Sie sind auf Seite 1von 31

A l g o r i t h m i c A r c h i t e c t u r e 2 0 1 1 2 0 1 2

A l u m n o : R o d r i g oR u i z _ 3 7 4 1 _ r o d r i . r k t @ g m a i l . c o m

T a s k _ 0 1
D e s i g nas t r u c t u r ef r o mt h eb a s i ce l e me n t . T h e n , f r o m ab o u n d a r y b o x wewi l l f l o wt h eb a s i ce l e me n t i nar a n d o ms u r f a c et og e n e r e t as t r u c t u r e .

GH DEFINITION NOTES / SIMULATION


The parametric desing offer us the possibility to create repetitions of pattern. In this exercise, an element design in rhino, is integrate in a surface, flowing over it. The particularity of this definition is that you can change want you want the basic element of repetition, also is going to change in the repetition surface.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 2
D e s i g nas t r u c t u r ef r o m ar a n d o ms u r f a c e . I nt h i s c a s e , t h eb a s i cu n i t o f t h e e x t r u c t u r ei s b u i l t i ng r a s s h o p p e r , s owewi l l h a v et h ep o s s i b i l i t yt oc o n t r o l t h ef i n a l c o n t r u c c i o nf r o mt h emi n i ma l e l e me n t .

GH DEFINITION

NOTES / SIMULATION
The parametric desing offers us the possibility to create repetitions of pattern. In this exercise, an element design in grasshopper, is integrate in a surface, flowing over it. The particularity of this definition is that you can change what you want the basic element of repetition, but in grasshopper, increasing the parametric desing. Also is going to change in the repetition surface.
Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 3
D e s i g naw i r es t r u c t u r ef r o m ar a n d o ms u r f a c e . E x t r a c t t h e b e a m , c o l o mn s , a n dp a n e l t or e s o l v et h et a s k . T h e na d d s o mema t e r i a l t oi n c r e a s et h er e a l i s m.

GH DEFINITION

NOTES / SIMULATION
This exercise shows us the possibilities of the surfaces. From a shape, we can develope the inner structure by pipes or other sections. Also, by a control point, we regulate the size of the openings.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 4
D e s i g nag r i ds t r u c t u r ea n dt h ee x p l o d et h e i r e l e me n t s a n dg e t t h ec o n t o u r o f t h e m. T h e np u t an u mb e r o f e a c ho n ea n d p r i n t e dt h el a y o u t t og e t t h el a s e r c u t t e r p d f

GH DEFINITION

NOTES / SIMULATION
In this case, the grasshopper plug-in offer us the possibility to create directly the drawing to use in the Laser-cutter. Divide the structure in different parts we will get a definition that works with all the wireframestructures.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 5
D e s i g nas t r u c t u r el i k ei nt h ef i r s t t a s k , b u t i nt h i s c a s ewewi l l i n t r o d u c es e n do r mo d e l t ot h ewe b s i t e : w w w . s h a p e w a y s . c o mt on ot h ep r i c eo f t h e3 d mo d e l . U s i n gt h es t l f o r ma t .

GH DEFINITION

NOTES / SIMULATION

In the next task, the objetive is to transport the 3d model generated in rhino to the website shapeways.com, dedicate to print your 3dmodel in a real model. You have the posibility of choose the material to do it. Thus, exporting the .3dm to .stl format we will get us 3dprint file.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 6
D e s i g nas t r u c t u r eb a s e di nab a s i ce l e me n t l i k ec i r c l e s , b o x e s , s p h e r e s , . . . u s i n g t h eg r e ys c a l eo f o n ei ma g el i k et h ema i np a t t e r no f t h es i z e s . T h e ni n t r o d u c ec o l o r a l s ob a s e di nt h eg r e ys c a l e .

GH DEFINITION

NOTES / SIMULATION
In the next definition I will show how to introduce and image and convert it in a 3d structure. Cubes, spheres or circles can be the minimal units to generate it. So the grey scale gives us the paremeters to define the colour, scale and separation of them.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 7
D e s i g naV o r o n o i s t r u c t u r eu s i n gt h ev o r o n o i s p l u g i nT h e nu s t h ewe a v e r b i r dt os mo o t ht h ef i n a l s h a p e . I nt h ep r o c e s s i n c l u d ean op l a n a r s u r f a c et o i n c r e a s et h ed y n a mi s mo f t h ef i n a l s h a p e

GH DEFINITION

NOTES / SIMULATION
Voronoi is a geometry based in the bisector between in points. This wireframe structure is extrudes and smooths with the weaverbird.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 8
D e s i g na na b s t r a c t s k y s c r a p e r u s i n gt h e3 DV o r o n o i o r 3 DMe t a b a l l D e f i n i t i o n ! A d dt ot h el a y o u t o n ei ma g eo f y o u r d e f i n i t i o nwi t h3wo r k i np r o g r e s s s c r e e n s h o t s a d d e di nt h ea p p r o p r i a t ep l a c ei nt h ed e f i n i t i o na n da t l e a s t o n ef i n a l r e n d e r e di ma g ewi t hV R a yf o r R h i n o !

