Beruflich Dokumente
Kultur Dokumente
ork list.html
orks (1500pts)
Orks: Codex (2014) (Combined Arms Detachment) (1500pts)
HQ (137pts)
Warboss (137pts)
Attack Squig (15pts), Bosspole (5pts), Gift: Da Lucky Stikk (25pts), HQ, Stikkbombs, Warlord
'Ere We Go!, Furious Charge, Independent Character, Mob Rule, Ork Tactical Objectives, Waaagh!, Warlord,
Warlord Trait: Orks
Unit Type
WS BS S T W I A Ld Save Ref
5 5 3
4 4 9
4+
Codex: Orks
Name
Description
Ref
'Eavy
Armour
4+ Armour Sv
Codex:
Orks
Attack
Squig
Codex:
Orks
Each time a unit that includes at least one model with a Bosspole rolls on the Mob Rule
Bosspole table, you may choose to re-roll any result other than a Breaking Heads result. You
must accept the result of the re-roll.
Codex:
Orks
All models in the bearers unit add +1 to the Weapon Skill characteristic on their
profile (this is not cumulative with the bonus from a Waaagh! banner). In addition, the
Da Lucky bearer can choose to re-roll any failed To Hit or To Wound rolls or saving throws that
Stikk
they make. However, should three or more of the re-rolls generate failed results in the
same turn, the model is immediately removed as a casualty with no saving throws of
any kind allowed.
Codex:
Orks
Name
Ref
Power Klaw -
x2
Shoota
Assault 2
18"
Stikkbombs 8
Codex: Orks
Elites (590pts)
Burna Boyz (210pts)
'Ere We Go!, Furious Charge, Mob Rule
Trukk (50pts)
Big Shoota, Boarding Plank (15pts), Red Paint Job (5pts)
Ramshackle
Name
3 4 1
10
10
Description
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10
2 2 7
6+
Codex: Orks
Ref
2/11/2015
ork list.html
Boarding If a unit disembarks from an Open-topped vehicle with a boarding plank and declares a
Plank
charge in the same turn, it adds +2 to its charge distance (to a maximum of 12).
Codex:
Orks
Red
Paint
Job
Codex:
Orks
Ork vehicles with red paint jobs add +1" to their move when they move Flat Out.
Name
Range
Strength AP Type
Ref
Big Shoota
36
Assault 3
Codex: Orks
Burna (Melee)
User
Melee, Two-handed
Codex: Orks
Burna
(Shooting)
Template 4
Assault 1
Codex: Orks
Stikkbombs
Warhammer 40k
rulebook
Nobz (380pts)
'Eavy Armour for Mob (20pts)
'Ere We Go!, Furious Charge, Mob Rule
Battlewagon (160pts)
4x Big Shoota (20pts), Boarding Plank (15pts), Kannon (10pts), Red Paint Job (5pts)
Nob (43pts)
Power Klaw (25pts), Slugga, Stikkbombs
Nob (43pts)
Power Klaw (25pts), Slugga, Stikkbombs
Nob (23pts)
Big Choppa (5pts), Slugga, Stikkbombs
Nob (43pts)
Power Klaw (25pts), Slugga, Stikkbombs
Name
Unit Type
Infantry (Character) 4
4 4 2
3 3 7
4+
Codex: Orks
Infantry
4 4 2
3 3 7
4+
Codex: Orks
Name
WS BS S T W I A Ld Save Ref
Battlewagon 2
14
12
10
Ref
Name
Description
Ref
'Eavy
Armour
4+ Armour Sv
Codex:
Orks
Boarding If a unit disembarks from an Open-topped vehicle with a boarding plank and declares a
Plank
charge in the same turn, it adds +2 to its charge distance (to a maximum of 12).
Codex:
Orks
Each time a unit that includes at least one model with a Bosspole rolls on the Mob Rule
Bosspole table, you may choose to re-roll any result other than a Breaking Heads result. You
must accept the result of the re-roll.
Codex:
Orks
Red
Paint Job Ork vehicles with red paint jobs add +1" to their move when they move Flat Out.
