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A New

Dawn

GETTING
STARTED
Welcome to the New Dawn 2175 Players gu!e" ns!e you wll #n! all o#
the rules an! $ac%groun! you nee! to %now n or!er to generate a
character an! start &layng'

Rule 7.1



Rule 7 s sm&le' DO NOT TAKE THE PISS.
7'1 nclu!es ()a*ng #un'+
The rules are here as gu!elnes" to su&&ort role,&layng' As organsers we
are &rmarly concerne! wth the s&rt o# the game an!
Role,&layng an! we encourage you to #ollow the ethos o# the game an!
not $ecome $ln!e! $y the letter o# the rules'
I# you want to try somethng that sn-t co*ere! $y the rules role,&lay
t an! see what ha&&ens' We wll always encourage &layers to &ush
themsel*es an! others to attem&t cool thngs.

So if there if you have a great idea out on a mission but the rules dont
allow for it DO IT (staying safe). This is about having fun!

)owe*er un!erstan! ths' I# you attem&t to ta%e the &ss" $latantly cheat"
&er#orm &oorly as a monster wth a (wn at all costs+ atttu!e or ma%e
the game un,en/oya$le #or others 0ths nclu!es P*P wthout a reason1
then there wll $e conse2uences' Remem$er t-s all a$out ha*ng #un" so
!on-t run other &eo&les en/oyment o# the game' I# we thn% you are
n#rngng u&on others we-ll ha*e a 2uet wor! to start wth" $ut re&eat
o##en!ers wll $e &oltely as%e! to lea*e an! not come $ac%'
Simply put, this is about fu. Nothi! else.
Ou" Aims.
When we came u& wth New Dawn we sat !own an! as%e! oursel*es3
What woul! we want #rom a new 4ARP system5
What wor%s5
What !oesn-t5
What wll &layers en/oy5
An! how wll we en/oy tellng stores5

In the en! we came u& wth the #ollowng o$/ect*es" they
outlne what we ho&e you wll get #rom the game an! what we ho&e to
!el*er to you the &layer'

1' 6ou are a$le to !o (stu##+ meanng there wll always $e somethng
#or you to !o" the s%lls an! a$ltes you gan as you &lay wll su&&ort
678 n !ong cool stu##'

2' The system s $ult on role &lay whlst &layng AND monsterng' The
$etter the role &lay o# each n!*!ual the $etter the game wll $e #or
e*eryone n*ol*e!'

9' Ths s a grtty sur**al horror style game' 6ou wll at some &ont !e'
We encourage &layers to #ully mmerse themsel*es an! %ee& the
stuaton n character' The $las: (I-m n*nc$le+ atttu!es that are
o#ten seen at other 4ARPS shoul! $e mnmse!' In New Dawn no one
s n*nc$le.

;' 6ou can !o what you want" when you want" to who you want $ut
remem$er" your actons wll ha*e conse2uences" $oth In an! out o#
character'

5' The game worl! s there #or the &layers to sha&e an! cra#t as they
wsh' 6our nteracton s &aramount to ma%ng ths game awesome'


So ha#e fu a$ be%ome pa"t of Ne& Da& '17(.
<A=>GR78ND

New Dawn s a role,&layng game set n the grm &ost,a&ocaly&tc #uture"
n a worl! whch has $een scoure! $y man-s attem&ts at terra,#ormng'
6ou the &layer are cast n the role o# a conscr&t #reshly enrolle! nto the
arme! #orces o# the =ta!el'
As a =ta!el ct?en an! conscr&t you ha*e ne*er %nown any en*ronment
other than the mass*e un!ergroun! com&le@ that s the cta!el'

Why you ha*e $een conscr&te! s un%nown" was t some A!staste#ul-
$eha*our5 )a*e you $een selecte!" or are you a *ctm o# ran!om
selecton5 Ether way" you are now &art o# the cta!els e@&en!a$le
e@&e!tonary #orce'

t-s worth mentonng now that the laws o# the =ta!el are" $y necessty"
harsh' Wth care#ully manage! resources a*ala$le to those who !o
con#orm to the laws an! or!nances o# the A!mnstraton" there s nothng
a*ala$le #or the ncarceraton anyone who woul! &resent an ongong"
clear an! &resent !anger to the status 2uo'
Dss!ence" Bur!erer" &oltcal act*sm" arson" *olent crme or attem&ts
at &oltcal re#ormCunonsaton are sw#tly an! $rutally &unshe!' In most
cases $y e@ecuton' That s o# course # they catch you'

Sus&con o# a crme s enough to get you !etane!" nterrogate! an! 0#
the e*!ence o# a &olygra&h !oesn-t su&&ort e@ecuton1 conscr&te!'
That sa! there s stll an Aun!erworl!- to the =ta!el an! anythng s o&en
to !scusson wth the re#s
team'

'

P4A6ING T)E
GABE
=om$at n New Dawn s &ur&osely !esgne! to $e cnematc' Ths means
that all &layers an! monsters are to role,&lay ther #ghtng 0so no
ta&&ng wth two,han!e! swor!s1 an! conse2uently also role,&lay
the n/ures they ta%e'
To hel& en#orce ths the stan!ng rule s as #ollows" unless you or the
monster you are &layng has a s%ll that allows t" there s no
Atwo,wea&on- melee #ghtng'
Shel!s are not use!
Two han!e! wea&ons are hea*y" swng them accor!ngly'
Health a$ )ostitutio
In New Dawn your health an! consttuton are se&arate' )ealth m&les
how luc%y or tough you are an! how much actual n/ury you can ta%e
$e#ore you ht the !rt" whlst consttuton e@&lans how tough
an! stu$$orn you are to #nally !e'
)ealth s e@&resse! n terms o# ht &onts" whlst consttuton s
re&resente! n terms o# (con $ea!s+ whch you %ee& n a lttle $ag'

