Beruflich Dokumente
Kultur Dokumente
Risk assessment
Movement of characters
Moodboard
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
Frame Numbers
Dope Sheets
LO3
Planning
Brainstorm / mind map (add extra pages if necessary)
My idea for a TV Ident would be to represent three different sections that Vibe Productions
specify in. these three would be chat shows, music videos and documentaries. The reason
for this is that I believe these are the three most important things that Vibe Productions
offer and produce. The reason for choosing a TV Ident is to promote the company that is
Vibe Productions. I believe that my choices for promoting Vibe Productions will be justified
because of their content. The way Im laying out the ident will be in such a way that you are
able to understand what topic we are promoting, but also get a storyline on a couple of the
subjects that Im covering. The first 10 seconds will start with a documentary being shown.
This documentary will be of my two characters, V and P, looking through the plants
together. I will use different camera angles to make the plants look bigger than what they
actually are, and I will have to make the characters the right size so they arent to
overpowering. The middle section will be me showing a chat show. Again the same
characters will be used and they will be the main focus. V will be interviewing P and I shall
re-draw out the characters and have those wearing suits to create a professional feel about
the show. I may have voices in the background cutting in and out so that the audience have
a slight overview of what Vibe Productions produce. In the final section I shall create a music
video. My idea for this is to have a dark room and flashing lights going on and off. I wont
just have the characters of V and P in this, I will create other characters using the remaining
letters in Vibe Productions. I will use quick changing camera angles to create the feeling of
dancing and fast movement.
Risk assessment: Are there any health and safety issues you may encounter?
There are definitely a couple of safety issues that I have to bear in mind when
making my animation. One of these is when I'm filming outside for my documentary
section. This safety issues will tend to be with the weather. If for some reason I have
to film in the rain or during a storm, then I run the risk of hyperthermia or being
struck by lightning. The weather could also be effective if I shoot my animation on a
warm day. I could potentially suffer from dehydration or heat stroke if I stay in the
sun for too long.
The only legal issues I may face are to do with the music. During my third section on
the TV Ident I am promoting a music video for vibe productions. During this, I shall
have light music over the background. To deal with my problem, I may have to right
an email to the producers of the song to have their confirmation/ permission for me
to use their song. There should be no problem with age restrictions ask am not
including offensive language or behavior in my TV Ident. I feel by not including
swearing I can advertise and promote my Ident to a much larger audience.
What are the different possibilities you could explore using this format?
The advantages I feel I have by choosing this type of format is the movement I can
create within the characters. If I was to use a still, hard object, then I could only do so
much movement with it. However, by choosing to create my characters, and using a
material which allows be to bend them to any shape I wish, I can therefore express
more emotion and expression within the characters.
What are the limitations of using this format? (i.e what problems/ obstacles might you
have?)
One of the problems that stands out during the process of my animation will be to do with my
first section. This section is on a documentary and will be set in the plants. The problem I will
face is to do with the plants themselves. It is more than likely that it will be a windy day when
I film outside, so the plants are going to sway from side to side. This will effect my animation
because every picture I take, the flowers will be in completely different positions. One way I
could try to fix this is to attach string to the bushes and plants to try and limit their movement.
What I don't want is lots of random movement from the plants so that my animation looks
disjointed and unorganized.
http://www.youtube.com/watch?v=GSzCLf8tjP4
http://www.youtube.com/watch?v=BpWM0FNPZSs
Subject
What will the subject of your animation be?
In my animation I will be covering 3 different subjects. These 3 subjects are documentaries,
chat shows and music videos. The reason for choosing these three is that I feel they are the
most important topics that Vibe Productions cover. I also chose these three because I felt I
had the strongest ideas in these departments. The other two options I could have chosen
were radio drama and TV advert. I felt it would be difficult to create and scene in the ten
second available for each slot, so therefore I left them out.
Characters
What characters will be in your animation?
The two main characters that I will be making are in the shape of the letters V and P. The
reason for this is that I am promoting a company called Vibe Productions. The letters will be
used in every scene for my TV Ident as they play the most important roles.
The character of 'V' will be the main person in the documentary. He will be the one looking
around the plants and trying to investigate a little. In the chat show, I will also be using him
as the main presenter. He would be the one dressed in a suit and looking smart. Finally, in
the music video, both characters will be dancing around the other remaining letters from the
words 'Vibe Productions'.
Character 'P' will have more of a backseat role across the whole TV Ident. With the
documentary, 'P' will be 'Vs' assistant. He will follow him round, and hand him tools and
devices. In the chat show he will be the guest on the show. I will show him entering, and he
will be dressed in casual clothing to make him look like a celebrity. In the music video, both
V and P will be dancing, as explained above.
