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Understand web-based digital media produc@on methods,


soLware, and hardware.
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Quality Teaching and Learning

Production Phases
Three Phases for Designing Web-Based Digital Media
l Pre-Production
- define parameters of the project; make preliminary
decisions; determine which web design languages suit the
project goals best
Production
- create content; use web design software to make web
pages, organize the site, and create hyperlinks
l

Post-Production
- troubleshoot errors and publish the website
l

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Pre-Produc@on

Determine the overall purpose of the project


Define the intended target audience
Use a flowchart to determine specific pages of a website
and how they will be organized and linked together

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Pre-Produc@on

Determine specic hardware needs:


l

Computer

Internet Connec@on
- for transferring website to external server

External Server
- used to host website and make it accessible by Internet users

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Pre-Produc@on

Determine specic soLware needs:


l

Visual Editor
- design soLware that manipulates components of the web
page without the user wri@ng or edi@ng code W.Y.S.I.W.Y.G.
(What You See Is What You Get)

Text Editor
- simple text edi@ng program
used to write or edit web
design code; does not show
a visual component

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Pre-Produc@on

Determine appropriate web design language(s):


l

While a par@cular web design project could use a few dierent


languages to be created, certain web design languages have
specialized uses that would work best for a given task or
process.

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Common Web Design Languages


HTML (Hypertext Markup Language)


l

basic framework for all web design


wricen using tags that a web browser uses to interpret the
code and generate the content on the webpage
tags denote structured elements like headings, paragraphs, lists,
etc.

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Common Web Design Languages


CSS (Cascading Style Sheets)


l

separates layout and design features(color scheme, fonts, menu


styles, etc.) from the actual content of the website

easiest way to make site-wide design changes

CSS le combines with HTML le to create a complete website

common format of downloadable


templates found on Internet
l

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Common Web Design Languages


Javascript
l

client-side web development


creates standalone computer ac@ons that run en@rely on the
users machine,
quicker and more secure

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Common Web Design Languages


PHP-server-side web development


l

connects an HTML le to a database of informa@on on an


external server
creates dynamic websites with enhanced user interac@vity

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Common Web Design Languages


Adobe Flash
l

commonly used to create Internet games and adver@sements

anima@on, audio, and video capability

allow for enhanced design features

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Produc@on

Building a Web Site


Setup root folder for entire website
Create wireframe for each web page
Add content to specific pages
Create hyperlinks between pages and out to external
websites

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Web Design Produc@on Terms


Root Folder - a central loca@on of storage for every le involved


in designing a website; allows the website to be portable from
computer to computer
Wireframe (Skeleton) - a visual guide to how a web page
content will be organized; assists in the arrangement and scaling
of design components
Template - a pre-determined wireframe that can be quickly
downloaded and u@lized
Graphics Op@miza@on - designing and expor@ng graphics with
the specic purpose of using it on a website; allows for quicker
loading @mes

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Web Design Produc@on Terms


Alterna@ve Text - textual descrip@ons of graphics and other


design components on a web page; aids in search engine
op@miza@on
Image Map - a single graphic that is divided into sec@ons and
linked to dierent loca@ons
Rollover - feature that indicates interac@vity to the user;
normally causes a component of a web page to visually change
when the users cursor hovers over it
Web Form - an interac@ve feature that allows a user to submit
informa@on


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Post-Produc@on

Proof / Preview the website


Test all of the hyperlinks for quality assurance
Troubleshoot any errors found during proofing
Check compatibility with a wide variety of web browsers
to ensure consistency
Publish the finished website to a server so it can be
accessed by Internet users

"Going Live"
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