Beruflich Dokumente
Kultur Dokumente
Table of Contents
SYNOPSIS ................................................................................................................................... 14
CHARACTERS .............................................................................................................................. 17
CHARACTERISTICS....................................................................................................................... 19
SETTINGS.................................................................................................................................... 23
SYNOPSIS ................................................................................................................................... 47
ACTIVITY 1 .................................................................................................................................. 47
MEET MY FRIENDS IN OZ ....................................................................................................................... 47
ACTIVITY 2 .................................................................................................................................. 51
DOROTHY'S JOURNEY ............................................................................................................................ 51
ACTIVITY 3 .................................................................................................................................. 53
SEQUENCE ME ....................................................................................................................................... 53
SETTING ..................................................................................................................................... 73
ACTIVITY 1 .................................................................................................................................. 73
CREATING THE MUSEUM OF OZ ............................................................................................................ 73
ACTIVITY 2 .................................................................................................................................. 75
DESCRIBING THE SETTING ..................................................................................................................... 75
ACTIVITY 3 .................................................................................................................................. 77
LISTEN AND KNOW ................................................................................................................................ 77
3
CONNECT US........................................................................................................................................ 118
4
A GUIDE FOR TEACHERS
Definition
A graphic novel is a combination of words and images that tells a complete story and
published in the form of a book. It can be an ideal material for pupils to learn the
o Splash page
o Frame / panel
o Gutter
o Word balloon
5
Visual Features of Graphic Novels
Graphic novels consist of various visual features which would help pupils read,
1 Splash Page
It is a full page illustration which opens and introduces a story. It can also be used
to indicate suspense. The splash page usually consists of large, dominant visuals and
Figure 1
6
2 Frame/Panel
Graphic novels use frames and panels to illustrate the story. The visuals on one page
are captured in a big frame. Within a frame, one may find a few panels. The panels
are boxes that contain each of the scenes. The panels can be arranged on the page
2.
Figure 2
7
3 Font Sizes, Colours, and Styles
Different font sizes are used for dramatic effect. Colours are also used to indicate
the difference between the narratives and dialogues. The use of onomatopoeia in
graphic novel is indicated through the use of styles. For example, the word „RRIP!!‟
Figure 3
8
4 Gutter
The space between the panels is called the gutter. This space is very important as it
separates the panels and lets the readers know that they are going from one scene
to the next. It also allows the readers to make inferences and draw conclusions.
Gutter
5 Word Balloons
Word balloons are used to indicate the dialogues uttered by various characters in
9
How to read the Graphic Novel
Graphic novels are read from left to right. Refer to the example below.
10
The Advantages of Graphic Novels
enhances comprehension
Teacher's Note:
11
REVOLVING AROUND THE TEXT
genre
author
rewritten by title
illustrator
12
THE BACK COVER
book series
blurb
barcode
13
SYNOPSIS
Chapter 1
Dorothy lived with her Aunt Em and Uncle Henry on a prairie in Kansas. One day, there
was a storm. Dorothy‟s family went to seek shelter in the cellar. Dorothy was trapped in
the house while looking for Toto, her dog. The storm later turned into a cyclone which
blew the house away.
Chapter 2
Dorothy‟s house landed in the Land of Oz. When she stepped out, she was welcomed by
the Good Witch of the North and the Munchkins. The Munchkins were the little people
who lived in the Land of the East and were once ruled by the Wicked Witch of the East.
Dorothy was regarded as the saviour of Munchkin Land as her house had landed on the
witch and killed her. The Good Witch advised Dorothy to return home in fear of the
Wicked Witch of the West. However, Dorothy and Toto did not know how to get home.
The Good Witch suggested they request the help of The Wizard of Oz who ruled the
Emerald City. She also offered Dorothy the Silver Shoes which had great magical
powers to help her on her way.
Chapter 3
Before leaving for the Emerald City, the Good Witch of the North gave Dorothy a
magic kiss. Dorothy and Toto then set off on the Yellow Brick Road. Along the way,
Dorothy met Scarecrow. Dorothy helped him by releasing him off the pole. Scarecrow
joined Dorothy in order to ask the Wizard of Oz for some brains. They continued on
their journey and met Tin Man. Dorothy released Tin Man of rust by oiling him. Tin Man
joined Dorothy and Scarecrow to see the Wizard of Oz to ask for a heart. They
continued their journey and then met Lion who joined them to ask the Wizard of Oz for
courage. On their way, they were chased by the Kalidahs but they managed to escape.
They landed on a field of poppies. The smell of poppies put Lion, Dorothy and Toto to
sleep. The Queen of the Field Mice offered to help move Lion to safety. Upon arriving
at Emerald City, Scarecrow wakes Dorothy up.
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Chapter 4
Dorothy and her friends rang the bell at the gate and were greeted by the soldier
before entering the Emerald City. The soldier took them to see the Wizard of Oz. They
stated their wishes but the Wizard of Oz instructed them to kill the Wicked Witch of
the West in order to get their wishes granted.
Chapter 5
The Wicked Witch of the West found them first. She commanded a troop of flying
monkeys to attack them. Scarecrow was ripped apart. The Tin Man was destroyed. Lion,
Toto and Dorothy were captured and jailed. The Wicked Witch tried to take the Silver
Slippers from Dorothy. In the chaos, Dorothy took a pail of water and threw it at the
witch. The witch melted and died. Dorothy declared freedom to the Land of Winkies.
The Winkies sewed back Scarecrow and welded Tin Man. The Winkies awarded gifts to
Dorothy and her friends. Dorothy found a golden helmet and took it with her as a proof
that she defeated the Wicked Witch of the West.