HEA*TH
E*ery character starts wth a total o# three glo$al hts' Ths mean # you
are ht anywhere on your $o!y you lose one' Ths m&les the slow
!eteroraton o# your characters well,$eng' The #ewer hts you ha*e the
worse sha&e you are gong to $e n'

Dor e@am&le" the #rst tme you lose a ht t can $e role,&laye! that the
$la!e (/ust s%mme!+ you" or that t s only a #lesh woun!'
The secon! tme you lose a ht" ts a glancng $low that %noc%s the wn!
out o# you" a nasty cut that wll %ee& &ssng $loo! untl ts seen to"
a /arre! %nee or a &oss$ly $ro%en r$' 6ou can grt your teeth an! suc%
t u& an! %ee& on gong though'

When you lose your last ht t means you-*e ta%en a really" really $a!
$low that coul! $e &otentally #atal. Role,&lay the a&&ro&rate n/ury"
#or e@am&le ether $eng gutte! $y a su&er mutant" or ha*ng
your leg smashe! out #rom un!er you $y a lea! &&e or e*en ta%ng a
shotgun roun! to the s!e o# your hea!.
It s u& to you whether or not you $ele*e the n/ury warrants #allng nto
unconscousness" $ut # you choose not to !o so all you can !o s scream
#or hel&" yell a$use an! &ray someone wll reach you n tme'
Essentally you can !o nothng else a&art #rom ths" whch means no
#ghtng" no o&eratng on yoursel#" reloa!ng your wea&on or usng any
other s%lls or a$ltes unless they s&ec#cally say so'
I# you ta%e another $low n ths state you #a!e nto unconscousness'
Whene*er you lose your last ht" you mme!ately lose a consttuton $ea!
an! whlst you are on ?ero ht &onts you are $lee!ng to !eath'

Rule 7 Alert: It may be cool to attempt to drag yourself away
pathetically, or prop yourself up to fire your last shotgun round
off into your mouth...or at the plague zombie dragging itself
towards you.
his is fine, as it is cool and epic.
!hat isn"t cool is trying to crawl at speed, reloading and shooting
constantly and ta#ing down e$ery monster that comes your way.
%o &ust bear this in mind.
'
)ostitutio.
Each &layer $egns the !ay wth ten consttuton $ea!s unless you ha*e
any s%lls or wea%nesses whch alter ths' 6our consttuton re&resents
your !esre to ma%e t out al*e" your ne*er say !e atttu!e" sheer
$loo!y mn!e! toughness" or sm&ly your wll&ower to /ust %ee&
gong'''essentally you !ec!e your characters mot*atng #actor to clng
to l#e'

Each tme you are re!uce! to ?ero hts e'g' get sta$$e!" %noc%e!
out" or ma!e to $lee! you lose a $ea!'

Durther to ths #or e*ery ;5 secon!s you reman n/ure! you wll lose
another $ea!'

