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2014 BEARCATS MIDYEAR CARNIVAL

JUNIOR BASKETBALL CARNIVAL RULES


Team officials are advised to read thoroughly the following rules and to make sure that their Coaches are thoroughly conversant with the rules. Australian Basketball Federation Official Rules shall apply unless otherwise provided for in these Bylaws. !" A #unior player$ to be eligible$ %&'T be under !($ !)$ !*$ !+ or !, years of age up to including -!.!).!* )" To be eligible for finals$ a player must play in two games or more for the team which is participating in the finals. /o player is allowed to play in more than one team in any given age group. The first team a player plays for will be deemed to be the player0s team for the Carnival. The penalty for the infringement of this rule shall be the forfeiture of the match. 12emptions may be granted in certain circumstances by the Carnival 3irector. The - three" point rule will apply to &nder !* and above. 5one 3efense is not permitted in &.!($ &.!) 6 &.!* age groups. 7f you believe the other team is playing a 8one$ please report the team to the court supervisor. The punishment for playing a 8one is a technical foul charged to the bench. A player not present and ready to play must have his.her name deleted from the score sheet at the start of the second half of the game. 'hould such a player arrive during the game his.her name may be added to the score sheet by the umpire. A team official must ensure their team0s score sheet is completed correctly at least ten minutes before scheduled staring times. This must be done at the Control point of the venue that the game is played at. 1ach team must provide a competent scorer for each game in which that team plays. The penalty for infringement of this rule is five points awarded to the opponent0s score at the time the infringement occurs. 7n the case of a colour clash team B shall change uniforms or wear bibs.

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!(" Any team not present on the court at the scheduled starting time shall be penali8ed one point for each minute or part of that the team is late. Any team more than ten minutes late shall forfeit the match. Forfeits shall count as )(;( loss to the team forfeiting and a )(;( win to the opposing team.

!!" As this is a development carnival a new mercy rule shall be enforced in age groups under !(s$ !)s and !*s. &nder !(s to !)s ; )( points &nder !*s < -( points =hen the mercy rule is enforced the team shall run >man defence? at the half court. !)" 7f a coach is dis@ualified from a game$ the dis@ualification will be reviewed by the Aames Commissioner and the Bearcat?s Carnival Committee !-" Bremiership points shall be - points win"$ ) points draw" 6 ! Boint loss".

!*" For teams finishing on e@ual points$ the result of the game between those teams will be the deciding factor. 7f three teams tie on games$ the position shall be determined by winning and losing margins between those - teams only. 7f they have not played one another then percentage will decide positions. Boints for C Boints For . Boints Against"D !((" !4" The timing for the carnival will be as followedE

Timing for all games including finals" * 2 , mins Fuarters *th team foul is shooting ! min between !st and )nd @uarters and the -rd and *th @uarter ) mins between )nd and -rd @uarter ! time out per @uarter Clock stops for all time outs /o subs in the last ! min of the !st$ )nd and -rd @uarter 7n the last ) mins of the *th @uarter the game will be fully time clock stops for every whistle and time out Gclock will stop at the ) minute mark even if call is made beforehandH" 7f a team is losing by more than -( points at the ) minute mark then the clock will not stop. !+" A I&%B BAJJ will take place at the beginning of each @uarter at the centre circle and when a #ump ball is called by the referees during play the #ump ball will be held at the circle which is closest to the spot where the ball was at the time the #ump ball was called. The #ump ball shall be between the two involved players unless in#ury precludes one of the #umpers from participation. 7f the in#ured player must leave the game the coach of the opposing team shall select from his opponent?s bench a player who will replace the in#ured player. !9"7n case of a draw in a semi;final an e2tra period of fully timed ) minutes will be played only one time out per team$ team fouls shall stand" 7n case of a draw in a grand final an e2tra period of fully timed * minutes will be played only one time out per team$ team fouls shall stand"

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