Chapter 6
They returned to the Wizard to get their wishes granted. However, the Wizard was
actually a hoax. He was a balloonist in a faraway land. He got lost in a storm which
carried him away in his balloon. He was mistakenly believed as a wizard by the people in
the Emerald City. However, he still kept his part of the promise. He gave Scarecrow
pins and needles to stuff inside his straw head. He gave a heart-shaped pillow to Tin
Man. He gave Lion a drink of courage that will last forever. He also promised Dorothy
that they were going back together in a balloon tomorrow. The next day, during the
take-off ceremony, Dorothy was distracted by Toto who chased after a cat. The balloon
took off without her. Saddened by the fact, Scarecrow comforted Dorothy by telling
her that maybe the Good Witch could help. Then, they left heading towards south.
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Chapter 7
After many miles, they stopped to use the Golden Helmet and called the flying monkeys.
They asked the monkeys to take them to Glinda, the Good Witch of East. Dorothy met
Glinda and told her of her intention to go home. The Good Witch asked Dorothy to use
the power of the Silver Shoes to take her home. They said their goodbyes and Dorothy
left by closing her eyes and wishing herself home. She got back to Kansas and was
reunited with her Aunt Em and Uncle Henry. They all lived happily ever after.
16
CHARACTERS
Dorothy Scarecrow
The Wicked
Witch of
The Wizard of Oz
the West
17
SUPPORTING CHARACTERS
Field Mice
CHARACTERISTICS
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Tin Man Grateful Thank you! You have certainly saved my
(A man with a life! (page 23)
body of tin) Wishful If Oz grants my wish, I‟ll return to these
woods and ask my little Munchkin girl to
marry me. (page 25)
Protective Don‟t worry. As long as I have my axe, I‟ll
protect us all! (pg 26)
Sympathetic The Lion is too heavy to move! This is
truly heart-breaking! (page 34)
Thankful Thanks to you, I know what friendship
means. (page 61)
The Wicked Evil But her sister, the Witch of the West, is
Witch of far more dangerous. (page 14)
the West Arrogant I‟m sure you know who I am, and the
terrible things I can do. (Page 46)
(Sister to the
Threatening Now give me those Silver Shoes, or else!
Wicked Witch
(Page 46)
of the East, Powerful Instead, the evil woman used her magic…
who ruled the to make Dorothy slip and fall. (page 46 &
Winkies) 47)
The Wizard Fierce I am Oz, the great and terrible! Who are
of Oz you, and why do you seek me?! (page 40)
(A balloonist Cunning Come back tomorrow, and I might grant
your wishes. (page 52)
who was
Truthful It‟s true. I fooled everyone for so long,
stranded in the
but you were too clever for me. (page 53)
land of Oz) Helpful Even so, I think I can help you. (page 54)
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CHARACTERISTICS FOR SUPPORTING CHARACTERS
21
Kalidahs Ferocious The Kalidahs are hunting us!
(Tigers in the They‟re ferocious monsters! (page
jungle) 31)
Carnivorous If we are caught, they‟ll eat us for
breakfast. (page 31)
22
SETTINGS
WHAT IS SETTING?
PLACE
Kansas prairie - the place where Dorothy lives with her aunt and
uncle.
Storm cellar – the shelter where Dorothy‟s uncle asks them to
go in when the storm came.
Land of the East – the place where the Munchkins (the little people)
live.
Yellow Brick Road – the path that The Good Witch of the North tells
Dorothy to follow.
The Wonderful City of Oz/ - the place where the Wizard of Oz rules.
The Emerald City/
The Land of Oz
Castle of the Wicked Witch of the West.
MOOD
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EVENTS IN THE STORY
A storm hit Kansas prairie where Dorothy lived. The great cyclone carried Dorothy
and her dog, Toto, together with the house they were in to the Land of Oz.
Dorothy's house landed on the Wicked Witch of the East and and killed her.
Therefore,saving the Munchkins.
The Good Witch of the North asked Dorothy to seek the help of the great Wizard
of Oz to get home. She sent her off with a pair of Silver Shoes and a magic kiss on
her forehead that will protect her. Dorothy was told to stay on the Yellow Brick
Road.
Along the way, Dorothy met Scarecrow who needed some brains, Tin Man who
wanted a heart and Lion who needed courage. She told them to follow her to meet
the Wizard of Oz who might be able to help them all.
On the way to Emerald City, they encountered the ferocious Kalidahs who wanted to
eat them. they managed to escape and landed on a field of poppies, where Dorothy,
Toto and Lion fell asleep. The Queen of the Field Mice helped them to get out of
the place .
They arrived at the Wonderful City of Oz and presented their requests. However,
the wizard told them that their requests will only be granted if they killed the
Wicked Witch of the West.
They looked for the Wicked Witch of the West and Dorothy managed to destroy
her by splashing water on her. This eventually freed the Winkies.
They returned to meet the Wizard of the Oz but unfortunately found out that he
was imposter.
The Wizard of Oz, a balloonist told them what happened. He then granted
Scarecrow a brain, Tin Man a heart and Lion some courage. He also assured
Dorothy that they will soon return home.
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Unfortunately, Dorothy was left behind when she tried chasing Toto who was running
after a cat.
Dorothy continued finding her way back home with her friends. Scarecrow
suggested that they unlock the code on the Wicked Witch‟s Golden Helmet.
The Winged Monkeys appeared and carried them off to Glinda, the Good Witch of
South as requested by Dorothy.
With the help of Glinda, Dorothy tapped her heels three times and made a wish to go
home.
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MESSAGE AND MORAL VALUES OF THE STORY
1. Perseverance
Dorothy does not give up in her search to find her way home.
3. Cooperation
The way Dorothy and her friends fought the Witch of the West.
(pages 44-49)
The Queen of the Field Mice and her fellow mice helped to move the
lion. (page 34)
4. Wisdom
The way Scarecrow handled the situations along the journey.
