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This modified version of Engine.

upk will activate the developer's console for Lo


ng War Beta 14 for XCOM: Enemy Within. It allows access to a number of cheat com
mands to help playtest mods. This file contains some Long War-specific
To install:
1. Go to the directory:
C:\Program Files (x86)\Steam\SteamApps\common\XCom-Enemy-Unknown\XEW\XComGame\Co
okedPCConsole
This may be in a different place if you have a non-standard Steam installation,
but everything after "common" in the above path should be correct.
2. Copy the file Engine.upk from this archive to replace the vanilla one. (Make
a backup of the vanilla Engine.upk if you like; otherwise you can restore it by
)
3. If you see a file in this directory named Engine.upk.uncompressed_size, delet
e or move it to a backup directory. Otherwise you will get CTDs on startup.
4. Start the game. You should see the developer overlay at game start. "Final Sh
ell Menus" will take you to the normal starting screen.
5. Ingame, hit the "\" key (below the backspace on most keyboards) to open the c
onsole. You'll see a green text entry prompt at the bottom of the screen.
Warning: Not every dev command works, and a few will cause crashes. Some only wo
rk in the tactical game and some only in the strategy game. Sometimes I have to
enter a command twice to get it to work. There are lists of valid commands here
and there on the Nexus, and the console calls up lists of not-always-valid comma
nds as you type, but here are some useful ones to rapidly playtest some feature:
Tactical:
* KillAliens -- to rapidly end a tactical mission. May not be 100% effective on
council missions with dropdown spawns.
* UnlimitedMoves -- Lets a soldier keep taking turns until you hit the "end turn
" button
Strategy:
* GiveAllTech
* GiveMeLotsOfResources
* LevelUpBarracks -- everyone gains a rank.
* GiveFacility Foundry
* GiveFacility PsiLabs
* GiveItem (ItemName)
The problem with GiveItem is you need to know the internal code for each item. L
ong War's list is appended below (some small items use the same one; I don't kno
w what happens if you enter those). Remove the leading "eItem_" and put the rema
ining string after GiveItem. And then put the number.
So, to put a scatter blaster in XCOM's stores, the command is
GiveItem BEGIN_WEAPONS 1
For 999 Weapon Fragments, it's
GiveItem WeaponFragment 999
Here's the item list:
eItem_NONE
eItem_BEGIN_WEAPONS
Scatter Blaster
eItem_Pistol
Pistol

eItem_AssaultRifle
Gauss Rifle
eItem_Shotgun Shotgun
eItem_LMG
Gauss Autorifle
eItem_SniperRifle
Gauss Long Rifle
eItem_RocketLauncher
Recoilless Rifle
eItem_LaserPistol
Laser Pistol
eItem_LaserAssaultRifle Pulse Rifle
eItem_LaserAssaultGun Scatter Laser
eItem_HeavyLaser
Pulse Autolaser
eItem_LaserSniperRifle Pulse Sniper Rifle
eItem_PlasmaPistol
Plasma Pistol
eItem_PlasmaLightRifle Plasma Carbine
eItem_PlasmaAssaultRifle
Plasma Rifle
eItem_AlloyCannon
Alloy Cannon
eItem_HeavyPlasma
Plasma Novagun
eItem_PlasmaSniperRifle Plasma Sniper Rifle
eItem_BlasterLauncher Blaster Launcher
eItem_MechtoidPlasmaCannon
eItem_SeekerPlasmaPistol
eItem_MecKineticArm
eItem_MecFlameThrower
eItem_MecGrenadeLauncher
eItem_MecRestorativeMist
eItem_MecElectroPulse
eItem_MecProximityMineLauncher
eItem_Chaingun
eItem_Railgun
eItem_ParticleBeam
eItem_BEGIN_SPECIAL_WEAPONS
Alloy Jacketed Rounds
eItem_SectopodArm
Assault Carbine
eItem_SectopodCannon
eItem_SectopodHeatRay Marksman's Scope
eItem_ChryssalidClaw
eItem_DroneBeam
eItem_PsiAmp
eItem_Grapple
eItem_CyberdiscWeapon
eItem_BEGIN_ALIEN_SHARED_WEAPONS
Enhanced Beam Optics
eItem_SectoidPlasmaPistol
Alien Pistol
eItem_PlasmaLightRifle_ThinMan Alien Carbine
eItem_PlasmaLightRifle_Floater
eItem_PlasmaLightRifle_Muton
eItem_PlasmaAssaultRifle_Muton Alien Rifle
eItem_HeavyPlasma_Floater
eItem_HeavyPlasma_Muton Alien Heavy Weapon
eItem_END_ALIEN_SHARED_WEAPONS Plasma Stellerator
eItem_ZombieFist
eItem_ElderWeapon
eItem_MutonBlade
eItem_OutsiderWeapon
eItem_SoldierNoWeapon Gauss Carbine
eItem_Plague
eItem_SectopodClusterBomb
eItem_SeekerTentacles
eItem_END_WEAPONS
Tac Vest
eItem_BEGIN_ARMOR
Banshee Armor
eItem_ArmorKevlar
Tac Armor
eItem_ArmorCarapace
Carapace Armor
eItem_ArmorSkeleton
Corsair Armor
eItem_ArmorTitan

