Overall 05

M X 2 0 0 2 F E AT U R I N G RICKY CARMICHAEL

RESIDENT EVIL CODE; VERONICA X

An enjoyable Japanese RPG.


Reviewed OPS2#19/Overall 07

(Midway/Sacnoth)

SOLDIER OF FORTUNE: GOLD EDITION (Codemasters/Raven Software/Pipedream) No-brainer FPS gorefest.


Reviewed OPS2#22/Overall 05

(THQ/Pacic Coast Power)


Engaging motorcross sim.
Reviewed: OPS2#12/Overail 07

NY RACE

PRISONER OF WAR

(Capcom Eurosoft/Capcom)
thrills and blood. Reviewed 0PS2#10/OveraH 09

Brilliant story, atmosphere, frights,

(Wanadoo/Kalisto)
Racer, based on The F/fth Element
Reviewed OPS2#14/Overali 05

(Codemasters/Wide Games)
Stealthy WWII 3D adventure.
Reviewed OPS2#22/Overall 07

SHADOW MAN: 2EC0ND COMING (Acclaim/Acclaim Studio Teesside)


Adventure title with a sombre twist. Reviewed OPS2#l8/Overail 07

S O U L R E AV E R 2

(Eidos Interactive/ Crystal Dynamics)


Soul-sucking fantasy adventure.
Reviewed OPS2#14/Overall 07

MX RIDER

(Infogrames/Paradigm)
Motocross/supercross sim that lacks the true grit of the sport.
Reviewed OPS2#13/Overaii 06

ONI

(Rockstar/Bungie Software)
Enjoyable third-person sct- romp.
Reviewed OPS2#05/OveraH 07

PRO EVOLUTION SOCCER (Konami/Konami TYO) Update of ISS Pro Evolution. The best PS2 football sim yet.
Reviewed OPS2#14/OvefaH 09

RESIDENT EVIL SURVIVOR 2 CODE: VERONICA

S PA C E A C E

(Capcom Eurosoft/Capcom)
Poor offshoot of the Res/ brand. Reviewed OPS2#18/Overall 04

.SHADOW

(Digital Leisure/Cinematronics)
Horric and ancient arcade port.
Reviewed 0ps2#04/0veraii 01

(Konami/KCET)
serpentine plot.

^ OF MEMORIES

M X S U P E R F LY

(THQ/Pacic Coast Power And Light)


Hi-octane Motocross action. Reviewed OPS2#24/Overall 07

ONIMUSHA: WARLORDS

Filmic adventure with a

REZ PROJECT EDEN

S PA C E C H A N N E L 5 V I Game Artists) A stylish rhythm action game.


Reviewed OPS2#18/Overali 07

(Capcom/Capcom)

impressive survival horror.


Reviewed OPS2#09/Overalt 08

(Eidos/Core Design)
Complex, satisfying FPS/adventure.
Reviewed OP$2#12/OveraH 08

(SCEE/Sega (UGA))
Explore sound and colour in this techno shooter Pure gameplay
Reviewed OPS2#16/Ovi5raB 09

(SCEE/Sega United

Reviewed OPS2#05/OveraH 08

S H A U N PA L M E R ' S PRO SNOWBOARDER

(Activision/Dearsoft)

S PA C E R A C E

glossary
Just got your PS2? Its your rst console ever and you've bought the best magazine to give you the latest and most up-to-date Information? But you don't have a Afterbum: An extra kick

An exciting sport, but unimaginative gameplay


Reviewed: OPS2#15/Overall 06

(infogrames/Melboume House)
Simple cartoon kart racer
Reviewed OPS2#17/Overall 05

of power In ight sIms.


Al: Articial Intelligence.

Dual Shock controiler:


Controller for PSone. Dual Shock 2:

HUD: Head Up Display.


Screen furniture such as

map, speedometer, etc.

Analogue: Registering
degrees of input as opposed to digital's
on/off status.

Controller designed for PS2 (with analogue).


ECTS: European Computer Trade Show. E3: Electronic

Iconography; Graphical
shorthand dening game, genre etc.

clue what we're going


on about? Well, without wanting to patronise those gamers who've
been around since the

Low res: Refers to poor

Boarders: Snowboarders

or games featuring the


alpine sport

Entertainment Expo (US).


Frame rate: Number of

ZX Spectrum by spelling
out the meaning of gaming terms and acronyms in the reviews and previews, here's your 'at a glance' guide to all things
PS2 and technical.

Coin-op: Coin-operated arcade videogames. Cut-scene: Explanatory, non-playable scene In videogame (also 'FMV).
CWJ: Central Processor
Unit Brains of PS2.

images drawn per

quality graphics. L3: Pressing down on the PS2 controller's left joystick.

Real-time: When one second of game time equals one second in the real world. RPG: Role-playing game RTS: Real-time strategy R3: Pressing down on the PS2 controller's right Joystick. Sim: Simulation.

SILENT HILL 2 (Konami/KCET Team Silent) One of the most atmospheric and frightening titles on PS2.
Reviewed OPS2#X3/Overa1l 08

SPIDER-MAN

(Activislon/Treyarch)

Stylish, level-based supertiero action adventure game.


Reviewed OP$2#21/Overali 07

SPLASHDOWN SlUNT SCOPE Slick shooting gallery-style game where you play a police sniper
Reviewed 0ps2#01/0verall 08

(Konami/KCEO)

(Infogrames/Rainbow Studios)
Sea-Doo racer with Impressive
w a t e r e ff e c t s .
Reviewed 0PS2#14/0ver3ii 07

second in games. Higher


frame rate smoother
animation. FPS: Rrst-Person

Mini-games: Bonus,
playable games found in larger titles. MultiTap: With one,

Strafe: Move sideways white looking straight


USB: Port to connect

SILENT SCOPE 2

SPY HUNTER

(Konami/KonamI TYO)

(Midway/Paradigm)
Pretend to be James Bond and race around in smart cars. Reviewed OPS2#l2/Overaii 08

Shooter (eg Quake ll


Hack 'n' slash: Refers

have up to four players;


with two, up to eiglit

peripherals such as keyboard to PS2. Off there's a term, word or phrase that's still taxing your brain cells,
let us know and we'll Include it here.

