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****Variables By +=Marvin=+****

_level0 = _level0
_level0.intPackQuantity = 1
_level0.MonsterId = 0
_level0.intTownNewsTimestamp = 18388
_level0.intAttackMenuSkin = 2
_level0.intCID = 3044
_level0.rp = _level0.player
_level0.ProfileMonster = _level0.monster
_level0.ProfilePlayer = _level0.player
_level0.intGameMode = 0
_level0.intUserLanguage = 0
_level0.intBattleCounter = 0
_level0.intAdCounter = 0
_level0.intAdTimer = 0
_level0.intNumSaveRetries = 0
_level0.intPlayerParalyzed = 0
_level0.intMonsterParalyzed = 0
_level0.intPlayerFrozen = 0
_level0.intMonsterFrozen = 0
_level0. = 1
_level0. = 717
_level0. = 290
_level0.reserved = _level0.reserved
_level0.focusManager = _level0.focusManager
_level0.clipGameOptions = _level0.clipGameOptions
_level0.locker = _level0.locker
_level0.stat = _level0.stat
_level0.quest = _level0.quest
_level0.newguardian = _level0.newguardian
_level0.user = _level0.user
_level0.soundfx = _level0.soundfx
_level0.misc = _level0.misc
_level0.func = _level0.func
_level0.msg = _level0.msg
_level0.clipAQLogo = _level0.clipAQLogo
_level0.player = _level0.player
_level0.monster = _level0.monster
_level0.clipMMiss = _level0.clipMMiss
_level0.clipPMiss = _level0.clipPMiss
_level0.clipFrameCounter = _level0.clipFrameCounter
_level0.hitwatcher = _level0.hitwatcher
_level0.clipMDmg = _level0.clipMDmg
_level0.clipPDmg = _level0.clipPDmg
_level0.playerMenuOptions = _level0.playerMenuOptions
_level0.shop = _level0.shop
_level0.monsterspell = _level0.monsterspell
_level0.spell = _level0.spell
_level0.miscitem = _level0.miscitem
_level0.pet = _level0.pet
_level0.p = _level0.p
_level0.m = _level0.m
_level0.guest = _level0.guest
_level0.background = _level0.background
_level0.walk = _level0.walk
_level0.town = _level0.town
_level0.player = _level0.player
_level0.player.intCounterCurrentTurn = 1
_level0.player.UpdatePetOptions = [type Function]
_level0.player.bitViewedConfirmScroll = false
_level0.player.flagFreeScroll = true
_level0.player.strStatusEffects =
_level0.player.strTownOriginal = battleon-town111.swf
_level0.player.intThacoMAGIC = 25
_level0.player.intThacoRANGED = 20
_level0.player.intThacoMELEE = 15
_level0.player.intVOID = 100
_level0.player.intHARM = 100
_level0.player.intHEAL = -100
_level0.player.intDARKNESS = 95
_level0.player.intLIGHT = 95
_level0.player.intENERGY = 95
_level0.player.intWIND = 95
_level0.player.intEARTH = 95
_level0.player.intICE = 95
_level0.player.intWATER = 95
_level0.player.intFIRE = 95
_level0.player.intMP = 578
_level0.player.intHP = 462
_level0.player.strExpLeft = Need 2637
_level0.player.intExpLeft = 2637
_level0.player.intBaseSP = 280
_level0.player.intBaseMP = 578
_level0.player.intBaseHP = 462
_level0.player.intBasePotions = 1
_level0.player.intMiscMAGIC = 0
_level0.player.intMiscRANGED = 0
_level0.player.intMiscMELEE = 0
_level0.player.intMiscHARM = 0
_level0.player.intMiscHEAL = 0
_level0.player.intMiscVOID = 0
_level0.player.intMiscDARKNESS = 0
_level0.player.intMiscLIGHT = 0
_level0.player.intMiscENERGY = 0
_level0.player.intMiscEARTH = 0
_level0.player.intMiscWIND = 0
_level0.player.intMiscICE = 0
_level0.player.intMiscWATER = 0
_level0.player.intMiscFIRE = 0
_level0.player.strMiscName = None
_level0.player.intPetBuyType = 1
_level0.player.intPetNextId = 0
_level0.player.strPetCat =
_level0.player.strPetWeaponType = Melee
_level0.player.intPetNumberofHits = 2
_level0.player.intPetWeaponBonusToHit = 4
_level0.player.intPetWeaponRandDamage = 6
_level0.player.intPetWeaponBaseDamage = 3
_level0.player.strPetTraining =
_level0.player.intPetPowerLevel = 0
_level0.player.intPetPowerExp = 0
_level0.player.strPetNamed = My Sand Shark
_level0.player.strPetElement = Earth
_level0.player.intPetCharisma = 35
_level0.player.strPetDescription = This miniature shark likes to think "outside
the box" often...
_level0.player.intPetLevel = 15
_level0.player.strPetID = 383
_level0.player.strPetName = Sand Shark
_level0.player.strPetFileName = pet-sandshark.swf
_level0.player.intShieldBuyType = 1
_level0.player.intShieldNextId = 0
_level0.player.strShieldCat =
_level0.player.strShieldFileName = shield-none.swf
_level0.player.intShieldElement = 0
_level0.player.intShieldMAGIC = 0
_level0.player.intShieldRANGED = 0
_level0.player.intShieldMELEE = 0
_level0.player.intShieldDARKNESS = 0
_level0.player.intShieldLIGHT = 0
_level0.player.intShieldENERGY = 0
_level0.player.intShieldEARTH = 0
_level0.player.intShieldWIND = 0
_level0.player.intShieldICE = 0
_level0.player.intShieldWATER = 0
_level0.player.intShieldFIRE = 0
_level0.player.strShieldDescription = Select this to remove any that are equippe
d.
_level0.player.strShieldName = None
_level0.player.intShieldLevel = 0
_level0.player.intShieldID = 1
_level0.player.strShieldAdjID = undefined
_level0.player.strShieldID = 1
_level0.player.intArmorBuyType = 1
_level0.player.intArmorNextId = 0
_level0.player.strArmorCat =
_level0.player.strArmorFileName = armor-clothrobes4.swf
_level0.player.strArmorCustomSkinFileName =
_level0.player.intArmorElement = 0
_level0.player.intArmorMAGIC = 25
_level0.player.intArmorRANGED = 20
_level0.player.intArmorMELEE = 15
_level0.player.intArmorDARKNESS = -5
_level0.player.intArmorLIGHT = -5
_level0.player.intArmorENERGY = -5
_level0.player.intArmorEARTH = -5
_level0.player.intArmorWIND = -5
_level0.player.intArmorICE = -5
_level0.player.intArmorWATER = -5
_level0.player.intArmorFIRE = -5
_level0.player.strArmorDescription = Simple robes offering a small defense bonus
to Magic based attacks. These robes enhance magical ability. At level 40 these
robes power up.
