Beruflich Dokumente
Kultur Dokumente
Dawson
Reflection
paper
Completing
the
UW
Stout
class
Trends
and
Issues
in
Instructional
Design
was
immediately
useful
to
me
in
that
it
scheduled
tasks
each
week
that
led
to
the
creation
of
a
final
instructional
design
project.
This
enabled
me
to
have
a
trial
experience
of
what
it
would
be
like
to
have
to
create
a
final
project
that
fully
explores
each
aspect
of
the
design
process.
It
was
also
valuable
in
the
longer
term
in
the
sense
of
explaining
concepts
in
instructional
design
and
helping
me
to
make
decisions
about
the
most
appropriate
model
or
theory
to
use
in
real
life
projects.
I
am
already
making
connections
to
a
brand
new
project
that
has
come
on
since
I
started
this
course.
I
can
why
it
is
so
important
to
have
this
class
as
a
pre-requisite
to
the
other
courses
-on
assessment
and
on
designing
computer
instruction
for
example
because
it
seems
that
to
decide
on
the
most
appropriate
assessment
or
learning
materials
you
first
need
to
ask
more
searching
questions
about
the
nature
of
the
learner
and
what
problem
you
are
trying
to
solve
through
instruction.
This
course
provided
a
useful
starting
point
for
understanding
these
questions.
I
found
that
the
front-end
analysis
was
one
of
the
most
useful
activities
that
we
undertook
as
part
of
the
final
project.
In
my
current
job
as
a
curriculum
designer
I
find
I
am
usually
presented
with
a
task
to
design
X
program
of
learning
with
X
outcomes
and
almost
immediately
begin
designing
activities,
material
and
assessment
rubrics
tied
to
what
I
am
presented
with.
It
was
refreshing
to
take
a
step
back
and
first
of
all
consider
whether
there
was
a
need
for
instruction.
I
used
a
mixture
of
methods
to
do
this:
existing
large
scale
external
research
identifying
the
need,
employee
growth
and
strategic
development
of
the
organizations
existing
training.
I
feel
that
this
is
a
vital
step
in
the
process
of
designing
instruction,
yet
so
often
forgotten.
If
this
were
a
day
to
day
practice
at
every
educational
provider
I
feel
there
would
be
far
more
ordered
set
of
instructional
programs,
rather
than
the
situation
that
most
educational
providers
find
themselves
in:
offering
a
grab
bag
of
programs,
some
of
great
value
and
much
aligned
to
the
mission
of
which
seem
out
of
step
with
the
orgs
mission
some
where
it
unclear
what
had
led
to
their
development.
I
also
found
that
completing
the
learner
characteristics
and
considering
the
needs
of
culturally
diverse
learners
a
new
experience.
I
found
that
reading
about
Bradford
(1999)
and
Tharps
(1998)
standards
for
teaching
culturally
diverse
learners
including
engaging
in
joint
projects
related
to
the
real
world
and
supporting
students
to
perform
increasingly
difficult
tasks
were
things
I
did
naturally,
but
I
hadnt
considered
modifying
my
language
prompts
so
as
to
be
simpler/clearer
or
indeed
having
students
take
a
lead
in
talking
each
other
through
their
projects
as
a
way
to
engage
culturally
diverse
learners.
I
have
subsequently
given
much
more
time
for
students
to
talk
through
their
processes
with
other
learners
in
order
to
support
this
standard.
The
activity
that
I
enjoyed
the
most
was
comparing
instructional
design
models.
The
model
I
had
most
wanted
to
get
to
grips
with
was
the
ADDIE
model.
It
was
the
one
most
referred
to
in
job
postings
yet
I
had
never
studied
it
formally.
In
my
current
job
I
employ
a
systematic
approach
to
developing
curriculum
which
I
can
best
describe
as
backwards
design
see
McTighe
and
Wiggins
Understanding
By
Design(1998)
-a
planning
process
and
structure
to
guide
curriculum,
assessment,
and
instruction.
This
learning
theory
focuses
teaching
and
assessing
for
understanding
and
learning
transfer,
and
designing
the
curriculum
backward
from
those
ends.
What
immediately
struck
me
when
researching
ADDIE
was
the
argument
presented
by
Morrison,
Ross,
Kalman
and
Kemp
that
the
term
the
ADDIE
model
is
merely
a
colloquial
label
for
a
systematic
approach
to
instructional
development.
This
made
me
feel
that
ADDIE
wasnt
some
new
approach
that
I
had
to
learn,
but
in
fact
an
approach
not
too
dissimilar
to
the
one
I
had
been
employing.
This
made
me
feel
so
much
more
confident
in
my
abilities
and
helped
me
to
see
that
switching
over
from
being
a
curriculum
designer
to
an
instructional
designer
might
not
be
such
a
leap.
The
activity
I
had
chosen
for
my
final
project
involved
learners
being
able
to
select
and
use
a
microphone
so
as
to
capture
audio
within
a
certain
range
and
with
few
technical
problems.
Here
there
was
most
definitely
a
right
answer
that
I
would
want
learners
to
arrive
at!
I
found
that
considering
the
learner
characteristics
actually
enabled
me
to
arrive
at
a
best
fit
learning
theory
actually
the
one
I
used
in
my
project
that
of
androgy.
The
learning
theory
I
chose
for
my
final
project
built
on
the
assessment
of
my
learner
characteristics.
Knowles
theory
of
angrogy
builds
on
the
characteristics
of
adult
learners
e.g.
that
they
often
favor
task-oriented
instruction
that
is
slanted
toward
being
immediately
useful
to
their
job.