If you e#e" "ea%h +e"o %ostitutio bea$s ufo"tuately
you ha#e simply ble$ out a$ you a"e $ea$. ,,,
)h"oi%les of -a""i% Ra. %hapte" 1/ 0E.amples1.
Earrc Ra@ s a conscr&te! =,Sec o##cer who s ser*ng &enal ser*ce #or a
mnor n#racton n*ol*ng &rocessng an o##ence commtte! $y a senor
o##cer' )e-s a tough guy wth guts #or $rans $ut has a cou&le o# ol!
n/ures that stll g*e hm hassle an! has a total o# ten consttuton $ea!s
Whlst out on &atrol he gets shot $y a noma! sn&er" he hts the !rt wth
a $ullet n hs guts an! mme!ately loses a con $ea! as he has $een
re!uce! to ?ero hts' So now he s !own to nne' )e calls out n &an
whlst hs s2ua! lay !own su&&ressng #re so that the me!c can reach
hm" un#ortunately #or hm he sn-t reache! untl a#ter F2 secon!s an! t
ta%es a #ew more to get hm &atche! u& an! $ac% on hs #eet' Ths means
he has lost a #urther two con $ea!s" &uttng hm on se*en' )e-s wn!e!
an! $oy s that gong to hurt n the mornng" $ut he can wal% an! he-s
luc%y the $ullet !!n-t go n too !ee&'
Heali!/
New Dawn s a grtty game" where healng s scarce an! # you !on-t %now
a thng a$out #rst a! you are more l%ely to %ll someone than sa*e ther
l#e' <ear ths n mn!'
So" what can $e !one5 7nce you ha*e tranng n the a&&ro&rate s%lls
you can !o somethng a$out t 0see the s%lls secton1 howe*er" here are a
#ew $asc conce&ts''
2a$a!i!/
I# you ha*e the a&&ro&rate s%ll" you can use $an!ages to sa*e someone #rom
!yng' A $an!age sus&en!s any n/ury so long as t remans te!' 6ou !o not
regan ht &onts #rom $eng $an!age!" t sm&ly means you aren-t gong to !e'
It s m&ortant to note that the &rocess o# tyng a $an!age !oes N7T sto&
someones !eath,count" only when t s com&lete !oes the n/ure! &arty sto&
countng' )owe*er" #or a $an!age to ta%e e##ect t must $e wra&&e! aroun! the
&erson n 2ueston at least twce'
I# a $an!age #alls o## the &erson looses a con $ea! AND starts to $lee! agan'
6ou can $an!age a locaton an unlmte! num$er o# tmes'
Stoppi! blee$i!.
Peo&le wth $asc #rst a! can hel& n the healng &rocess" or slow !own $lee!ng
$y &uttng &ressure on the woun!' 7ne &erson sto&&ng $lee!ng means you lose
one con $ea! e*ery two mnutes'
The )h"oi%les of -a""i% Ra. Pa"t II
Earrc hts the !rt" a su&er mutant %n#e stuc% n hs guts' =ra?y Achme! the
ra!aton (e@&ert+ &ower sl!es u& to hs s!e" a glowng green *al n han!'
Dortunately he !oesn-t !r*e t nto Earrc-s &ulsng woun! $ut nstea! &uts
&ressure on t" the $loo! s&urtng through hs #ngers as he !es&erately calls out
#or Gohannes the e@,!octor" turne! &sych &atent' )e was too late to sto& the
#rst thrty secon!s o# $loo! loss" howe*er whlst he s hol!ng Earrc-s guts he
you may now count each secon! twce' 0So #rom 91" 92" 99'''to 91" 91" 92" 92"
99" 99'''etc untl he lets go'''or he s heale!1'
4#e s chea&'''$ut =ta!el &ro&erty sn-t an! that-s what your l*es are. <e
&re&are! to wor% together to stay al*e'
*imb *oss a$ Repla%emet
The =ta!el long ago nsttute! measures to %ee& t-s &ersonnel wor%ng at &ea%
e##cency n the #ace o# serous trauma' <oncs are strctly #or$!!en wthn the
cta!el' Dortunately" mem$ers o# =,Sec 0an! $y e@tenson E@,7&s1 ha*e access
to Regen,tan%s" a me!cal &rocess $ase! u&on the regenerat*e &ro&ertes o#
Star#sh an! some 4?ar!s to re&lace lost lm$s an! tssue'
as wth anythng n the =ta!el ths &rocess has t-s $ureaucracy an! assocate!
re! ta&e'
The regen- tan%s ha*e a stan!ar! watng lst o# 9 wee%s n,game 0that-s 9
months 77=1 once the a&&lcaton #or regeneraton s rece*e! 0tell a re# an!
note the !ate o# the re2uest on your character sheet1' The &rocess s also
e@&ens*e" a #ull lm$ re&lacement or torso reconstructon costs ; har!
re2uston &onts 0these &onts can $e regane! o*er mssons1'
7# course there-s always someone on the ta%e an! there s the o&ton to A2ue,
/um&- # you-re wllng to surren!er a thr! o# your total re2uston n $r$es"
#a*ours #or a 2uc%,#@'
7nce regeneraton has ta%en &lace the lm$ s #ully restore! $ut the
concentraton o# !rugsCstero!s etc use! n the &rocess ten!s to hang on' P=-s
gong through regen- start ther ne@t msson wth 2 tant $ea!s'
=om$at , Belee an! <allstc
Safety.
=ons!erng the )8GE em&hass on role &lay ths shoul! not really nee!
mentonng' A44 $lows shoul! $e (&ulle!+' Beanng when a wea&on hts you' It
!oes not hurt' 6ou shoul! $e n control o# your wea&ons at A44 tmes' )ea! hts
are not &ermtte!' Acc!ents !o ha&&en $ut !el$erate swngs at the hea! are
strctly #or$!!en' Ths s also true #or range! wea&ons' Throat slttng s allowe!
$ut only # !one wth a reasona$le measure o# sa#ety" &lease no actual !raggng
the late@ o# a wea&on across someones throat'
3elee &eapos.
Belee wea&ons come n two *aretes" sngle an! two,han!e!' Sngle
melee wea&ons co*er e*erythng #rom a %tchen %n#e" to a lea!,&&e to
an ant2ue %atana' All melee wea&ons !eal one &ont o# !amage # a
!ecent $low connects' Two,han!e! wea&ons 0sle!gehammers" great,
swor!s etc1 ha*e the a!!e! a##ect o# $eng really $g an! carryng a lot o#
%netc #orce" as such the laws o# &hyscs !o a&&ly an! t s e@&ecte! #or
monsters an! &layers to role,&lay ths" $y staggerng $ac% or $eng
$owle! o*er $y well role,&laye! $lows'
<e warne! that wa*ng a swor! aroun! an! not role,&layng swngng the
wea&on s not cons!ere! to $e goo! et2uette as t !oes not suta$ly
re&resent how such wea&ons woul! $e use!' As such !rum rollng an!
other re&eate! #ast $lows are sm&ly l%ely to tc%le a monster than
actually hurt them' As such # you hear the call 4S%"at%h5 #rom a
monster" t means that ether your swngs are not su##cent enough to
actually cause more than su&er#cal !amage'''or you wea&on sm&ly sn-t
$g enough to $other t.
Bonsters are to A4WA6S g*e the &layer the $ene#t o# the !ou$t" an! #
your not sure" #all o*er !ea! an! tell a re# later'
The )h"oi%les of -a""i% Ra.
Earrc swngs hs two,han!e! hammer n a mghty arc an! t smashes hs
now ?om$#e! comra!e =ra?y Achme! n the leg' As the swng s a goo!
role,&laye! $low" ?om$e,Achme! rolls wth the $low an! #alls to the #loor
as he re&resents hs leg $eng smashe! out #rom un!erneath hm' Earrc
rases the hammer hgh an! $rngs t !own ne@t to ?om$e,Achme!s
hea!' Now we all %now to %ll a ?om$e you ha*e to !estroy the
$ranCse*er the hea!" so ?om$e Achme! $tes the !ust'''or !oes he5
Br su&er mutant throws a s&ear at you' 6ou-re wearng tons o# armour.
<ut stll" Br su&er mutant ma%es the hul% loo% l%e <ar$e' The s&ear
sen!s you staggerng $ac% a &ace or two %noc%ng the $reath out o# you"
you may e*en #all o*er # you !!n-t see the s&ear comng or e*en # you
!!" ts /ust l%e Dro!o $eng s%ewere! $y the =a*e Troll'
6us
Guns co*er all range! &ow!er wea&ons' All #rearms gnore (normal+ armour an!
!o three &onts o# !amage" ths means # you get shot an! you are not wearng
$allstc armour" you are l%ely to $e suc%ng the !rt' Drearms !o not !amage
armour'
<ows &enetrate lght armour as # t was a gun" $ut not me!um or hea*y'
Thrown wea&ons always !o one &ont o# !amage 0role &lay accor!ngly1'
G*en how many guns are now naccurate an! #aulty" $eng ether ll,re&are! or
mantane! t s &oss$le to attem&t to !o!ge $ullets" ths also nclu!es arrows
an! thrown wea&ons'
Note3 Gettng shot hurts' It-s not nce no matter how $g an! tough a 0human1
you are' E*en # your wearng hea*y $allstc armour t-s gong to cause a goo!
!eal o# $rusng an! may$e crac% a r$ etc' Gettng shot shoul! A4WA6S cause
some sort o# role &laye! (owe+
E.amples
Br Su&er mutant swngs a shotgun your way an! lets you ha*e t' 4uc%y #or you.
6our armour s $allstc' )owe*er" you throw yoursel# $ac%war!s 0sa#ely.1 lan!
on the #loor an! are (stunne!+ #or a moment or two" you &c% yoursel# u& an!
#n! you-*e only ta%en a #lesh woun! 0one &ont o# !amage1' Then you realse
the shotgun has a secon! $arrel &onte! your way'''
6ou shoot Hom$e wth a &stol n the chest" he !oesn-t #all o*er an! you won!er
why he s not role &layng' He is," &stols #re lttle tny $ullets an! ?om$e
!oesn-t #eel &an $ecause he s !ea!. 6ou then shoot hm n the leg an! he #alls
o*er $ecause he stll nee!s a %nee ca& to wal%' 6our $u!!y then shoots the
?om$e ne@t to hm wth a shotgun" Hom$e ta%es #lyng lessons'
7eapo Types. 0see e& $a& !us $o%umet1
Guns are $ro%en !own nto se&arate categores'
Pstols
Shotguns
SBGS
Assault r#les'
)ea*y Bachne guns
Sn&er R#les'
S&ecals'
Ammunton s s&ec#c to these ty&es o# guns' 6ou can-t nterchange ty&es as
your start to run out' Ammunton wll $e mar%e! accor!ngly' <a! stu## ha&&ens
to guns an! ther owners # you mess t u&'
E.plosi#es8I%e$ia"ies
As well as guns the nha$tants o# the NewDawn worl! ha*e access to a
range o# e@&los*es an! ncen!ary !e*ces nclu!ng grena!es" mnes an!
moloto* coc%tals'
Any e@&loson has an mme!ate area e##ect o# 1I#t n e*ery !recton'
Wthn ths $last ra!us an e@&los*e wll remo*e 2 &onts o# !amage to
anyone not wearng )ea*y <allstc armour 0)< armour sa*es 1&t o# )P
!amage1" 1 &ont o# =onsttuton an! %noc%s all targets to the #loor'
Anyone caught $y the $last wll re2ure mme!ate healng regar!less o#
how many )P they ha*e le#t'
Wthn the ra!us an ncen!ary wll remo*e 1h& an! 2con oh" an! you-re
on #re. <urnng ta%es 1h& e*ery 2Isecs'
8sng e@&los*es etc3 The &erson !e&loyng the e@&los*eCmoloto* shouts
AGrena!e- or ABoloto*- an! that s a !ecleraton that they ha*e A&ulle! the
&n-' 5 secon!s later 0the user shoul! count1 the grena!e wll !etonate
0shout A<ang- or trgger a sna&,tra&1 an! e*eryone stan!ng wthn 1I#t s
$one!.
When a Boloto* s thrown" where t lan!s" t $ursts' 4et the <<J $egn.
A"mou"
Ther are *arous ty&es o# armour a*ala$le #or re2uston n the cta!el
$ut ths can $e loosely s&lt nto two categores" $allstc whch wll o##er
you some &rotecton you #rom $allstc wea&ons as well as melee an! non
$allstc whch wll only &rotect #rom melee !amage'
All armour wll carry a le*el o# &rotecton ths re&resents how many tmes
you can $e ht $e#ore a wea&on #nally gets through to ma%e contact wth
you an! cause you !amage'
4ght C lght $allstc K 1 hts' 00Thn leathers" thc% shaggy #ur" other
!ense organc materal
Be!um C Be!um $allstc K 2 hts' 00Thc% leather" or thn leather
ren#orce! wth hea*y stu!s11
)ea*y C )ea*y $allstc K9 hts' 00Rot gear" >e*lar" Tactcal Eests" a
$reast&late ma!e #rom %ettles11
L<allstc armour
Armour s (glo$al+ an! co*ers e*erywhere" Armour !oes N7T !egra!e
$etween #ghts' Each ($low+ struc% wll count as one ht aganst the
armour'
Stan!ar! armour o##ers N7 &rotecton aganst $ullets' They go straght
through causng N7 !amage to the armour'
2allisti% a"mou"
I# the armour you are wearng s cons!ere! $allstc armour" t means
that t has lmte! &rotecton aganst $ullets' I# you are wearng $allstc
armour an! you are shot" the $ullet causes no !amage to the armour" $ut
you !o su##er a sngle ht &ont o# !amage'
A"mou" $ia!"ams.