_level0.player.strArmorName = Cloth Robes
_level0.player.intArmorLevel = 0
_level0.player.intArmorID = 58
_level0.player.strArmorAdjID = 168038396
_level0.player.strArmorID = 58
_level0.player.intWeaponBuyType = 1
_level0.player.intWeaponNextId = 0
_level0.player.strWeaponCat =
_level0.player.strWeaponFileName = weapon-magstaff2.swf
_level0.player.strWeaponType = Magic
_level0.player.intWeaponProcRate = 0
_level0.player.strWeaponSpecialEffect = none
_level0.player.intWeaponNumberofHits = 1
_level0.player.intWeaponBonusToHit = 0
_level0.player.intWeaponRandDamage = 8
_level0.player.intWeaponBaseDamage = 1
_level0.player.strWeaponElement = Earth
_level0.player.strWeaponDescription = This is a long wooden staff with a basic m
agical enchantment making your mind matter more than your muscle. It grows more
powerful at level 40.
_level0.player.strWeaponName = Wooden Staff
_level0.player.intWeaponLevel = 0
_level0.player.intWeaponID = 599
_level0.player.strWeaponAdjID = 289547203
_level0.player.strWeaponID = 599
_level0.player.strMiscName8 =
_level0.player.strMiscName7 =
_level0.player.strMiscName6 =
_level0.player.strMiscName5 =
_level0.player.strMiscName4 =
_level0.player.strMiscName3 =
_level0.player.strMiscName2 =
_level0.player.strPet8 = none
_level0.player.strPetName8 =
_level0.player.strPet7 = none
_level0.player.strPetName7 =
_level0.player.strPet6 = none
_level0.player.strPetName6 =
_level0.player.strPet5 = none
_level0.player.strPetName5 =
_level0.player.strPet4 = none
_level0.player.strPetName4 =
_level0.player.strPet3 = none
_level0.player.strPetName3 =
_level0.player.strPet2 = none
_level0.player.strPetName2 =
_level0.player.strSpellName8 =
_level0.player.strShieldName8 =
_level0.player.strShieldName7 =
_level0.player.strShieldName6 =
_level0.player.strShieldName5 =
_level0.player.strShieldName4 =
_level0.player.strShieldName3 =
_level0.player.strShieldName2 =
_level0.player.strArmorName8 =
_level0.player.strArmorName7 =
_level0.player.strArmorName6 =
_level0.player.strWeaponName8 =
_level0.player.strWeaponName7 =
_level0.player.strWeaponName6 =
_level0.player.strWeaponName5 =
_level0.player.strWeaponName4 =
_level0.player.strWeaponName3 =
_level0.player.strWeaponName2 =
_level0.player.intSpellBonusToHit0 = 0
_level0.player.intSpellRandDamage0 = 0
_level0.player.intSpellBaseDamage0 = 0
_level0.player.intSpellBuyType0 = 0
_level0.player.intSpellNextId0 = 0
_level0.player.strSpellCat0 =
_level0.player.intSpellSellPrice0 = 0
_level0.player.intSpellPrice0 = 0
_level0.player.intSpellPowerLevel0 = 0
_level0.player.intSpellPowerExp0 = 0
_level0.player.strSpellElement0 = Neutral
_level0.player.intSpellElement0 = 0
_level0.player.strSpellFileName0 = spell-none.swf
_level0.player.intSpellLevel0 = 0
_level0.player.strSpellDescription0 = Temp Slot.
_level0.player.strSpellName0 =
_level0.player.idLore_Spells0 = -2
_level0.player.intSpellCostSP0 = 0
_level0.player.intSpellCostHP0 = 0
_level0.player.intSpellCost0 = 0
_level0.player.intMiscBuyType0 = 0
_level0.player.intMiscNextId0 = 0
_level0.player.strMiscCat0 =
_level0.player.intMiscCostHP0 = 0
_level0.player.intMiscCostSP0 = 0
_level0.player.intMiscCostMP0 = 0
_level0.player.intMiscSellPrice0 = 0
_level0.player.intMiscPrice0 = 0
_level0.player.intMiscPowerLevel0 = 0
_level0.player.intMiscPowerExp0 = 0
_level0.player.strMiscFileName0 = misc-blank.swf
_level0.player.intMiscElement0 = 0
_level0.player.strMiscDescription0 = Temp Slot.
_level0.player.strMiscName0 =
_level0.player.idLore_Misc0 = -2
_level0.player.intPetBuyType0 = 0
_level0.player.intPetNextId0 = 0
_level0.player.strPetCat0 =
_level0.player.strPetWeaponType0 = Magic
_level0.player.intPetNumberofHits0 = 0
_level0.player.intPetWeaponBonusToHit0 = 0
_level0.player.intPetWeaponRandDamage0 = 0
_level0.player.intPetWeaponBaseDamage0 = 0
_level0.player.strPetTraining0 = 0
_level0.player.intPetPowerLevel0 = 0
_level0.player.intPetPowerExp0 = 0
_level0.player.strPetNamed0 = No Name
_level0.player.strPetElement0 = Fire
_level0.player.intPetCharisma0 = 0
_level0.player.strPetDescription0 = Temp Slot
_level0.player.intPetLevel0 = 0
_level0.player.strPetName0 =
_level0.player.strPetID0 = -2
_level0.player.idLore_Pets0 = -2
_level0.player.strPetFileName0 = pet-none.swf
_level0.player.arrayQuestData = 000000010000005000808800000000000000zz1000000000
00,00050000000000001000050000000000000000000000000000
_level0.player.intShieldBuyType0 = 1
_level0.player.intShieldNextId0 = 0
_level0.player.strShieldCat0 =
_level0.player.intShieldSellPrice0 = 0
_level0.player.intShieldPrice0 = 0
_level0.player.strShieldElement0 = Neutral
_level0.player.intShieldElement0 = 0
_level0.player.intShieldMAGIC0 = 0
_level0.player.intShieldRANGED0 = 0
_level0.player.intShieldMELEE0 = 0
_level0.player.intShieldDARKNESS0 = 0
_level0.player.intShieldLIGHT0 = 0
_level0.player.intShieldENERGY0 = 0
_level0.player.intShieldEARTH0 = 0
_level0.player.intShieldWIND0 = 0
_level0.player.intShieldICE0 = 0
_level0.player.intShieldWATER0 = 0
_level0.player.intShieldFIRE0 = 0
_level0.player.strShieldFileName0 = shield-none.swf
_level0.player.intShieldLevel0 = 0
_level0.player.strShieldDescription0 = Select this to remove any that are equipp
ed.
