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Character

CharaCter

CHARACTER

                   
 

Name:

                   
 

Race:

                   
 

Career Path:

                   
     

Skills

skills

SkILLS

         
               

related

assoc

 
       

taken

basic skills

total char +10% +20%

talents

char

 
     

Personal Details

Personal Details

PERSONAL DETAILS

o

Animal Care

o

 

o

(Int)

 
     

o

Charm

o

 

o

(Fel)

 
 

Gender:

Date of Birth:

Age:

Birthplace:

o

Command

o

 

o

(Int)

 
 

o

Concealment

o

 

o

(Ag)

 
 

Nationality:

Religion:

o

Consume Alcohol

o

 

o

(T)

 
 

Height:

Weight:

Hair:

o

Disguise

o

 

o

(Fel)

 
 

Eyes:

o

Drive

o

 

o

(S)

 
 

Distinguishing Marks:

o

Evaluate

o

 

o

(Int)

 
       

o

Gamble

o

 

o

(Int)

 
   

Character Profile

CharaCter Profile

CHARACTER PROFILE

weapon ballistic

will

o

Gossip

o

 

o

(Fel)

 
   

o

Haggle

o

 

o

(Fel)

 
     

skill

skill

strength toughness agility intelligence

power

fellowship

o

Intimidate

o

 

o

(S)

 
 

Main

Starting

Advance

Current

WS

BS

S

T

toughness

Ag

Int

WP

insanity

Fel

fate

o

o

o

o

o

o

Outdoor Survival Perception Ride Row Scale Sheer Surface Search

o

o

o

o

o

o

 

o

o

o

o

o

o

(Int)

(Int)

(Ag)

(S)

(S)

(Int)

 
   

attacks wounds strength bonus

bonus

movement

magic

points

points

o

Silent Move

o

 

o

(Ag)

 
 

Secondary

Starting

A

1

W

SB

TB

M

Mag

0

IP

0

FP

o

Swim

o

 

o

(S)

 
 

Advance

     

related

assoc

 
 

Current

taken

o

o

o

advanced skills

Animal Training

Blather

Chanelling

total char +10%

o

o

o

+20%

o

o

o

talents

char

(Fel)

(Fel)

(WP)

 
 

wounds

o

Charm Animal

o

 

o

(Fel)

 
       

o

Dodge Blow

o

 

o

(Ag)

 
     

Talents

talents

TALENTS

o

Follow Trail

o

 

o

(Int)

 
   

talent

description

o

Heal

o

 

o

(Int)

 
 

o

Hypnotism

o

 

o

(WP)

 
 

o

Lip Reading

o

 

o

(Int)

 
 

o

Magical Sense

o

 

o

(WP)

 
 

o

Navigation

o

 

o

(Int)

 
 

o

Pick Lock

o

 

o

(Ag)

 
 

o

Prepare Poison

o

 

o

(Int)

 
 

o

Read/Write

o

 

o

(Int)

 
 

o

Sail

o

 

o

(Ag)

 
 

o

Set Trap

o

 

o

(Ag)

 
 

o

Shadowing

o

 

o

(Ag)

 
 

o

Sleight of Hand

o

 

o

(Ag)

 
 

o

Torture

o

 

o

(Fel)

 
 

o

Ventriloquism

o

 

o

(Fel)

 
 

o

o

 

o

 
 

o

o

 

o

 
 

o

o

 

o

 
 

o

o

 

o

 
 

o

o

 

o

 
                         

Trappings

traPPings

TRAPPINGS

   

Item

     

Location

Enc

   

Item

 

Location

Enc

   

Item

 

Location

Enc

 
   
   
   
   
   
   
   
   
   
 

Maximum Enc Capacity

= (s+t)×10

                 

Total Enc

           
   

weapon

 

Weapons

WeaPons

WEAPONS

group

damage range reload

   

armour type

Armour

armour

ARMOuR

locations covered

 

enc

ap

   
   
 

qualities

           
   

weapon

     

group

damage

range reload

 
   
 

qualities

           
   

weapon

     

group

damage

range reload

 
       

ARMOuR POINTS

             
 

qualities

                               
   

weapon

     

group

damage

range reload

   

head

               

body

   
                       
 

qualities

             

01-15

               

56-80

   
   

weapon

     

group

damage

range reload

                             
   

right arm

           

left arm

   
 

qualities

                                 
   

weapon

     

group

damage

range reload

   

16-35

               

36-55

   
                             
 

qualities

           

right leg

           

left leg

   
   

weapon

     

group

damage

range reload

                       
   

81-90

               

91-00

   
 

qualities

                                       
         

Movement

movement

MOVEMENT

         

Experience Experience

exPerienCe

ExPERIENCE ExPERIENCE

exPerienCe

WS

 

BS

 

Ag

   
   

armoured

move/

charge

 

running

standing

 

ComBat

sCores

COMBAT

SCORES

Combat

Scores

   
 

m

m

 

disengage attack

run

leap

leap

 

flying

SB

TB

 

FP

   
       
 

= m×2

hampered movement

= m×4

= m×6

=

m+sb

= (m+sb)÷2

standard movement

   

Action Summary

aCtion summarY

ACTION SuMMARY

     
 

yards per minute

   

yards per minute

                   
 

miles per hour

     

miles per hour

   

basic action

Aim

type

Half

advanced action

All Out Attack

   

type

Full

   
     

Money & Treasure

moneY & treasure

MONEY & TREASuRE

     

Cast Charge Disengage

Varies

Full

Full

Defensive Stance Delay Feint

   

Full

Half

Half

   
                               

Move

Half

Guarded Attack

   

Full

   
 

gold crowns (gc) —

other treasure —

       

Ready

Half

Jump/Leap

   

Full

   
                   

Reload

Varies

Manoeuvre

   

Half

   
 

silver shillings (s) —

 

Stand/Mount

Half

Parrying Stance

   

Half

   
                 

Standard Attack

Half

Run

   

Full

   
 

brass pennies (p) —

 

Swift Attack

Full

                   
   

use a Skill

Varies

                 
                                                       

Spell Grimoire

sPell grimoire

SPELL GRIMOIRE

casting casting wp spell name number time ingredients description test o o o o o
casting
casting
wp
spell name
number
time
ingredients
description
test
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
henChmen & animal ComPanions
Henchmen & Animal Companions
HENCHMEN & ANIMAL COMPANIONS
Name:
Type:
Name:
Type:
profiles
WS
BS
S
T
Ag
Int
WP
Fel
profiles
WS
BS
S
T
Ag
Int
WP
Fel
main
main
A
W
SB
TB
M
Mag
IP
FP
A
W
SB
TB
M
Mag
IP
FP
secondary
secondary
skills
skills
talents
talents
armour
armour
attacks
attacks

Personality:

Personality

PersonalitY

PERSONALITY

character sketch

 

Contacts/Friends:

 

Enemies:

 

Quote(s):

 
     

Background & Notes

BaCkgrounD & notes

BACkGROuND & NOTES

player name:

game master:

campaign:

Star Sign:

Doom:

campaign year:

date created: