. All rights reserved including the right of reproduction in whole or in part in any form. Definition of Art 1991 L. Ron Hubbard Library. All Rights Reserved. Student Hat is a trademark and service mark owned by Religious Technology Center and is used with its permission.
Chapter 1
Introduction
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My next approach will be answering specific questions that seem to be areas of interest common to many musicians. If theres an area of music youd like to see commented on by me, please write in to the website ChickCoreaMusicWorkshops.com. In the meantime, heres part one of A Work In Progress On Being a Musician. I hope you can use some of it to your benefit and success in making music and being a musician. Chick Corea 6 July 02 (slightly revised 10 May 13)
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INTRODUCTION
These little write-ups were done 10 years ago (slightly revised this year) as an attempt to summarize what things I have found myself doing over the years to make music the best way I can. Ive always felt that music and art should never be taught as authoritarian subjects. I have never found a law anywhere that defines the correct way art should be made. But I have found that artists, professional and non-professional, seem to agree that the value and success of any work of art depend basically on each free-thinking individuals opinion and taste. Freedom to think and act on ones own tastes in art and aesthetics in general is one rule which seems to work for all. So my motto has become: Rule No. 1: Think For Yourself. The freedom to think for oneself is every individuals basic and native right and should be exercised all the time, not only in art, but in all of life. This principle is so important that, in fact, nothing is ever accomplished in the attempt to gain skills and abilities without ones own intention, understanding and ones own desires as a basis. Any attempt thats ever been made to enforce ideas on others has only resulted in mechanical and robot-like actions. This could possibly work for mechanical and robot-like jobs but certainly never works in the creation of art and good music. Because of these things, Ive wrestled with the subject of teaching music or music education. The last thing I would want is for another just to accept as law the way I or anyone else thinks about or makes music without using his own imagination and judgment. Yet I do enjoy helping and encouraging anyone who wants to learn to make music. So Ive written these chapters as a general answer to the questions posed to me: How do you do this and that? How do you think about this and that? A hat is a kind of job description. The name of the position is musician. Thats my job when Im making music, and these are the things I normally have done to get good results. Im not suggesting that others must do these things to get good results because each one has his own musical dream to fulfill and will certainly need to develop his own philosophy, techniques and approaches to things. Being a musician is what Ive been at the longest and is the hat Ive always loved like no other. So I present here a brief description of the way I think about, organize and do my work as a musician. I hope it can be of some help or interest to you. Chick Corea 15 Aug. 93 (revised Mar. 98) (revised Jul. 2000) (a few words changed 10 May 13)
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Chapter 2
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10. I always use the highest level of ethics and honesty in dealing with the people with whom I work in the music business and the management of music, realizing that performances of music just dont happen without being organized and managed into existence with the competence and sincerity of these good managers. 11. I try to make agreements (whether with other musicians or music business administrators and managers) that result in myself and the other person happy with what we agreed to. 12. I try to apply the level of quality and care I give to my music to all other aspects of my life. 13. If theres a doubt about how to deal with other musicians or businesspeople, I stop and consider how I would like to be dealt with if I were in their position, and deal with them that way. 14. When playing with other musicians, I attempt to always do things that complement and enhance their playing. 15. When working with other musicians, I always try to find and make good use of their musical and performance strengths. 16. I try to keep my instruments, recording equipment, and other music tools in good repair and in good order. I make a place for each thing and put things back in their place after Im through using them or finished with that particular project. 17. In fulfilling a commitment, whether a concert performance, a composition, or an interview with the press, I try to give even more than was expected. 18. I never forget those that helped me along the way musically and otherwise because I feel that no success Ive ever had was accomplished without teamwork, help and support from others. 19. I try to take good care of my physical health getting good nutrition and enough sleep so that I can be at my best. Chick Corea 6 June 88 (revised 2 Aug. 93) (again on 8 Mar. 98) (and again 10 May 13, adding 19) to the list)
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Chapter 3
The specific practice methods covered here are personal to me and are the things I did to improve my piano playing, composing and arranging abilities.