Name:
Vibe
M/F:
Age
21
Costume:
Occupation:
MEDIA
Hobbies:
DOCUMENTARIES, CHAT SHOWS, MUSIC VIDEO, TV DRAMAS
Character
Background:
Name:
PRODUCTIONS
M/F:
Age
21
Costume:
Occupation:
MEDIA
Hobbies:
DOCUMENTARIES, CHAT SHOWS, MUSIC VIDEO, TV DRAMAS
Character
Background:
Add in images and drawings/ sketches of what they will look like.
Movement of characters
Mood board
Create a mood board showing what lookyour animation will have. Add images showing
ideas of mise-en-scene, characters, costumes and colours that will be present in the
different shots.
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Complete the sound list, detailing what sounds you will use, where you will source them,
what equipment you will need to record them and when you will use them in your animation.
You will need to design your own soundtrack. You cannot use copyrighted music, and it
must be more than simply adding a track.
Think of the scenes in your animation. Each scene should have different sounds/music to
give information about the mood / emotions of the characters.
Sound Table
Production Name: Vibe Productions TV Ident
Producer:
Shot
Action
Atmosphere
created
Musicetype
LIGHT
MUSIC
LIGHT
SLOW,
CALM
CHARACT LIGHT
ER IN
MUSIC
PLANTS
LIGHT,
SOFT
UP-BEAT
CHARACT LIGHT
ER IN
MUSIC
PLANTS
CALM
UP-BEAT
CHARACT LIGHT
ER WITH MUSIC
PROP
CALM
UP-BEAT
CLOSE UP LIGHT
OF
MUSIC
FLOWER
CALM
UP-BEAT
CHARACT LIGHT
ER
MUSIC
LOOKING
AT PLANT
CALM
UP-BEAT
VP LOGO
Description
of Sound
Diegetic/non/diegetic
and
atmosphere
1
2
CUTS TO LIGHT
MAIN
MUSIC
CHARACT
ER
CALM
UP-BEAT
CHARACT LIGHT
ER 2
MUSIC
TAKES
HIS SEAT
CALM
UP-BEAT
GUEST
APPEARS
LIGHT
MUSIC
CALM
UP-BEAT
10
GUEST
TAKES
HIS SEAT
LIGHT
MUSIC
CALM
UP-BEAT
11
HOST
ASKS
QUESTIO
NS
LIGHT
MUSIC
CALM
UP-BEAT
12
CLOSE UP LIGHT
OF
MUSIC
CHARACT
ER 2
CALM
UP-BEAT
13
PANNING
IEW OF
AUDIENC
E
LIGHT
MUSIC
CALM
UP-BEAT
14
PANNING
SHOT
LIGHT
MUSIC
CALM
UP-BEAT
15
CONTINU
ES
PANNING
LIGHT
MUSIC
CALM
UP-BEAT
16
CHARACT LIGHT
ERS
MUSIC
DANCING
CALM
UP-BEAT
17
LOW
LIGHT
SHOT OF MUSIC
CHARACT
ERS
CALM
UP-BEAT
18
HIGH
SHOT,
SIDE
CALM
UP-BEAT
LIGHT
MUSIC
VIEW
19
HIGHLIG LIGHT
HTS/
MUSIC
FLASHBA
CKS
CALM
UP-BEAT
20
LIGHT
MUSIC
CALM
UP-BEAT
21
LIGHT
MUSIC
CALM
UP-BEAT
22
LIGHT
MUSIC
CALM
UP-BEAT
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name:
Producer:
Item
Script page
Description
Character/location
Notes
Cigar
Large Cuban
cigar, expensive
Craig Jennings
Is not lit is
held in actors
mouth
looking, 7long
BINOCULARS
CHARACTER
V, GARDEN
USES THEM IN
DOCUMENTAR
Y SECTION
SOFA/ TABLE
1, 2, 4
USED IN CHAT
SHOW
SECTION FOR
GENERAL USE
P AND V, SET
SCRIPT
Character 1 (V) walks in from left to right, whilst character 2(P)
walks in from right to left
Cut
Character 1
in plants, looks around
POV
character 1
walks through plants
Character 1
Uses binoculars to search for wildlife
Character 1
Long shot of hi looking a plant from the back
Character 1
Panning shot of character 1
Cut
Character 2
Takes seat on sofa
Character 1
Audience
Define the following characteristics of your audience;
Gender
Both male and female
Age
10-85
Interests
Vibe Productions as a whole
How will you ensure that your animation will suit your chosen audience?
I will try to make sure that my animation is suitable for my target audience by
producing something that they can relate to. Across the 30 seconds or so that I have
available, I will try and make a scene that they may recognise/ relate to from past
experiences. What I won't be doing is making something that no one has any idea
about so that they can't make out what I'm trying to represent.
How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)
My animation will be available to watch on TV and online. The reason for choosing these two
are that I feel they have to biggest range of audiences and viewers, so that my TV Ident will
be viewed by a much larger number of the public.