“Well, maybe the writing on the Wicked Witch‟s Golden Helmet can
unlock is magic!” (page 58).
5. Bravery
Dorothy scolded Lion for scaring Toto. (page 28)
6. Selfless
Dorothy invited her new-found friends to join in her journey to see
the Wizard of Oz.
7. Kindness
Dorothy helped released Scarecrow and the Tin Man. (pages 18 and 23)
8. Politeness
“More of a polite request, actually, if you please, sir.” (page 37)
26
MESSAGE FROM THE STORY
27
Suggested creative activities have been
designed for your reference.
28
29
REVOLVING AROUND THE TEXT
ACTIVITY 1
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Steps
3. Talk about the body language and facial expression of other characters. Use the
4. Pupils look at the front and back cover of the book carefully.
From the word „wizard', what do you think the story is about?
What other characters do you think you can find in the story?
6. Distribute Worksheet 1.
Educational Emphases
Contextual Learning
Multiple Intelligences
(Verbal Linguistic)
i-Think Programme (Bubble Map)
Thinking Skills
(Analysing, Evaluating)
31
Worksheet 1
genre
author
rewritten by
illustrator title
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REVOLVING AROUND THE TEXT
ACTIVITY 2
Things needed:
coloured papers
scissors
glue
Steps
1. Distribute Worksheet 2.
2. Pupils use different coloured papers to decorate the picture of the hot air balloon
(collage).
3. Pupils give the balloon a name.
4. Recall what happened when Dorothy had the chance to go home on the hot air
balloon.
Sample questions:
Which chapter can you see the hot air balloon in the story?
Why was there a hot air balloon in the story?
Who went on the hot air balloon?
What do you think it is like being on a hot air balloon?
Did Dorothy get on the hot air balloon? Why?
5. Get pupils to discuss with pupils whether or not the hot air balloon would actually
have taken Dorothy home. Get pupils to give their views whether or not the hot air
balloon was the best means to get home.
Sample questions:
Is the hot air balloon the best way to get back home? Why?
Would Dorothy have gone home safely if she was able to get into the hot air
balloon on time?
Educational Emphases
Creativity and Innovation
Multiple Intelligences
(Visual Spatial)
Thinking Skills
(Analysing, Evaluating)
34
Worksheet 2
Give the hot air balloon a name and decorate it using coloured papers.
Reference: https://gallifreycraftingcompany.files.wordpress.com/2010/09/balloon3b.jpg
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REVOLVING AROUND THE TEXT
ACTIVITY 3
Steps
1. Distribute Worksheet 3.
2. Initiate discussion on the Silver Shoes used by Dorothy in the story.
Sample questions
Educational Emphases
Creativity and Innovation
Multiple Intelligences
(Visual Spatial)
Draw your imaginary shoes and list what they can do.
_____________________________________________________
_____________________________________________________
_____________________________________________________
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REVOLVING AROUND THE TEXT
ACTIVITY 4
Steps
2. Show the pupils how to make the origami shoes step by step.
Imagine you are Dorothy and you need a better pair of shoes to travel in the Land of
Oz. How would you like your shoes to be? Imagine and create your own origami
dream shoes.
4. In pairs, pupils make their own origami dream shoes and give them a name.
5. Get pupils to present their shoes to the class and justify why their shoes
Teacher's Note
Educational Emphases
Thinking Skills
(Creating, Applying, Evaluating)
38
Sample of an Origami Shoe
Reference : http://data3.whicdn.com/images/52259042/large.jpg
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REVOLVING AROUND THE TEXT
ACTIVITY 5
Steps
2. Explain to the pupils the rules of playing the game (Handout 1).
3. Each group takes turn to act out and guess the answers within the stipulated time
(e.g. 1 minute).
Teacher‟s Note
Educational Emphases
Thinking Skills
(Applying)
40
Handout 1
1. Each group consists of four members. Each group will play for one minute in each
round.
2. Teacher demonstrates the suggested gestures for character, setting and moral
value (Refer to Suggested Gestures to Indicate Category for the Clues).
3. A pupil (actor) acts out a phrase without speaking and the others guess what the
phrase is as quickly as possible.
4. Each round of the game is as follows:
i. A player from Group A picks a paper slip from the container.
ii. He/she takes a short time to review the slip.
iii. Teacher (the timekeeper and scorekeeper) starts timekeeping once the
actor of the group starts to act out.
iv. The actor starts acting out the categories (character, setting and moral
values) first and the group members guess.
v. Then, the actor acts out the clues for the group members to guess.
vi. The members of the group are given one minute to guess the phrase.
vii. If they are able to guess correctly within the stipulated time, the group
gets 2 marks.
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viii. If they are unable to guess correctly within one minute, then, it is open for
the other groups to guess and 2 marks are given to the group that guesses
the correct answer.
42
C. Suggested Gestures to Indicate Categories for the Clues:
Category Gesture
Character Hug own self
Setting Pretend to pull the rope that opens a
theatre curtain.
Moral value Thumbs Up
Teacher‟s Note:
43
Paper Slips
Category : Character
Dorothy
Category : Character
Scarecrow
Category : Character
Tin Man
Category : Character
The Lion
Category : Character
The Wicked Witch
Category : Character
The Wizard of Oz
Category : Character
Toto
Category : Setting
The Emerald City
Category : Setting
Yellow Brick Road
Category : Setting
Munchkin Land
Category : Setting
The Great Oz
Category : Setting
The Cornfield
Category : Setting
The Wonderful City of Oz
Category : Moral Value
Courage
Category : Moral Value
Care
Category : Moral Value
Cooperative
Category : Moral Value
Wisdom
Category : Moral Value
Bravery
Category : Moral Value
Kind
Category : Moral Value
Politeness
Category : Moral Value
Selfless
Category : Moral Value
Compassion
44
Score Sheet
Teacher‟s Note
Each group plays two rounds. When a member of Group A is acting out the clue picked,
the rest of the group members are to guess within one minute. If they are able to
guess correctly, teacher puts a tick for group A for Round 1. If they are unable to
guess correctly within 1 minute, teacher puts a cross. Then, it is open for the other
groups to guess. Teacher writes the name of the group that manages to guess correctly.