Basics
I spent some time learning to play the basic major and minor scales. Then I learned the diminished scales and the whole tone scales and finally figured out that any scale (series of notes up or down that sounded good) could be used so I began making up and using scales that I would devise myself. I also became familiar with the idea of arpeggios. I would take any three or four-note chord and arpeggiate it up and down the keyboard with the right hand, then the left, and then both hands an octave or two apart. I found this was necessary for me to get my hands and fingers toned up and used to executing the ideas I have for them. Doing this is a little like basic toning exercises for the body to keep the muscles and joints loose and flowing. Its also a great way to get familiar with the different shapes the hands make on the keyboard in the different keys. Playing scales also helped me get my hands and fingers to create an evenness of phrase and rhythm.
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I found mirror-image exercises also to be very helpful. This is where one hand plays in an exact mirror image to the other. It helps reinforce the motion desired by the original hand. (Youll find the central point of the keyboards mirror-image to be the notes D or Ab.)
In Ex. 1 > 5 I wrote down a few variations of finger exercises in mirror image using a fixed 5-note phrase. Of course, you can invent endless mirror exercises depending on what fingers and finger motion you would like to limber or strengthen. In each case, the left hand should mimic the fingering of the right hand and vice versa. Ex. 6 shows how any melody can be taken and made into a mirror for the left hand thus strengthening the grasp of that phrase for the right hand. And, of course, it works as well the other way with the right hand mirroring the left to strengthen the left.
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There were some of these mirror image exercises in an old Italian exercise book by Rossomandi that my piano teacher, Salvatore Sullo showed me when I was about 10 years old. Musically and stylistically, I found great grounding and many keys to the knowledge contained in the history of piano playing by listening to and sometimes attempting to emulate pianists whose playing attracted me. (A short list is at the end of this book.) I learned and was reminded of various things by so many different pianists. I would take the particular quality (technique, phrase, rhythmic motif, touch, attitude, etc.) that attracted me by a certain pianist and do various things to emulate that quality until I understood the essence of it enough to convert it to my own use. This would then lead to understanding how I could create some similar quality in my own way; or finally, create any other quality I could imagine. I found that this was an ability to duplicate that could increase and increase until, sometimes, just a glance at the way someone else does something can become mine if I want it to. I think the end result of study by emulation should be the ability to completely originate ones own music. The way others do it should be a guide-road that leads to ones freedom to think for oneself and therefore be what one wants to be and communicate in the way one chooses.
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Methods of Emulation
When I isolated something I wanted to emulate from another pianist, I would do various actions to get the hang of it: 1. Transcribing from recordings the actual notes performed is always a great exercise in ear training as well as a way to analyze and understand a particular technique or approach. This was my most used approach when studying other pianists. This can be done by simply understanding and emulating the general direction or concept of what Im hearing. It can also be done in more detail by actually duplicating the specific notes being played off the recording writing them down or not. 2. Watching pianists play, especially live in a club, up close, has always been the most fruitful way to learn. Theres nothing, including recordings, that can replace the completeness, immediacy and emotional detail of participating directly in the live moment of creation. These were and still are some of my most memorable moments of listening, enjoying and learning to play. 3. Studying the notes transcribed by others of pianists improvisations never proved to be very helpful to me, as this method takes the power of direct observation out of my own hands and puts in its place the transcribers and editors viewpoints and opinions and often mis-copying. Studying a composers original written score is always very helpful though, especially in classical music where the scores I find are more likely to be the original notes of the composer. Essentially, Ive found that interpretations and editings of original scores and transcriptions of improvisations remove me that one step away from the originator enough to lessen their impact and value. It has always been more valuable for me to transcribe from a recorded performance myself. If for no other reason, its great ear training (the aural recognition of pitches and their relation to one another). 4. Lastly and least importantly has been browsing through biographies, autobiographies, documentaries, reviews and articles by or about the pianist I have interest in. This always turned out to be a collection of opinions which could sometimes be interesting, but never as rewarding as studying the actual person and his notes and music. Actually, any statements made directly by the pianist himself always prove to be more valuable i.e., recorded interviews, essays, or autobiographies, etc. But even these are (like what Im writing here) just the opinions of the pianist about what he does. The most valuable learning experiences by far are the pianists live performances even more than recordings.
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Therefore, I try to create and play around with theories and patterns of thinking about music for study and learning purposes only; or sometimes to try to explain to someone else how I do something. But these significances all get put aside when Im actually playing and making music. Playing music combines intention and action into one thing with absolutely no thinking at all. All analysis is for the practice room and rehearsal. Theory and practice seem to have an intimate relationship. I try to balance them. Understanding how to do many things opens up possibilities of many more things and so on. Lack of understanding how something works can stop me from doing it. Certainly, trying to analyze and think about what Im doing only gets results in a practice room. Playing in performance has to be a pure act.