Armour g*es you (so much+ &rotecton $e#ore a luc%y $low hurts us" or a
wea% &ont s e@&ose! an! you ta%e an un&rotecte! ht 0see a$o*e1' It-s
7> though' 6our smart an! your armour s tough' Whle you may get
n/ure! once #rom ta%ng an un&rotecte! ht" your armour wll %ee&
&rotectng you' Each cell $elow re&resents each tme I-m ht'
4ght armour
Protecte! )t In/ure!
4oose a
health
&ont
Protecte!
)t
In/ure!
loose a
health
&ont
Protecte!
)t
In/ure!
4oose a
health
&ont
Be!um
Protecte! )t Protecte!
)t
In/ure!
4oose a
health &ont
Protecte!
)t
Protecte!
)t
In/ure! 4oose
a health &ont
Protecte!
)t
Protecte!
)t
In/ure!
4oose a
health &ont
)ea*y'
Protecte! )t Protecte! )t Protecte! )t In/ure! 4oose a
health &ont
Protecte! )t Protecte! )t Protecte! )t In/ure! 4oose a
health &ont
Protecte! )t Protecte! )t Protecte! )t In/ure! 4oose a
health &ont
Note3 Don-t #orget to loose your )P-s an! consttuton $ea!s when you ta%e your
thr! n/ury .
)"oi%les of -a""i% Ra. )hapte" '/ 0E.amples1.
I-m on my #rst msson" I-*e re2ustone! some me!um armour' It-s 2 hts' I
meet Br su&er mutant" he clo$$ers me n the chest 0armour sa*es me1 then the
leg 0armour &rotects1' Then we all ht hm an! he !es'
)t 1 )t 2
Protecte! Protecte!
Ne@t tme" Br su&er mutant has hs mates' I get ht 5 tmes. Ths wll wor% as
#ollows'
)t 1 )t 2 )t 9 )t ; )t 5
Protecte! Protecte! In/ure! 4oose
a health &ont
Protecte! Protecte!
Its my #rst
lost health
&ont" So I-m
7>
I am stu&! now" I won!er o## an! get attac%e! $y a hor!e o# ?om$es' I ta%e M
hts'
)t 1 )t 2 )t 9 )t ; )t 5 )t M
Protecte! Protecte! In/ure!
4oose a
health
&ont
Protecte! Protecte! In/ure!
4oose a
health
&ont
By 2
n!
lost
h&' I-m
hurt $ut
contnue
By thr!
lost )P' I-m
Down' I
loose my
#rst $ea!'
N1 more
#or e*ery
;5secon!s
I-m !own'
The ne@t #ght" ht 9 tmes
)t 1 )t 2 )t 9
Protecte! Protecte! In/ure! 4oose a health &ont
I-m !own agan $ecause I-*e
alrea!y lost 9 )P to!ay' I
loose another $ea!. N1 more
#or e*ery ;5 secon!s !own

