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d20 ______________________________________________________ __________________________________________

CHARACTER NAME PLAYER

_________________________ ___________________________ __________________________________________


CLASS CHARACTER LEVEL STARTING OCCUPATION
MODERN ™ ____________ ____________ ____________ ______________ ____________ _____________ ______________
AGE GENDER HEIGHT WEIGHT EYES HAIR SKIN

CHARACTER
ABILITY ABILITY TEMPORARY TEMPORARY TOTAL CURRENT HP RECORD SHEET
ABILITIES SCORE MODIFIER SCORE MODIFIER
HP
hit points
STR
STRENGTH

DEX
DEFENSE = 10+ + + + +
DEXTERITY CLASS EQUIPMENT DEX SIZE MISC ARMOR
TOTAL BONUS BONUS MODIFIER MODIFIER BONUS PENALTY

CON

CROSS-CLASS
CONSTITUTION
INITIATIVE = + SKILLS MAX RANKS /
modifier
INT KEY SKILL ABILITY MISC
INTELLIGENCE TOTAL DEX
MODIFIER
MISC
MODIFIER SKILL NAME ABILITY MODIFIER MODIFIER RANKS MODIFIER

WIS BASE bonus


ATTACK □ Balance Dex _______ = ________+________+________
WISDOM
□ Bluff Cha _______ = ________+________+________
CHA
CHARISMA SPEED □ Climb Str _______ = ________+________+________
□ Computer Use Int _______ = ________+________+________
□ Concentration Con _______ = ________+________+________
BASE ABILITY MISC □
SAVING THROWS TOTAL SAVE MODIFIER MODIFIER Craft (_____________________) Int _______ = ________+________+________
□ Craft (_____________________) Int _______ = ________+________+________
FORTITUDE
(CONSTITUTION)
= + + REPUTATION □ Craft (_____________________) Int _______ = ________+________+________
□ Decipher Script ■ Int _______ = ________+________+________
= + +
REFLEX
(DEXTERITY) ACTION POINTS □ Demolitions ■ Int _______ = ________+________+________
= + + □ Diplomacy Cha _______ = ________+________+________
WILL
(WISDOM) WEALTH BONUS □ Disable Device ■ Int _______ = ________+________+________
□ Disguise Cha _______ = ________+________+________
□ Drive Dex _______ = ________+________+________
□ Escape Artist Dex* _______ = ________+________+________
ATTACKS TOTAL BASE ATTACK BONUS
STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
□ Forgery Int _______ = ________+________+________
MELEE
attack bonus
= + + + □ Gamble Wis _______ = ________+________+________
□ Gather Information Cha _______ = ________+________+________
RANGED
attack bonus
= + + + □ Handle Animal ■ Cha _______ = ________+________+________
BASE ATTACK BONUS DEX SIZE MISC □ Hide Dex* _______ = ________+________+________
TOTAL MODIFIER MODIFIER MODIFIER □ Intimidate Cha _______ = ________+________+________
□ Investigate ■ Int _______ = ________+________+________
□ Jump Str* _______ = ________+________+________
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL □ Knowledge (________________) Int _______ = ________+________+________
□ Knowledge (________________) Iint _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES □ Knowledge (________________) Int _______ = ________+________+________
□ Listen Wis _______ = ________+________+________
□ Move Silently Dex* _______ = ________+________+________
□ Navigate Int _______ = ________+________+________
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL □ Perform ( __________________) Cha _______ = ________+________+________
□ Perform ( __________________) Cha _______ = ________+________+________
□ Perform ( __________________) Cha _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES □ Pilot ■ Dex _______ = ________+________+________
□ Profession Wis _______ = ________+________+________
□ Read/Write Lang. ( __________) – _______ = ________+________+________
□ Read/Write Lang. ( __________) – _______ = ________+________+________
