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Family and Consumer Sciences

Grades: 10th-12th Title: Bazinga Review


Date: 3/20 Class: FCS II
Brittany Cieplinski
Standards
NASAFACS
9.3.2 Analyze nutritional data
9.3.3 Apply principles of food production to maximize nutrient retention in
prepared foods.
CCSS.ELA-LITERACY.SL.11-12.1
Initiate and participate effectively in a range of collaborative discussions
(one-on-one, in groups, and teacher-led) with diverse partners on grades 1112 topics, texts, and issues, building on others' ideas and expressing their
own clearly and persuasively.
Objectives
Students will compete against one another to answer the question first.
Students will demonstrate their knowledge on the fashion eras.
Introduction
When class starts have the students sit in their seats and pull out a sheet of
paper.
1.
2.
3.
4.

5.
6.
7.

Content
Once you have gotten your sheet 1.
out, pay attention to the game
that you are about to play.
The teacher will split you into
2.
groups and we will be playing
Bazinga.
3.
There will be nine piles of cards on
the table. On the cards there will
be either a number or an action.
If it is a number then you will
4.
answer the question that
coincides with the number. If it is a
Bazinga card you will follow what5.
it says to do.
If your team gets the question
wrong then the question will go to6.
the next group over.
You will determine what pile to
pick from by rolling a dice.
The team with the highest score
will get three extra credit points 7.

Once the students have gotten


their papers out, break them into
their groups.
In their groups explain to them
what Bazinga is.
There will be nine piles of cards on
the demo table. On the cards
there will be either a number or an
action.
If it is a number than the students
will have to answer the question
that goes along with that card.
If it is a bazinga card then they
will do the action that is on the
card.
They will determine which pile to
pick from by rolling dice. What
ever number that they land on will
be the number pile they will
choose from.
If a group doesnt get the question

on the test.
right then the question will move
8. Once all the questions have been
on to the next group.
answered then the teacher will go8. Move around to each group to
over the short answer questions.
make sure everyone gets a
9. After the short answer questions
chance to answer the questions.
you will be able to finish the
9. Once every card has been played,
review guide if you havent
say who the winning team is, they
10.
Remember that the test is
will get 3 points extra credit on
tomorrow and that they study
the test.
guide is due before the test.
10.
After the winner is
announced then go over the short
answer questions with the
students.
11.
If there is time after the
short answer questions then give
the students time to work on their
review guides.
12.
Tell them tomorrow their
study guides will be due and they
will take their test.
Accommodations
For the students that need any help they will be able to work with their
groups on the questions. If they are having a hard time they can also use a
lifeline to ask the teacher for a hint.
Checking for Understanding
I will see if the students understand the material and the game by how they
play and if they are answering the questions correctly.
Conclusion
To finish off class, tell the students that tomorrow their study guides will be
due at the beginning of class. After they turn in their reviews they will take
their fashion era test!
Materials
- Copy of the test
- Note cards

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