This
learning
theory
also
allows
room
for
differentiated
learning
so
that
a
student
who
has
less
experience
with
the
subject
matter,
and
a
student
who
has
more
experience
can
be
accommodated
in
the
same
program.
Going
through
the
process
of
designing
a
program
of
instruction
in
this
systematic
way
was
eye
opening
for
me,
particularly
as
I
have
been
designing
curriculum
for
15
years
and
I
guess
I
tend
to
have
my
fall
back
theories
or
go-to
methods.
However,
I
realized
that
I
can
improve
my
design
process
by
stopping
to
ask
questions.
The
biggest
change
for
me
is
asking
who
is
my
learner
and
am
I
designing
my
instruction
to
meet
their
needs
rather
than
starting
with
the
objectives,
which
is
where
I
have
traditionally
started.
Although
completing
the
final
project
was
a
large
part
of
this
course,
additionally
the
course
also
called
on
me
as
a
learner
to
reflect
on
this
new
field
that
I
was
considering
entering
and
to
deepen
the
work
I
was
already
doing
or
planned
to
be
doing
in
the
future.
As
timing
would
have
it
I
had
the
opportunity
to
apply
what
I
was
reading
about
almost
immediately
to
a
real
life
project
that
was
presented
to
me
a
few
weeks
into
the
course.
The
project
that
presented
itself
was
to
be
the
curriculum
lead
for
a
project
involving
the
National
Endowment
for
the
Humanities
,
Brooklyn
Historical
Society,
and
a
group
of
teachers
at
turnaround
schools
in
3
geographical
location
in
Tri-State
area
to
inspire
middle
school
students
to
learn
the
history
of
the
civil
rights
movement,
understand
the
power
of
people
and
the
media
to
advance
social
change,
and
share
their
own
story
about
racial
justice
through
the
creation
of
multimedia
arts
projects.
Where
I
would
normally
start
with
a
project
like
this
is
to
say
what
are
the
learning
standards
(my
organizations
learning
outcomes,
common
core
outcomes
and
social
studies
outcomes
and
lets
design
backward,
thinking
about
how
the
students
might
be
able
to
demonstrate
the
learning
outcomes
This
time
armed
with
the
work
Id
done
for
this
class
I
was
able
to
ask
whats
the
problem
and
is
instruction
the
appropriate
solution?
From
these
discussions
with
project
partners
it
became
apparent
that
the
problem
was
that
teachers
dont
feel
equipped
to
teach
the
civil
rights
era
and
connect
it
to
racial
justice
battles
going
on
in
the
present
day
in
a
way
that
might
engage
middle
school
students.
The
learner
characteristic
hasnt
quite
been
clarified
as
I
write,
but
I
am
intending
to
use
this
as
the
basis
for
determining
the
learning
theory
I
eventually
use.
The
research
I
enjoyed
most
was
comparing
learning
theories.
Before
I
started
this
class
I
assumed
that
I
would
use
a
problem
based
learning
approach
as
this
is
often
a
go-to
when
you
are
teaching
practical
hands-on
collaborative
classes.
However,
on
completing
the
research
I
found
that
problem
based
learning
was
best
suited
to
open
ended
no
right
answer
type
scenarios.
What
I
realized
is
that
while
this
is
suitable
for
creative
projects
where
there
is
no
right
answer,
some
instructional
programs
require
a
right
answer
or
at
least
a
task
performed
to
certain
standards.
In
my
project
for
this
class
selecting
the
correct
microphone
and
recording
audio
to
an
agreed
standard,
project
based
learning
might
not
have
been
the
most
apt
learning
theory.
In
a
broader
sense
this
has
taught
me
that
there
is
no
right
theory
that
is
right
in
all
circumstances,
just
different
theories
that
suit
different
types
of
outcomes.
Surprisingly,
given
that
I
have
been
dealing
with
learning
outcomes
for
many
years,
one
part
of
the
process
that
I
fund
particularly
challenging
was
writing
terminal
and
enabling
objectives.
I
have
been
used
to
writing
only
terminal
objectives
and
found
it
difficult
classifying
terminal
objectives
as
cognitive,
psychomotor
etc
and
then
further
using
Blooms
taxonomy
are
you
asking
learners
to
demonstrate
grasp
of
a
fact,
application
etc
for
the
enabling
objectives.
A
question
I
had
as
I
was
going
through
this
process
is
how
do
you
hold
all
of
this
in
balance
at
once?
I
guess
increased
practice
at
writing
terminal
and
enabling
objectives
will
help
me
with
this.
As
I
go
forward
into
the
other
classes
in
the
certificate
program
I
do
so
with
the
experience
of
having
gone
through
a
mock
version
of
writing
a
final
project.
This
was
taxing
but
absolutely
pegged
to
learning
the
subjects
we
were
engaging
with
theoretically
each
week.
Moreover,
I
have
gained
much
greater
understanding
of
the
purpose
of
a
front
end
analysis
as
a
means
to
guide
the
learning
theory,
objectives
and
learning
materials
and
assessment
tools
that
I
had
previously
jumped
into
and
I
am
already
seeing
the
impact
of
taking
this
prior
step
backward
in
the
systematic
approach.
I
am
also
looking
forward
to
building
on
what
we
have
covered
in
this
class
when
we
focus
more
on
assessment
and
designing
learning
objects
in
the
next
modules.
In
short
Trends
and
Issues
in
Instructional
Design
has
been
a
solid
foundational
course
that
will
hopefully
underpin
my
learning
across
the
rest
of
the
UW
Stout
Instructional
Design
Certificate
program.