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Skyrim Configurator

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Preview System Guide
The Preview system of the Skyrim Configurator is very simple to use.
The Basic 4 steps to create a preview for the Skyrim Configurator are:
1. Take one or more screenshots with the different settings applied
. !e"si#e$crop the images to a si#e of 4%% & '
(. Save the images into the )$previews* folder
4. +dd an entry in )previews.&ml*
The )previews.&ml* has the following structure:
,previews-
,preview element./sld++/ split./%/-
,images value./%/-
,img type./%/-msaa0%.1pg,$img-
,$images-
,images value./1/-
,img type./%/-msaa0.1pg,$img-
,$images-
. . .
,$preview-
,preview element./sld+2/ split./1/-
,images value./%/-
,img type./%/-af0%a.1pg,$img-
,img type./1/-af0%3.1pg,$img-
,$images-
,images value./1/-
,img type./%/-af0a.1pg,$img-
,img type./1/-af03.1pg,$img-
,$images-
. . .
,$preview-
. . .
,$previews-
+ll previews are defined within a ),previews-* 3lock.
4very ),preview-* needs attri3utes: )element* and )split*.
The attri3ute )element* specifies the option which should show this preview and )split* defines if
the preview should 3e a dual"preview.
5n this 3lock the preview images are defined with a ),images-* 3lock in which the image paths are
in a ),img-* 3lock.
The ),images-* 3lock has one attri3ute: )value*6 this defines at which value the images should 3e
shown as preview6 to define value ranges use )value0min* and )value0ma&*.
The ),img-* 3lock has one attri3ute and contains the image path7)$previews$* will automatically
prepended8. The +ttri3ute )type* selects the side7left$right8.
The following element names are availa3le:
http:$$www.play3lackstudios.net 1'. 9une %1 !oy 2reytag
element type Range
sldAA integer 0 - 3
description: Multi-Sample Anti-Aliasing
default Previews available: true
ckbTransAA bool 0 - 1
description: Transparency Multi-Sampling
default Previews available: true
ckbFXAA bool 0 - 1
description: FXAA
default Previews available: false
ckbDF bool 0 - 1
description: Dept!-of-Field
default Previews available: true
ckb"Sync bool 0 - 1
description: "ertical Sync!ronisation
default Previews available: true
sldF" integer #0 - 1$0
description: Field of %ie&
default Previews available: false
sld'amma float 0 - #
description: 'amma
default Previews available: false
cmb(ad)lur*e% integer 0 - 3
description: (adial blur le%el
default Previews available: false
sldTe+Filter integer 0 - $
description: Te+ture filtering
default Previews available: true
element type Range
cmbTe+,ual integer 0 - $
description: Te+ture -uality
default Previews available: true
sldMa+.articles integer 0 - 10000
description: Ma+imum particle count to be rendered
default Previews available: false
sldMa+Decals integer 0 - #//
description: Ma+imum decal count
default Previews available: false
sldMa+DecalsModels integer 0 - #//
description: Ma+imum decal count on models
default Previews available: false
sldMa+DecalsModels.A integer 0 - #//
description: Ma+imum decal count on models per
actor
default Previews available: false
spnDecalDra&Distance float 0 - 10000
description: Decal dra& distance
default Previews available: false
ckbDra&Decals bool 0 - 1
description: Dra& decals
default Previews available: false
ckbDra&DecalsModels bool 0 - 1
description: Dra& decals on models
default Previews available: false
sldActDist integer 0 - #0
description: Actor render distance
default Previews available: false
element type Range
sld0tmDist integer 0 - 1/
description: 0tem render distance
default Previews available: false
sldb1Dist integer 0 - 1/
description: b1ect render distance
default Previews available: false
spnModelDra&Distance float 0 - 10000
description: Model dra& distance
default Previews available: false
sld'rids integer # - 2
description: 'rid loading3u'ridsTo*oad4
default Previews available: true
sld'rassDensi integer 0 - 100
description: 'rass density
default Previews available: true
sld'rassDra&Distance float 0 - /0000