A worthwhile update of the arcade sniper sim.


Reviewed OPS2#14/Overalt 07

Dev kits: Programmable PS2s used by developers. EH>dcl: Direction pad on


P S 2 c o n t r o l l e r.

to game (usually fantasy) featuring blade combat High res: High resolution [graphicsl.

Polygon: Building block of videogame graphics.


PSone: The precursor to PlayStation 2.

SILPHEED: THE LOST PLANET Tedious top-down shooter

^^ ^ -(EA . S SSports X Big/


EA Sports Canada) inventive rainbow-coloured high speed snowboard game.
Reviewed OPS2#01/0^jall 09

(Swing'/Treasure/GameArts)
Reviewed OPS2#03/Overall 03

40 Play5tation,E

d a t a b a s e
Cant get hold of one of the games in The Shortlist? Something gone wrong?
Need to check a release date? Here's the

denitive list of all the UK PS2 publishers.

SSX TRICKY EA Sports Canada) PS2's sleepertiit, bigger and better.


Reviewed 0PS2#lS/0yeraii 09

S W I N G AWAY G O L F

(EA Sports Big/

(EA Sports/T&E Soft)


Cutesy PSone golf sim that's let down by a poor PS2 conversion.
Reviewed OPS2#02/OveraH 03

TIGER WOODS PGA TOUR 2002

(EA Sports/EA Sports)

Eden Studios)

^yV-RALLY 2^ (Infogrammes/

3DO 01753 756700 www.3doeurope.com 3D0 Europe, 21-23 Mossop street, London SW3 2LY ACCIAIM 0207 344 5000 wvwv.acclaimnation.com 112-120 Brompton Road,

Golf game branded by the big cat himself. Great multiplayer mode.
Reviewed 0PS2# 19/Overall 07

A worthy addition to the V-family.


Reviewed OPS2#22/Overall oa

S TA R W A R S ; RACER REVENGE (Activision/LucasArts) Pod racing with fast gameplay.


Reviewed OPS2#19/Overall 07

TA R Z A N F R E E R I D E

(Ubi Soft/Disney Interactive)


Based on the Disney lm, this tries to be different, but It doesnt work.
Reviewed OPS2#16/Overall 04

^TIME CRISIS 2
PS2's rst on-rails llghtgun title sets a high standard to follow.
Reviewed OPS2#13/Overall 08

(SCEE/Namco)

WACKY RACES S TA R R I N G D A S TA R D LY AND MUTTLEY

Knightsbrldge, London SW3 IJJ


ACnViSION 01753 756 100 wvw.actvlslon.com

(Infogrames/lnfogrames)
Wacky fans wili love the visuals.
Reviewed OPS2#09/Overall 0

Parliament House, St Laurence Way, Slough Berkshire SLl 2BW BSC MULTIMEDIA 0208 433 2000
www.bbcmuttimedla.com

^STAR WARS: M JEDI SIARFIGHTER


(Activision/LucasArts)
Storg/iter returns with a few
welcome innovations. Reviewed OPS2#19/OveraH 08

TD OVERDRIVE

(Infogrames/The Pitbull Syndicate)


Enjoyable, formulaic arcade racer
Reviewed OPS2#21/Overall 06

TIMESPUTTERS

(Eidos/Free Radical Design)


Fun, fast, frantic and inventive FPS with multiplayer madness.
Reviewed 0ps2#01/0verall 09

W A LT D I S N E Y ' S J U N G L E B O O K G R O O V E PA R T Y

(Ubi Soft/Disney Interactive)


Reviewed 0PS2#08/Overall 04

CGll. Woodlands, 80 Wood Une. London W12 OTT CAPCOM EUROSOFT 0208 846 2550
wvw.capcom-europe.com

Guaranteed to get you dancing.

S TA R W A R S : SIAI^GKTER

^TEKKEN TAG
M

TOURNAMENT

(Activision/LucasArts)
you in the pilot seat.

(SCEE/Namco)
Hugely playable and graphically spectacular beat-'em-up.
Reviewed OPS2#01/Overall 08

Cooi Episode I spin-off that puts


Reviewed OPS2#06/Overali 09

M (Codemasters/ Codemasters)

^TOCA RACE DRIVER

WARRIORS OF MIGHT AND MAGIC

9th Floor, 26-28 Hammersmith Grove, London W6 7HA CODEMASTERS 01926 814 132 www.codemasters.com Stoneythorpe, Southam, Warwickshire CV47 2DL
EIDOS INTERACTIVE 0870 9000222

I3DO/3DO)
Dreadful non-adventure/RPG. Reviewed 0ps2#07/0verall 03

S TA R W A R S : S U P E R BOMBAD RACING

TEST DRIVE: OFFROAD WIDE OPEN

Touring car racing sim with an evolving story line.


