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CYBERPUNK® 15 R. TALSORIAN'S
Ones na Cate eas
TURE GAME OF THE DARK FUTURE
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twisting frantically to avoid the searching fingors of th
spotlight.
Inthe African countryside an artillery barrage rumbles inthe background as groups
of tanks and APCs roll across the savanna. On the armored flanks of the approaching
‘column flash not the colors of a local dictator but a familiar commercial logo...
With a deafening crash, the board meeting of a minor corporation is interrupted
4s huge humanoid forms push through the rubble that was an outside wall, All sit in
shocked silence as the table is shattered by the single chop of a single plastee!
gauntlet. As a visored head swivels, impersonally scanning the room, a metallic
voice delivers a message, “Gentlomen, these proceedings are over.
Awe Pursues a lone motorcyclist through the rain dark stroets ofthe city;
the
This supplement is the capstone of several developmental lines in the Cyberpunk 2020 wold
and system. Inside yo'l tnd anew vehicle combat and maneuver system that is a revision and
an extention ofthe rginal in Solo of Fortune. Along with tis an organized vehicle creation sys
tem, sothatal future vehicles willhave proportional stats. And because you cat have combat
Vehicles without battlfield-size guns to putin them, we've introduced a whole new level of
heavy weapons, al the way up toatilry cannon and aircraft bombs! This combination of wehi-
cle and weapons rule create a power level previously untouched in a Cyberpunk game
And that doesn't even touch the subject of Powered Armor. Ist the biggest personal
armor possible? Or the smallest vehicle capable of carrying heavy weapons? What about the
cybernetics aspects? PAs in rather unique limbo unexplored by any ther weapons sytem.
You can smash through a building wall lift a ruck over your head, and outwrestl a ul borg
but someone fires an ant-vehicle weapon at you, you're at risk. And if they fire an anti-tank
device at you—you'e in rouble
How should Powered Armar be depioyed/used? The “two-legged IFV" schoo! says right
out there with the tanks, mixing it up, depending on ther size and manewvorabilty to avoid
the heavy guns, while shrugging off small arms fre from “soft infantry. The “pinnacle of
body armor/inear frame tech” schoo! puts them n the streets where tanks cant go; doing the
strength/irepower jobs combat borgs do, but better, relying on their superior protection to
handle the close-range punishment that would pulverize anyone else, No matter how you use
it Powered Armor has the potential ta mess you up
And not just your characters, but your game as wel. This is @ device tat is as fast and agile
as ahuman, 35 times as tong, wit ple the protection I's also carrying, by isl, 2s many
heavy quns as 10 “normal” people, Ths wll unbalance an unprepared campaign instantly, 0
mucho, that sometimes ts better to relegate PA to its own campaign or series of adventures
‘What it boils down tis this supplement is ike ll the other fancy software, super
cybertech, mindbending drugs, and deadly weapons we've intraduced over the life ofthis
game system: it's there tobe used ifyou want t. For those who complain that, "X has taken
ver my Game!” can only say, "Youhave contol Dont moan tous; you didi to yourselves
Now you know.
aad
el feria
Derek Quintanar