Codex:
Orks
Name
Ref
Big Choppa
+2
Melee, Two-Handed
Codex: Orks
Big Shoota
36
Assault 3
Codex: Orks
Kannon (Frag) 36
Codex: Orks
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Kannon (Shell) 36
Heavy 1
Codex: Orks
Power Klaw
x2
Slugga
12
Pistol
Stikkbombs
Codex: Orks
Troops (543pts)
Boyz (216pts)
'Ere We Go!, Furious Charge, Mob Rule
Trukk (50pts)
Big Shoota, Boarding Plank (15pts), Red Paint Job (5pts)
Ramshackle
Name
Unit Type
WS BS S T W I A Ld Save Ref
4 4 2
3 3 7
6+
Codex: Orks
Ork Boy
3 4 1
2 2 7
6+
Codex: Orks
Infantry
10
10
Name
Description
10
Ref
Boarding If a unit disembarks from an Open-topped vehicle with a boarding plank and declares a
Plank
charge in the same turn, it adds +2 to its charge distance (to a maximum of 12).
Codex:
Orks
Each time a unit that includes at least one model with a Bosspole rolls on the Mob Rule
Bosspole table, you may choose to re-roll any result other than a Breaking Heads result. You
must accept the result of the re-roll.
Codex:
Orks
Red
Paint Job Ork vehicles with red paint jobs add +1" to their move when they move Flat Out.
Codex:
Orks
Name
Ref
Big Shoota
36
Assault 3
Codex: Orks
Close Combat
Weapon
User
Melee
Warhammer 40k
rulebook
Power Klaw
x2
Codex: Orks
Slugga
12
Pistol
Codex: Orks
Stikkbombs
Warhammer 40k
rulebook
Boyz (191pts)
'Ere We Go!, Furious Charge, Mob Rule
Trukk (50pts)
Big Shoota, Boarding Plank (15pts), Red Paint Job (5pts)
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Ramshackle
Name
Unit Type
WS BS S T W I A Ld Save Ref
4 4 2
3 3 7
6+
Codex: Orks
Ork Boy
3 4 1
2 2 7
6+
Codex: Orks
Infantry
10
10
10
Ref
Description
Ref
Boarding If a unit disembarks from an Open-topped vehicle with a boarding plank and declares a
Plank
charge in the same turn, it adds +2 to its charge distance (to a maximum of 12).
Codex:
Orks
Red
Paint
Job
Codex:
Orks
Ork vehicles with red paint jobs add +1" to their move when they move Flat Out.
Name
Ref
Big Choppa
+2
Melee, Two-Handed
Codex: Orks
Big Shoota
36
Assault 3
Codex: Orks
Close Combat
Weapon
User
Melee
Warhammer 40k
rulebook
Slugga
12
Pistol
Codex: Orks
Stikkbombs
Warhammer 40k
rulebook
Boyz (136pts)
'Ere We Go!, Furious Charge, Mob Rule
Unit Type
WS BS S T W I A Ld Save Ref
4 4 2
3 3 7
6+
Codex: Orks
Ork Boy
3 4 1
2 2 7
6+
Codex: Orks
Infantry
Name
Ref
Close Combat
Weapon
User
Melee
Warhammer 40k
rulebook
Slugga
12
Pistol
Codex: Orks
Stikkbombs
Warhammer 40k
rulebook
Deffkopta (30pts)
Choppa, Kustom Mega-blasta
Deffkopta (30pts)
Choppa, Twin-linked Rokkit Launcha
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Deffkopta (30pts)
Choppa, Twin-linked Rokkit Launcha
Name
Deffkopta Jetbike
Name
3 5 2
2 2 7
4+
Codex: Orks
Ref
User
Melee
Kustom Mega-blasta
24
Rokkit Launcha
24
Assault 1
Codex: Orks
3 4 1
2 2 7
6+
Codex: Orks
Name
Ref
Deffgun
48
Codex: Orks
Stikkbombs 8
Heavy D3
Roster Rules
Ideal Mission Commander: (Warhammer 40k rulebook)
Objective Secured: (Warhammer 40k rulebook)
Selection Rules
'Ere We Go!: (Codex: Orks)
Furious Charge: (Warhammer 40k rulebook p27)
Hit and Run: (Warhammer 40k rulebook)
Independent Character: (Warhammer 40k rulebook p39)
Mob Rule: (Codex: Orks)
Ork Tactical Objectives: (Codex: Orks)
Ramshackle: (Codex: Orks p41)
Scout: (Warhammer 40k rulebook p41)
Waaagh!: (Codex: Orks)
Warlord: (Warhammer 40k rulebook)
Warlord Trait: Orks: 1 Prophet of the Waaagh!
2 Bellowing Tyrant
3 Like a Thunderbolt!
4 Brutal but Kunnin
5 Kunnin but Brutal
6 Might is Right (Codex: Orks)
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