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Sample:
Round 1
Turn: Group A
HOWEVER……
For example, if Group G is able to guess correctly, teacher puts a tick and writes the
group name, G.
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SYNOPSIS
ACTIVITY 1
Steps
2. Pupils cut the pictures in Handout 1 and paste them in the appropriate boxes.
4. Write down what the Wizard of Oz bestowed upon them after completing the quest
in Chapter 6.
Teacher's Note
Educational Emphases
Contextual Learning
Multiple Intelligences
(Visual Spatial)
Thinking Skills
(Understanding, Applying)
47
Worksheet 1
Paste the pictures from Handout 1 and write the details in the space provided.
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Handout 1
49
SUGGESTED ANSWER
Worksheet 1
Paste the pictures from Handout 1 and write the details in the space provided.
cornfield, the journey to the wood, the journey to behind the trees, the
brains (intelligence)
50
SYNOPSIS
ACTIVITY 2
* Note: This activity is carried out when pupils have read the whole book.
Steps
3. In their respective groups, pupils discuss the events in the chapter assigned and
4. Guide each group on how to prepare the summary of the chapter by identifying the
Educational Emphases
Constructivism
Multiple Intelligences
(Verbal Linguistic, Visual Spatial)
51
Worksheet 2
Write the summary for each chapter.
52
SYNOPSIS
ACTIVITY 3
Steps
*Note: This activity is carried out only after the pupils have read the whole book.
6. Pupils discuss and determine the sequence of the important events of the synopsis
correctly.
Educational Emphases
53
Worksheet 3
1. Scarecrow, – and – her –Emerald City - meets -Tin Man – Lion – to – way – on -
Dorothy
_______________________________________________________________
4. home – Glinda, – who - Dorothy – her - the Good Witch – met – helped – her – go - to
_______________________________________________________________
_______________________________________________________________
6. pail – melt – threw - Dorothy – water – witch – a – and – causing – die – to – of - the
_______________________________________________________________
_______________________________________________________________
54
Worksheet 4
Number the sentences according to the sequence of the story.
Dorothy meets Scarecrow, Tin Man and Lion on her way to Emerald
City.
Dorothy met Glinda, the Good Witch who helped her to go home.
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SUGGESTED ANSWER
Dorothy meets Scarecrow, Tin Man and Lion on her way to Emerald
3
City.
Dorothy met Glinda, the Good Witch who helped her to go home. 7
56
PEOPLE IN THE STORY / TEXT
ACTIVITY 1
Steps
Sample question:
Can you create a suitable costume for your character with the materials
given to you?
Follow-up activity
1. Create a flow map to list out the main events that happened to each character.
Educational Emphases
Multiple Intelligences
(Interpersonal, Visual Spatial, Verbal
Linguistic)
Thinking Skills
( Analysing, Creating)
57
Sample Flow Map:
58
PEOPLE IN THE STORY / TEXT
ACTIVITY 2
Steps
Sample question
Can you design a poster of your character on the display sheet given?
Teacher's Note
Write the characteristics and the significant dialogues of each character on strips of
paper and put them into the paper bags before the lesson.
Follow-up Activity
1. Pupils write a poem based on the information of the characters (diamante poem/
acrostic poem).
2. Teachers can use the double bubble map to brainstorm for ideas to write the poem.
Educational Emphases
Constructivism
Creativity and Innovation
Multiple Intelligences
(Visual Spatial, Interpersonal)
Thinking Skill
(Creating)
59
Diamante Poem:
A diamante poem is a poem in the shape of a diamond. Each line uses specific types of
words like adjectives and –ing words. It does not have to rhyme.
Format
Beginning topic
Adjective, adjective (about the beginning topic)
-ing word, - ing word, -ing word (about the beginning topic)
Four nouns or a short phrase about both beginning and ending topics
-ing word, -ing word, -ing word (about the ending topic)
Adjective, adjective (about the ending topic)
Ending topic
Acrostic Poem:
To begin with, an acrostic is a poem in which the first letters of each line spell out a
word or phrase. The word or phrase can be a name, a thing, or whatever you like.
Acrostics are easy to write because they don‟t need to rhyme, and you don‟t need to
worry about the rhythm of the lines. Each line can be as long or as short as you want it
to be.
Format
D
O
R
O
T
H
Y
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Diamante Poem
61
i-Think Programme: Double Bubble Map
Sample Diamante Poem
Dorothy
Helpful, kind
Caring, helping, encouraging
On the Yellow Brick Road to the Emerald City
Thinking, building, protecting
Brave, wise
Scarecrow
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PEOPLE IN THE STORY / TEXT
ACTIVITY 3
Steps
1. Pupils name the wicked witches that they know from other stories (i.e. The evil
queen in Snow White, Maleficent in Sleeping Beauty, Ursula in Little Mermaid) and
their characteristics.
2. Pupils share possible reasons why witches become wicked.
Sample questions:
What are the characteristics of wicked witches?
Why do you think witches become wicked and do bad/evil things?
3. Distribute Worksheet 1.
4. Pupils imagine themselves as a witch or a wizard.
5. Pupils name themselves with special names (ie. Wendy the Wonderful, Greg the
Great).
6. Pupils describe the special powers they want to have and the reasons for having the
powers.