description: 'rass render distance
default Previews available: false
ckb5n!anced'rass bool 0 - 1
description: 'rass s!aders
default Previews available: false
spnTreeDra&Distance float 0 - 10000
description: Tree render distance
default Previews available: false
spnTree*oadDistance float 0 - #/0000
description: Tree load distance
default Previews available: true
element type Range
ckbSkinnedTrees bool 0 - 1
description: Animated trees
default Previews available: false
sldAniTrees integer 0 - #//
description: 6ount of animated trees
default Previews available: false
spn*ig!tFadeDist float 0 - 10000
description: *ig!t render distance
default Previews available: false
spnSpecFadeDistance float 0 - 10000
description: Specular !ig!lig!t render distance
default Previews available: false
ckbSun)eams bool 0 - 1
description: Sun beams
default Previews available: false
ckbSimple*ig!t bool 0 - 1
description: Simple lig!ting
default Previews available: false
sldS!ado&Mask,uarter integer 0 - 10
description: S!ado& mask -uarter
default Previews available: true
spnS!ado&Dist5+t float 0 - 10000
description: S!ado& render distance3e+teriors4
default Previews available: true
spnS!ado&Dist0nt float 0 - 10000
description: S!ado& render distance3interiors4
default Previews available: false
element type Range
spnS!ado&DistFade float 0 - 10000
description: S!ado& fade distance
default Previews available: false
spnS!ado&)ias float 0 - 1000
description: S!ado& bias
default Previews available: true
cmbS!ado&(es integer 0 - /
description: S!ado& resolution
default Previews available: true
cmbS!ado&Filter integer 0 - 3
description: S!ado& filtering
default Previews available: false
sldS!ado&)lur integer 0 - 10
description: S!ado& blur
default Previews available: true
sldS!ado&Split6 integer 0 - 3
description: S!ado& split count
default Previews available: false
ckbDra&S!ado&s bool 0 - 1
description: (ender s!ado&s
default Previews available: false
cmbS!ado&Mode integer 0 - #
description: S!ado& mode
default Previews available: false
ckbTreeS!ado&s bool 0 - 1
description: Dra& s!ado&s on trees
default Previews available: true
element type Range
ckb.lrSelfS!ad bool 0 - 1
description: Dra& s!ado&s on player
default Previews available: false
ckb*andS!ado&s bool 0 - 1
description: Dra& s!ado&s on terrain
default Previews available: true
ckbTorc!S!ado& bool 0 - 1
description: Torc!es cast s!ado&s
default Previews available: false
cmbS!ado&,uality7simple integer 0 - /
description: Simplified s!ado& option
default Previews available: true
cmb8ater(es integer 0 - /
description: 8ater reflection resolution
default Previews available: true
ckb8aterS!ader bool 0 - 1
description: 8ater s!ader
default Previews available: false
ckb(efract bool 0 - 1
description: 8ater refraction
default Previews available: false
ckbDisplace bool 0 - 1
description: 8ater displacement
default Previews available: false
ckbDept! bool 0 - 1
description: 8ater dept! rendering
default Previews available: false
element type Range
ckb8ater*D bool 0 - 1
description: 8ater *e%el-of-Details
default Previews available: false
ckbForce9D bool 0 - 1
description: Force &ater to be 9D
default Previews available: false
grp(eflect bool 0 - 1
description: 8ater reflection
default Previews available: false
sld(eflect)lur integer 0 - 10
description: 8ater reflection blur
default Previews available: false
sld8aterMS integer 0 - $
description: 8ater multi-sampling
default Previews available: false
ckb6ompass bool 0 - 1
description: 9:D compass
default Previews available: false
ckb,uestMarkersFloat bool 0 - 1
description: 9:D floating -uest markers
default Previews available: false
ckb,uestMarkers bool 0 - 1
description: 9:D compass -uest markers
default Previews available: false
ckbSubtitles bool 0 - 1
description: 9:D subtitles
default Previews available: false
element type Range
ckbSubtitlesDialogue bool 0 - 1
description: 9:D dialogue subtitles
default Previews available: false

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