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Harrison W.

Snyder
Game Designer
3947 N. Village Rnd, Park City UT, 84098
602-791-4419 hsnyder121@gmail.com
www.hwsdesign.com

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- To immerse myself in the game industry as an associate designer on an innovative project. -

SKILLS

Competent in Unity, Assembla, SVN Basic understanding of
Rapid Prototyping, Communication Maya, 3DS Max
Team Management and Leadership UDK 3, CryEngine
Proficient in Microsoft Office Suites and C#, Java, Lua
Adobe Photoshop French

EDUCATION

University of Advancing Technology, Tempe, AZ Sept. 2011- Aug. 2014
B.A. Game Design

Received sponsorship to GDC 2014 from UAT for Alchemica Jan. 2014
Showed off our game in the GDC 2014 play area
Were chosen over multiple teams and game submissions

SHIPPED TITLES
Alchemica Retora Game Studios March 2014
Genre: Childrens adventure/puzzle
Available on IOS and Android market


EXPERIENCE

Retora Game Studios, Tempe, AZ June 2014-Present
Lead Design Intern
Responsible for leading a team of designers on the project Flub Fighter based in Unity. Managed and
mentored the team via Assembla, applied successful game elements and theories into the core mechanics of the
system design.

Retora Game Studios, Tempe, AZ Aug. 2013-March 2014
Design Intern
Worked on all design elements for Alchemica: level design, tutorial design, UI/GUI design, SFX design, menu
design, systems design, tester/QA insurance. Developed documentation, communication between disciplines,
and worked in Unity.

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