Information on Using: Pages Pedagogical Considerations for Successful Integration of Digital Technologies in the Classroom: 1. SAMR Model 2. TPACK Model
3-4 5-6 List of applications (in alphabetical order) available on school iPads and instructions on how to use them: Application Name Suitable Year Level What is it? Why use it? How to use it? 7-36 Laura Wilson and Kaylie King 2014 2
Teacher Guide to Digital Technologies
Pedagogical Considerations for Successful Integration of Digital Technologies in the Classroom.
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SAMR Model Information found on Department of Education WA website. One model to consider when integrating technology into the classroom is the SAMR model. The SAMR model describes a continuum of the extent to which technology is integrated in the classroom; from the enhancement of existing practices to the development and creation of new practices. Transformation Redefinition Technology allows for creation of new tasks, previously inconceivable Use of iBooks Author to create media rich ePub books Modification Technology allows for significant task redesign Camera function to record oral retells, recording of reading
Augmentation Technology acts as a direct tool substitute, with functional improvement Basic functions of eBooks are used such as Read To Me and dictionary definitions Substitution Technology acts as a direct tool substitute, with no functional change eBooks are used in reading groups Enhancement SAMR: Puentedura, R. R., Ph.D., SAMR model.
The SAMR model enables teachers to gauge how technology is utilised in classrooms. The ratings are influenced by teachers comfort with the technology. The focus is on what can be done with the technology. The model is premised on ICT as a tool for learning not a substitute for a teacher. Technology integration can be considered on a continuum - moving from substitution to redefinition of classroom activity.
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Substitution is when the use technology is used as a direct substitute for existing classroom practices. It is doing the same task with the introduction of technology but without any modification of the task. For example, using a notetaking application on the iPad to draft a document rather than handwriting with paper and a pencil. Augmentation involves some functional improvement but is still a direct tool substitute. The task has not changed but been enhanced slightly. For example, using some of the iPads built in tools such as the thesaurus, dictionary or speak mode to augment the classroom task. If technology integration remains in the substitution and/or augmentation level, classroom workflows will only be slightly enhanced. Students may be engaged whilst using technology in the classroom but the use of the device remains defined and limited. Modification involves giving students a different kind of task. For example, using multimedia and adding sound and video. Redefinition is doing something that was inconceivable without technology and gives students a stage. For example, creating a digital storybook to share with students across the classroom, school or world. When technology is used in this way it leads to the transformation of classroom and student workflows and the technology is used in its most effective form.
Applications Classified by SAMR Model Laura Wilson and Kaylie King 2014 5 TPACK Model Information found on Department of Education WA website.
Technological Pedagogical Content Knowledge (TPACK) attempts to identify the nature of knowledge required by teachers for technology integration in their teaching, while addressing the complex, multifaceted and situated nature of teacher knowledge. At the heart of the TPACK framework, is the complex interplay of three primary forms of knowledge: Content (CK), Pedagogy (PK), and Technology (TK). Teacher researchers are encouraged to reflect on the extent to which the integration of iPads in their classroom practice has affected this interplay. Laura Wilson and Kaylie King 2014 6 The TPACK approach goes beyond seeing the three knowledge bases in isolation. It emphasises the new kinds of knowledge that lie at the intersections between them. Considering P and C together we get Pedagogical Content Knowledge (PCK). Similarly, considering T and C taken together, results in Technological Content Knowledge (TCK), the knowledge of the relationship between technology and content. At the intersection of T and P, is Technological Pedagogical Knowledge (TPK), which emphasizes the existence, components and capabilities of various technologies as they are used in the settings of teaching and learning. Finally, at the intersection of all three elements is Technological Pedagogical Content Knowledge (TPACK). Effective technology integration relies on understanding and negotiating the relationships between these three components of knowledge. Effective technology integration for pedagogy around specific subject matter requires developing sensitivity to the dynamic relationship between all three components.
Digital Technologies Classified by TPACK Model Laura Wilson and Kaylie King 2014 7
Teacher Guide to Digital Technologies
Instructions for Using Key Educational Applications.
Laura Wilson and Kaylie King 2014 8 A Laura Wilson and Kaylie King 2014 9 Application Name: Book Creator Suitable for: K-6 What is it? Book publishing application. Why use it? Allows students to create their own books with their own images and text. Students can record their voices to narrate their stories and their book can be shared using Dropbox, and read in iBooks. How to use it? Use images stored on Camera Roll to create stories. These can be photographs taken on the iPad, online images or student artwork. Add text and narration. Read the stories in iBooks, or save them to Dropbox using the drop down menu.
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Application Name: Drawing Box Suitable for: K-6 What is it? Painting application Why use it? You can make life sketching, studying forms, shapes, architecture, human figures. You can sketch with small modelling effects and smooth art brushes. How to use it? Features include: o 3 pencil modes, 3 art brushes, 2 paint rollers, 3 eraser sizes, 78 colours, 10 pen effects, 187 sticker sin 3 sizes, video replay of your drawings, symmetrical drawing and painting, included pictures, drawing lessons (must purchase).