GH DEFINITION

NOTES & STEPS


Done with Weaverbird (thicken and smoothing), Meshedit and the Mesh From Points comand from Rhino which uses the marching-cubes algorithm and which is now also available in Grasshopper thanks to Tudor Cosmat

FINAL IMAGE

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 0 9
S e a r c hf o r ap i c t u r eo f a" d i a t o m" ( g e r . " D i a t o me " , " K i e s e l a l g e " ) / " r a d i o l a r i a n " ( g e r . " R a d i o l a r i e " ) o r a" b i o mi n e r a l " ( g e r . " B i o mi n e r a l " ) a n dr e b u i l di t b yu s i n gt h eGr a s s h o p p e r T o o l s a n d / o r t h eMe s h e d i t , Mi n i ma l s u r f a c ea n d / o r t h e We a v e r b i r dp l u g i nf o r Gr a s s h o p p e r ! A d dt ot h el a y o u t o n ei ma g eo f y o u r d e f i n i t i o nwi t h3wo r k i np r o g r e s s s c r e e n s h o t s a d d e di nt h ea p p r o p r i a t ep l a c ei nt h ed e f i n i t i o n , t h ei ma g eo f t h e" d i a t o m" , " r a d i o l a r i a n " o r " b i o mi n e r a l " y o u wa n t t or e b u i l da n da t l e a s t o n ef i n a l r e n d e r e di ma g ewi t hV R a yf o r R h i n oo f y o u r e n d r e s u l t !

GH DEFINITION

NOTES & STEPS


At first I create a basic estructure using wbCatmullclark, then I fill these holes with wbthicken, wbjoin andwbCatmullclark. The same with the second estructure but using wbsplitq. I didnt use the points atractor.

FINAL IMAGE

Kieselalge
Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 1 0
D e s i g na na b s t r a c t b r i d g eu s i n gt h eK a n g a r o oP h y s i c s a n d / o r t h eT S p l i n e s p l u g i nf o r Gr a s s h o p p e r ! A d dt ot h e l a y o u t o n ei ma g eo f y o u r d e f i n i t i o nwi t ha t l e a s t 3wo r k i np r o g r e s s s c r e e n s h o t s a d d e di nt h ea p p r o p r i a t ep l a c e i nt h ed e f i n i t i o na n da t l e a s t o n ef i n a l r e n d e r e di ma g ewi t hV R a yf o r R h i n o !

GH DEFINITION

NOTES & STEPS


From some points i create a list of points searching the correct position of all of them. By this way we dont have problems with the mesh. After that, I smooth the mesh with weaverbird, and at final, i simulate physics conditions with Kangaroo.

FINAL IMAGE

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 1 1
Cr e a t ea na n i ma t i o nwi t hy o u r d e f i n i t i o nu s i n gS h o r t e s t Wa l ko r t h e4 DN o i s eP l u g I nb yu s i n gt h eC e n t i p e d a n d / o r H o r s t e r P l u g I n( p l e a s ea n i ma t ea t l e a s t 2p a r a me t e r s ) ! A d dt ot h el a y o u t o n ei ma g eo f y o u r d e f i n i t i o n wi t h3wo r k i np r o g r e s s s c r e e n s h o t s a d d e di nt h ea p p r o p r i a t ep l a c ei nt h ed e f i n i t i o na n da r r a n n g e di nag r i d s o mef r a me s o f y o u r i ma g es e q u e n c e !

GH DEFINITION

In this case, I generete a voronoi inside of a sphere. In the voronoi is a short walk, depending of two balls, one red and other blue.