_level0.player.strShieldName0 = None
_level0.player.idLore_Shields0 = 1
_level0.player.intRefillPotionMP = 1
_level0.player.intRefillPotionHP = 1
_level0.player.intPotionPurple = 3
_level0.player.intCounterTotalDamageGUEST = 0
_level0.player.intCounterTotalDamagePET = 0
_level0.player.intCounterTotalDamageMAGIC = 0
_level0.player.intCounterTotalDamageRANGED = 0
_level0.player.intCounterTotalDamageMELEE = 0
_level0.player.intCounterTotalDamageDARKNESS = 0
_level0.player.intCounterTotalDamageLIGHT = 0
_level0.player.intCounterTotalDamageENERGY = 0
_level0.player.intCounterTotalDamageEARTH = 0
_level0.player.intCounterTotalDamageWIND = 0
_level0.player.intCounterTotalDamageICE = 0
_level0.player.intCounterTotalDamageWATER = 0
_level0.player.intCounterTotalDamageFIRE = 0
_level0.player.intCounterTotalMiss = 0
_level0.player.intCounterTotalHit = 0
_level0.player.intCounterCurrentRound = 1
_level0.player.intCounterTotalRounds = 1
_level0.player.intCounterTotalBattles = 0
_level0.player.charge = [object Object]
_level0.player.objSessionData = [object Object]
_level0.player.intQueuedCancels = 0
_level0.player.intQueuedFlees = 0
_level0.player.strFlee = (20)
_level0.player.intFlee = 20
_level0.player.intSP = 19
_level0.player.intSpellCostSP = 0
_level0.player.intSpellCostHP = 0
_level0.player.intSpellCost = 0
_level0.player.idLore_Characters = 76939681
_level0.player.idLore_Users = 54513885
_level0.player.strCharacterName = n00bK1LL4H
_level0.player.intLevel = 46
_level0.player.intExp = 6183
_level0.player.intGold = 74567
_level0.player.intSTR = 0
_level0.player.intDEX = 60
_level0.player.intINT = 75
_level0.player.intCHA = 50
_level0.player.intEND = 40
_level0.player.intLUK = 0
_level0.player.idLore_Faces = 61
_level0.player.intCharHits = 36
_level0.player.intTurns = 15
_level0.player.dateCharCreated = 1/16/2011 2:37:00 PM
_level0.player.dateCharLastAccessed = 1/19/2011 5:16:00 PM
_level0.player.dateCharBecameGuardian =
_level0.player.strRaceName = Human
_level0.player.strSubRaceName = Werepyre
_level0.player.strClassName = Wizard
_level0.player.strFaceFrontFileName = anime/head-anime-boy4.swf
_level0.player.strFaceSideFileName = anime/head-anime-boy4.swf
_level0.player.intPotionHealth = 25
_level0.player.intPotionMana = 25
_level0.player.strQuestItem =
_level0.player.idLore_Guilds = 1
_level0.player.strGuildName = None
_level0.player.strTown = battleon-town111.swf
_level0.player.strQuest = 000000010000005000808800000000000000zz100000000000
_level0.player.strQuest2 = 00050000000000001000050000000000000000000000000000
_level0.player.strFaceColors = 0xFFCC99,0xFF9966,0x333333,0x000000,0x006600
_level0.player.intFaceGender = 1
_level0.player.intAccessLevel = 0
_level0.player.intCharType = 1
_level0.player.strCharType =
_level0.player.strPet = pet-sandshark.swf
_level0.player.strGuest = none
_level0.player.intTokens = 55
_level0.player.intSlots = 0
_level0.player.intHouseHP = NaN
_level0.player.idLore_Houses = NaN
_level0.player.strHouseFilename =
_level0.player.intHouseRegionId = NaN
_level0.player.strHouseName =
_level0.player.intDailyAds = 1
_level0.player.intExpNeeded = 8820
_level0.player.intDailyQuest = 0
_level0.player.intFood = 0
_level0.player.intWood = 0
_level0.player.intStone = 0
_level0.player.intEnergyUnits = 0
_level0.player.intRaceId = 1
_level0.player.intRace = 1
_level0.player.intArtifacts = NaN
_level0.player.intNewGuardian = 0
_level0.player.intSpecialUserGroup = 0
_level0.player.intShowAd = 1
_level0.player.intBirthday = 0
_level0.player.intMaxCharLevel = 130
_level0.player.idLore_Adj_Weapons1 = 289547203
_level0.player.charid1 = 76939681
_level0.player.intWeaponPowerExp1 = 0
_level0.player.intWeaponPowerLevel1 = 0
_level0.player.intWeaponSortOrder1 = 1
_level0.player.idLore_Weapons1 = 599
_level0.player.strWeaponName1 = Wooden Staff
_level0.player.strWeaponDescription1 = This is a long wooden staff with a basic
magical enchantment making your mind matter more than your muscle. It grows more
powerful at level 40.
_level0.player.intWeaponLevel1 = 0
_level0.player.strWeaponFileName1 = weapon-magstaff2.swf
_level0.player.intWeaponElement1 = 3
_level0.player.intWeaponType1 = 3
_level0.player.intWeaponBaseDamage1 = 1
_level0.player.intWeaponRandDamage1 = 8
_level0.player.intWeaponBonusToHit1 = 0
_level0.player.intWeaponNumberofHits1 = 1
_level0.player.strWeaponSpecialEffect1 = none
_level0.player.intWeaponProcRate1 = 0
_level0.player.intWeaponPrice1 = 0
_level0.player.intWeaponSellPrice1 = 0
_level0.player.strWeaponCat1 =
_level0.player.intWeaponBuyType1 = 1
_level0.player.intWeaponNextId1 = 0
_level0.player.strWeaponElement1 = Earth
_level0.player.strWeaponType1 = Magic
_level0.player.intActiveWeapon = 1
_level0.player.intWeaponsNum = 1
_level0.player.idLore_Adj_Armors1 = 168038396
_level0.player.intArmorPowerExp1 = 0
_level0.player.intArmorPowerLevel1 = 0
_level0.player.strArmorCustomSkinFileName1 =
_level0.player.intArmorSortOrder1 = 1
_level0.player.idLore_Armors1 = 58
_level0.player.strArmorName1 = Cloth Robes
_level0.player.strArmorDescription1 = Simple robes offering a small defense bonu
s to Magic based attacks. These robes enhance magical ability. At level 40 thes
e robes power up.
_level0.player.intArmorLevel1 = 0
_level0.player.strArmorFileName1 = armor-clothrobes4.swf
_level0.player.strArmorSkinFileName1 =
_level0.player.intArmorFIRE1 = 0
_level0.player.intArmorWATER1 = 0
_level0.player.intArmorICE1 = 0
_level0.player.intArmorWIND1 = 0
_level0.player.intArmorEARTH1 = 0
_level0.player.intArmorENERGY1 = 0
_level0.player.intArmorLIGHT1 = 0
_level0.player.intArmorDARKNESS1 = 0
_level0.player.intArmorMELEE1 = 15
_level0.player.intArmorRANGED1 = 20
_level0.player.intArmorMAGIC1 = 25
_level0.player.intArmorPrice1 = 999999
_level0.player.intArmorSellPrice1 = 0
_level0.player.strArmorCat1 =
_level0.player.intArmorElement1 = 0
_level0.player.intArmorBuyType1 = 1
_level0.player.intArmorNextId1 = 0
_level0.player.idLore_Adj_Armors2 = 168071759
_level0.player.charid2 = 76939681
_level0.player.intArmorPowerExp2 = 0
_level0.player.intArmorPowerLevel2 = 0
_level0.player.strArmorCustomSkinFileName2 =
_level0.player.intArmorSortOrder2 = 2
_level0.player.idLore_Armors2 = 97
_level0.player.strArmorName2 = Dark Wizard Robe
_level0.player.strArmorDescription2 = The robes of a Wizard! Get this if you wan
t to learn mighty magical abilities like Levitation, Amplify, and much more.