eItem_ArmorArchangel
Archangel Armor
eItem_ArmorGhost
Shadow Armor
eItem_ArmorPsi Vortex Armor
eItem_ArmorCovertOps
eItem_END_ARMOR Seraphim Armor
eItem_BEGIN_ITEMS
Aurora Armor
eItem_Medikit
eItem_CombatStims
eItem_MindShield
Mind Shield
eItem_ChitinPlating
eItem_ArcThrower
eItem_TargetingModule SCOPE
eItem_ReinforcedArmor Alloy Plating
eItem_RespiratorImplant
eItem_BallisticModule Rocket
eItem_ReaperRounds
eItem_END_ITEMS Laser Sight
eItem_BEGIN_GRENADES
Hi Cap Mags
eItem_FragGrenade
HE Grenade
eItem_SmokeGrenade
Smoke Grenade
eItem_FlashBang Flashbang
eItem_AlienGrenade
Alien Grenade
eItem_GhostGrenade
Ghost Grenade
eItem_GasGrenade
Chem Grenade
eItem_NeedleGrenade
AP Grenade
eItem_MimicBeacon
Mimic Beacon
eItem_BEGIN_ALIEN_GRENADES
Shredder Rocket
eItem_END_EXALT_COLLECTIBLES
Battle Computer
eItem_FloaterGrenade
eItem_MutonGrenade
eItem_CyberdiscGrenade
eItem_END_EXALT_COLLECTIBLES
Chameleon Suit
eItem_END_ALIEN_GRENADES
Ceramic Plating
eItem_PsiGrenade
Psi Grenade
eItem_BattleScanner
eItem_END_GRENADES
Alien Trophies
eItem_BEGIN_VEHICLES
Reflex Cannon
eItem_SHIV
eItem_SHIV_Alloy
eItem_SHIV_Hover
eItem_Interceptor
eItem_Firestorm
eItem_Skyranger
eItem_Satellite
eItem_END_VEHICLES
HEAT Ammo
eItem_BEGIN_VEHICLE_UPGRADES
Holo-Targeter
eItem_ShivMinigun
Autocannon
eItem_ShivSentry
Sentry Gun
eItem_ShivLaser Superheavy Pulser
eItem_ShivPlasma
Superheavy Plasma
eItem_SHIVDeck_I
eItem_SHIVDeck_II
eItem_SHIVDeck_III
eItem_BEGIN_SHIP_WEAPONS
Stingray Missiles
eItem_IntWeap_I Phoenix Coilgun
eItem_IntWeap_II
Avalanche Missiles
eItem_IntWeap_III
Laser Cannon
eItem_IntWeap_IV
Plasma Cannon
eItem_IntWeap_V EMP Cannon
eItem_IntWeap_VI
Fusion Lance