Ne@t tme" I go out n hea*y $allstc armour' I get $attere! ta%ng 19 hts"
nclu!ng gettng shot once
)t 1 )t 2 )t 9 )t ; )t 5 )t M )t 7
)t O
Protecte! Protecte
!
Shot Protecte
!
In/ure!
loose a
)P
Protecte
!
Protecte
!
Protecte!
4oose 1 Its- my
)P secon!
)P I-m
stll 7>
)t F )t 1I )t 11 )t 12 )t 19
In/ure! Protecte
!
Protecte
!
&rotecte
!
&rotecte
!
Thats my
9
r!
)P
Normally"
I-! $e
!own'
Than%#ully
I-*e got N1
)P #rom
!rugs so I
%ee& gong
The 4Tait5
Tant co*ers a $roa! s&ectrum o# wer! an! $a! thngs l%e mutagens"
ra!aton" E*l s&rts" tant to your soul an! other unhealthy e@&osures'
Tant essentally trac%s how #ar your character s #rom ther humanty"
ether &hyscally or s&rtually' 6ou shoul! ne*er tell another &layer how
many tant $ea!s you ha*e" ths can only $e #oun! out I= through s%lls or
(other stu##+' Dn! out n &lay'
Tant s re&resente! $y (tant $ea!s+ they are $lac% an! go n the same
$ag as your consttuton $ea!s'

Don-t worry the re#s ha*e &lenty an! wll let you %now when you ac2ure
one'
)owe*er" # at AN6 &ont you ha*e more tant $ea!s than health $ea!s
you are DEAD' I# you are luc%y. Tell a re# as soon as ths ha&&ens'
The Supe"atu"al
In the age o# the New Dawn humanty has regresse! #rom years o#
scent#c llumnaton an! man no longer #ully un!erstan!s that whch
se&arates (scence+ #rom the $ase &owers o# the un*erse' Whlst there
are no (s&ells+ as such n New Dawn" there are e##ects whch orgnate
#rom the su&ernatural an! may ha*e a mental or &hyscal e##ect u&on
you'
All o# these su&ernatural occurrences wll $e *ocalse! an! wll $e #ollowe!
$y a 2uc% mechancal !escr&ton" whch t s u& to you to role,&lay
accor!ngly'
y the will of void stare into the abyss and !now true terror"for thirty
se#onds be terrified.$

Ths m&les that the *ctm must $e o*ercome $y terror #or the ne@t
Thrty secon!s'