_level0.player.intArmorLevel2 = 35
_level0.player.strArmorFileName2 = armor-wizardclassdark3.swf
_level0.player.strArmorSkinFileName2 =
_level0.player.intArmorFIRE2 = 0
_level0.player.intArmorWATER2 = 0
_level0.player.intArmorICE2 = 0
_level0.player.intArmorWIND2 = 0
_level0.player.intArmorEARTH2 = 0
_level0.player.intArmorENERGY2 = 0
_level0.player.intArmorLIGHT2 = 0
_level0.player.intArmorDARKNESS2 = 0
_level0.player.intArmorMELEE2 = 10
_level0.player.intArmorRANGED2 = 10
_level0.player.intArmorMAGIC2 = 10
_level0.player.intArmorPrice2 = 2000
_level0.player.intArmorSellPrice2 = 1600
_level0.player.strArmorCat2 =
_level0.player.intArmorElement2 = 0
_level0.player.intArmorBuyType2 = 1
_level0.player.intArmorNextId2 = 0
_level0.player.idLore_Adj_Armors3 = 168043028
_level0.player.charid3 = 76939681
_level0.player.intArmorPowerExp3 = 0
_level0.player.intArmorPowerLevel3 = 0
_level0.player.strArmorCustomSkinFileName3 =
_level0.player.intArmorSortOrder3 = 3
_level0.player.idLore_Armors3 = 81
_level0.player.strArmorName3 = Mage Robes
_level0.player.strArmorDescription3 = The robe of Mages. Buy this only if you w
ant to quest to become a Mage with Warlic. Level up as a Mage to unlock a power
ful elemental spell, summon a familar and learn basic metamagic like Empower Spe
ll!
_level0.player.intArmorLevel3 = 10
_level0.player.strArmorFileName3 = armor-mageclass8.swf
_level0.player.strArmorSkinFileName3 =
_level0.player.intArmorFIRE3 = 0
_level0.player.intArmorWATER3 = 0
_level0.player.intArmorICE3 = 0
_level0.player.intArmorWIND3 = 0
_level0.player.intArmorEARTH3 = 0
_level0.player.intArmorENERGY3 = 0
_level0.player.intArmorLIGHT3 = 0
_level0.player.intArmorDARKNESS3 = 0
_level0.player.intArmorMELEE3 = 20
_level0.player.intArmorRANGED3 = 20
_level0.player.intArmorMAGIC3 = 25
_level0.player.intArmorPrice3 = 1000
_level0.player.intArmorSellPrice3 = 500
_level0.player.strArmorCat3 =
_level0.player.intArmorElement3 = 0
_level0.player.intArmorBuyType3 = 1
_level0.player.intArmorNextId3 = 0
_level0.player.idLore_Adj_Armors4 = 168070911
_level0.player.charid4 = 76939681
_level0.player.intArmorPowerExp4 = 0
_level0.player.intArmorPowerLevel4 = 0
_level0.player.strArmorCustomSkinFileName4 =
_level0.player.intArmorSortOrder4 = 4
_level0.player.idLore_Armors4 = 88
_level0.player.strArmorName4 = Werepyre Form
_level0.player.strArmorDescription4 = You have become-- a mighty Werepyre!
_level0.player.intArmorLevel4 = 15
_level0.player.strArmorFileName4 = armor-werepyre.swf
_level0.player.strArmorSkinFileName4 =
_level0.player.intArmorFIRE4 = 10
_level0.player.intArmorWATER4 = -5
_level0.player.intArmorICE4 = -5
_level0.player.intArmorWIND4 = -5
_level0.player.intArmorEARTH4 = -25
_level0.player.intArmorENERGY4 = -5
_level0.player.intArmorLIGHT4 = 10
_level0.player.intArmorDARKNESS4 = -30
_level0.player.intArmorMELEE4 = 35
_level0.player.intArmorRANGED4 = 30
_level0.player.intArmorMAGIC4 = 30
_level0.player.intArmorPrice4 = 2000
_level0.player.intArmorSellPrice4 = 1000
_level0.player.strArmorCat4 = were,wolf,lycan,undead,vampire
_level0.player.intArmorElement4 = 8
_level0.player.intArmorBuyType4 = 1
_level0.player.intArmorNextId4 = 0
_level0.player.idLore_Adj_Armors5 = 168071176
_level0.player.charid5 = 76939681
_level0.player.intArmorPowerExp5 = 0
_level0.player.intArmorPowerLevel5 = 0
_level0.player.strArmorCustomSkinFileName5 =
_level0.player.intArmorSortOrder5 = 5
_level0.player.idLore_Armors5 = 217
_level0.player.strArmorName5 = Explorer's Outfit
_level0.player.strArmorDescription5 = Use this robe armor if you want to learn t
he abilities of the Scholar Class, such as Orcish Tactics, Dragon's Might, and G
ogg's Gift! Guardians can unlock the 5 most powerful class abilities for all cl
asses.
_level0.player.intArmorLevel5 = 10
_level0.player.strArmorFileName5 = armor-scholarclass2.swf
_level0.player.strArmorSkinFileName5 =
_level0.player.intArmorFIRE5 = 0
_level0.player.intArmorWATER5 = 0
_level0.player.intArmorICE5 = 0
_level0.player.intArmorWIND5 = 0
_level0.player.intArmorEARTH5 = 0
_level0.player.intArmorENERGY5 = 0
_level0.player.intArmorLIGHT5 = 0
_level0.player.intArmorDARKNESS5 = 0
_level0.player.intArmorMELEE5 = 22
_level0.player.intArmorRANGED5 = 22
_level0.player.intArmorMAGIC5 = 22
_level0.player.intArmorPrice5 = 1000
_level0.player.intArmorSellPrice5 = 500
_level0.player.strArmorCat5 =
_level0.player.intArmorElement5 = 0
_level0.player.intArmorBuyType5 = 1
_level0.player.intArmorNextId5 = 0
_level0.player.intActiveArmor = 1
_level0.player.intArmorsNum = 5
_level0.player.idLore_Adj_Shields1 = 101187179
_level0.player.intShieldPowerExp1 = 0
_level0.player.intShieldPowerLevel1 = 0
_level0.player.intShieldSortOrder1 = 1
_level0.player.idLore_Shields1 = 11
_level0.player.strShieldName1 = Glave Shield
_level0.player.strShieldDescription1 = A shield that offers moderate defense aga
inst wind, earth, energy and water. It also helps increase your basic defense a
mounts.