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As an added thought, since drummers and drumming have played such a big part in my musical growth, Id like to include a similar list of drummers whose playing has been inspiring to me. This list is also incomplete. - - - - - - - - - - - - Rashied Ali Barry Altschul Art Blakey Tom Brechtlein Dennis Chambers Kenny Clarke Vinnie Colaiuta Al Foster Roy Haynes Philly Joe Jones Airto Moreira Gary Novak - - - - - - - - - - - - Vinnie Ruggerio Bill Stewart Patato Valdes Dave Weckl Tony Williams Don Alias Jeff Ballard Willie Bobo Roy Brooks Joe Chambers Jimmy Cobb John Dentz - - - - - - - - - - - - Brian Blade Marcus Gilmore Steve Gadd Elvin Jones Pete La Roca Lenny Nelson Max Roach Mongo Santamara Art Taylor Bobby Ward Lenny White Shadow Wilson
Chick Corea Aug. 88 (revised 3 Aug. 93) (again 8 Mar. 98) (and again Feb. 2001) (and slightly again 7 Feb 2014)
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Chapter 4
Comping
COMPING
(Improvising an Accompaniment)
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3 Kinds of Comps
Here are three different kinds of comps named in the sense of different types of communications: 1. 2. 3. A comp as an acknowledgement would be one that sort of finishes a soloists statement, or puts a period on it or answers it. A comp as an answer will say something back from a bit that the soloist just said, making it sound like the answer to the soloists question. A comp can be any type of response to the soloists statement such as: a disagreement, an encouragement, a question, a surprise, a playful rebuke, a validation, etc., etc. Any kind of communication game that we get into in verbal communication can be translated into music terms and many more that are never used in verbal conversation. A comp can be an originated statement or a new theme as a contrast or parallel melody. Some Dixieland playing is like this.
4.
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Chapter 5
Making Time
MAKING TIME
Ive found good control of rhythm to be the single most important element in making good music. One of the most useful ways Ive found of making improvements in my control of rhythm has been to listen to recordings of my playing closely and honestly notice where I would unintentionally speed or slow the tempo or movement of phrases. Then, I would go to the piano and play those sections or phrases over and over, paying full attention to controlling the tempo and phrasing until I could execute that section or phrase, now, with the control of tempo and phrase that I want. There is no simple, mechanical way of explaining making time except that it must be made causatively and comfortably with no effort or force. Playing alone, solo, is one kind of time playing with another or others is another kind of time. When Im playing alone, I dont need to be in agreement with another player for the time or the rhythm feeling and groove. Of course then, playing with others requires some agreement about what time it is what the feel is and simply how to hit beats together that are intended to be hit together. Just a comment about making music with metronomes: I feel they can be helpful in noting the general speed of a piece of music like indicating the metronome number marking on a written score. But for my personal tastes, the best grooves and feelings in music can never be attained using a metronome or mechanical click to guide the musics rhythm and tempo. I find that the rhythm and tempo in music naturally breathes (slows down; speeds up) as any human expression does and this natural breathing gets inhibited when playing to a click or a metronome. This is not to say that using a click cant be useful in certain situations but for a creative rhythm section, I never use a click. Its a taste and a preference. I also find it helpful to notice when a machine-like evenness is unmusical and where it becomes necessary to accelerate or decrease the speed of a phrase or alter the placement of a single note to get the desired musical effect. Basically when creating time is done causatively, and is the intent of the player, then no more can be asked for at that point. Learning to create simple and steady basic rhythms and grooves is at the basis of controlling melodic phrasings properly. And the basis of creating a steady rhythm is creating an uninterrupted flow. This, I find, can be worked on to a degree by just repeating the phrase while calmly getting in good control over it by shaking out the kinks that turn up and continuing to intend the ideal flow.