Storyboard
Complete a storyboard for your animation.
And
then.?
What happens?
Describe the
action.
Camera?
Time?
What is the
camera angle?
Duration of the
shot / number of
frames action is
held for.
Is there any
movement from
the camera?
Who?
Which
characters/
objects are in the
scene?
Where?
Think carefully about the shots you will be using. Consider the
What is the
location for the
shot?
Say What?
Is there any
dialogue/text?
Lighting
Natural
Shots
Camera Angles
Ambient
Torchlight
Birds-eye view
Spotlight
High angle
Direction of
Eye-level
light?
Low angle
Oblique / canted angle
Worms-eye view
Ground Shot
Movement
Editing
Pan
Tilt
Tracking Shot
Zoom
Montage
Cross cutting
Match cut
Shot, reverse shot
Eye-line match
Jump cut
Tracking shot
Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)
30 seconds
In seconds?
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
750
Lighting Design
Where will you place your light source(s) to create interesting effects?
For the chat show I will have one constant light facing the stage. This won't be to
bright that nothing is visible, it will be just right so that there is almost a spotlight on
the presenter and the guest.
For the music video, I will have the flashing light at the top, but it won't be visible.
Only the light it's providing will be visible, and that will be on the floor and the walls.
(LO3)
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etcetc
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-byshot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.
A dope sheet is usually split into 5 different sections.
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
Path of action
0_1
Still
0_2
0_3
0_4
Dialogue /
Soundtrack cue
Rudimental
Waiting all night
Animation
P walks on
stage. Left to
Right
Camera
instructions
0_6
0_7
0_8
0_9
0_10
0_11
0_12
0_13
0_14
0_15
0_16
0_17
0_18
0_19
0_20
0_21
0_22
0_23
0_24
0_25
1_1
1_2
3_1
3_2
3_3
3_4
3_5
3_6
3_7
3_8
3_9
3_10
3_11
3_12
3_13
3_14
3_15
3_16
3_17
3_18
3_19
3_20
4_22
4_23
4_24
4_25
5_1
5_2
5_3
5_4
5_5
5_6
5_7
5_8
5_9
5_10
5_11
5_12
5_13
5_14
5_15
Still
Rudimental
Waiting all night
V walks on
stage. Left to
right
Long Shot
7_13
7_14
7_15
7_16
7_17
7_18
7_19
7_20
7_21
7_22
7_23
7_24
7_25
8_1
8_2
8_3
8_4
8_5
8_6
8_7
8_8
Still
Rudimental
Waiting all night
Still
Rudimetal
Waiting all night
V and P take
their seats
Long shot
Still
Rudimental
Waiting all night
P sat on the
sofa facing V
Medium Shot
Zoom in
Rudimental
Waiting all night
P sat on sofa
facing V
Medium shot to
Close Up
9_20
9_21
9_22
9_23
9_24
9_25
10_1
10_2
10_3
10_4
Rudimental
Waiting all night
V sat on sofa
facing P
Long Shot
12_1
12_2
12_3
12_4
12_5
12_6
12_7
12_8
12_9
12_10
12_11
12_12
12_13
12_14
12_15
12_16
12_17
12_18
12_19
12_20
12_21
12_22
Zoom in on V.
Rudimental
Waiting all night
Rudimental
Waiting all night
13_1
13_2
13_3
13_4
13_5
13_6
13_7
13_8
13_9
13_10
13_11
13_12
13_13
13_14
13_15
13_16
13_17
13_18
13_19
Still zooming in on P.
Music begins of next
scene.
Rudimental
Waiting all night
Jamie T - Zombie
13_24
13_25
14_1
14_2
14_3
Rudimental
Waiting all night
Fully zoomed
in on P. End of
scene
Still Close Up
Jamie T - Zombie
14_4
14_5
14_6
14_7
14_8
14_9
14_10
14_11
14_12
14_13
14_25
15_1
15_2
15_3
15_4
15_5
15_6
15_7
Medium Shot
16_1
16_2
16_3
characters
move from
right to left.
16_4
16_5
16_6
16_7
16_8
16_9
16_10
16_11
16_12
16_13
16_14
16_15
16_16
16_17
16_18
16_19
16_20
16_21
16_22
16_23
16_24
Still
Long Shot
17_1
17_2
17_3
Still
Long shot
Still
Jamie T
Zombie
Long shot
Still
17_4
17_5
17_6
17_7
17_8
17_9
17_10
Characters
move towards
the camera
17_11
17_12
17_13
17_14
17_15
17_16
17_17
17_18
17_19
Close up
18_1
18_2
18_3
18_4
18_5
18_6
18_7
18_8
18_9
18_10
18_11
18_12
18_13
18_14
18_15
18_16
20_2
20_3
20_4
20_5
20_6
20_7
10_8
10_9
10_10
10_11
Still
Still