(Bay the =og curse you wth ten!rls o# hs !s&leasure., two ht
&onts o# !amage+

Ta%e two ht &onts o# !amage through your armour as you are wrac%e!
$y !ar% energes'
Sta"ti! a %ha"a%te".
In a se&arate !ocument you wll #n! a character sheet to a! you n
creatng your character an! then %ee&ng a recor! o# ther s%lls an!
e@&erence'
A#ter each tme you &lay you wll nee! to su$mt a co&y o# ths to the re#
team so they can %ee& a recor! o# how you ha*e chosen to a!*ance'
S9ills
S%lls3 All characters start wth 5 s%ll &onts that can $e s&ent on *arous
s%lls o# your choce'
6ou are not a class" you are a &erson' That-s rght" a &erson' 6our (s%lls+
are a re&resentaton o# tme you ha*e (n*este!+ n learnng stu##'
Pro$a$ly the har! way'

Players are A=TIEE46 encourage! to !e*elo& ther 7WN s%lls" not /ust
n!*!ual ones' <ut ENTIRE trees'
There wll $e a sm&le yes C no to your tree' Get wrtng' I# you see a s%ll
someone else has" an! you thn% your tree coul! /ust#a$ly ha*e t'
Then you-re &ro$a$ly rght.
Any I!eas you ha*e su$mt them to the re# team an! we wll ha*e a loo%
o*er them an! get $ac% to you'

=haracters start wth the #ollowng3

A%%ess to the 6ee"al Sphe"e.
Any character can ta%e s%lls n the General S&here an! they all cost one
&ont'

A%%ess to a P"ima"y Sphe"e.
6ou wll nee! to choose whch &rmary s&here you wsh to use' There are
se*eral to choose #rom nclu!ng sol!er" me!c" Engneer etc'
S%lls #orm ths s&here wll cost 1 s%ll &ont to &urchase' Ths s your man
(&ro#esson+ an! can ne*er $e change!'

Se%o$a"y Sphe"es.
A#ter you ha*e chosen your &rmary s&here' All other s&heres count as
secon!ary' 6ou can choose s%lls #rom here at any &ont" $ut they cost 2
s%ll &onts nstea! o# 1' Ths s your a$lty to &c% other s%lls that you
woul! not otherwse ha*e access to It wll howe*er ta%e you longer'


The py"ami$
The S%lls n each s&here ha*e le*els that are n turn se&arate! nto
s&ecalsatons wthn the s&here' Thn% o# each le*el o# the s&here as
your com&etency le*el n that area' 6ou nee! a #oun!aton o# %nowle!ge
to $ul! on to !e*elo& new s%lls'
Wth ths n mn! you must always ha*e more lower le*el s%lls than
hgher le*el ones'
6ou s%lls tree wll $y sha&e! l%e a &yram!'

E@am&les3
I can ha*e two 4* 1 s%lls" an! one 4* 2 s%ll'
I can-t ha*e two l*1 an! two l* 2 s%lls
I can ha*e three l*1" two 4* 2 an! one 4* 9 s%ll
I can-t ha*e three l*1" two l* 2 an! two l* 9 s%lls'

6ou wll gan more s%ll &onts as you go to s&en! how you wsh Re#erees
wll tell you when you ha*e gane! s%ll &onts'
6ou can ha*e a ma@mum o# 2I s%lls'
Re:uisitio poits.
Re2uston &onts m&ly your characters a$lty to get hol! o# e2u&ment"
$y whate*er means necessary 0e'g' %nowng the rght &eo&le" ma%ng
#ren!s wth =ta!el A!mnstraton" $eng !o!gy or /ust $eng the =ta!el
Poster <oy'''etc'''1' Re2uston can $e s&ent n two ways" on har! &onts
0&ermanent gear1 an! so#t &onts 0consuma$les1'

Whlst there s no GABE ca& on re2uston" &lease $ear n mn! the harsh
&ost a&ocaly&tc game,settng an! # you APPEAR to ha*e lots o# e@cess
su&&les" they wll $e con#scate! $y =ta!el Securty'
)"oi%les of -a""i% Ra. )hapte" ;/ 0E.amples1.
%arri# &a' has a few too many of (ohannes moonshines the night before
and on an e')edition into the wastelands de#ides to ta!e with him not
only (ennifer$ his favourite assault rifle* but +indy$and ,laree#e$
two S+-s he uses for #lose .uarter en#ounters.
/nfortunately he forgets about the half do0en ,itadel #he#!)oints he has
to get through and is )ulled u) by ,"Se#. They de#ide that %arri# doesnt
a#tually 122D two S+-s and they #ould be better serving the greater
good$ of the ,itadel elsewhere. %arri# is about to #om)lain* but
remembers how 3vonne was flogged in the )ubli# s.uare for a similar
o##urren#e last wee! and !ee)s .uiet.
Ha"$ a$ Soft Poits
)ar! &onts ta%e u& a &ermanent re2uston" you are e@&ecte! n
character to re&ar an! mantan ths e2u&ment'
I# t s lost then you lose the re2uston &onts s&ent u&on t as the
=ta!elwll not re&lace t'
I# e2u&ment s !amage! t wll =7ST hal# o# ts re2uston total to ha*e t
re&are! $y the =ta!el techncans'

So#t &onts !o not ta%e u& &ermanent re2uston' 6ou are e@&ecte! to
use (consuma$les+ on msson" thus you wll not &ermanently lose
re2uston &onts #or usng these tems' The re2uston use! to &urchase
them wll $e gane! $ac% at the $egnnng o# your ne@t msson'