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Chapter 6
Composing
COMPOSING
I think of composing music as the act of creating a musical game to play. And I find that gaining skill writing music is like gaining any other skill. The most effective way to improve is just to do it a lot. Now having said that as a truth and a simplicity: To create a game I must first conceive of one. And the straightest way I find to do this is to decide what Im trying to do with it (the game the composition). I can think of times when trying to compose something was a great effort. At these times, I now realize that I didnt have a clear enough idea as to the game I wanted to create or the occasion I wanted to put this new composing into. What band? What rehearsal? What gig? What occasion? And times when the ideas just flowed one after the other were always times when I had a good understanding of what the end result was to be: a sure date to rehearse, to perform, to record. Of course I can always decide Im practicing. I can recall that some of my first productive periods of composing were during times I had working ensembles to rehearse and perform with. With a little trio I had while in high school, I wrote and arranged a lot of music. We rehearsed more than we actually performed, but the anticipation of playing at the rehearsals was enough to encourage me on. Each band I worked in gave me the possibility of playing music that I would write. Upon moving to New York City after high school, almost every band I worked with I wrote and/ or arranged some music for. First for Mongo Santamarias group; then for Cal Tjader; then for the Willie Bobo band; then for Sonny Stitt, Blue Mitchell, Sarah Vaughan (some arrangements), Stan Getz, Miles Davis and then my own bands after that. Composing music seems most naturally done when its the first part of a definite twopart sequence, the second part of which must be to realize the composition in a musical communication within a band or, more completely, in performance to an audience. Composing music without then realizing its performance to listeners seems a waste and a lonely experience unless, again, one is practicing or doing exercises. So the composing part is the part where I envision the game to be played and often the players who will be playing with me. Then write the notes.
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Piano Scores
Sometimes when I start a composition, I find it handy to write down the first musical idea I find. I use pads of 8 by 11 sketch paper or whatever else is handy and make a single or double stave system (treble clef on top and bass clef on the bottom a piano score) depending on whats needed. I just quickly jot down the idea without attempting to fill it in any further. I then can use this 2-stave piano score form through to the end of the piece. I set formalities of proper notation and page format aside and just work quickly to get all the pertinent ideas down on paper, knowing that I can go back and edit it into a final form as a later step. I just try to capture the ideas in writing as they come as quickly as possible.
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Fishing Around
Theres occasionally a period after deciding to compose a piece and before a final concept or direction has been decided upon. I might try various directions: different tempos, keys, progressions, feels, emotions, etc. until one appears that I like. Then its just: Go. I often take the first ideas that I invent. I find that pondering too long with choices between this motif and that usually goes nowhere and also makes me groggy and tired so I take one of the first ones that come along and just go with it. I must say though that this approach is definitely inferior to having firmly decided on the overall result and game first. The best condition is when all these factors are just one action: compose.
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Notation
The notation of music is like an architects blueprint. It shows exact measurements in time (rhythm and duration) and space (where a note is played on an instrument its pitch). I try to make my notation uncluttered so that all the details can be seen easily. I also find it a good practice to represent graphically the amount of time going by. For instance, four sixteenth notes would take up approximately the same horizontal space as one quarter note or two eighth notes. The trick of good, clearly written notation is dividing up the measure into beats that have equal allotments of space for the same duration for example:
I think of graph paper where each line is one unit of the smallest note value, i.e.,
Also whenever multiple notes are struck at the same time they should line up vertically on the score, i.e.,
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Whenever Im not sure what the standard notation would be for something, my reference is Gardner Reads Music Notation, which Ive found to have all the information on the subject that Ive ever needed. I only use a key signature if the melodies stay mainly in that key for the whole piece or for a very long section otherwise, I find it simpler to use no key signature and just use accidentals when needed. This works especially when the tonal centers change frequently. My formula is: the least amount of accidentals per number of notes is the best way to go. The choice on time signatures is basically whether to use a smaller or larger note value (i.e. sixteenth note, or eighth note is the common choice). The rule I use is: I check how I naturally count 1, 2, 3, 4, and I then make those units into quarter notes. See which version of Diagram #4 is easier to read the eighth note version or the sixteenth note version.
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Part Writing
I try to put what information about the score that helps the player know and play the piece the easiest. For instance, I may include: Chord symbols to invite improvisation The melodies of other parts so he can fit his part in better Brief written explanations of whats happening during rest sections on that part.
