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Films such as Gladiator and The Kingdom continue to show Arabic and
Muslim lives as villainous and irrational.
From the big screen to the small screen, television is a place where
representation will have ups and downs, and they happen very
suddenly. There was a boom in the 90s where shows such like Living
Single, The Fresh Prince of Bel-Air, Martin and In Living Color featured
black lead roles, but were marketed and enjoyed by a wide variety of
races. However, it seemed like a sudden stop in the mid 2000s.
Thankfully, this is slowly shifting towards another boom; new shows
like Scandal, Black-ish, Fresh Off The Boat and Empire all gaining
success on primetime, while shows like Community, Orange Is The New
Black and The Walking Dead still maintain popularity whilst featuring a
multi-cultural cast. That being said, while diversity may be growing in
front of the camera, its a whole different story behind the scenes.
Despite being a growing slew of show that feature shows with a diverse
cast, the writers room is anything but diverse. A recent staffing report
by the Writers Guild of America (Hunt, 2015) shows that during the
2013-14 TV season, only 13.7 percent of writers were people of color.
The highest percentage of minority writers was back in the 2011-12
season, which had a whopping 15.6 percent.
Video games are not exactly a place one thinks of when discussing
representation for people of color, but it is one of the places that suffer
the most from a lack of it the most. The topic of diversity in video
games has been a hot topic in the industry for the past year, which is
coupled with the fact that gamers themselves are diverse. Over 58% of
White people play video games, as well as 57% of Black people, 66% of
Asians and 67% of Hispanics. (Harland, 2014)
There clearly is an audience for a wider spectrum of video game
protagonists. Games such as Beyond Good and Evil, Mirrors Edge and
Telltale Games The Walking Dead have all earned critical acclaim
whilst having a lead character as a person of color.
References
Dvalidze, I., Rosen, C., & Williams, B. (February 20, 2015). Why It
Should Bother Everyone That The Oscars Are So White. The Huffington
Post. Retrieved March 24, 2015, from
http://www.huffingtonpost.com/2015/02/20/oscars-diversityproblem_n_6709334.html
Ralph J. Bunche Center, (2014). 2014 Hollywood Diversity Report:
Making Sense of the Disconnect. UCLA. Retrieved April 1st 2015 from
http://newsroom.ucla.edu/releases/hollywood-failing-to-keep-up-with250007
Wilkins, K.G. (2008). Conquering Evil: Arab-Americans And Others
Interpretations of Ethnicity in Action-Adventure Heroes and Villains.
Journal of Middle East Media
Fall 2008, 4(1), 9-26. Retrieved from http://dproxy.library.dcuoit.ca/login?url=http://search.ebscohost.com/login.aspx?
direct=true&db=ufh&AN=48477161&scope=site
Hunt, D. (2015). WGAW 2015 TV Staffing Brief. Writers Guild of
America. Retrieved April 7th 2015, from
http://www.wga.org/uploadedFiles/who_we_are/tvstaffingbrief2015.pdf
Harland, B. (October 23rd, 2014). What You Need To Know About
Diversity In The US Video Game Industry. Mintel. Retrieved April 9th,
2015 from http://www.mintel.com/blog/technology-market-news/videogame-trends