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# UnderstandingbyDesignTechnologyTemplate

## Room Design Project, 7th Grade Math

Content

Technology

Stage1

DesiredResults

Standard(s)(Content):
7.NS.2. Apply and extend previous
understandings of multiplication and
division and of
fractions to multiply and divide
rational numbers

ISTETechnologyStudent
Standard(s):

1. CreativityandInnovation
Studentsdemonstratecreative
thinking,constructknowledge,and
developinnovativeproductsand
processesusingtechnology.
7.NS.3. Solve real-world and
mathematical problems involving the Students:
b.createoriginalworksasameans
four operations with
ofpersonalorgroupexpression
rational numbers. (Computations
c.usemodelsandsimulationsto
with rational numbers extend the
explorecomplexsystemsandissues
rules for manipulating
2.Communicationand
fractions to complex fractions.)
Collaboration
7.G.6. Solve real-world and
Studentsusedigitalmediaand
mathematical problems involving
environmentstocommunicateand
area, volume and surface
workcollaboratively,includingata
area of two- and three-dimensional
distance,tosupportindividual
objects composed of triangles,
learningandcontributetothe
learningofothers.Students:
and right prisms.
b.communicateinformationand
ideaseffectivelytomultiple
audiencesusingavarietyofmedia
formats
6.TechnologyOperationsand
Concepts
Studentsdemonstrateasound
understandingoftechnology

concepts,systems,andoperations.
Students:
a.understandandusetechnology
systems
b.selectanduseapplications
effectivelyandproductively

NETSTechnologyTeacher
Standard(s):
1. Facilitate and Inspire Student
Learning and Creativity
Teachers use their knowledge of
subject matter,
teaching and learning, and
technology to facilitate
learning,
creativity, and innovation in both
face-to-face
and virtual environments.
a. Promote, support, and model
creative
and innovative thinking and
inventiveness
b. Engage students in exploring realworld issues
and solving authentic problems using
digital tools
and resources
c. Promote student reflection using
collaborative
tools to reveal and clarify students
conceptual
understanding and thinking,
planning, and
creative processes
2. Design and Develop Digital Age
Learning Experiences and
Assessments
Teachers design, develop, and

evaluate authentic
learning experiences and assessment
incorporating
contemporary tools and resources to
maximize content
learning in context and to develop
the knowledge,
skills, and attitudes identified in the
NETSS.
a. Design or adapt relevant learning
experiences that
incorporate digital tools and
resources to promote
student learning and creativity
d. Provide students with multiple and
varied formative
and summative assessments aligned
with content
and technology standards and use
resulting data
to inform learning and teaching

Understanding(s)(Content):
Studentswillunderstand...
Howtoapplyoperationsand
formulastorealworld
problems.

Understanding(s)(Technology):
Studentswillunderstand...
Howtousethehomestylerapp
Howtocreateapresentation
usingkeynote

Studentswillknow...
theprocedurestosimplify
problemswithdecimalsand
fractions
howtofindtheareaof
polygons
thefourstepproblemsolving
method

Studentswillknow...
whatappsandresourcestouse
tohelpthemsolveproblems

Studentswillbeableto...
usethefourstepproblem
solvingmethod
usedecimalandfraction
operationstosolveproblems
useareaformulas
usethefourstepproblem
solvingmethod

Studentswillbeableto...
designaroomusinghomestyler
makeapresentationusing
keynote

EssentialQuestion(s)
(Content):
Canyoudesigntheroomof
yourdreamsonabudget?

EssentialQuestion(s)
(Technology):
Canyouusetechnologyto
createavisualrepresentationof
yourideas?
Canyouusetechnologyto
explainyourideastoothers?

Stage2

AssessmentEvidence

(Content):
Studentswilldecidewhat
furnishingstoputinaroom
basedonsizeandcost.

(Technology):
Studentswillusethehomestyler
room.

OtherEvidence(Content):
Studentswilldemonstratetheir

Studentswillmakea
presentationonkeynote
describingtheirchoicesand
givingreasonstosupporttheir
decisions.
OtherEvidence(Technology):

knowledgeofdecimal
operations,fractionoperations
andarea.

accessassignmentandturnin
assignment.

Stage3

LearningPlan

LearningActivities(Content):
Thestudentswilldesigntheir
idealbedroom.Theywillhave
thebedroomsandfurniture
measurementsandcostsgiven
tothem.Theywillchoose
furnishingsbasedonsizeand
cost.Eachstudentwillhavea
setbudgettofollow.Students
willberequiredtoshowall
calculationstheyuseinan
organizedfashion.Studentswill
teamupandcheckeachothers
calculationstocheckforerrors.
Studentswillusethefourstep
problemssolvingmethodto
showtheirthoughtprocessfor
theirchoices.Studentswill
makeapresentationtogiveto
theirparentsshowingtheir
room,explainingtheirchoices,
andshowingtheystayedwithin
theirbudget.

LearningActivities
(Technology):
Thestudentswillusethe
homestylerapptocreateavisual
oftheirbedroomdesign.
Studentswillusekeynoteto
makeapresentationexplaining
theirchoices.