)owe*er" Some consuma$les are rare" more *alua$le or sm&ly har! to
get hol! o#' These !o not count as so#t &onts an! once use! you wll
&ermanently loose the re2uston &onts you s&ent on them'
I ha*e 7 re2uston &onts' I $uy a me!cal su&&ler" 2 maga?nes" an! a
re*ol*er' At the en! o# the msson ha*e use! all my ammo an! me!cal
su&&les' <ut the re*ol*er s stll #ne' Ne@t msson I wll ha*e 7 &onts
agan" &lus any I earn'

Earrc Ra@ has M re2uston &onts to s&en!' )e s&en!s three &onts on a
sem,automatc colt 0har!1" two sets o# $ullets 0so#t1 an! one on a ra!o
0har!1' At the en! o# the msson he uses all o# hs ammo whch s
re&lace!'
Ths means #or hs ne@t assgnment he has two re2uston &onts to s&en!
&lus that whch he has earne! !urng the last assgnment'
)owe*er. I# he ha! lost the ra!o he woul! ha*e lost one &ont o#
re2uston &ermanently'

All characters start wth 12 re2uston &onts unless you ha*e any
s%lls or !sa!*antages that alter ths' 6ou can ha*e a ma@mum o#
2I rec &onts not nclu!ng s%lls
)osumable e:uipmet
Items that are (more common+ n com&arson to non consuma$le e2u&ment'
8sng there wll N7T e##ect your re2uston total' Eg I $uy 1 RP worth o# $ullets'
I use them all. Ne@t msson I wll stll ha*e the RP to s&en!'
No %osumable e:uipmet
Eewe! as (*tal+ or rare $y the collect*e" these tems are at $est closely
montore!" at worst co *ette! an! trac%e!' 4oss or use o# a none consuma$le
tem wll &ermanently count aganst your re2uston total' #or e@am&le I !raw
out a re*ol*er' At any &ont I can return t an! get my Re2uston &ont $ac%'
)owe*er' I# I lose t then I lose my Re2uston &ont &ermanently'
Playe" -s Playe" 0P#P1
New Dawn s !esgne! &rmarly as a P*E system' )owe*er" goo! role &lay can"
u&on occason" #n! characters wth morally o&&ose! *ews or long lastng
gru!ges'New Dawn s o&en worl!" &layers can lea! the story n whate*er
!recton they choose' Ths may also cause sgn#cant o$/ect*e an! C or loyalty
con#lct whch coul! cause n,character con#lct'
So" yes' P*P s allowe!' )owe*er" there are se*eral clear cons!eratons'
13Why are you actually %llng ths &erson5 The whole worl! s tryng to %ll you
so s t REA446 a goo! !ea to %ll the &erson who has your $ac%' <etter the
$astar! you %now'
23There are sgn#cant I= re&ercussons to %llng a #ellow s2ua!!e' I# you get
caught" or the &arty grasses you u& to the *ery tyranncal an! &arano! hgher
u&s you wll $e e@ecute!" thus losng your character'
93 Don-t $e a !c%' I# your %llng &layers (/ust $ecause+ you wll 2uc%ly #n!
yoursel# at o!!s" not only wth the &layer $ase" $ut also the re#s' I# you are
runng &eo&les en/oyment #or the sa%e your own" you wll $e as%e! to lea*e'
I# your (not sure+ #eel #ree to tal% to a re# $e#ore ta%ng any !rastc acton'
)"e&i!

=rewng s so m&ortant t !eser*es a secton #or tsel#' At most o# our !ay
e*ents you wll &lay one msson an! crew another'

When &layng (the $a! guys+ you are res&ons$le #or ensurng that the
&layers ha*e #un'
That-s rght" you. =rews ma%e mssons.
A re# may ha*e wrtten an a*erage msson" $ut wth goo! monsters
that msson wll #eel l%e a 9 !ay e&c' E2ually" $a! crewng can run
&layers e@&erence #or the entre !ay'
Playng a monster s not easy' 6our mot*e" atttu!e an! ca&a$ltes
change e*ery encounter'
<8T. 6ou ma%e the &layers !ay when t-s !one well'

As crew you are there so &layers ha*e #un' When you-re &layng" the crew
wll $e ma%ng sure 678 ha*e #un'

)ow !o we !o ths5 Easy' I &romse' Role &lay' A #ew sm&le suggestons'


1/ 7hat is my moti#e<
<ele*a$le an! goo! monsters ha*e mot*e' They want somethng' Ths
conce&t coul! $e com&letely alen to you as a &erson" I !on-t %now why
some nutter wants to throw themsel*es out o# a &er#ectly goo!
aero&lane" $ut they !o. I !on-t %now why n some #antasy systems El*en
%n slayng s so #rowne! u&on'
)7WEEER' Bot*e s mot*e an! that ma%es a goo! monster. Thn%" why
am I !ong ths5 Does t meet my mot*e5
I# your re# s not g*ng you a mot*e' As% #or one'


'/ Ho& $o I fi!ht<
Eery m&ortant. Hom$es are !ea!' They are slow 0mostly1 Nn/a
Hom$esare $a!' No$o!y l%es a nn/a,&arryng" !uel,wel!ng" Par%our
legen!
?om$e'
It loo%s ru$$sh" an! t-s aganst the ethos o# the monster' Thn% s my
monster $rutshly tough $ut &ro$a$ly not that !e@terous" or 2uc% on
ther#eet5
Woul! &arryng occur to you5 Woul! ta%ng co*er #rom a hea*y BG occur
to you5 Bay$e your actually cowar!ly an! a#ter 2C9r! o# your $u!!es
are crs&y #rom the nut/o$ wth the #lame thrower runnng away seems
sens$le'