_level0.player.intShieldLevel1 = 25
_level0.player.strShieldFileName1 = shield-glaveshield.swf
_level0.player.intShieldFIRE1 = 0
_level0.player.intShieldWATER1 = -7
_level0.player.intShieldICE1 = 0
_level0.player.intShieldWIND1 = -7
_level0.player.intShieldEARTH1 = -7
_level0.player.intShieldENERGY1 = -7
_level0.player.intShieldLIGHT1 = 0
_level0.player.intShieldDARKNESS1 = 0
_level0.player.intShieldMELEE1 = 7
_level0.player.intShieldRANGED1 = 7
_level0.player.intShieldMAGIC1 = 7
_level0.player.intShieldPrice1 = 600
_level0.player.intShieldSellPrice1 = 300
_level0.player.strShieldCat1 =
_level0.player.intShieldElement1 = 0
_level0.player.intShieldBuyType1 = 1
_level0.player.intShieldNextId1 = 0
_level0.player.intActiveShield = 0
_level0.player.intShieldsNum = 1
_level0.player.idLore_Adj_Spells1 = 141738332
_level0.player.intSpellPowerExp1 = 0
_level0.player.intSpellPowerLevel1 = 0
_level0.player.intSpellSortOrder1 = 1
_level0.player.idLore_Spells1 = 6
_level0.player.strSpellName1 = Lightning
_level0.player.strSpellDescription1 = Zap your enemies with this, especially wat
er elementals.
_level0.player.intSpellLevel1 = 1
_level0.player.strSpellFileName1 = spell-lightning2.swf
_level0.player.intSpellCost1 = 40
_level0.player.intSpellCostHP1 = 0
_level0.player.intSpellCostSP1 = 0
_level0.player.intSpellBaseDamage1 = 0
_level0.player.intSpellRandDamage1 = 0
_level0.player.intSpellBonusToHit1 = 0
_level0.player.intSpellPrice1 = 100
_level0.player.intSpellSellPrice1 = 50
_level0.player.strSpellCat1 =
_level0.player.intSpellElement1 = 6
_level0.player.intSpellBuyType1 = 1
_level0.player.intSpellNextId1 = 0
_level0.player.idLore_Adj_Spells2 = 141738472
_level0.player.intSpellPowerExp2 = 0
_level0.player.intSpellPowerLevel2 = 0
_level0.player.intSpellSortOrder2 = 2
_level0.player.idLore_Spells2 = 1
_level0.player.strSpellName2 = Fireball
_level0.player.strSpellDescription2 = The one and only "great ball of fire". Ig
nite earth enemies, steam away water elementals, and melt ice monsters.
_level0.player.intSpellLevel2 = 1
_level0.player.strSpellFileName2 = Spell-Fireball2.swf
_level0.player.intSpellCost2 = 40
_level0.player.intSpellCostHP2 = 0
_level0.player.intSpellCostSP2 = 0
_level0.player.intSpellBaseDamage2 = 7
_level0.player.intSpellRandDamage2 = 10
_level0.player.intSpellBonusToHit2 = 0
_level0.player.intSpellPrice2 = 50
_level0.player.intSpellSellPrice2 = 30
_level0.player.strSpellCat2 =
_level0.player.intSpellElement2 = 1
_level0.player.intSpellBuyType2 = 1
_level0.player.intSpellNextId2 = 0
_level0.player.idLore_Adj_Spells3 = 141798743
_level0.player.intSpellPowerExp3 = 0
_level0.player.intSpellPowerLevel3 = 0
_level0.player.intSpellSortOrder3 = 3
_level0.player.idLore_Spells3 = 16
_level0.player.strSpellName3 = Elemental Scorn
_level0.player.strSpellDescription3 = Call forth the cold disdain of the element
s to inflict Earth,Darkness,Water and Ice damage.
_level0.player.intSpellLevel3 = 40
_level0.player.strSpellFileName3 = spell-elementalscorn.swf
_level0.player.intSpellCost3 = 150
_level0.player.intSpellCostHP3 = 0
_level0.player.intSpellCostSP3 = 0
_level0.player.intSpellBaseDamage3 = 0
_level0.player.intSpellRandDamage3 = 0
_level0.player.intSpellBonusToHit3 = 0
_level0.player.intSpellPrice3 = 1200
_level0.player.intSpellSellPrice3 = 600
_level0.player.strSpellCat3 =
_level0.player.intSpellElement3 = 0
_level0.player.intSpellBuyType3 = 1
_level0.player.intSpellNextId3 = 0
_level0.player.idLore_Adj_Spells4 = 141741109
_level0.player.intSpellPowerExp4 = 0
_level0.player.intSpellPowerLevel4 = 0
_level0.player.intSpellSortOrder4 = 4
_level0.player.idLore_Spells4 = 8
_level0.player.strSpellName4 = Salad Shooter
_level0.player.strSpellDescription4 = Great for making potions out of certain pl
ants such as Seed Spitters.
_level0.player.intSpellLevel4 = 1
_level0.player.strSpellFileName4 = spell-saladshooter3.swf
_level0.player.intSpellCost4 = 40
_level0.player.intSpellCostHP4 = 0
_level0.player.intSpellCostSP4 = 0
_level0.player.intSpellBaseDamage4 = 0
_level0.player.intSpellRandDamage4 = 0
_level0.player.intSpellBonusToHit4 = 0
_level0.player.intSpellPrice4 = 150
_level0.player.intSpellSellPrice4 = 80
_level0.player.strSpellCat4 =
_level0.player.intSpellElement4 = 3
_level0.player.intSpellBuyType4 = 1
_level0.player.intSpellNextId4 = 0
_level0.player.idLore_Adj_Spells5 = 141798731
_level0.player.intSpellPowerExp5 = 0
_level0.player.intSpellPowerLevel5 = 0
_level0.player.intSpellSortOrder5 = 5
_level0.player.idLore_Spells5 = 15
_level0.player.strSpellName5 = Elemental Rage
_level0.player.strSpellDescription5 = Call forth the wrath of the elements to in
flict Fire,Wind, Light and Energy damage!
_level0.player.intSpellLevel5 = 40
_level0.player.strSpellFileName5 = spell-elementalrage.swf
_level0.player.intSpellCost5 = 150
_level0.player.intSpellCostHP5 = 0
_level0.player.intSpellCostSP5 = 0
_level0.player.intSpellBaseDamage5 = 0
_level0.player.intSpellRandDamage5 = 0
_level0.player.intSpellBonusToHit5 = 0
_level0.player.intSpellPrice5 = 1200
_level0.player.intSpellSellPrice5 = 600
_level0.player.strSpellCat5 =
_level0.player.intSpellElement5 = 0
_level0.player.intSpellBuyType5 = 1
_level0.player.intSpellNextId5 = 0
_level0.player.idLore_Adj_Spells6 = 141798747
_level0.player.charid6 = 76939681
_level0.player.intSpellPowerExp6 = 0
_level0.player.intSpellPowerLevel6 = 0
_level0.player.intSpellSortOrder6 = 6
_level0.player.idLore_Spells6 = 20
_level0.player.strSpellName6 = BigZapAttack
_level0.player.strSpellDescription6 = Call forth several bolts of energy from th
e sky.