Reviewed OPS2#24/Overall 08

(Activision/Lucas Learning)
Banal cartoon l^art racer Reviewed OPS2#08/Overall 05

(Infogrames/Angel Studios)
A tidy offroad racer
Reviewed 0PS2#14/Overall 06

TOKYO XTREME RACER

WHO WANTS TO BE A MILU0NAIRE7 2ND EDITION

w w w. e i d o s c o . u k 1 Harteld Road, Wimbledon,


London SW19 3RU

(Crave/Ubi Soft/GenkI)
Sedate, and thus dull, racer
R e v i e w e d 0 P S 2 # 11 / O v e r a l l 0 4

(Eidos/Revoiution)
Scary animation of Tarrant and easy questions make this a chore.
Reviewed: 0PS2#15/Overall 04

ELECTRONIC ARTS 0870 243 2435 vmw.uk.ea.com

TETRIS WORLDS S TA R T R E K V O YA G E R : EUTE FORCE

2000 Hillswood Drive, Cherts^,


Surrey Kri6 OEU
EMPIRE INTERACTIVE 0208 3439143

(THQ/Blue Planet Software)


Reviewed 0PS2#21/Overall 07

(Codemasters/

Raven Software/

Tetr/s addicts, beware: this retro game could take over your life. TG DARE DEVIL

TONY HAWK'S P R O S K AT E R 3

WILD WILD RACING

Pipedream Interactive)
FPS for Trekkies only.
Reviewed OPS2#23/Overall 04

(Activision/Neversoft)

(Rage/Rage)

Off-road buggy-racing game.


Reviewed 0PS2#01/Overall 06

(Kemco/Papaya Studios)
M i s s i o n - b a s e d r e t r o c a r r a c e r. Reviewed 0p$2#02/0verall 05

Skate Sim that's perfect to play any time The rst PAL game to have online network play.
Reviewed 0PS2#15/0v8rtll 09

www.empireinteractlve.com TTie Spire, 677 High Road, North nnchley N12 OOA iNFOGRAMES 0208 222 9700

WIPEOUT FUSION

S TAT E O F E M E R G E N C Y

(Rockstar/VIS)
A riot Sim with Molotov cocktails. Reviewed OPS2#19/Overall 07

TOP ANGLER 2 THE BOUNCER

(SCEE/Studio Uverpool)
The best WipEout ride yet.
Reviewed 0PS2#16/0(;rall 09

vww.infogrames,co.uk infogrames UK, Landsmark House,


Hammersmith Bridge Road, London, W6 9EJ JVC INTERACTIVE 0207 240 3121

(SCEE/Squaresoft)
Fairly limited, fun brawler
Reviewed OPS2#09/Overall 06

(Xicat/Sims)

The best shing game on PS2.


Reviewed OPS2#20/Overall 05

STREET HGHTIR EX3

(Capcom Eurosoft/Arika)
2D/3D ghter for fans only.
Reviewed OPS2#03/Overall 06

TOP GUN THE SHADOW OF ZORRO

WOODY WOODPECKER: ESCAPE FROM BUZZ B U Z Z A R D ' S PA R K

wfww.jvcmuslc.co.uk 44 Wellin^on Street, Covent Garten,


London WC2E 7RH KONAMI 0208 582 5573 w w w. k o n a m i - e u r o p e . c o m 7/9 The Oaks, Ruisllp, Middlesex HA4 7LF
LEGO 01753 495 453

(yit^n Interactive/

(Cryo Interactive/Ekosystem)
Duii cartoon piatform adventure.
Reviewed 0PS2#17/0verall 03

STUNT GP

(Cryo/ln Utero)
Steaith-'em-up adventure.
Reviewed OPS2#18/Overall 03

Digital integrations)

Below average ight sim.

Reviewed OPS2#14/Overall 04

(Virgin Interactive/Team 17)


Practise car stunts with remotecontrolled cars. Reviewed OPS2#14/Overall 03

TRANSWORLD SURF THE FUMTSTONES IN V I VA R O C K V E G A S

TT , cCHAMPIONSHIP
SNOOKER 2002

e W o r l d

www.lego.com

33 Bath Road, Slough, Berks SLl 3UF


MICROIDS 01908 223377

(Infogrames/Angel Studios)
Not-too shabby surf sim.
Reviewed OPS2#23/Overall 06

(Swing! Entertainment/Toka)

(Codemasters/Biade)
Incredlbiy playable snooiier sim.
R e v i e w e d 0 P S 2 # 11 / O v e r a l l 0 8

v w w. m i c n ) i d s . c o m

^WSTUNTMAN (Infogrames/Reections)
Car-ipping, bus-skidding, bikecrashing movie mayhem.
Reviewed OPS2#23/Overall 08

Stone Age karting action. Yabba dabba... Actually, don't. Ever.


R e v i e w e d 0 P S 2 # 11 / O v e r a l l 0 2

Wlndru^ Bam, Stantonbuiy Park Ofces, Great Llnford, Mifton Keynes, MK14 5AT
MIDAS INTiaiACnVE 01279 858 000 v / w w. m i d a s } n t e r a c t i v a c o m

Vvtwisted
(SCEE/lncognito)

1A METAL: BLACK
Drive around a post-nuclear-war planet in complete frenzied
vehicle-based hedonism. Reviewed OPS2#12/Overall 08

THE MUMMY RETURNS

WORLD DESTRUCTION lAGUE: THUNDER TANKS

An RPG that's an entertaining spectacle with expert storytelling.


Reviewed OPS2#04/Overall 08

S U (THO/Volltion) M M O N E R

(Vivendi Universal/ Blitz Games)


Adventure-based movie tie-in. Reviewed OPS2#14/Overall 05

(3DO/3DO)
Arcade tanl( sim with an ace four-

Unit 14, Stansted Business Centre, Start Hill, Bishops Stortford, Hertfordshire, CM22 7DG
MIDWAY 0207 938 4488

piayer Deathmatch mode.