Sample questions:
If you were a witch, what kind of powers would you like to have?
Why do you want those powers?
Thinking Skill
(Evaluating, Creating)
63
Worksheet 1
A) Fill in the blanks.
Name : ____________________________________
1. ________________________________________________
2. ________________________________________________
3. ________________________________________________
4. ________________________________________________
5. ________________________________________________
6. ________________________________________________
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PEOPLE IN THE STORY / TEXT
ACTIVITY 4
Steps
Teacher's Note
Educational Emphases
Multiple Intelligences
(Bodily Kinaesthetic, Interpersonal)
Thinking Skill
(Analysing)
65
Handout 1
ACTIVITY GUIDE
4. Pupils can only move to the next station upon hearing the sound of the whistle (to
5. Pupils read the clues and write down the answers in Worksheet 2.
6. Once pupils have completed all the stations, teacher gets them to exchange the
7. Discuss the answers (marks are awarded for each correct answer).
66
Worksheet 2
Group: _________
Station 1
Answer : ___________________________________
Station 2
Answer : ___________________________________
Station 3
Answer : ___________________________________
Station 4
Answer : ___________________________________
Station 5
Answer : ___________________________________
Station 6
Answer : ___________________________________
Station 7
Answer : ___________________________________
Station 8
Answer : ___________________________________
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CLUES
STATION 1
STATION 2
STATION 3
STATION 4
STATION 5
STATION 6
1. He is fierce.
2. He fooled everyone about his real identity. Who is he?
STATION 7
1. She is a kind witch.
2. She is protective of Dorothy. Who is she?
STATION 8
1. He never bites.
2. He likes to play. Who is he?
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ANSWERS:
Station 1
- Dorothy
Station 2
- Scarecrow
Station 3
- Tin Man
Station 4
- Lion
Station 5
Station 6
- The Wizard of Oz
Station 7
Station 8
- Toto
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PEOPLE IN THE STORY / TEXT
ACTIVITY 5
Steps
5. Pupils refer to the book to look for appropriate clues ( words, phrases and
Teacher's Note
worksheets for other characters for this activity (e.g. Toto, Tin Man, Scarecrow etc).
Educational Emphases
Contextual Learning
Multiple Intelligences
(Logical Mathematic, Verbal Linguistic,
Interpersonal)
Thinking Skills
(Analysing, Evaluating)
70
71
i-Think Programme: Brace Map
72
SETTING
ACTIVITY 1
Steps
1. Pupils name and list the significant objects in the Wizard of Oz story.
2. Divide the class into small groups.
3. Each group creates ONE object from the list.
(Different object for each group)
Follow up Activity
Educational Emphases
Thinking Skills
(Creating, Applying)
73
Possible List of Significant Objects:
1. A Gold Collar
2. A pail of water
3. Tin Man‟s Heart
4. A Silver Old Can
5. Bottle of Courage
6. The Silver Shoes
7. The Golden Helmet
8. Yarn Ball Pin Cushion
9. A Golden Walking Stick
10. Tin Man‟s Enchanted Axe
11. The Emerald City Glasses
12. The Wizard of Oz‟s Hot Air Balloon
74
SETTING
ACTIVITY 2
Steps
Example:
Setting - Prairie
Description – farm/ storm/ chicken/ coop/ farm house/ Uncle Henry/ Toto /
Dorothy/ soil/ hammering/ feeding/ rain/ cellar /Aunty Em
Teacher‟s Note
Teacher can get pupils to sit in one big circle or in small groups depending on the
number of pupils in the class.
Educational Emphases
Contextual Learning
Multiple Intelligences
(Verbal Linguistic)
Thinking Skill
(Analysing, Applying)
75
Sample paper strips
prairie
Munchkin Land
Emerald City
The Yellow
Brick Road
76
SETTING
ACTIVITY 3
Steps
2. Select four pupils at random to read the short descriptions each. (Handout 1)
3. The other pupils listen to the descriptions completely before identifying the
settings.
4. Pupils note down important objects, people and events heard in the descriptions
5. Using the list that they have prepared, pupils choose one setting and
design/draw their own prairie/ Munchkin Land/ Emerald City/ The Yellow Brick
Road.
Educational Emphases
Contextual Learning
Multiple Intelligences
(Verbal Linguistic, Visual Spatial,
Interpersonal)
Thinking Skill
(Creating)
77
Handout 1
Descriptions
PRAIRIE
It looks like a farm.
It has a farmhouse, a chicken coop and wooden fences.
There is also a barn where the hay is kept.
It is the place where Dorothy lives with her uncle and aunt.
MUNCHKIN LAND
A beautiful place where Dorothy meets the Good Witch of the North.
This place is surrounded by flowers, trees and animals.
This is where Dorothy‟s house landed after the storm.
Dorothy was given the Silver Shoes in this land.
EMERALD CITY
There is a big green building in this place.
A soldier guards this place.
This is where Dorothy and her friends meet an important person.
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Worksheet 1
79
Sample Answer
Munchkin Land
Prairie
PLACE
Emerald City
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EVENTS IN THE STORY
ACTIVITY 1
Steps
Teacher‟s Note
Educational Emphases
Contextual Learning
Multiple Intelligences
(Verbal Linguistic, Visual Spatial,
Interpersonal)
Thinking Skill
(Evaluating, Analysing)
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Handout 1
Picture Puzzle
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EVENTS IN THE STORY
ACTIVITY 2
Steps
Teacher‟s Note
Teacher can use pictures from the book instead of description for pupils with lower
proficiency level.
Educational Emphases
Constructivism
Multiple Intelligences
(Bodily Kinaesthetic, Interpersonal)
Thinking Skill
(Creating)
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Handout 2
A storm hit Kansas prairie where Dorothy lived and she went missing with her dog, Toto
in the storm.
Dorothy was given the Silver Shoes for her long walk to the Emerald City.
Dorothy met Scarecrow on her way to meet The Great Wizard of Oz.
Dorothy destroyed the Wicked Witch of the West by splashing water on her.
Dorothy, Lion and Toto fell into a deep sleep in the enchanted field of poppies.
The Winkies gave gifts to Dorothy and her friends to show their gratitude.
Dorothy and her friends were angry when they found out that The Wizard of Oz was
actually an imposter.
Dorothy tapped her heels three times and made a wish to go back home.
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Steps
1. Pupils work in pairs.
2. Prepare empty strips of papers enough for each pair to have two strips.
3. First, distribute one strip to each pair.
4. Pupils discuss with their partner about an event in the story and each pair writes
a sentence on their strip to depict the event.
5. Collect one strip at a time from each pair and read aloud to correct any errors
made.
6. Ask questions based on the sentence written to elicit responses.
7. Paste the sentences on the board one at a time. Collect the next strip of paper
and read aloud. Ask pupils if it is a different event or the same as the one
pasted earlier.
8. If it is the same event, paste it on the strip of paper that is already pasted on
the board.
9. If it is a new event, elicit response from pupils to decide where it should be
pasted below or above the strip that is already pasted on the board according to
the correct sequence of events in the story.
10. After all the strips are done, get pupils to add any „missing‟ events.
11. Get pupils to read the sentences aloud.
Teacher‟s Note
This activity can be done individually based on the pupils‟ ability and the enrolment of
the class.
Educational Emphases
Constructivism
Multiple Intelligence
(Interpersonal, Verbal Linguistic)
Thinking Skill
(Analysing)
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EVENTS IN THE STORY
ACTIVITY 4
Steps
1. Show picture puzzles (refer to the sample in Activity 1: pages 80-82) one by one
in sequence as in the story.
2. Elicit responses from pupils on the important events that took place.
3. Paste the picture puzzle on the board.
4. Repeat steps 2 and 3 for the rest of the picture puzzles.
5. Pupils work in groups.
6. Each group is provided with papers, coloured papers and pictures of characters
taken from the book.
7. Demonstrate to pupils how to do a pop-up-book.
8. Each group creates their pop-up-book.
9. Pupils do a gallery walk once they have completed their pop-up-book.
Teacher‟s Note
Educational Emphases
Thinking Skill
(Creating)
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MORAL VALUES / MESSAGE FROM THE STORY
ACTIVITY 1
Steps
1. Elicit responses from pupils on the values they can find in the story.
2. You can use the following questions to elicit pupils‟ responses:
What values have you learned from this story?
Where can you find these moral values in the text read?
3. Pupils sit in pairs.
4. Distribute Worksheet 1 to every pair.
5. In pairs, the pupils study the pictures and write the value(s) portrayed in each
picture.
Educational Emphases
Constructivism
Multiple Intelligence
(Interpersonal, Verbal Linguistic)
Thinking Skill
(Analysing)
89
Worksheet 1
Write the moral value shown in each picture in the space provided.
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MORAL VALUES / MESSAGE FROM THE STORY
ACTIVITY 2
Steps
Teacher‟s Note
Educational Emphases
Constructivism
Multiple Intelligence
(Interpersonal, Verbal Linguistic)
Thinking Skills
(Evaluating, Creating)
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MORAL VALUES / MESSAGE FROM THE STORY
ACTIVITY 3
Steps
“Imagine you are one of the main characters (Dorothy, Scarecrow, Tin Man,
Lion, Toto) in the story. Share the experience you have gained in your journey to
the Emerald City. Highlight on the things you have learnt from your adventure.
Share these in the form of a diary/ journal/ poem or a blog.”
Educational Emphases
ICT
Multiple Intelligence
(Visual Spatial)
Thinking Skills
(Applying, Creating)
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MORAL VALUES / MESSAGE FROM THE STORY
ACTIVITY 4
PROMOTE ME LS 4.3.1
Steps
Educational Emphases
ICT
Multiple Intelligence
(Visual Spatial)
Thinking Skills
(Applying, Evaluating, Creating)
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Sample posters
http://www.fatmovieguy.com/wp-content/uploads/2013/09/Wizard-of-Oz-75th-Anniversary-
Movie-Poster.png
https://www.movieposter.com/posters/archive/main/59/MPW-29628
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http://images.mocpages.com/user_images/48287/1368908701m_SPLASH.jpg
http://justin-mctwisp.deviantart.com/art/Wizard-of-Oz-Stage-Production-Poster-
331496991
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GOING BEYOND THE TEXT
ACTIVITY 1
Steps
1. Elicit responses from pupils about the setting, characters and how Dorothy got
home.
2. Write down the responses in a circle map/ bubble map.
3. Show pupils a picture of Dorothy in her blown away house or a short video of “Up”
with the flying house (Picture 1 or 2)
Links:
Up Pixar- Flying House Scene
(http://www.youtube.com/watch?v=N1NLzBGJavc)
Disney's "Up" house created in real life and flown for National Geographic show
(http://www.youtube.com/watch?v=rV6rNqin4P8)
Worksheet 1
What will you see?
Prompt:
Describe the place and landscape.
How is the weather?
How are the surroundings?
Worksheet 2
What kind of characters will you meet?
Prompt:
What kind of people or animals will you meet there?
How do they look like?
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Are they similar to or different from us or the animal that we see?
Where do they live?
Worksheet 3
How will you get home?
Prompt:
What kind of transport do you need to get home?
Describe your transport.
What are the magical features of your transport?
Follow-up Activity
Descriptive writing
If I was carried away by a cyclone like what happened to Dorothy, I think I will
end up on…..