_level0.player.intSpellLevel6 = 40
_level0.player.strSpellFileName6 = spell-bigzapattack2.swf
_level0.player.intSpellCost6 = 150
_level0.player.intSpellCostHP6 = 0
_level0.player.intSpellCostSP6 = 0
_level0.player.intSpellBaseDamage6 = 0
_level0.player.intSpellRandDamage6 = 0
_level0.player.intSpellBonusToHit6 = 0
_level0.player.intSpellPrice6 = 700
_level0.player.intSpellSellPrice6 = 350
_level0.player.strSpellCat6 =
_level0.player.intSpellElement6 = 6
_level0.player.intSpellBuyType6 = 1
_level0.player.intSpellNextId6 = 0
_level0.player.strSpellName7 =
_level0.player.intActiveSpell = -1
_level0.player.intSpellsNum = 6
_level0.player.idLore_Adj_Pets1 = 79696233
_level0.player.strPetNamed1 = My Sand Shark
_level0.player.intPetPowerExp1 = 0
_level0.player.intPetPowerLevel1 = 0
_level0.player.strPetTraining1 =
_level0.player.strPetElement1 = Earth
_level0.player.strPetWeaponType1 = Melee
_level0.player.intPetSortOrder1 = 1
_level0.player.idLore_Pets1 = 383
_level0.player.strPetFileName1 = pet-sandshark.swf
_level0.player.strPetName1 = Sand Shark
_level0.player.strPetDescription1 = This miniature shark likes to think "outside
the box" often...
_level0.player.intPetLevel1 = 15
_level0.player.intPetBuyable1 = 1
_level0.player.intPetPrice1 = 500
_level0.player.intPetBuyType1 = 1
_level0.player.intPetCharisma1 = 35
_level0.player.intPetBaseHP1 = 40
_level0.player.intPetElement1 = 3
_level0.player.intPetWeaponType1 = 1
_level0.player.intPetNumberofHits1 = 2
_level0.player.intPetWeaponBaseDamage1 = 3
_level0.player.intPetWeaponRandDamage1 = 6
_level0.player.intPetWeaponBonusToHit1 = 4
_level0.player.strPetCat1 =
_level0.player.intPetNextId1 = 0
_level0.player.intActivePet = 1
_level0.player.intPetsNum = 1
_level0.player.idLore_Adj_Misc1 = 9311231
_level0.player.intMiscSortOrder1 = 1
_level0.player.idLore_Misc1 = 86
_level0.player.strMiscName1 = Book of Love
_level0.player.strMiscDescription1 = Nel holds this book near and dear to his he
art. Knowing the secrets of falling in love increases your LUK, CHA and INT.
_level0.player.intMiscLevel1 = 10
_level0.player.strMiscFileName1 = misc-bookoflove.swf
_level0.player.intMiscCostMP1 = 20
_level0.player.intMiscCostSP1 = 0
_level0.player.intMiscCostHP1 = 0
_level0.player.intBuyable1 = 1
_level0.player.intMiscPrice1 = 400
_level0.player.intMiscSellPrice1 = 200
_level0.player.intMiscElement1 = 0
_level0.player.intMiscBuyType1 = 1
_level0.player.strMiscCat1 =
_level0.player.intMiscNextId1 = 0
_level0.player.intActiveMisc = -1
_level0.player.intMiscNum = 1
_level0.player.status = success
_level0.player.stupidsoftware = CAFIREWALL
_level0.player.RV = stupidsoftware=CAFIREWALL&status=success&intMiscNum=1&intAct
iveMisc=%2D1&intMiscNextId1=0&strMiscCat1=&intMiscBuyType1=1&intMiscElement1=0&i
ntMiscSellPrice1=200&intMiscPrice1=400&intBuyable1=1&intMiscCostHP1=0&intMiscCos
tSP1=0&intMiscCostMP1=20&strMiscFileName1=misc%2Dbookoflove%2Eswf&intMiscLevel1=
10&strMiscDescription1=Nel%20holds%20this%20book%20near%20and%20dear%20to%20his%
20heart%2E%20%20Knowing%20the%20secrets%20of%20falling%20in%20love%20increases%2
0your%20LUK%2C%20CHA%20and%20INT%2E&strMiscName1=Book%20of%20Love&idLore%5FMisc1
=86&intMiscSortOrder1=1&idLore%5FAdj%5FMisc1=9311231&intPetsNum=1&intActivePet=1
&intPetNextId1=0&strPetCat1=&intPetWeaponBonusToHit1=4&intPetWeaponRandDamage1=6
&intPetWeaponBaseDamage1=3&intPetNumberofHits1=2&intPetWeaponType1=1&intPetEleme
nt1=3&intPetBaseHP1=40&intPetCharisma1=35&intPetBuyType1=1&intPetPrice1=500&intP
etBuyable1=1&intPetLevel1=15&strPetDescription1=This%20miniature%20shark%20likes
%20to%20think%20%22outside%20the%20box%22%20often%2E%2E%2E&strPe
_level0.player.lblStatusToggle = Status
_level0.player.rp = _level0.player
_level0.player.UpdateStatusEffectDisplay = [type Function]
_level0.player.UpdateSheet = [type Function]
_level0.player.UpdateBars = [type Function]
_level0.player.VarsLoaded = [type Function]
_level0.player. = 1
_level0.player. = 306
_level0.player. = 364
_level0.player. = [type Function]
_level0.player.mcMiscGood = _level0.player.mcMiscGood
_level0.player.mcNoTurn = _level0.player.mcNoTurn
_level0.player.mcDoT = _level0.player.mcDoT
_level0.player.mcMiscBad = _level0.player.mcMiscBad
_level0.player.mcMiscNeutral = _level0.player.mcMiscNeutral
_level0.player.head = _level0.player.head
_level0.player.bars = _level0.player.bars
_level0.town = _level0.town
_level0.town.encounterbackground = yes
_level0.town.newsResult = stupidsoftware=CAFIREWALL&strAction=quest%2DNewAQjan13
c%2Eswf&strNews=It%27s%20a%20good%20day%20for%20Adventure%21%20Explore%20the%20t
own%27s%20buildings%20and%20talk%20to%20everyone%20you%20see%2E%20Click%20on%20t
he%20Battle%20Monsters%20button%20to%20see%20new%20enemies%20every%20level%21%20
THIS%20WEEK%3A%20Use%20the%20Event%20button%20below%20to%20join%20the%20Fusion%2
0Dragons%20war%21%2D%2D%20New%20to%20the%20Limited%20Time%20shop%3A%20the%20Rock
%20Lobzard%20pet%21%20%2D%2D%20Talk%20to%20Valencia%20in%20town%20to%20learn%20a
bout%20elite%20Z%2DToken%20items%21&onLoad=%5Btype%20Function%5D
_level0.town.loadNews = [type Function]
_level0.town.showTownNews = [type Function]
_level0.town.showConfirmScroll = [type Function]
_level0.town.initTown = [type Function]
_level0.town.hidePop = [type Function]
_level0.town.showPop = [type Function]
_level0.town.showTownNews = [type Function]
_level0.monster = _level0.monster
_level0.monster.intCounterCurrentTurn = 0
_level0.monster.strBattleMode =
_level0.monster.intZone = 0
_level0.monster.intVOID = 100
_level0.monster.intArmorHARM = 100
_level0.monster.intArmorHEAL = -100
_level0.monster.intSP = 30
_level0.monster.intMP = 102
_level0.monster.intHP = 604
_level0.monster.intMonsterId = 102
_level0.monster.intLoadStatus = 0
_level0.monster.intQuantity = 1