Reviewed OPS2#05/Overall 07

www.mldwaycom
Macmilian House, 96 Kensington High Street, Dndon W8 4SG R0CKS1AR GAMES 0870 124 2222 www.n>ckstetgames.com Saxon House, 2-4 Victoria Street, Windsor, Beri<s SL4 IBY SCEE/SONY 08705 998877

U E FA C H A L L E N G E THE SIMPSONS: ROAD RAGE

(Infogrames/lnfogrames)
Everything that could go wrong In a football game is here.
Reviewed OPS2#10/Overall 02

WORLD DESTRUCTION LEAGUE: WARJETZ

SUNNY GARCIA SURHNG

(EA/Radlcal Entertainment)
it's Crazy Taxi, but with Bart and
Homer behind the wheel. Reviewed; OPS2#15/Overall 06

I3DO/3DO)

Plane-based future war game.


Reviewed OPS2O/Overall 02

(Ubi Soft/Krome Studio)


Surfs up in this wave sim.
Reviewed OPS2#19/Overall 03

THE WEAKEST UNK S U P E R B U S T- A - M O V E

U E FA C H A M P I O N S LEAGUE SEASON 2001/2002

W O R L D R A L LY CHAMPIONSHIP

uk.ptaystatlon.com
Email: psukcustomer sen/ice scee.net sa 0207 585 3308 www.sci.co.uk

(Acclaim/Taito)
Rhythm action game update.
Reviewed OPS2#02/Overall 04

(Activision/Activision)
Watch the TV show instead, Reviewed 0PS2#14/Overall 04

(Take 2/Silicon Dreams)

A good solid effort with nice animation, but no Pro Evo.


Reviewed OPS2#16/Overall 07

(SCEE/Evolution Studios)

Still the best raiiy game on PS2, and now out on platinum.
Reviewed 0PS2#14/0verali 03

Unit 11, Ivory House, Plantation Wharf,


Yori< Road, London SWll 3TN TftKE 2 0870 124 2222

SUPERCAR STREET CHALLENGE

(Activision/Exakt)
Arcade races around barren cities. Reviewed OPS2#14/Overall 04

T H E M E PA R K W O R L D (EA/Bullfrog) Take on the role of a theme park tycoon in this god sim.
Reviewed OPS2#03/Overall 07

^UNREAL

r TOURNAMENT
(Infogrames/Epic Games)
A gory, totally over-the-top and immensely playable FPS.
Reviewed OPS2#04/Overall 08

W O R M SB L A S T (Ubi Soft/Team 17) Bust-A-Move gamepiay but with


all the favourite Worms weaponry.
Reviewed 0PS2#19/Overall 08

www.take2games.co.uk
Saxon House. 2-4 Victoria Street, Windsor, Berks SL4 IBY

SUPER TRUCKS (Kester Interactive/Jester Interactive) Average truck racing sim,


Reviewed 0ps2#20/0verall 04

THIS IS FOOTBALL 2002

TWQ 02380 619125


w w w. t h q . c o m Dukes Court, Duke Street, Woking

(SCEE/Team SoHo)

VA M P I R E N I G H T

VVWWF V Ts m a c k d o w n i
'JUST BRING m' The most realistic representation of the WWF experience to date.
Reviewed OPS2#13/Overall 08

An atmospheric and playable


addition to a revived series. Reviewed OPS2#12/Overall 07

(SCEE/Namco/ Sega Wow Entertainment)


Lightgun shoot-'em-up - Time
Crisis meets From Dusk Till Dawn. Reviewed OPS2#19/Overall 06

Sun^y GU21 5BH


UBI SOFT INTERACTIVE 01932 838230 www.ubtsoft.co.uk

(THQ/Yuke's)

Chantry Court, tvJinorca Road. Weybridge,


Sun^y Kn3 8DU VIRGIN INTERACTIVE 0207 551 0000 www.\^e.co.uk 74A Chariotte Street, London WIP ILR VIVENDI UNIVERSAL 0118 920 9100 www.vlvendi-universal-interactlve.co.uk 2 Beacontree Plaza, Gitette Way, Reading RG2 OBS

SVEN-GDRAN ERIKSSON'S WORLD CHALLENGE

THUNDERHAWK: O P E R AT I O N P H O E N I X

(3DO/Anco)

(Eidos/Core Design)

VICTORIOUS BOXERS

The worst football game ever


Reviewed OPS2#23/Overall 01

A brave attempt to blend arcade and Sim with choppers.


Reviewed OPS2#12/Overall 07

(Empire Interactive/ESP)
Story-based Japanese boxing title.
R e v i e w e d 0 P S 2 # 11 / O v e r a l l 0 4

Team-based third-person shooter.


Reviewed OPS2#02/Overall 05

X-SQUAO (EA/EA Square)

SVEN-GDRAN ERIKSSON'S WORLD MANAGER

TIGER WOODS PGA TOUR 2001

VIRTUA RGHTER 4 A complex beat-'em-up. Requires patience, but rewards well. Offers a lengthy single-player challenge.
Reviewed OPS2#19/Overali 08

- A ZONE OF
THE ENDERS

H (SCEE/Sega AM2|

(3DO/Anco)

(EA Sports/EA Sports)

(Konami/KCEJ)
Cool mech thriller from Metal

Shallow footy management game,


Reviewed OPS2#24/Overall 05

Authentic golf sim, undermined by a random control system.


Reviewed OPS2#06/Overall 06

Gear's Hideo Kojima.


