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<1>FixedPipelineEmu@FPVS()()(1)(0)(0)(vs_4_0)

<1>FixedPipelineEmu@FPPS()()(1)(0)(0)(ps_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG)(1)(0)(0)(g
s_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG|%_RT_SOFT_P
ARTICLE)(1)(0)(0)(gs_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE)(1)(0)(0)(gs_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE|%_RT_SOFT_PARTICLE)(1)(0)(0)(gs_4_0
)
<1>Particles@ParticleGS(%REFRACTION)(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG)(1)(0
)(0)(gs_4_0)
<1>Particles@ParticleGS(%REFRACTION)(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG|%_RT_
SOFT_PARTICLE)(1)(0)(0)(gs_4_0)
<1>Particles@ParticleGS(%REFRACTION)(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG|%_RT_
SOFT_PARTICLE)(1)(0)(0)(gs_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE)(1)(0)(0)(gs_4_0)
<1>ParticlesNoMat@ParticleGS()(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG)(1)(0)(0)(g
s_4_0)
<1>Cloth@Common_ZPassVS(%VERTCOLORS|%STAT_BRANCHING)(%_RT_FSAA|%_RT_QUALITY1|%_R
T_SHAPEDEFORM|%_RT_SKELETON_SSD|%_RT_DISSOLVE)(0)(0)(805)(vs_4_0)
<1>Particles@ParticleGS(%REFRACTION)(%_RT_HDR_MODE|%_RT_SKYLIGHT_BASED_FOG)(1)(0
)(0)(gs_4_0)

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