Beruflich Dokumente
Kultur Dokumente
Part:1
Awareness timing of look and scanning for nearest space to exploit Awareness timing of movement and mobility Awareness where to look and why Body shape awareness of next move how to turn most efficiently and which side
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Organisation 30 yrds x 30 yrds, 8 players, each with a ball. Cones are arranged inside the grid a yrd apart. Each player must scan forward, sideways and behind for space and run and visit the three channels as many times as possible and change direct to exploit the space forward Progression Combine surfaces, alternate feet , change pace, and direction on gears 1-5 Each player must scan and move Nthe A T grid HAN JA N E Sinto Y Ethe A Rgap 1-8 SPORTS CO-ORDINATOR 2012
Part: 1 of 2
Choice and Type of Pass (two touch, one touch) and why Range and Quality of Pass what and where. Technical ability to manoeuvre create and exploit space Awareness timing of look and where- scan sideways, forward and behind to paint pictures on every touch Body Shape awareness of next pass how to turn most efficiently and which side to receive it, safe side where possible in relation to pressure Organisation
20 yrds x 20 yrds, separated into 4 grids. 8 players inside the grid, each numbered 1-8. 3 players start with a ball in hands and must throw to next consecutive number, 8 passes to 1. All players on the move. Once they pass they must visit another grid. Progression Increase number of balls Use feet instead of hands players on one touch, multiple touches NATHAN JANES YEAR 1-8 SPORTS CO-ORDINATOR 2012
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Part: 2 of 2
Awareness timing of look and scanning for nearest space to exploit Awareness timing of movement and mobility Awareness where to look and why
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Body shape awareness of next move how to turn most efficiently and which side Using different surfaces Ground/ Aerial
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Organisation: Combination Surfaces 20 yrds x 20 yrds, 8 players, each with a ball. Gates are arranged inside the grid a yard apart. Each player must scan forward, sideways and behind for space and run through an un occupied gate Progression Combine surfaces, alternate feet , change pace, and direction on gears 1-5 One player becomes the leader and wears a different colour bib. Each player must scan the grid for the leader and follow their move ( circle 360 with outside/ inside of foot scanning for space to exploit, stop and trap ball)
NATHAN JANES YEAR 1-8 SPORTS CO-ORDINATOR 2012
Duration: 20 mins
Part: 1
Rule s and Conditions 1. 4 v 4 Goals in the corners Each team must dribble and pass through the end targets 2. Players must move quickly from side to side to receive 3. When goal is score, opposition start Progression 1. There must be a pass in both halves 2. Everyone must receive the ball before a shot on goal Teaching Ideas Passing techniques Weight Resources Coloured Bibs Cones Footballs Distance Direction Timing Accuracy Movement Mobility (speed of ball) Play safe side Exploit and create space
Starting Position
Start with a toss from the centre How many goals can you score as a team? 20 x 20 grid 4 corner target goals