Reviewed OPS2#06/OveraH 09

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SPEED, OPS2#022 SPIDER-MAN, OPS2#021


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ard Mack, Mark Hughes, Andrew Gray

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IS2, OPS2#019
: prize: Rory Smith Runners-up: Ross Silllfant, Andrew Wright
Bendon, Oily Draper, Anita Pavey

T1MESPUTTERS 2, OPS2#021
Debra Phillipson, Phil Irving, Andrew Roper, Alex Chaney, Andrew Carlson, Angus MacDonald, John Carter Barbara Shaw, Ben Beatham, Adam Borton,

TOr4Y HAWK'S, OPS2#022


First prize: Craig Herriott, Runners-up: Tom Mitchell, Matthew King
Stephanie Zaremba, Will Craven, Allan Hill

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PlayStation^E

G A M E S TAT I O N
where it's never game over
ISSUE 25 06.09.02-04.10.02
OPENING HOURS

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K I IR NN IT E G R R T E D
Twentieth Century Fox Home Entertainment and i Want

IVII BINQCULRR RND I DIGITRL CRfTlERR

One OfThose.com are giving away three great digital camera


binoculars, plus copies of Behina Enemy lines on DVD.

WHETHER YOU'RE ON THE U>OK OUT for rare birds, Bigtoot, or even ^
a glimpse of the saucepot across the street, this pair of digital camera binoculars made by Meade allow you to zoom in ard take photos without being spotted and we've got three to give away It's the sort
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thriller Behind Enemy Lines - out to buy on DVD and VHS.

Starring Owen Wilson (Meet The Parents] and the ^


legendary Gene Hackman (Enemy Of The Stotel,
Behind Enemy Lines is the feature lm debut of

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(Wilson) is looking for more action than he's getting . ^ from the simple recon missions he's ying. However ^
during one of these routine missions, Burnett is shot

down and soon nds that he must outrun pursuing Serbian forces in ortter to stay alive. Meanwhile, Bumett's commanding ofcer (Hackmanl Is caught up in a battle of his own and has to decide whether to comply with orders and stand back, or disobey NATO and try to return his pilot to safety To get your hands on a copy of the lm and a fantastic pair of digital camera binoculars, send us your answer the easy question below.

The latest in digital optical technology for nosey gits.

g e n e H A C K M A N

THE PRIZE:

HOW TO ENTER:

want
one of

Three winners will each receive:

One pair of Meade digital camera binoculars A copy of Behind Enemy Lines on DVD
Five runners-up will receive: A copy of Behind Enemy Lines on DVD THE QUESTION;

1. Write your answer on a postcard and

send it to 'What's My Enemy Line?' Ofcial PlayStation 2 Magazine, Future


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t h o s e
stuff you don't n*d... but you really, really want"

Binocular specs High powered 8x22 binoculars Stores 45 high-res or 400

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OWEN WILSON PLAYS A TOP NAVAL AVIATOR IN THE FILM

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Line?' in the subject line.

! i H ENEMY m ES ^
' 1
H S IO N L YW E A P O N
IS HIS WILL lOSUBVIVE.

BEHIND ENEMY UNES, BUT IN


WHICH FILM DOES HE PLAY A
HIPPY MALE MODEL?
A Highlander
BZuiu C Zoolander

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Includes ten-second self-timer for self-portraits

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Visit lwantaneofthose.com or ring


0 8 7 0 2 4 11 0 6 6 f o r m o r e i n f o r m a t i o n

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"I can see them, but they cant see me! If only I had

DVD Special Features include: Audio Commentary by Director John Moore and Editor Martin Smith Audio Commentary by Producers John Davis and Wick Godfrey HBO Behind-The-Scenes featurette 4 Deleted/extended scenes 4 Alternate sequences of key scenes

Competition Rules No purchase necessary. No correspondence will be entered into. No employees of Future Publishing, Twentieth Century Fox Home Entertainment or any afliated company may
enter. No cash attematlve is offered to these

prizes. Closing date 1$ 3 October 2002. If any prize becomes unavailable. Future Publishing and Twentieth Century Fox Home Entertainment reserve the right to replace it with another of equal value. Multiple entries will be disregarded.
The Editor's decision Is nai.

L44 PlayStation E

m n e c z i c zo

Spot the most expensive item on this page, then enter a competition to win it.

m
THE PRIZE

Kawasaki ZX636-A1P Ninja ZX-6R

Engine; 636cc, liquid cooied, 16 valves,


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Suspension: 46mm cartridge front fork. Aluminium swingarm, Unl-Trak rear suspension. Both have compression/rebound damping and Tyres: Front - 120/65-ZR17 Rear - 180/55-ZR17
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Beverage cup holders: None that we know of

Bam! Entertainment is celebrating the upcoming release of Riding Spirits in spectacular style.
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racing is littered with big names and even bigger bilges. And yet, when it comes to virtual tBcing of the leather-clad, twowheeled variety there has, before now,

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been only one PS2 competitor In the


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1. Send your answer on a postcard to Two Wheels


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allowing gamers unprecedented freedom


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Riding Spirits, Bam! Is giving you the


Competition Rules

shiny helmet you'll be the proud owner of your very own lime green Ninja.

No purchase necessary Entrants must live in the UK. No correspondence will be entered into. No employees of Future Publishing, Bam! Entertainment or any afliated company may enter No cash alternative is offered to these prizes. Closing date is 3 October 2002. If any prize becomes unavailable,

Future Publishing and Baml Entertainment reserve the ri^t to replace it with another of equal value. Multiple entries will be disreganjed. This competition will also run in PSM2. The Editor's decision is nal. Ail normal competition ruies apply. Big
thanks to Bam! Entertainment. Prize doesn't include insurance,

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'If you do not wish your name to be used for further marketing information, please state so on your entry. *You must declare that you hold a valid UK licence for this category of mototcycle. If you fail to state this on your entry you will only be entered for the game.

PlayStation-^ 145

U J H RT I F. . .
THE RRmy USED UIDEDGRmES FDR TRRININGP
With PS2 owners becoming battle-hardened military experts from the comfort of their sofas, it wasnt long before Generals saw the potential to use videogame experience in war
W O R D S ; PA U L F I T Z PAT R I C K / I L L U S T R AT I O N : W I L U A M B A R R A S

This excerpt is token from Polygoners: The 3rd Place Regiment Story published by WHkie Goodyear Thanks to the Authoi; Lt Jeff Pegasus, retired It was a proud moment when, on 14 August 2002, the

rst intake of recruits arrived at the newiy opened Third Piace Regiment headquarters In Bowbum, Country
Durtiam to start their basic training. Uttie did the press or dignitaries present that brooding November day know, that within

two short years this state-of-the-art faciilty wouid be boarded up and the soidiers who trained there either dead or deeply resentful. Brainchild of Brigadier Charlie Geiato, himseif an avid gamer, the new regiment made videogames a central element of training Puzzle games would sharpen mental acuity, rst-person shooters would nurture the killer instinct, shing games wouid heighten pain thresholds of recruits faced with psychological torture and so on. The theory was sound. If a six-year-old with a PS2 could tell a Heckler & Koch MP5K PDW and MP5N apart purely from their
handling characteristics, imagine what a professional soldier could

learn with a Dual Shock 2, a pile of new releases and a mug of tea.
However Geiato and his staff drastically miscalculated the need

for traditional, hands-on soldiering skills to complement the new Virtual' element of the training When the fonmer Soviet republic of Daggnabbitstan invaded the isle Of Wight on 2 May 2003 (citing an 800-year-old claim to the territory by Vlad The Unhinged as Justication) the UK's armed forces were mobilised, and the Third Place Regiment got Its rst, and only taste of combat. Problems arose even before the 'Polygoners' faced the enemy on the battleeld. Charged with ying comrades in a 'real' plane for the rst time after 300 hours of training on Dropship, Ofcer Toby
Schloshberg took off, performed three barrel rolls at 250 feet before Daggnabbitstanian soldiers in their bunker Then, with one uid

attempting an inverse loop through a train tunnel. Nobody survived.


At the front line, things weren't much better As the battle of

Shanklln raged, disorientated 'Polygoners' were found asking regulars where the health packs were hidden, and why the enemy soidiers were ail attacking together rather than one or two at a time. Elsewhere, Private (First Class) Raymond 'Chopper' Chalmers a couch veteran of Quake Hi and Unreal Tournament - took it upon himseif to storm a machine gun nest armed with three ries, a hunting knife and a bazooka Seliotaped to a battery-powered circular saw. More by pure idiotic luck than Judgement Chalmers reached the crest of the hill without a scratch, surprising 12

movement, he raised the bazooka, red a shell backwards, destroyed the entire British command post and sawed his right
arm clean off at the shoulder

By the time the Daggnabbitstanians surrendered to the UK's

conventional troops, the Ttiird Place Regiment was in disarray. 105 of the 320-strong regiment had gone AWOL (they were later
arrested at the Emsworth Uttle Che while 151 had been killed or

/^After 300 hours trainin

hospitalised following reghts with their own comrades/Inanimate objects/livestock. As for the remaining 64, they had surrendered to a Danish exchange student called Jesper Pedersen as he sat in the Sandown Tea Rooms waiting for a hot, buttered crumpet

on Dmpship. Toby ew 'rear plane for the rst

time. Nobody sun/ived/^

lUlUE SmRCKOOUJN!

NEXT MONTH IN THE NOVEMBER ISSUE Of

SHUT aOUR %
mOUTH
Lay the SmackDown in
WWE's latest wrestle ruckus - world exclusive review next month!

^
;
I

PlayStation^
/ OFFICIAL MAGAZINE-UK
I

I:

Tomb Raider Angel Of Darkness - can Lara sti(( cut It? We playtest The Getaway, Devil May Cry 2, MGS2: Substance, Star Wars: Bounty Hunter and more .

i-S

XIII leads the cel-shaded style charge

Plus! Full reviews of Ratchet & Clank, Burnout 2 and Hitman 2, plus another HUGE demo disc Including playable demos of Colin McRae Rally 3 and Ratchet & Clank!
A

DFHCIAL PLAYS1AT10N 2 MAGAZINE: ISSUE 26/ON SALE: FRIDAY 4 OCTOBER


.46 PlayStation-E

[ C H EUAT S NLIMITED
topvSEOTHRO^
A = 0 1

Ace Combat 4: S. Skies Ace Combat: D. Thunder

Draken: Ancient Gates Driven Driver 2

Harvest Moon: Homeland HMdhunti^

Mummy Returns
MX 2002 MX Rider

Return to C. Wolfenstein Revolution: Quake 3


Rez

The Simpsons: Road Rage


The Weakest Link

Age of Empires 2
Airbiocle

Agent Unaer Fire Aggressive Inline Alex F's Player Man. '02 Alex F's Player Manager
All Star Baseball 2002 All Star Baseball 2003 Alone in the Dark 4 American Pro Trucker

Driving Emotion Type-S Dropship


Drum Mania

Herdy Gerdy Heroes of Might & Magic


Hidden Invasion

M XS u p e r ^
Namco Nascar Nascar Museum 2001 Heat 2002

The World is not Enough


Theme Park World This is Football 2002 Throwdown: UFC

Dynasty Warriors 2 Dynasty Warriors 3


E = 05

High Heat Baseball 2002 High Heat Baseball 2003


Hot Shots Golf 3
I Ico =09

Ridge Racer 5 Ring of Red Road Rage


Robot Wars

NASCAR Thunder 2002


N B A 2 K 2

Ecco the Dolphin Eden, Project Eighteen Wheeler


Elemental Force

Romance of 3 Kingdom 7 Rumble Racing Rune; Viking Warlord


S = 1 9

Thunderhawk: Op. Tiger Woods Golt 2002


Time Crisis 2

In Cold Blood

Aqua Aqua Wetrix 2


Arctic Thunder

Elite Force: Voyager Emotion Type-S (Driving)


