Course #4: Getting Started with SketchUp: Parts 1-4
Team: The Entrepreneurs
Course Summary The Getting Started with SketchUp uses four short videos to teach novice users how to complete various tasks within the application SketchUp. Navigation design
When considering the elements of a successful navigation the following four elements should exist per Dr. Lockwoods Client Project Scoring Rubric: learners should not become confused, learns should have a way out of instruction, learns should have the ability to navigate at will, and learners should be able to return to the main menu. The navigation of this particular course meets these four requirements. It utilizes a play bar that most users have encountered at some point through musical, video, or other e-learning courses. Learners can begin navigating through the course by clicking on the universal play button. Likewise, the sections of the course are listed to the right of the video screen with clear labels. Once these buttons have been clicked, video links appear under the video screen that are clearly labeled. Our only suggestion would be to rename these video links with more specificity. Instead of naming them simply Getting Started with SketchUp Part 3, the video could be titled Getting Started with SketchUp Part 3: Interior Rooms. This way, the learner could more easily identify which video to click next as well as have a general awareness of its contents before clicking on it. Learners have a significant amount of freedom with this course. Once entered into a video, they are able to click on the navigation menu, pause, rewind, and skip through each clip as they so choose. This also results in the users ability to leave instruction at will. However, the course does not save progress so the student would need to be responsible for knowing where they left off if they choose to leave the instruction then return. The learners can also return to the Getting Started page at any time throughout the course as it is constantly displayed to the right of the video screen. By these standards, the navigation is successful at first glance. However, this is only the case when the course is viewed as part of the web browser screen. There is the option to full screen the instruction. When the learner chooses this option, navigation becomes difficult. It is only possible to pause and rewind during instruction. In order to exit out of the video, the learner must click the center of the video to pull up the pause/play button. Then, the student must click on the YouTube label to exit full screen mode. Without prior computer experience, this could prove challenging and confusing to a user. Clarity of instructions and purpose The instructions within the course were explicit and supplemented with relevant video media demonstrations. As learners, our group found that while the narration was informative it was simultaneously rapid. It also marches the user through steps rather than allowing users to craft their learning path. Instruction is given in steps that are meant to be taken in order. The pacing of the audio was also extremely quick and difficult to follow. As a result, it took multiple viewings of the videos to absorb the objectives and information which made staying engaged challenging. Another obstacle was our lack of access to the technology being referenced within the module. While it appeared easy enough to understand, we would never able to practice accordingly as we do not have the application. While this is an obstacle for accurately reviewing the clarity of instruction, it could be assumed that learners are only taking this course because they have the program and need assistance. Overall, each video began with the purpose and objective before engaging in a narrated demonstration before asking students to engage in self-driven practice. While the instruction made sense and was broken down into easy to understand steps, if we had access to the software we would want to pause, switch between applications (internet and SketchUp), which would quickly become tedious. Finally, each video is only between five to ten minutes in length. The number of steps within each objective could be overwhelming to a beginner. The course could and should be broken down into smaller chunks so are not to overload the short-term memory capacities of the students. Quality of assessment This course lacked a formal assessment piece. Instead, it asked students to practice the techniques in their SketchUp application. Even when students are directed to do so, the steps are repeated as the student goes through the actions. Again the pacing is fast, making it impossible for the student to keep up. This would lead to pausing, switching applications, and un-pausing quite frequently. Without a formal assessment piece, students are unable to receive feedback. Our team agrees that to be successful, this course needs to add an assessment piece. An I Do- We Do- You Do model may have been more appropriate. The screen demonstration would be first, followed by a practice with hints and tips, but ultimately conclude with an independent assessment. This assessment would be graded, and the user would be given explicit and relevant feedback. Overall screen and graphic design The screen design was consistent from video to video. Videos followed the reuse principal by using a design that reused components and behaviors. Each video begins with the same introduction and logo, followed by the introduction of the objective, demonstration, and practice. Screens, themselves, were not overloaded with icons or objects that distract the user and induce cognitive overload. Instead, users were able to focus on the narration and matching screen capture. Other anything else you want to comment on? When the course first begins, there is visual movement on the screen without music or any type of audio. Several of our group members believed that this was an audio issue with their computers or with the course. As such, time was spent troubleshooting and restarting the video when, in fact, the video was meant to be silent. If possible, we would suggest removing this extraneous and confusing introduction. Another issue that arose was the courses inability to play on Safari, the default web browser on Macintosh computers. The course runs without problem on Google Chrome and Firefox browsers. It would be helpful if this were mentioned on the web screen to avoid users waiting for the video to load when it will not.
Conclusion
Overall, the course had its pros and cons. In order to be successful, several changes would need to be made. The parts should be further broken down into smaller chunks, the narration should be slowed down, and an assessment/ feedback system needs to be incorporated.