Application Name: Dropbox Suitable for: K-6 What is it? Cloud storage service. Why use it? Allows you to share and access files such as documents, images and videos from any computer or mobile device. Compatible with iOS and Windows. How to use it? Set up a Dropbox account using your email address when you first open the application. Sign into your account using the iPad application or online via https://www.dropbox.com/ to access your files from any computer or iPad. Click the dots in the corner of the application and select +Upload from the drop down menu to upload images, videos and files from an iPad to your Dropbox account. Click on Photos tab in the application and click Enable Turn on Camera Upload Function if you want the images/videos from your camera roll to automatically store these in your Dropbox folder. You can also upload files from your computer by signing into Dropbox online and selecting Upload icon from the top corner of the screen.
D Laura Wilson and Kaylie King 2014 12 E Laura Wilson and Kaylie King 2014 13 Application Name: Flipbook HD Suitable for: K-6 What is it? Animated presentation application. Why use it? Brings students sketches to life by turning them into an animation. How to use it? It has pressure sensitive dragging, adjustable onion skins, video importing, multiple tracks for compositing. You can create frame by frame or move up to creating time lines. It lets you set key frames, adjust splines and focus on your movies timing. When movie is complete you can email to friends, save to camera roll or export individual frames.
F Laura Wilson and Kaylie King 2014 14 Application Name: Graphs Suitable for: Upper Primary What is it? Graphing and data presentation application. Why use it? This app allows you to construct and interpret graphs. Also concepts of mean, mode and median are explained. Included tutorials for students and in built quizzes to test and make sure concepts are understood. How to use it? Enter your data and select from line graphs, bar graphs and pie charts. Analyse data and identify mean, mode and median by selecting these features on the menu. Select inbuilt quizzes as appropriate.
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Application Name: iBooks Suitable for: K-6 What is it? Reading application. Why use it? Way of downloading and reading books on the iPad. How to use it? You can highlight your favourite passages and add notes. Can use to organise and store books you have created or pdfs. You can add pdf documents through syncing or just sending through mail, you can also print pdf documents this way. Application Name: iMovie Suitable for: K-6 What is it? Movie making application. Why use it? Easy to use interface for creating and editing movies. How to use it? Students film a movie using the (video) Camera function on the iPads. Open the appropriate video in iMovie. Cut and edit individual frames in the video. Add text and images such as logos, cast names, titles and credits to your movie. Utilise templates to help students follow a formula to create their movies. Share or publish using email, AirDrop or Youtube.
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Application Name: Kids Japanese 1 Suitable for: Middle and Upper Primary What is it? Language learning application. Why use it? This app helps students learn Japanese via interactive flash cards and matching games. How to use it? Use the flashcards or games to supplement Japanese instruction with your class. Application Name: Keynote Suitable for: K-6 What is it? Presentation application. Why use it? Allows students to create slideshows with images, animations, transitions, sounds, charts/tables and videos. (Apples version of Microsoft Powerpoint) How to use it? Use your finger to illustrate slides as you present. Most features are similar or the same as Powerpoint on Windows and Keynote for Mac.
K Laura Wilson and Kaylie King 2014 19 L Laura Wilson and Kaylie King 2014 20 Application Name: Magnify Suitable for: K-6 What is it? Magnifying glass. Why use it? Good for looking at living/non-living things. How to use it? Magnifying function includes a dimmable light, image stabiliser, enhanced freeze and auto focus lock. You double tap to show/hide control button.
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Application Name: Puppet Pals HD Suitable for: K-6 What is it? Animated and audio presentation application. Interactive story creator. Why use it? Lots of possibilities with story creations. Allows students to demonstrate understandings and create presentations using animation and audio. How to use it? Pick out your characters and backdrops, drag them onto the stage and tap record (must allow access to microphone). Your movements and audio will be recorded in real time for playback later. You can create a character from a photo, use photos as backdrops. Zoom and rotate characters using two fingers, flip around with a double tap.
Application Name: Popplet Suitable for: K-6 What is it? Brainstorming application. Why use it? Allows students to categorise and organize their ideas. How to use it? Students can generate a mind-map using pictures and text. Students can create flow diagrams and process charts. Students can create mood boards, scrapbook pages, photo albums, portfolios and presentations. Students can take notes and write lists. Export projects created using Popplet as PDF or JPEG files and save them to Dropbox to share between devices.
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Application Name: Polldaddy Suitable for: K-6 What is it? Data collection application. Why use it? Allows students to create surveys, collect data relating to these surveys and to analyse the results. How to use it? You need to set up a polldaddy account. Once youre logged in, select the surveys you would like to make available for ipad, and the app will download all of the questions/information to your device. Students then collect responses and then you sync those responses back to www.Polldaddy.com. You can then analyse and make decisions based on data collected.