End Game

Int. Super Soccer Int. Superstar Soccer 2


Int. Track & Field

NBA Hoopz
NBA Live 2001 NBA Live 2002 NBA Shootout 2001
NBA Street

Time Splitters Tokyo Extreme Racer


Tomb Raider 4 Tomb Raider 5

[PlayStation i^Ur^

S Palmer's Snowboarder

Int. Winter Sports 2002


ISS Pro Evolution
J = 1 0

Armogeddon (MDK2)
Armoured Core 2

Army Men Air Attack Army Men Green Rogue Army Men RTS Army Men Sgt's Heroes 2 Army Men: Land Sea Air
Atlantis 3: New World

Ephemeral Phantasia Episode 1: Star Fighter Esrape M6hlcy Idcirid


ESPN Int. Track & Field

NBA Tonight 2002 NBA Tonight, ESPN


NCAA Football 2002 NCAA Football 2003 NFL 2001 NFL 2002 NFL Blitz 2002

Sarge's Heroes 2 Savage Skies ScoobyDoo; 100 Frights


Seven Blades Shadow Hearts Shadow Man 2 Shadow of Memories Shadow Of Zorro Silent Hill SMehtHill^

Tony Hawk's 2 Tony Hawk's 3 Top Gear: Dare Devil Top Gun: Combat Zones
Track and Field Tr a n s w o r l d S u r f

J McGrath's S'cross Worid

J. Moseley's Mad Trix J.Bond: Agent Under Fire


Jade Cocoon 2

ESPN Int.Winter Sports'02 ESPN NBA Tonight ESPN NBA Tonight 2002
ESPN NFL Primetime 02

Triple Play 2002 Triple Play Baseball


U = 2 1

Jak & Daxter

Twisted Metal Black

ATV Off-Road Fury


B = 02

Baldur's Gate: Dark All.

Batman Vengeance
BIG: NBA Street

ESPN Skateboarding ESPN Snowboarding Eternol Ring


Eve of Extinction

Jedi Star Fighter Jekyll & Hyde Jikkyou WoHd Soccer '00 Jikkyou World Soccer '01 Jojo's Bizarre Adventure 2 Just Bring It
K= Kessen Kessen 2 Kinetica Klonoa 2 1 1

NFL Gameday 2002


NFL Primetime 2002

NFL Q'back Club 2002


NHL NHL 2001 2002

BIG: SSX Snowboarding BIG: SSX Tricky


Blood Omen 2

Evergrace
E v i l Tw i n Extermination

NHLHItz 2002 No-One Lives Forever


O = 1 5

Kengo: M. of Bushido

Silent Scope Silent Scope 2 Silpheed: Lost Planet Simpsons: Road Rage Sky Gunner Sky Odyssey Sky Surfer
Sled Storm

Type-S: Driving Emotion UEFA Champion League UH.FChamp.: Throwdown


U n r e a l To u r n a m e n t
V = 2 2

Off Road Fury


O n i

Smackdownl 3: J. Bring It
Smash Court Tennis

Vampire Apocalypse Vampire Night


Victorious Boxers

Bloody Roar 3 Bombad Racing Bond: Agent Under Fire


Bouncer

Extreme G 3
Extreme Racer F = F1 2001 F1 2002 06

Off Road Wide Open Okage: Shadow King


Onimusha 2 O n i m u s h a : Wa r l o r d s

Britney's Dance Beat


Burnout C = 03

Knockout Kings 2001 Knockout Kings 2002


1 = 1 2

Smugglers Run Smugglers Run 2 Soccer America: Int. Cup


Soldier of Fortune Soul Reaver 2

Virtua Fighter 4 Voyager elite Force V-Rally 3


W= 2 3

F1 Champ. Season 2000


Fanta Vision Fatal Frame FIFA2001 FIFA 2002

L. of Kain: Blood Omen 2


L. of KaIn: Soul Reaver 2

C.Bandicoot: W.of Cortex C-12 Final Resistance CAPCOM vsSNK2

Last Blade 2
Le Mans 24 Hours

007 Agent Under Fire Operation Winback Operative (N.O.L.F) Orphen


P = 1 6

Cart Fury Casper: Spirit Dimensions Chris Edwards' Ag. Inline


Circus Maxim us

Fifa World Cup 2002 Final Fdiitdsy 10 Final Fantasy 8


Fire Blade

Citizen Kabuto (Giants) City Crisis


Code Veronica X Commandos 2 Conict Zone Cool Boarder 2001

Forever Kingdom
Formula 1 2001

Legend of Black Kat Legends of Wrestling Lego Racers 2 UWA Mdnottr Lotus Challenge
Madden M = 1 3 NFL 2001

Pac-Man Worfd 2

Parappa the Rapper 2


Parasite Eve 2

Crazy Bump's; Car Bat. Crazy Taxi


Cricket 2002
D

Four by Four Evolution Freekstyle Freestyle BMX 2 Frequency Frontline (M. of Honor) Fur Fighters
e = 07

Madden NFL 2002

Major Lgue Baseball '02 Major Lgue Baseball '03


Mark of Kri Martian Gothic Master of Bushido

Paris-Dakar Rally Penny Racers Pirates: Leg. of Black Kat Player Manager 2001 Player Manager 2002
Poloroid Pete Police 24/7 Pool Master: Q-Ball Portal Runner P r i s o n e r o f Wa r Pro Evolution Soccer Pro Evolution Soccer 2

Space Channel 5 Part 2 Spidermon 2 Spidermari th# Mbvl# Splashdown Sprint Cars 2002 Spy Hunter SSa - Snowboarding SSX Tricky
Star Trek: Elite Force