I very often, on drum parts, just use the piano-conductor score for the drummer when I want the drummer to invent his own rhythms. I sometimes make a piano-conductor part that I can use to rehearse which includes all the main parts cued (written usually in a smaller size as a grid but not meant to be played) in such a way that the part can be completely written on a double stave system (with the occasional exception of needing to add a third staff to the system). This makes it handier to use than the full score, which has more staves per system and more pages to turn. I leave space on the manuscript paper of a part to add things in as changes and additives usually happen. For example, if there are several bars with no notes but I predict that notes might be added later, I leave the bars blank instead of putting rest signs in them so that the space can be used to put new handwritten notes in. I lay out each written line so as not to squeeze notes and bars into too small a space but leave more space than is needed and leave extra lines if possible. I only use ink for the final copying of a part. Otherwise, pencil works best in all situations. All efforts are geared towards easy readability and thus a high level of communication from the composer to the player. 2 Chick Corea 1988 (revised 2 Aug. 93) (again Mar. 98) (and again Feb. 2001)
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GLOSSARY
Accidentals sharps, flats, or natural signs used to raise, lower or return a note to its intended pitch. Accompaniment supporting part. Altered Notes notes whose pitches are raised or lowered from the original scale. Arpeggio the notes of a chord played in succession (harp-like); a broken chord. Augmented referring to an interval, increased by one half step from a major or perfect interval. Bar a measure; the space between two bar lines. Bar Line a line drawn from the top to the bottom of a staff to denote the division of the meter in a piece of music. Bass Clef an F clef on the fourth line of the staff, used for bass and baritone voices, the left hand of the piano and lower-pitched instruments. Beats the basic pulse measurements in music. Chord the sounding of two or more notes simultaneously. Comping providing accompaniment for a soloist; an improvised arrangement that backs up a soloist. Degrees the tones (or notes) of a scale. Diminished referring to an interval, made smaller by a half step. Dominant Seventh in a major scale, if you play four-note chords built in thirds, the chord starting on the fifth scale degree is called the dominant seventh chord. Duration the length of a note or rest. Embellishment improvised addition. Expression Mark a word, phrase or sign indicating how a composition is to be performed. Fifth the interval of five diatonic scale degrees. Flat the symbol (b) placed before the head of a note that lowers its pitch one-half tone. Gig a job for a musician. Grace Notes a note or notes of short duration, which slide or trip into the next major note; a kind of embellishment.
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Grand Staff a double stave used for keyboard writing with a G clef as the top staff and a bass clef as the bottom staff. Key Signature the sharps or flats written on the staff at the beginning of a piece to indicate the key. Major Seventh Chord a major triad with an additional major seventh. Measure the space between two bar lines. Middle C The C near the middle of the keyboard. Motif a short melodic pattern or musical idea that recurs. Notation a means for representing musical sounds; written music indicating pitch, duration and rhythm. Note a symbol used to express the pitch and duration of musical tones. Orchestration the arranging of music for instruments and voices. Part the music for an individual voice or instrument. Passing Tone a note that is a transition between two more important notes. Phrasing the grouping and articulation or expression of a group of notes. Pitch the word used to indicate the relative highness or lowness of a tone or its frequency. Register a specific area of the range or compass of a voice, instrument or composition. Rest a symbol used to indicate relative periods of silence. Rhythm the motion of music. Root the fundamental note of a chord or scale. Score a manuscript or printed representation of a musical work that shows all the parts of an ensemble arranged vertically with time moving horizontally. Sharp the notation (#) placed before the head of a note that raises its pitch one-half tone. Staff (stave) a set of lines serving as a guide for writing notes and indicating their relative position. System two or more music staves joined together by a line or a brace in a score to show that the written notes on the joined staves are moving together. Third an interval of three diatonic scale degrees. Timbre the color or tonal quality of a sound.
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Transcription the written notation taken from a recording. Treble Clef the G clef falling on the second line of the staff, used for the right hand part of keyboard instruments, the vocal soprano part and the higher melody instruments. Voice one of the parts in music that has more than one part. Voicing the arrangement of notes voices in a vertical structure or chord. Whole Tone Scale a scale composed of whole tone steps.
The book Art by L. Ron Hubbard has been a great reference for me on the action of art as a communication in its many aspects.
1
In the past 10 years Ive begun to use computer sequencing notation as well. Logic has long since been my tool for quickly recording ideas and making demos of compositions in progress, and Sibelius has become my tool for creating a finished score when I have time to do that myself.
2
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