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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
cmake_minimum_required(VERSION 2.8)
# It ensures that when Find*.cmake files included from cmake's Modules dir
# include another *.cmake file with relative path, that file will be included
# also from cmake's Modules dir, to not clash with per-project files.
cmake_policy(SET CMP0017 NEW)
project (Cocos2d-X)
# The version number
set(COCOS2D_X_VERSION 3.3.0-rc1)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/Modules/
")
include(CocosBuildHelpers)
message(${BUILDING_STRING})
set(USE_WEBP_DEFAULT ON)
if(WINRT OR WP8)
set(USE_WEBP_DEFAULT OFF)
endif()
set(USE_PREBUILT_LIBS_DEFAULT ON)
if(MINGW)
set(USE_PREBUILT_LIBS_DEFAULT OFF)
endif()
option(USE_CHIPMUNK "Use chipmunk for physics library" ON)
option(USE_BOX2D "Use box2d for physics library" OFF)
option(USE_WEBP "Use WebP codec" ${USE_WEBP_DEFAULT})
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(DEBUG_MODE "Debug or release?" ON)
option(BUILD_EXTENSIONS "Build extension library" ON)
option(BUILD_EDITOR_SPINE "Build editor support for spine" ON)
option(BUILD_EDITOR_COCOSTUDIO "Build editor support for cocostudio" ON)
set(PLATFORM_FOLDER android)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
if(MINGW)
#add_definitions(-DGLEW_STATIC)
add_definitions(-D__SSIZE_T)
if(CLANG)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-exceptions ")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions ")
endif()
endif()
# architecture
if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
set(ARCH_DIR "64-bit")
elseif ( CMAKE_SIZEOF_VOID_P EQUAL 4 )
set(ARCH_DIR "32-bit")
else()
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
endif()
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/cocos
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/deprecated
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform
${CMAKE_CURRENT_SOURCE_DIR}/extensions
${CMAKE_CURRENT_SOURCE_DIR}/external
)
if(USE_PREBUILT_LIBS)
include(CocosUsePrebuiltLibs)
endif()
# GLFW3 used on Mac, Windows and Linux desktop platforms
if(LINUX OR MACOSX OR WINDOWS)
cocos_find_package(OpenGL OPENGL REQUIRED)
if(LINUX OR WINDOWS)
cocos_find_package(GLEW GLEW REQUIRED)
endif()
cocos_find_package(GLFW3 GLFW3 REQUIRED)
include_directories(${GLFW3_INCLUDE_DIRS})
if(LINUX)
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
find_package(Threads REQUIRED)
set(THREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
cocos_find_package(FMODEX FMODEX REQUIRED)
cocos_find_package(Fontconfig FONTCONFIG REQUIRED)
endif()
if(WINDOWS)
cocos_find_package(Vorbis VORBIS REQUIRED)
cocos_find_package(MPG123 MPG123 REQUIRED)