P Application Name: Prokeys Suitable for: K-6 What is it? Music creation application. Why use it? This is a multi-instrumental keyboard equipped with sounds of legendary synthesizers. How to use it? You can overdub, loop player and voice record. Select different instruments and play the keyboard with your fingers.
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Application Name: Quizcast (free alternative to eClicker) Suitable for: K-6 What is it? Multi-choice quiz creator. Why use it? Lets you create your own multiple choice quizzes and practice activities in an online portal. Then send them out to multiple devices at once. It shows you charts and graphs. How to use it? Create quiz using website: http://www.studylicious.com.
Application Name: QR Code Reader Suitable for: K-6 What is it? QR code scanner. A QR code is a physical link that can be scanned by smartphones or tablets in mobile learning circumstances. Why use it? Allows students to scan QR codes in order to access information, videos, answers and other links independently. You can create worksheets with the answers in Qr codes, so students can self-check their work. You can have books, maths problems, song, phonics or QR codes for students to scan and access. I put them on key rings (for example I have 100 books split into 10 key rings) so when students scan the book comes up from YouTube in pure mode (no Adds). There are lots of QR code resources available on teachers pay teachers or online from http://www.pinterest.com/tahaneyj/qr-code-ideas/ How to use it? Open up the application and use it like a camera to capture an image of the QR code. This will take you to the link associated with the particular QR code that you scanned.
Q Laura Wilson and Kaylie King 2014 26 R Laura Wilson and Kaylie King 2014 27 Application Name: Show Me Suitable for: K-6 What is it? Interactive whiteboard application. Why use it? Students can use for spelling, maths or any subject area. Students can also record their voices to show you how they have worked out a problem. You can share your Showmes with anyone, even if they dont have an iPad. How to use it? To record voices just hit record button whilst writing on the whiteboard. Other functions: Erase, add pictures, undo and clear. To turn on mi crophone settings, you must go into settings, privacy, microphone and then make sure it is switched to green in the Showme app. Once you have finished creating your showme, you click on save showme at top left of screen. Then it will let you review your showme. You will then need to name your showme and save it under a subject heading or click on other and add your own heading. Paid option: ($5 a month to add 10 classes) Teachers: We would have to sign in using school email and apple id. Then you click on groups and add your class. This allows you to work with your class, share students work with the class and track students progress. It also allows students to post questions, comments and assignments to a discussion board. Non-paid option: You would simply just use Showme as a whiteboard for students to write on and record voices. They would not be able to interact with each other and the only way to track their progress is by looking at what they have created (going around to every ipad or getting them to hold it up).
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Application Name: Survey Monkey Suitable for: K-6 What is it? Data collection application. Why use it? Same idea as Polldaddy. Allows students to create surveys, collect data relating to these surveys and to analyse the results. How to use it? Create surveys and polls to quiz students in class, collect data, plan events, and create fun surveys for family and friends. You can access your survey results wherever you and whenever you needs them. There is a limit on questions but there is a paid option. Application Name: Strip Designer Suitable for: K-6 What is it? Comic strip creator. Why use it? Allows students to create comic strips using their own images from Camera Roll. Students can add different filters, effects and stickers to their comics. How to use it? Open application and upload images from the Camera Roll to create the comic strip. Add symbols/stickers like Boom, Splash or Bang to the photographs. Apply filters/effects to the pictures. Move pictures around to adjust the layout of the comic strip. Add text boxes to tell a story. Pan and zoom in and out using your fingers. Save the finished comic to Camera Roll where it can then be uploaded to Dropbox or email in order to share it with others.
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Application Name: Timeline 3D: Suitable for: K-6 What is it? Timeline creation and presentation application. Why use it? Allows students to create and present chronologies/events as a three-dimensional multimedia timeline. How to use it? Enter events to include on the timeline. Add images, movies or PDFs to timelines as appropriate. Add web links, notes and tags to events on the timeline. Export slideshows to Powerpoint or Keynote. Timelines can also be shared using Dropbox or email. Application Name: Typing Fingers Suitable for: K-4 What is it? Touch typing interactive tutor. Why use it? Supports students to learn and practice correct and efficient typing technique. How to use it? Each lesson is divided into two parts. o First one helps you to memorise letters and symbols and practice the correct motion. o Second part is the game and you only have 3 lives to beat the level. Students work towards getting their Typing Fingers Diploma. Application Name: Teaching Graphs Suitable for: Junior Primary What is it? Graphing and data presentation application. Why use it? A simpler introduction to basic graphs and interpretation of data. Includes two types of activities Read and Make using picture graphs, Venn & Carroll diagrams, bar, pie and line charts. How to use it? Students are asked to read and interpret data from 4 types of graphs, coming to recognise the features and purpose of each graph type. Students are also able to collect their own data and create their own graphs.
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Application Name: Tellagami Suitable for: K-6 What is it? Animation application. Why use it? Lets you create and share a quick 90 second animation called a Gami. How to use it? Customise a character. Add a background. Record what you want to say using the microphone.
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