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This document provides 3DMAX keyboard shortcuts organized into categories including viewport navigation, transform, viewport appearance, spline selection, object selection, windows, snapping, and others. Some key shortcuts include F keys to toggle wireframe and smooth views, Q/W/E to select/move/rotate objects, S to toggle snapping, and Ctrl+Z to undo up to 20 actions.
This document provides 3DMAX keyboard shortcuts organized into categories including viewport navigation, transform, viewport appearance, spline selection, object selection, windows, snapping, and others. Some key shortcuts include F keys to toggle wireframe and smooth views, Q/W/E to select/move/rotate objects, S to toggle snapping, and Ctrl+Z to undo up to 20 actions.
This document provides 3DMAX keyboard shortcuts organized into categories including viewport navigation, transform, viewport appearance, spline selection, object selection, windows, snapping, and others. Some key shortcuts include F keys to toggle wireframe and smooth views, Q/W/E to select/move/rotate objects, S to toggle snapping, and Ctrl+Z to undo up to 20 actions.
f - front q - select t - top w - move l - left e - rotate p - perspective r - scale Shift + w - navigation wheel ctl + v - copy Alt + mouse middle click - orbit shift + f - safe frame VIEWPORT APPEARANCE: WINDOWS: F3 - wireframe / smooth + highlights m - material editor F4 - edged faces F10 - render setup Alt + w - maximize viewport 8 - environment and effects SPLINE SELECTION: SNAPPING: 1- vertex s - snaps toggle 2 - segment a - angle snap toggle 3 - spline spacebar - selection lock toggle ctl + a - select all OBJECT SELECTION: OTHERS: 1 - vertex z- zoom 2 - edge select + z - zoom selected 3 - face F9 - render last 4 - polygon Alt + q - object isolate 5 - element ctl + z - undo (no mas de 20) ctl + a - select all shift + z - undo viewport h - select from list c - select camera