_level0.monster.strDateTime = 2011-01-19T17:16:02.780
_level0.monster.strBackgroundFileName = background-forest-multi.swf
_level0.monster.strBackgroundTerrain = forest
_level0.monster.strWeaponType = Melee
_level0.monster.strWeaponElement = Earth
_level0.monster.dateMonsterUpdated = 2009-07-03T14:20:16.120
_level0.monster.intMaxPackSize = 2
_level0.monster.idLore_Backgrounds = 16
_level0.monster.strHeadFileName = monster-rubygolem-head.swf
_level0.monster.strBodyFileName = monster-rubygolem.swf
_level0.monster.intArmorMAGIC = 25
_level0.monster.intArmorRANGED = 15
_level0.monster.intArmorMELEE = 15
_level0.monster.intArmorDARKNESS = 80
_level0.monster.intArmorLIGHT = 80
_level0.monster.intArmorENERGY = 120
_level0.monster.intArmorEARTH = 130
_level0.monster.intArmorWIND = 150
_level0.monster.intArmorICE = 90
_level0.monster.intArmorWATER = 60
_level0.monster.intArmorFIRE = 20
_level0.monster.intWeaponBonusToHit = 0
_level0.monster.intWeaponRandDamage = 12
_level0.monster.intWeaponBaseDamage = 5
_level0.monster.idLore_WeaponTypes = 1
_level0.monster.idLore_Elements = 3
_level0.monster.strExtraData = golem
_level0.monster.intLUK = 0
_level0.monster.intEND = 60
_level0.monster.intCHA = 20
_level0.monster.intINT = 0
_level0.monster.intDEX = 20
_level0.monster.intSTR = 85
_level0.monster.intBaseSP = 30
_level0.monster.intBaseMP = 102
_level0.monster.intBaseHP = 604
_level0.monster.intGold = 201
_level0.monster.intExp = 133
_level0.monster.intLevel = 37
_level0.monster.strDescription = A golem made of precious rubies. These are extr
emely durable and worth a pretty penny.
_level0.monster.strMonsterName = Ruby Golem
_level0.monster.idLore_Monsters = 102
_level0.monster.lblStatusToggle = Status
_level0.monster.rm = _level0.monster
_level0.monster.UpdateStatusEffectDisplay = [type Function]
_level0.monster.SetEffectDesc = [type Function]
_level0.monster. = 1
_level0.monster. = 225
_level0.monster. = 187
_level0.monster. = [type Function]
_level0.monster.mcMiscGood = _level0.monster.mcMiscGood
_level0.monster.mcNoTurn = _level0.monster.mcNoTurn
_level0.monster.mcDoT = _level0.monster.mcDoT
_level0.monster.mcMiscBad = _level0.monster.mcMiscBad
_level0.monster.mcMiscNeutral = _level0.monster.mcMiscNeutral
_level0.monster.face = _level0.monster.face
_level0.monster.ManaBar = _level0.monster.ManaBar
_level0.monster.HealthBar = _level0.monster.HealthBar
_level0.monster.ManaBar = _level0.monster.ManaBar
_level0 = _level0
_level0.encData = [object Object]
_level0.intPackQuantity = 1
_level0.bitLoadGenericPack = false
_level0.MonsterId = 0
_level0.intTownNewsTimestamp = 18388
_level0.strTownNewsAction = quest-NewAQjan13c.swf
_level0.strTownNewsMsg = It's a good day for Adventure! Explore the town's build
ings and talk to everyone you see. Click on the Battle Monsters button to see ne
w enemies every level! THIS WEEK: Use the Event button below to join the Fusion
Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
lencia in town to learn about elite Z-Token items!
_level0.bitClassMenuEnabled = true
_level0.bitFleeEnabled = true
_level0.bitPetsEnabled = true
_level0.bitGuestsEnabled = true
_level0.bitArmorEnabled = true
_level0.bitShieldsEnabled = true
_level0.bitWeaponsEnabled = true
_level0.bitMiscsEnabled = true
_level0.bitPotionsEnabled = true
_level0.bitSpellsEnabled = true
_level0.bitAttackEnabled = true
_level0.intAttackMenuSkin = 2
_level0.intCID = 3044
_level0.strPetAction = attack
_level0.rp = _level0.player
_level0.ProfileMonster = _level0.monster
_level0.ProfilePlayer = _level0.player
_level0.strGameMode = AQ
_level0.intGameMode = 0
_level0.preferences = [object Object]
_level0.bitExistingPrefs = true
_level0.bitAutoQuality = false
_level0.intUserLanguage = 0
_level0.bitShowFrameRate = false
_level0.bitSavePassword = true
_level0.bitSaveName = true
_level0.bitOptionSoundOn = true
_level0.bitSpellRowEnabled = false
_level0.bStringListLoaded = true
_level0.dataStringList = [object Object]
_level0.intBattleCounter = 0
_level0.intAdCounter = 0
_level0.intAdTimer = 0
_level0.bitShowingAd = false
_level0.bitShowAdvertisements = false
_level0.bitAdViewerLoaded = false
_level0.bitShopEnabled = true
_level0.bitMusicEnabled = false
_level0.bitSoundEnabled = true
_level0.intNumSaveRetries = 0
_level0.bRetrySave = false
_level0.loggedinstatus = ready
_level0.intPlayerParalyzed = 0
_level0.intMonsterParalyzed = 0
_level0.intPlayerFrozen = 0
_level0.intMonsterFrozen = 0
_level0.strInitiative = Player
_level0.arrayMasterMobList = undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undef
_level0.strBattleQuality = LOW
_level0.status = battle
_level0.Decrypt1 = [type Function]
_level0.Encrypt1 = [type Function]
_level0.Decrypt2 = [type Function]
_level0.Decrypt3 = [type Function]
_level0.Encrypt2 = [type Function]
_level0.Encrypt3 = [type Function]
_level0.XMLNinja = [type Function]
_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
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Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
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_level0.Encrypt2 = [type Function]
_level0.Encrypt3 = [type Function]
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_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
_level0.zones =
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Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
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_level0.Encrypt2 = [type Function]
_level0.Encrypt3 = [type Function]
_level0.XMLNinja = [type Function]
_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
_level0.zones =
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Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
lencia in town to learn about elite Z-Token items!
