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Raiding

To start any raid you should start with 4 survivors with long rifles. The fifth survivor should be
you medic and be equipped with a melee weapon. Most people always use glasses on their survivors
with long rifles. Next is your active gear. This can vary greatly depending on the defense of the
compound you're attacking. The most common defense is where all towers and defenders are on one
side of compound. I recommend 6 smoke grenades and 4 explosive grenades.
Compound setup Starting Positions

Starting Positions and notes


Keeping notes on enemies is essential to being successful at raiding. First thing you should try
to keep notes on is starting positions. I number starting at barricade on top left of your compound
screen and number barricades 1-9. Using this method also allows you to share information with
alliances mates on where to start or to discuss tactics to use against an enemies compound. I learned
raiding with thinking outside box. Every time you fail a raid you should learn something new to try
next time. Keep notes and new ideas on a notepad and add or remove ideas and tactics as needed.

Some enemies will take a lot of work to figure out their defense.
Smoke Grenades
Smoke grenades are a useful tool out on the battlefield. Your survivors can't attack or be
attacked or throw any grenades while inside a smoke cloud. If the smoke dissipates and your survivors
are in the line of fire when the smoke dissipates the defender survivors will get first shot. Your
survivors can loot buildings while standing in smoke. This includes all resource storage building,
FUEL generator, as well as alliance flag.
The real advantage to smoke is your survivors abilities to shoot OVER smoke. This tactic
means you can use smoke to block all incoming fire from ground enemies but your survivors can shoot
at enemies in towers. To use this tactic you will throw a smoke grenade as far away from the barricade
your survivors are behind and towards the enemies towers. Usually one smoke grenade can block all
incoming ground fire from enemy. If using this tactic your best starting position is a close to the towers
you can start from without taking fire immediately. On good defenses you may one to take down one
tower per smoke grenade. This will allow your guys to have no suppression after smoke drops and get
off a clean new smoke grenade. If your survivors are suppressed they WILL throw smokes a lot shorter
of a distance. If the smoke grenade ends up too close to your survivors positions you will NOT be able
to shoot over to get to towers.
High explosive grenades
Good for blowing stuff up. Useful to clear traps and destroy barriers in between you and flag.
Also grenades can be thrown through compound doors. This is useful trying to take out guys in corners
of compound. Remember enemies can shoot through doors too so you may need to get good at the
angles you need to take down enemies.
Superior Spacing
You should always try to have your survivors spaced far enough apart to never allow enemies to
suppress two of your survivors at the same time. This is especially important after you take down
towers with your smoke screen. I always try to put only two survivors with long rifles at each position
(barricade). If you have an enemy that has his towers near top door or position 1 you can use 3 different
positions to take ground guys. I usually put one survivor at position 3, two at position 4, and 1 at
position 5. This really makes the enemies turn to suppress all your survivors. Spacing is also important
when taking down pillow forts or inside defenses too. If your survivors are too close they can me wiped
out by a single trap or wheel of fortune. Also spacing is important when shooting at guys through doors
to avoid suppression
Books for Raiding
The best book for raaiding is: Tips for Sightseeing. This improves your survivors chance of
hitting enemies. This also means always UNEQUIP any Ohh Shiny! Books. These hurt you while
raiding. You will forget and have wrong books equipped but be aware of this. These are only books that
actually effect your survivors while raiding. (except trained which allows your survivors to equip
higher level gear/weapons)
Looting
Everyone wants to find good weapons out in the dead zone. The best combination of books is
Furious Search (to find more items), Ohh Shiny, and Looter books. The best places to raid for weapons
is:
1. Gun Store and Military Bases

2.
3.
4.
5.

Security and Police Stations


Street and Parks
Small streets,Highways,and Bridges
Suburban Streets, Subway stations,Prisons, and Motels
The next best thing after looting gun places is warehouses for weapons. Also I can almost find
no good reason to loot residences. The chances are very low to find anything of use in residences (even
though I have found uni LR in a residence!) unless you really need meds or food /water but you get
very little of these from residences.
IMPORTANT: Once you find one unique in a day your chances are lowered of finding another
within 24 hrs. If you find two it will be lowered again. I believe rare finds also lower your chances too
but not as much or not as long. I've not found concrete info on how rares work. So plan your looters
and timed books with these rules in mind.
You will have a higher chance to find a uni weapon or gear if you run a mission manually. This
has been confirmed by the devs.

(Info on loot)
Gear
I mainly uses shooting glasses for offense while raiding. A good bandolier or reload speed
vest(bra) is very important against some enemies. This is very important if raiding with sportshots. You
will need at least one bandolier for SS raiding.
Sportshot raiding
You need a bandolier on one or two guys to make raiding with sportshot rifles feasible. These

rifles shoot very slow but a bandolier will help you suppress enemies much quicker as well as allowing
you to hit guys more often with a bandolier equipped.
Trying to keep survivors same level as leader
Good luck! Basically,it's not possible. You can limit how many levels difference you have
between your leader and other survivors by never using your leader for any manual missions or for
raiding. I only auto-mission to avoid XP at all costs. Your leader gets XP for everything you do. This
means he gets XP for missions and raids he did not participate in. Your leader does NOT receive XP
from auto missions.

Recycling
If you have the DMU(death mobile upgrade) and you do a lot of auto-missions inventory
management becomes a key problem. No one likes clicking a million times to recycle useless weapons
etc. Bear in mind,the more items a thing is broken down into the longer the time it takes to recycle. So
gray items recycle faster than green items. Also weapons tend to break into less items than gear. So
what I do is when running 10 minute auto-missions I fill up my recycler with the most number items I
can recycle in 10 minutes. That way when I speed up my people for auto-missions(less than five
minutes on return time) I can speed up my recycler. Then rinse and repeat. I always recycle gray
weapons first,followed by green weapons and or gray gear. The best gear to recycle are
magazines,glasses, and bandoliers. Never recycle any type of ammo (slugs,tracer rounds etc). Manually
breakdown any ammo, never in recycler (unless logging off). You will still have to manually
breakdown things to keep up but you can a lot more effective in time spent if you pay attention to what
you manually break down and what you put in recycler.

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