Educational Emphases
Constructivism
Multiple intelligences
(Visual Spatial, Interpersonal)
Thinking Skill
(Applying, Analysing, Evaluating )
98
Picture 1
Picture 2
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Worksheet 1
What
will you
see?
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Worksheet 2
What kind
of
characters
will you
meet?
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Worksheet 3
How
will you
get
home?
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Sample Answer
Worksheet 1
coconut trees
rain
What
will you
see? seashells
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Sample
Descriptive Writing
There are many fish in the sea which you can see through the crystal clear waters. I
will meet many friends on the island like talking monkeys, dancing snakes and jumping
elephants. The talking monkeys will walk like humans and cook their food. Their
favourite food is roasted tomatoes. The snakes love dancing. Whenever you sing, they
will be dancing up a storm around you. The ground is always shaking in the day because
the elephants are always jumping. They tell me that their toes tingle all the time so
they have to jump. The interesting thing about the island is that it never rains! So, I
can sleep anywhere I want because there are no predators. My favourite place to sleep
is on the beach while listening to the sound of the waves. I will build a raft to get home
with the help of my friends. The elephants can help me carry the coconut tree trunks to
create a raft and the monkeys will be my helpers. The snakes can dance to provide us
Note
The sample writing given above is based on the three worksheets given.
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GOING BEYOND THE TEXT
ACTIVITY 2
Steps
1. Elicit responses of pupils on their perception of a prairie. Then share the definition
of a prairie - a flat wide area of land in North America and Canada without many
3. Start a discussion and get pupils to describe the scene of the prairie seen on pages
4. Give the pupils a task in groups. Distribute Worksheet 4(a) and Worksheet 4(b) to
Imagine that you are Dorothy and you live on their prairie.
Use your creativity and imagination to design your own landscape of a prairie.
5. Pupils draw their own characters, animals and buildings on Worksheet 4(b). Pupils cut
6. Put their creation on display. Pupils justify their choice of characters, animals and
Educational Emphases
Contextual Learning
Creativity & Innovation
Multiple Intelligence
(Visual-Spatial)
Thinking skills
(Applying, Creating, Evaluating)
105
Sample Prairies
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Worksheet 4(a)
Reference: https://newearthjourney.files.wordpress.com/2011/06/hayfield-photo.jpg
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Worksheet 4(b)
Draw your own buildings and animals in the boxes below. Cut and paste them onto
the prairie.
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GOING BEYOND THE TEXT
ACTIVITY 3
Steps
1. Get the pupils to identify the four different territories based on the story. (Kansas,
Munchkin Land, City of Oz, Winkie Land)
2. Divide the class into four groups.
3. Distribute one territory to each group.
4. Distribute Worksheet 5 (Event sheet).
5. Get them to discuss and list at least two events that happened in the territory that
they are assigned to.
6. Get pupils to paste the event sheets onto their own map based on their own
creativity and present their work in front of the class.
Teacher‟s Note
Educational Emphases
Contextual Learning
Multiple Intelligence
(Verbal Linguistic, Visual-Spatial,
Interpersonal)
Thinking skill
(Applying, Analysing)
109
Map of Dorothy‟s Adventure
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Worksheet 5
Event
1._________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
2._________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
………………………………………………………………………………………………………………………………………………………………..
Event
1._________________________________________________________________
________________________________________________________________________
________________________________________________________________________
. ________________________________________________________________________
2._________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
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GOING BEYOND THE TEXT
ACTIVITY 4
Steps
1. Allow the pupils to choose to be either a Winkie from Winkie Land or the
the clutches of the Wicked Witch of the West/Wicked Witch of the East.
Encourage them to say what they can do/aim to do/feel like doing now that they
are free.
them to write their feelings based on their discussion above in the space
provided and then decorate their button badges. Get them to wear their badges
Educational Emphases
Thinking skill
(Applying,Creating)
112
BUTTON BADGE
I AM FREE !!!
Now, I ___________
_________________
I AM FREE !!!
Now, I ___________
_________________
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GOING BEYOND THE TEXT
ACTIVITY 5
Steps
2. Introduce the instrumental version of the song (to the tune of Oh, Carol!).
6. Each group has to create their own lyrics to the tune of “Oh, Carol”
Teacher‟s Note
For lower intermediate pupils, you can get the pupils to change the lyrics of the last line
Educational Emphases
Thinking skill
(Creating, Applying, Analysing )
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Handout 1
Hi, hello,
I am Dorothy,
I stay on a prairie,
With my family.
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GOING BEYOND THE TEXT
ACTIVITY 6
Steps
1. Prompt pupils to talk about what happened to the characters at the end of the
story.
2. Brainstorm on what will happen if Dorothy comes back to the Land of Oz one day.
3. Divide pupils into groups and get them to write down their predictions on
Worksheet 6.
Educational Emphases
Thinking skills
(Evaluating, Analysing)
116
Worksheet 6
________________________________________________________
_________________________________________________________
_________________________________________________________
_____________________________________________________________________
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GOING BEYOND THE TEXT
ACTIVITY 7
Steps
1. Ask questions to get information about the leaders of Malaysia. Write pupils‟
responses on the board.
Sample questions:
What is the name of our country?
Who is the Prime Minister of Malaysia?
Which is the biggest state in Malaysia?
Who is the Chief Minister/Menteri Besar of that state?
What is the name of our state?
Who is the Chief Minister/Menteri Besar of our state?
3. In pairs, ask pupils to identify the places they can find in the Land of Oz and
write the name of the rulers of the places they have identified.
4. Pupils complete Worksheet 7.
Educational Emphases
Contextual Learning
Multiple Intelligence
(Verbal linguistic)
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SAMPLE LESSON PLANS
LESSON PLAN 1
Time : 60 minutes
Learning Standards :
4.1.2 Able to sing songs, recite jazz chants and poems with correct stress
pronunciation, rhythm and intonation.