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_level0.arrayMasterMobList = undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
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_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
_level0.zones =
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ings and talk to everyone you see. Click on the Battle Monsters button to see ne
w enemies every level! THIS WEEK: Use the Event button below to join the Fusion
Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
lencia in town to learn about elite Z-Token items!
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_level0.Encrypt3 = [type Function]
_level0.XMLNinja = [type Function]
_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
_level0.zones =
_level0._accProps = [object Object]
_level0. = 1
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_level0. = [type Function]
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_level0.$version = WIN 10,0,42,34
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_level0.focusManager = _level0.focusManager
_level0.clipGameOptions = _level0.clipGameOptions
_level0.locker = _level0.locker
_level0.stat = _level0.stat
_level0.quest = _level0.quest
_level0.newguardian = _level0.newguardian
_level0.user = _level0.user
_level0.soundfx = _level0.soundfx
_level0.misc = _level0.misc
_level0.func = _level0.func
_level0.msg = _level0.msg
_level0.clipAQLogo = _level0.clipAQLogo
_level0.player = _level0.player
_level0.monster = _level0.monster
_level0.clipFrameCounter = _level0.clipFrameCounter
_level0.playerMenuOptions = _level0.playerMenuOptions
_level0.shop = _level0.shop
_level0.monsterspell = _level0.monsterspell
_level0.spell = _level0.spell
_level0.miscitem = _level0.miscitem
_level0.pet = _level0.pet
_level0.p = _level0.p
_level0.m = _level0.m
_level0.guest = _level0.guest
_level0.background = _level0.background
_level0.walk = _level0.walk
_level0.town = _level0.town
_level0 = _level0
_level0.bAnotherPetTurn = false
_level0.bAnotherGuestTurn = false
_level0.bAnotherMiscTurn = false
_level0.bAnotherPlayerTurn = false
_level0.encData = [object Object]
_level0.intPackQuantity = 1
_level0.bitLoadGenericPack = false
_level0.MonsterId = 0
_level0.intTownNewsTimestamp = 18388
_level0.strTownNewsAction = quest-NewAQjan13c.swf
_level0.strTownNewsMsg = It's a good day for Adventure! Explore the town's build
ings and talk to everyone you see. Click on the Battle Monsters button to see ne
w enemies every level! THIS WEEK: Use the Event button below to join the Fusion
Dragons war!-- New to the Limited Time shop: the Rock Lobzard pet! -- Talk to Va
lencia in town to learn about elite Z-Token items!
_level0.bitClassMenuEnabled = true
_level0.bitFleeEnabled = true
_level0.bitPetsEnabled = true
_level0.bitGuestsEnabled = true
_level0.bitArmorEnabled = true
_level0.bitShieldsEnabled = true
_level0.bitWeaponsEnabled = true
_level0.bitMiscsEnabled = true
_level0.bitPotionsEnabled = true
_level0.bitSpellsEnabled = true
_level0.bitAttackEnabled = true
_level0.intAttackMenuSkin = 2
_level0.intCID = 3044
_level0.strPetAction = attack
_level0.rp = _level0.player
_level0.ProfileMonster = _level0.monster
_level0.ProfilePlayer = _level0.player
_level0.strGameMode = AQ
_level0.intGameMode = 0
_level0.preferences = [object Object]
_level0.bitExistingPrefs = true
_level0.bitAutoQuality = false
_level0.intUserLanguage = 0
_level0.bitShowFrameRate = false
_level0.bitSavePassword = true
_level0.bitSaveName = true
_level0.bitOptionSoundOn = true
_level0.bitSpellRowEnabled = false
_level0.bStringListLoaded = true
_level0.dataStringList = [object Object]
_level0.intBattleCounter = 0
_level0.intAdCounter = 0
_level0.intAdTimer = 0
_level0.bitShowingAd = false
_level0.bitShowAdvertisements = false
_level0.bitAdViewerLoaded = false
_level0.bitShopEnabled = true
_level0.bitMusicEnabled = false
_level0.bitSoundEnabled = true
_level0.intNumSaveRetries = 0
_level0.bRetrySave = false
_level0.loggedinstatus = ready
_level0.intPlayerParalyzed = 0
_level0.intMonsterParalyzed = 0
_level0.intPlayerFrozen = 0
_level0.intMonsterFrozen = 0
_level0.strInitiative = Player
_level0.arrayMasterMobList = undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,u
ndefined,undefined,undefined,undefined,undefined,undefined,undef
_level0.strBattleQuality = LOW
_level0.status = battle
_level0.Decrypt1 = [type Function]
_level0.Encrypt1 = [type Function]
_level0.Decrypt2 = [type Function]
_level0.Decrypt3 = [type Function]
_level0.Encrypt2 = [type Function]
_level0.Encrypt3 = [type Function]
_level0.XMLNinja = [type Function]
_level0.lang = blank,Need ,Health,Mana,Your foe is immune to freeze effects!,You
r foe resists the freezing attack!,Your foe is immune to paralyzing attacks!,You
r foe resists the paralyzing attack!,Found ,You run from the battle.,You have be
en defeated!,There has been an error while saving the battle outcome.
The game server may be running slow right now, and failed to respond in time.,So
rry! There was an error while loading the battle data.
The game server may be running very slow right now. Click Next to return to town
.,The Blue Scroll of Doom,The game has detected that you are playing in more tha
n one browser window using the same character.
Please close this browser session and continue playing in the other window. Or
close all browsers and login again from the home page.,You are now level ,Elemen
t Modifier,Combat Defense,Attributes,Information,Equipment,Description,Today's a
dventure will place you against powerful foes and challenging quests! Please en
ter your login information.,Please go back and re
_level0.zones =
_level0._accProps = [object Object]
_level0. = 1
_level0. = 57
_level0. = 285
_level0. = [type Function]
_level0.strAutoAd = yes
_level0.strLanguage =
_level0.strServer = aq7
_level0.strGUI = medium
_level0.$version = WIN 10,0,42,34
_level0.reserved = _level0.reserved
_level0.focusManager = _level0.focusManager
_level0.clipGameOptions = _level0.clipGameOptions
_level0.locker = _level0.locker
_level0.stat = _level0.stat
_level0.quest = _level0.quest
_level0.newguardian = _level0.newguardian
_level0.user = _level0.user
_level0.soundfx = _level0.soundfx
_level0.misc = _level0.misc
_level0.func = _level0.func
_level0.msg = _level0.msg
_level0.clipAQLogo = _level0.clipAQLogo
_level0.player = _level0.player
_level0.monster = _level0.monster
_level0.playerMenuOptions = _level0.playerMenuOptions
_level0.shop = _level0.shop
_level0.monsterspell = _level0.monsterspell
_level0.spell = _level0.spell
_level0.miscitem = _level0.miscitem
_level0.pet = _level0.pet
_level0.p = _level0.p
_level0.m = _level0.m
_level0.guest = _level0.guest
_level0.background = _level0.background
_level0.walk = _level0.walk
_level0.town = _level0.town

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