;/ 7hat am I !oi! to $o if I !et hu"t o" thi!s !o &"o!<
Bonsters #eel &an" gettng ht hurts" role &lay t" throw yoursel# to the
s!e" # a &layer s swngng a mass*e two han!e! hammer at you
then ta%e the %noc%$ac%s C %noc%!owns C #all o*er' I# you get shot"
scream n &an etc' Thn% a$out the ecology o# your monster" a $gger
monster s &ro$a$ly gong to laugh n the #ace o# a 2 han!e! wea&on'
A Ro$ot s not gong to g*e a !amn # you set t on #re' Dnally" # your
not sure" g*e the &layers the $ene#t o# the !ou$t'
3e%hai%s
Ths secton s !esgne! to allow newer &layers to get to gr&s wth 4ARP"
an! the *ets may$e ntereste! n a #ew o# the (calls+ use!'
I!eally" ths secton s $est le#t /ust to $e learnt through &layng
the game' )a*e a s%m rea! an! learn when you turn u&'
6etti! hit.
Ths gu!e has re#erence! (gettng ht+ throughout' <ut what s ths5
Pro$a$ly what you thn%' Someone ether shoots you wth a gun
0an! the roun! hts you.1 or they ht you n melee' All melee str%es
shoul! $e role &laye!' Drum rollng" re&eate! ra&! str%es are not
allowe!' 6ou gnore these'
=all Scratch to let the &erson %now they are $eng cra&' )onestly" It-s
o$*ous when ths s gong on'

6ou count any ht you ta%e" whether ts to the lttle #nger or #ull n the
#ace' )7WEEER' Str%es to the han!s an! hea! are not allowe!'
Peo&le caught !el$erately amng #or these locatons can e@&ect
to $e as%e! to lea*e' Due to the (glo$al+ nature o# armour an! )P there s
NEEER a $ene#t o# str%ng to the hea!' Don-t !o t &lease'

D##erent wea&ons wll !o !##erent ty&es o# !amage to you' A stan!ar!
melee wea&on wll !o 1&t o# !amage' A stan!ar! $ullet wll !o 9&ts o#
!amage'

Some wea&ons may !o a!!tonal !amage wth a call attache! to them
these are lste! $elow' It s &oss$le that a wea&on wll also !o all manner
o# &ecular thngs to you that are not lste! here howe*er # t !oes
somethng &ecular a re# wll let you %now'
6ame )alls
There are a lot o# calls that coul! $e thrown at you' The man ones are $elow'
The $est $est s to #ollow common sense' Do what you thn% s $est an! learn
the #ull rule later" # there s one' Sm&ly" !o your $est to #ollow the ethos o# the
call'
Time out
The most m&ortant call' Someone s hurt" there are c*es near$y that
wll g*e us wer! loo%s $ecause T)E6 are !resse! strange' 7r t-s /ust
the en! o# the !ay' 6ou can !ro& out o# character # you wsh' Remem$er
where you where an! what was ha&&enng' Ths call wll &oss$ly
last a mnute or so' <e rea!y to get out o# the way o# wal%ers or ma%e
s&ace #or #rst a!ers to get to n/ure! &layers'

Time ="ee+e
Somethng has (gone on+ you nee! to close your eyes" an! not !o
anythng' A re# wll call 9"2"1 tme n' At whch &ont you o&en your
eyes to see the horrors that us mean ol! re#s ha*e thrown at you'
It coul! $e a cute &u&&y # your really luc%y' )onest. It coul! $e'

)"iti%al
A crtcal attac% !oes twce as much (#nal+ !amage as that wea&on
normally woul!' Dor e@am&le3
A swor! !oes 2 &onts o# !amage'
A $ullet !oes M aganst someone wthout $allstc armour
A $ullet !oes 2 to someone wearng $allstc armour'


Th"ou!h
I# someone yells (through+ when they shoot" or ht you then your armour
wll ha*e no e##ect' the !amage wll nstea! go straght onto your $o!y
an! re!uce your )P total'

(Through+ can re&resent a huge *arety o# e##ects' It coul! $e some tech
cult has reco*ere! a &rototy&e &lasma cannon that ma%es nce $g holes
n tan%s' 7r may$e Br su&er mutant has #oun! a cache o# stero!s ne@t
to a tesla swor!' 7r may$e ts /ust a &es%y sn&er'

T"ip 8 9o%9ba%9 8 9o%9$o&
A host o# melee calls coul! $e thrown you way. As a monster or &layer'
They re&resent s%ll" or sheer &ower' Sm&ly role &lay what you hear'
Tr& C %noc%!own are #all o*er ty&e e##ects" %noc%$ac% s a lttle more sel#
e@&lanatory'

Do$!e8Pa""y
6ou thought you ht them" $ut you !!n-t' Damn those nn/as' 7nly one
thng to !o' )t them agan" they can-t !o!ge all !ay'
Do!ge m&les they mo*e! out o# the way" &arry m&les they manage!
to get ther wea&on n the way at the last moment' Ths !oes not reset
your armour cycle'
Stu
The stun call s use! #or any wea&on that ams to nca&actate rather than
%ll t-s target" &e&&er s&rayCcs gas" ta?ers an! low,gra!e tran2s !el*ere!
$y !art" or manually 0stun $atons" ta?er guns1 use the AStun- call'
#all o*er #or 15 secon!s an! act l%e someone %c%e! you n the nuts'''''
Phy%i% po&e"s. Nasty &eo&le can !o nasty thngs' the wor! (&ower+ an!
then an o$*ous call wll $e use!' Do what your tol! to !o' E'G (&ower"
charm shoots yoursel# n the #oot+ then your n trou$le'

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