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL □ Read/Write Lang. ( __________) – _______ = ________+________+________
□ Repair ■ Int _______ = ________+________+________
□ Research Int _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
□ Ride Dex _______ = ________+________+________
□ Search Int _______ = ________+________+________
□ Sense Motive Wis _______ = ________+________+________
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL □ Sleight of Hand ■ Dex _______ = ________+________+________
□ Speak Language (____________) – _______ = ________+________+________
□ Speak Language (____________) – _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES □ Speak Language (____________) – _______ = ________+________+________
□ Spot Wis _______ = ________+________+________
□ Survival Wis _______ = ________+________+________
□ Swim Str* _______ = ________+________+________
ARMOR/PROTECTIVE ITEM TYPE EQUIPMENT BONUS PROFICIENT? □ Treat Injury Wis _______ = ________+________+________
Yes □ No □ □ Tumble ■ Dex* _______ = ________+________+________
□ __________________________ _____ _______ = ________+________+________
ARMOR PENALTY WEIGHT SPEED SIZE MAX DEX SPECIAL PROPERTIES
□ __________________________ _____ _______ = ________+________+________
□ __________________________ _____ _______ = ________+________+________
©2002 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only. Skills marked with ■ can’t be used untrained. *armor penalty, if any, applies.
CAMPAIGN FEATS
□ Acrobatic □ Guide
EXPERIENCE POINTS □ Aircraft Operation* □ Heroic Surge
□ Alertness □ Improved Damage Threshold**
GEAR □ Animal Affinity □ Improved Initiative
□ Archaic Weapons Proficiency □ Iron Will
ITEM WT. ITEM WT. □ Armor Proficiency (light) □ Lightning Reflexes
□ Armor Proficiency (medium) □ Low Profile
□ Armor Proficiency (heavy) □ Medical Expert
□ Athletic □ Meticulous
□ Attentive □ Nimble
□ Blind-Fight □ Personal Firearms Proficiency
□ Brawl □ Advanced Firearms Proficiency
□ Improved Brawl □ Burst Fire
□ Knockout Punch □ Exotic Firearms Proficiency*
□ Improved Knockout Punch □ Strafe
□ Streetfighting □ Point Blank Shot
□ Improved Feint □ Double Tap
□ Builder □ Precise Shot
□ Cautious □ Shot on the Run
□ Combat Expertise □ Skip Shot
□ Improved Disarm □ Power Attack
□ Improved Trip □ Cleave
□ Whirlwind Attack □ Great Cleave
□ Combat Martial Arts □ Improved Bull Rush
□ Improved Combat Martial Arts □ Sunder
□ Advanced Combat Martial Arts □ Quick Draw
□ Combat Reflexes □ Quick Reload
□ Confident □ Renown
□ Creative □ Run
□ Deceptive □ Simple Weapons Proficiency
□ Defensive Martial Arts □ Stealthy
TOTAL WEIGHT CARRIED □ Combat Throw □ Studious
□ Improved Combat Throw □ Surface Vehicle Operation*
□ Elusive Target □ Surgery
ALLEGIANCES □ Unbalance Opponent □ Toughness**
□ Dodge □ Track
□ Agile Riposte □ Trustworthy
□ Mobility □ Two-Weapon Fighting
□ Spring Attack □ Improved Two-Weapon Fighting
LANGUAGES □ Drive-By Attack □ Advanced Two-Weapon Fighting
□ Educated* □ Vehicle Expert
LANGUAGE READ/WRITE? LANGUAGE READ/WRITE? □ Endurance □ Force Stop
□ Exotic Melee Weapon Proficiency* □ Vehicle Dodge
□ Far Shot □ Weapon Finesse*
□ Dead Aim □ Weapon Focus*
□ Focused □ Windfall**
□ Frightful Presence □ ______________________________
□ Gearhead □ ______________________________
□ Great Fortitude □ ______________________________
FX ABILITIES
ARCANE SPELLS DIVINE SPELLS PSIONIC POWERS *You can gain this feat multiple times. Its effects do not stack. Each time you take the feat,
it applies to a different skill, type of equipment, or weapon type.
**You can gain this feat multiple times. Its effects stack.

TALENTS/SPECIAL ABILITIES

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