W Games Snowboarding Wacky Races Warlords (Onimusha)


Warriors of M & M

Way of the Samurai


WDL: War Jetz

Weakest Link
Wetrix 2

Who Wants 2BA Million.2

Wild Wild Racing


Winback

Dreamcasl

Star Wars Jedi Starghter Star Wars: Racer Revenge Star Wars: Star Fighter Stat# of Einero^rky Street Fighter Ex 3
Street, NBA
Stuntman Summoner

Winning Eleven 6

Winter Iports 2002


Wipeout Fusion World Cup 2002 World is not Enough
Wo r l d O u t l a v ^ ; S . C a r s ' 0 2 WW2: Prisoner of War Worms Blast
Wrath of Cortex

Cyprien's Chronicles
= 04

G1 Jockey Gauntlet; Dark Legacy


Giants: Citizen Kabuto
Gitaroo Man

MaxPdyli^
Maximo

Dare Devil Dark Alliance

Dark Angel
Dark Cloud

Godai: Elemental Force

Dark Legacy
Dark Summit Dave Mirra BMX 2 David Beckham Soccer

Golf, Swing Away


Grodius 3 & 4
Gran Turismo 2

Pro Rally 2002 M D K 2 Project Eden of Hmior Fi^ Project Zero Men In Black 2: Alien Escape Q = 1 7
McGrath's S'cross World Metal

Ordh'

Gran Turismo Concept


<^nd Theft Auto' Grandia 2

Midnight Club Might & Magic Mike Tyson Boxing


Millionaire

Q-Ball: Billiards Master Quack Attack Quake 3 Revolution

Quest for Dragon B. Staff


R = 1 8

Sunny Garcia: Surng Super Bombad Racing Super Bust A Move Super Trucks SupercarSt. Challenge Supercross World Surng H30 Swing Away Golf Syphon Filter 3
1 = 20

WRC; WoHd Rally Champ


WWF Smackdown 3 J.B.I.
X = 2 4

X Games: Skateboarding X Games: Snowboarding X-Squad


Xtreme G3 Y= 25

Yanya Caballista: Skater


Z = Zeonic Front 0-9=2 102 Dalmatians 26

DDRMAX: (D. D. Rev. 6)


Dead or Alive 2 Delta Force; U. Warfare Deus-Ex

MLB Slugfest2003
Mobile Suit Gun.: Z.Front

R Carmichael's MX 2002

Gravity Games Green Rogue


G T A 3

Mobile Suit Gundam

Devil May Cry Digimon World


Dino Stalker

Monkey Island (Escape)


Monsters Inc Moto Moto GP GP 2

Guilty Gear X Guilty Gear X Plus


H

Monster Jam Max. Destr.

Disney's Dinosaur
Distant Thunder

Gun Griffon Blaze Gundam: J to Jaburo


=08

DNA Dark Native Apostle


Donald Duck: Quack Att. Downforce

Motor Mayhem
Mr Moskeeto MTV Music Generator 2 MTV Skateboarding

Racer Revenge Raging Breatn Rayman 2 Rayman M RC Revenge Pro Ready 2 Rumble 2 Real Robot Regiment
Red Card Soccer 2003

T Woods PGA Tour 2001 Tarzan Freeride TD Overdrive


Te k k e n 4

YuGiOhl Dual Monsters 2

Zone of the Enders


7

Tekken Tag Tournament


Te s t D r i v e

007 Agent Under Fire


18 Wheeler

Test Drive: Wide Open


The Bouncer

The Legend of Black Kat


The Mark of Kri

2002 FIFA World Cup


4x4 Evolution
7 Blades

H30 Surng
Half Life

rW Fodion
Res. Evil Gun Survivor 2 Ve r d h i i M %

Draculo Last Sanctuary

Harry Potter

The Mummy Returns The New Nightmare The Operative (N.O.L.F)

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f O R T HA N DM U L T I P L A Y
STUNTMAN COMMANDOS 2: MEN OF COURAGE

Y oure at the wheel on the edge of a cliff. Y ou gun your engine quietly, waiting for the signal. When it
comes, do you have what it tal^es to burn your tyres and head over the edge? Welcome to the

An ite force of commandos, deep behind enemy lines: a series of skin-crawlingly


dangerous missions^ a maverick team including a green beret, an explosives expert, a sniper, a seductress, a thief, even a dog. It sounds like a war lm, but this time youfe the leader. You'll have to use your team wisely as you interact with your surroundings - stealing enemy uniforms, swinging from cables, swimming, driving and ying. And with
10 missions, authentic WWII vehicles,

world of Stuntman. where youfe a Hollywood


stunt professional looking to malte it. From simple rolls in low-budget icks to blockbuster spins and plunges, you learn as you go. acquiring skills as you move up in the world. Taking place on movie sets in six different countries, you must complete a series of objectives to win your bonus items for use in your very own Stunt arena - including at

least 70 vehicles. 17 of which you can drive


to absolute destruction. Unless, of course, you want to back out rst....

weapons and scenarios, real time multiplay. night and day environments, as well as realistic weather, you'll never
feel more like a war hero.

DINO STALKER

As a downed ghter pilot, the worst


on a dinosaur-infested island

place to nd yourself would be stranded - but that's exactly where you are. Your escape from the jaws of death is an action-packed rollercoaster ride of intense rst-person shooting and heartin-mouth gameplay. With species attacking from all angles, your radar detection system enables you to spot them

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TOCA RACE ORIVER TOCA Race Driver is the ultimate in racing games. As well as its sublime rally action,
the real sounds, real cars and real tracks, it

also does away with the traditional front

ends and option screens. TOCA draws you


into the life of aspiring driver Ryan McKane as he progresses towards his ultimate goal the world championship.

before they spot you. Wil you make history


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