Beruflich Dokumente
Kultur Dokumente
Buzun-Miller 1
App within the classroom setting both in a regular classroom (table and
chair), as well as, in a computer lab environment.
App Evaluation
Grad
e
The Software is
available on all
operating
systems
The Software is
only available
on Windows OR
Mac- not both
The Software is
not available for
students
Price
Download of the
Software is free
Fee is minimal
for download of
the Software
Download of the
Software is out
of price range
(over $10)
Usage for
Students
Students are
able to
download and
use the
Software at
home
Students are
only able to use
the Software in
the computer
lab
Use of the
Software is only
in the classroom
during class
Use by
Students
Software is easy
to use
Software is
moderately
difficult to use
Software is too
difficult to use
The use of
instructions for
this Software is
imperative
The Software
does not cover
realistic on-thejob content
Compatibili
ty
Instruction
s
Content
Depth of
Content
There is no need
A few of the
for instructions;
applications
the Software is
need instruction
self-explanatory
Most of the
The Software
Software
covers all the
covers the
content of the
content of the
course
course
Software covers Software covers
many or all
about half of
content
the content
Software covers
less than half of
the content
concepts for
unit area
concepts for
unit area
concepts
Relevance
Limited
connection to
the
purpose for the
app and may
not be
appropriate for
the
student
Does not
connect to the
purpose for the
app and not
appropriate for
the student
Sharing
Specific
performance
summary
or student
product is saved
in
app and can be
exported to the
teacher or for
an audience
Performance
data or student
product is
available in app
but
exporting is
limited and may
require a
screenshot
No performance
summary or
student product
is saved
Thinking
Skills
App encourages
the use of
higher order
thinking skills
including
creating,
evaluating,
and analyzing
App facilitates
the use of
higher
order thinking
skills including
evaluating,
analyzing, and
applying
Engageme
nt
Student is
highly
motivated to
use the app
Adaptabilit
y
Software includes
adaptive technology
for students in need
Student uses
the app as
directed by the
teacher
Software is only
compatible with
computer's built-in
visual aides
App facilitates
the use of
mostly
lower order
thinking skills
like
understanding
and
remembering
Student uses the
app as
directed by the
teacher
Software is not
compatible with any
adaptive technology
Total
22/2
4
and when they extra time. Also, this App automatically saves work for the
student to return to later and continue to develop.
Use by Student: Because this software is touch screen compatible,
students are able to be hands-on and move and changes items at their own
will. This App can be used by students to practice their design skill and
develop multiple floor plan layouts for future building concept requirements.
Instructions: In any situation, if something is hard to understand and
difficult to use it is going to be less interesting and less utilize. Room Planner
is extremely easy to use and to manipulate, because it is touch screen and a
visual experience, using Room Planner is exciting and fun for students to
play around with while learning and can allow students to show their own
creativity and design abilities.
Overall Content & Depth in Content: With the use of this App in an
introductory classroom setting, many of the basic content concepts are able
to be covered. Although, many of the building and structure content is
unable to be covered, the 3D ability allows for smooth transition in to
conceptual thinking of building and content growth for the students.
Relevance: Room Planner connects directly to the class, as well as, the
needed of interaction and practice for the students. Many of the basic
concepts can be bundled together and then demonstrated by the student by
their use of this App. This is a great tool for evaluating understanding and
assessment of concepts covered.
Sharing: Sharing within the classroom is an important part of growth for not
only individual students, but for the entire class. Room Planner allows
students to send their completed project image through email to anyone
they choose. This allows for group evaluations and problem solving
opportunities.
Thinking Skills: Room Planner allows students to use critical thinking skills
in order to develop, create, evaluate and analyze many contextual elements
within the architectural and design realm. By allow students to develop
critical thinking and problem solving skills, the real world/ working world idea
behind CTE courses are able to grow and better prepare students for the
world outside of the classroom.
Engagement: With many students today being technologically adapt and
the use of hands on, easy access, and ease of use helps when gaining
student engagement. The ability to create and develop ones own rooms and
designs and transfer them in to a 3D rendering inspires students to complete
and continue to develop their floor plan gaining their engagement from first
use.
Adaptability: Room Planner allows for a diverse student group ease of use.
Whatever the employability and educational background level, students of all
levels are able to use this App to continue to build and practice floor
planning skills. Room Planner allows for success from both advanced
students, as well as, special need students. Practice and requirements of the
The Room Planner App received 4 out of 5 stars by those who downloaded
the App off of the Apple App Store. Many of the reviews suggested that the
App was easy to use and was able to make relatively complex designs. Also
noted, were comments left by parent about their childs interest and
enjoyment for the App. One suggestion for the app was to add additional
furniture and accessory availability, as well as, the ability to create multiple
level (story) homes. Overall, the App shows positive remarks and minimal
need for improvements.
Scholarly research has shown that students who participate in CTE courses
are better prepare for entering in to the workforce. Room Planner allows
teachers to educate students on real world elements within the world of
architecture and interior design. By using Room Planner, students are able to
have a real life experience with basic computer generated designs that will
provide the building block for more advanced computer aided elements. With
all of the function and ease I highly recommend Room Planner for any
Introduction to Architecture or Interior Design classroom.
Standards
15.1301 Drafting and Design Technology General (Architectural) 2011
I.A.1 Select and employ appropriate reading and communication strategies to
learn and use technical concepts and vocabulary in practice
I. A.2 Demonstrate use of the concepts, strategies, and systems for obtaining and
conveying ideas and
information to enhance communication in the workplace
I.B.4
III.A.1 Employ critical thinking skills independently and in teams to solve problems
and make decisions
(e.g., analyze, synthesize and evaluate)
III.A.5 Create and implement project plans considering available resources and
requirements of a project/problem to accomplish realistic planning in design and
construction situations
IV.B.2 Use email to share files and documents
IV.B.26