4.3.2 Able to plan, prepare and participate in a performance with guidance based on
literary works.
Learning Objectives :
By the end of the lesson, pupils should be able to:
i. create their own lyrics of Dorothy and Friends.
ii. perform “Dorothy and Friends” to the tune of “Oh, Carol” in their groups
with the correct stress, pronunciation, rhythm and intonation.
Steps:
Set Induction
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1. Pupils look at the pictures of the main characters in the Wizard of Oz
(Appendix 1)
2. Pupils talk about the characters with the help of questions posed by the teacher.
Sample questions:
What are the names of the characters?
Describe Dorothy/Scarecrow/Tin-Man/Lion?
What did the Scarecrow needed?
What was the Lion‟s request?
What was the Tin Man looking for?
What was Dorothy‟s request?
Presentation
Practice
Production
Closure
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Appendix 1
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Appendix 2
Hi, hello,
I am Dorothy,
I stay on a prairie,
With my family.
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Worksheet 1
Hi, hello,
I am Dorothy,
I stay on a prairie,
_________________________________
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SAMPLE LESSON PLANS
LESSON PLAN 2
Time : 60 minutes
Learning Standards :
4.2.1 Able to respond to literary texts
(a) characters
Learning Objectives :
By the end of the lesson, pupils should be able to:
i. identify eight characters from the clues and complete the worksheet given.
ii. create a bookmark of a character in the novel and describe it using at least 2
adjectives.
Steps:
Set Induction
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Presentation
Practice
Production
1. Each pupil picks a cut - out of the characters (Appendix 4) and makes a bookmark
out of it.
2. Pupils describe their character by writing suitable adjectives around the
character cut-out of their bookmark.
Closure
1. Pupils display their bookmarks on the notice board for their friends to see.
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Appendix 3
ACTIVITY GUIDE
4. Pupils can only move to the next station upon hearing the sound of the whistle (to
5. Pupils read the clues and write down the answers in Worksheet 1.
6. Once pupils have completed all the stations, teacher gets them to exchange the
7. Discuss the answers (marks are awarded for each correct answer).
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Appendix 4
CLUES
STATION 1
STATION 2
STATION 3
STATION 4
STATION 5
STATION 6
1. He is fierce to others.
2. He fooled everyone about his real identity. Who is he?
STATION 7
STATION 8
1. He never bites.
2. He likes to play. Who is he?
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Worksheet 1
Group: _________
Station 1
Answer : ___________________________________
Station 2
Answer : ___________________________________
Station 3
Answer : ___________________________________
Station 4
Answer : ___________________________________
Station 5
Answer : ___________________________________
Station 6
Answer : ___________________________________
Station 7
Answer : ___________________________________
Station 8
Answer : ___________________________________
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Appendix 5
ANSWERS:
Station 1
Dorothy
Station 2
Scarecrow
Station 3
Tin Man
Station 4
The Lion
Station 5
Station 6
The Wizard of Oz
Station 7
Station 8
Toto
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Appendix 6:
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SAMPLE LESSON PLANS
LESSON PLAN 3
Learning Standards :
4.3.2 Able to plan, prepare and participate in a performance with guidance
based on literary works.
Objective:
By the end of the lesson, pupils should be able to:
i. identify the moral values presented in the story
ii. highlight the moral values each character portrays in the story
iii. compare the moral values each character portrays in the story
Set Induction
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Presentation
Practice
1. Teacher acts as an interviewer/moderator.
2. Teacher picks pupils at random.
3. Teacher interviews the selected pupils about their best friend.
4. Teacher asks questions about the character of their best friend and the reasons
they are considered a best friend.
Production
1. In groups, pupils are asked to create a talk show with the characters (Dorothy,
Scarecrow, Tin Man and The Lion) in the story as guests.
3. The following are some questions pupils can use in their talk show:
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EXAMPLES FOR ASSESSMENT
INDIVIDUAL
NAME: _______________________________
CLASS: 6______________________________
Ideas to
No Criteria
Improve
a. Classroom Involvement
b. Creative
Comments:
________________________________________________________________________
______________________________________________________________________
_______________________________________________________________________
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EXAMPLES FOR ASSESSMENT
GROUP WORK
Group: ______________
Language
Delivery
(enunciation,
intonation and
pronunciation
Physical
Expression
(movements,
gestures &
expressions)
Creativity
(costume, sound
effects)
Teamwork
(cooperation
among group
members)
Total
Thumbs Up
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EXAMPLES FOR ASSESSMENT
Task:
Students will create a map charting Dorothy‟s journey from her home in Kansas and
back again.
Requirements:
o the map has between fifteen to twenty important events from the text,
o the events should be listed in the order in which they occur.
o the map is easy to follow
o there are at least three illustrations in the map,
o the map is neat and colourful, and
o it should contain landmarks.
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EXAMPLE OF MARKING RUBRIC:
PROJECT-BASED ASSESSMENT
Group: ______________
Criteria
Events:
Presentation:
Did you include
three
illustrations?
Is your map
easy to follow?
Quality:
Is your map
neat and
colourful?
Does your map
have
landmarks?
Total Stars
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PUPIL‟S SELF REFLECTION
I this story.
________________________________________
________________________________________
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ACHIEVEMENT MEDAL FOR STUDENTS
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GREAT
TEAMWORK
Awarded to
Team ________
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TO THE PAIR
_____________________________
AND
_____________________________
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SEKOLAH KEBANGSAAN BPK
PUTRAJAYA SELANGOR
ACHIVEMENT UNLOCKED!
THIS GOLD TROPHY
IS AWARDED TO
_______________________________
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