ANIMATION TIMELINE

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 1 2
C r e a t eal i t t l ep h y s i c a l e x p e r i me n t i nGr a s s h o p p e r ( e . g . c o l l i s i o n s , s o me t h i n gwi t hg r a v i t y , i n f l a t i n g s , me s h r e l a x i a t i o n s , p e n d u l u ms , s p r i n g s , t e n s i o n s ) l i k ewed i di nt h ec l a s s ( b u t p l e a s en o t t h es a me ) b yu s i n gt h eK a n g a r o oP h y s i c s a n d / o r t h eF i r e f l yP l u g I nf o r Gr a s s h o p p e r ! T h e na d dt ot h el a y o u t ap i c t u r es e q u e n c eo f t h es i mu l a t i o np r o c e s s a n do n ei ma g eo f t h ed e f i n i t i o nwi t h3wo r k i np r o c e s s s c r e e n s h o t s a d d e dt ot h ea p p r o p r i a t ep l a c eo f t h e d e f i n i t i o n !

GH DEFINITION

NOTES & STEPS


Helped by reactivision I get four points in a concrete surface XY. From these point I create a mesh, then a smooth mesh by Weaverbird, to simulate in physics conditions by Kangaroo. At final, using reactivision we can move the roof, and play with a moving-roof

FINAL IMAGE

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 1 3
C r e a t eap a r t i c a l s k e t c h / s y s t e m/ al i t t l ee x p e r i me n t b yu s i n gt h eD r a g o n f l yS P MP l u g I na n d / o r c r e a t ear e c u r s i v eGr a s s h o p p e r d e f i n i t i o nb yu s i n gt h eh o o p s n a k eP l u g I nf o r Gr a s s h o p p e r ! T h e na d dt ot h el a y o u t ap i c t u r es e q u e n c eo f 1 0i ma g e s o f t h es i mu l a t i o np r o c e s s a n do n ei ma g eo f t h ed e f i n i t i o nwi t ha t l e a s t 3wo r k i np r o c e s s s c r e e n s h o t s a d d e dt ot h ea p p r o p r i a t ep l a c eo f t h ed e f i n i t i o n !

GH DEFINITION

NOTES / SIMULATION
To start with the definition, I need to create in rhino a surface similiar to the final shape of the structure. After that, I find the center of this surface, because from this circule-center Itll start the centripetedsimulation.

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Name of Student - Rodrigo Ruiz

T a s k _ 1 4
Cr e a t eas i mp l es h a p e dg e o me t r ya n da n a l y s ei t a b o u t s h a d o w i n g , o v e r s h a d o wi n ga n dt o t a l s o l a r r a d i a n c e / r a d i a t i o nb yu s i n gA u t o d e s k E c o t e c t wi t ht h eGe c oP l u g I nf o r Gr a s s h o p p e r o r D I V Af o r R h i n oa n d Gr a s s h o p p e r ! T h e na d dt ot h el a y o u t ap i c t u r eo f t h es h a d o wi n g , o v e r s h a d o wi n ga n dt o t a l s o l a r r a d i a n c e / r a d i a t i o na n do n ei ma g eo f t h ed e f i n i t i o nwi t ha t l e a s t 3wo r k i np r o c e s s p i c t u r e s a d d e dt ot h ea p p r o p r i a t ep l a c eo f t h ed e f i n i t i o n !

GH DEFINITION

Shadow

Overshadows

Irradiance daylight

Render Solar Analysis

External Reflexion

Window daylight analysis

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrigo Ruiz

T a s k _ 1 5
T h i n ko f as i mp l ep r o b l e mi na n yd e s i g n p r o c e s s a n dd e v e l o pad e f i n i t i o nf o r i t b yu s i n gGa l a p a g o s o r t h eGe n o f o r mP l u g I nf o r Gr a s s h o p p e r t og e t as o l u t i o n ! ( i d e a s c a nb e : r o o ml a y o u t i n g , wi n d o wp o s i t i o n s , s u n s c r e e n s , r o a dp l a n n i n g , e t c . ) T h e na d dt ot h el a y o u t ap i c t u r es e q u e n c eo f s o mes o l u t i o n s a n do n ei ma g eo f t h ed e f i n i t i o ni t s e l f wi t ha t l e a s t 3wo r k i np r o c e s s s c r e e n s h o t s a d d e dt ot h ea p p r o p r i a t ep l a c eo f t h ed e f i n i t i o n !

GH DEFINITION

NOTES / SIMULATION
Simulation using Galapagos to find

the optime position of a Brise-solei. The boards rotate in one axis, until get the maximal irradiance of the sun, but always opened

Bauhaus-Universitt Weimar | Fakultt Architektur | Professur InfAR | Algorithmic Architecture Advanced | Rodrio Ruiz

Das könnte Ihnen auch gefallen