eItem_END_SHIP_WEAPONS Counterfire Pods


eItem_BEGIN_INTERCEPTOR_CONSUMABLES
Smartshell Pods
eItem_IntConsumable_Dodge
eItem_IntConsumable_Boost
eItem_IntConsumable_Hit
eItem_END_EXALT_COLLECTIBLES
Weapon Supercoolers
eItem_END_EXALT_COLLECTIBLES
The Thumper
eItem_END_EXALT_COLLECTIBLES
Autosentry Turret
eItem_CivilianCorpse
Adaptive Tracking Pods
eItem_TankCorpse
Core Armoring
eItem_SoldierCorpse
Damage Control Pod
eItem_SectoidCorpse
Sectoid Corpse
eItem_SectoidCommanderCorpse
Sectoid Commander Corpse
eItem_FloaterCorpse
Floater Corpse
eItem_FloaterHeavyCorpse
Heavy Floater Corpse
eItem_ThinManCorpse
Thin Man Corpse
eItem_MutonCorpse
Muton Corpse
eItem_MutonEliteCorpse Muton Elite Corpse
eItem_BerserkerCorpse Berserker Corpse
eItem_CyberdiscCorpse Cyberdisc Wreck
eItem_EtherealCorpse
Ethereal Corpse
eItem_CryssalidCorpse Chyrssalid Carcass
eItem_ZombieCorpse
Depleted Elerium Rounds
eItem_SectopodCorpse
Sectopod Wreck
eItem_DroneCorpse
Drone Wreck
eItem_END_EXALT_COLLECTIBLES
Arc Pumper
eItem_BEGIN_CORPSES
Superheavy Laser
eItem_SectoidCaptive
Sectoid Captive
eItem_SectoidCommanderCaptive Sectoid Commander Captive
eItem_FloaterCaptive
Floater Captive
eItem_FloaterHeavyCaptive
Heavy Floater Captive
eItem_ThinManCaptive
Thin Man Captive
eItem_MutonCaptive
Muton Captive
eItem_MutonEliteCaptive Muton Elite Captive
eItem_BerserkerCaptive Berserker Captive
eItem_EtherealCaptive Ethereal Captive
eItem_END_CAPTIVES
Phalanx Armor
eItem_BEGIN_COLLECTIBLES
Aegis Armor
eItem_Elerium115
Elerium
eItem_AlienAlloys
Alien Alloys
eItem_WeaponFragment
Weapon Fragments
eItem_Meld
Meld
eItem_AlienEntertainment
Alien Entertainment
eItem_AlienFood Alien Fud
eItem_AlienStasisTank Alien Stasis Tank
eItem_UFONavigation
Alien Computer
eItem_AlienSurgery
Alien Surgery
eItem_UFOPowerSource
UFO Power Source
eItem_HyperwaveBeacon
eItem_DamagedAlienEntertainment
eItem_DamagedAlienFood
eItem_DamagedAlienStasisTank
eItem_DamagedUFONavigation
eItem_DamagedAlienSurgery
eItem_DamagedUFOPowerSource
eItem_DamagedHyperwaveBeacon
Fuel Cell
eItem_UFOFusionLauncher UFO Fusion Core
eItem_PsiLink
eItem_ExaltIntel
eItem_END_COLLECTIBLES Kestrel Armor

eItem_Base_Shard
eItem_Skeleton_Key
eItem_SectopodChestCannon
eItem_XPACK_BEGIN_CORPSES
Laser Lance
eItem_MechtoidCore
Mectoid Core
eItem_SeekerCorpse
Seeker Wreck
eItem_END_EXALT_COLLECTIBLES
Alloy-Carbide Plating
eItem_XPACK_END_CORPSES Pulse Lance
eItem_END_EXALT_COLLECTIBLES
Laser Designator
eItem_MecCivvies
eItem_MecArmor1
eItem_MecArmor2
eItem_MecArmor3
eItem_END_EXALT_COLLECTIBLES
Alloy Bipod
eItem_END_EXALT_COLLECTIBLES
Breaching Ammo
eItem_END_EXALT_COLLECTIBLES
Armor Piercing Ammo
eItem_END_EXALT_COLLECTIBLES
Smartgun Kit
eItem_END_EXALT_COLLECTIBLES
Impact Vest
eItem_END_EXALT_COLLECTIBLES
Tactical Sensors
eItem_END_EXALT_COLLECTIBLES
Walker Gear
eItem_END_EXALT_COLLECTIBLES
Neural Gunlink
eItem_END_EXALT_COLLECTIBLES
Shredder Ammo
eItem_END_EXALT_COLLECTIBLES
Psi Screen
eItem_END_EXALT_COLLECTIBLES
Rebuild SHIV
eItem_END_EXALT_COLLECTIBLES
Rebuild Alloy SHIV
eItem_END_EXALT_COLLECTIBLES
Rebuild Hover SHIV
eItem_END_EXALT_COLLECTIBLES
Illuminator Gunsight
eItem_END_EXALT_COLLECTIBLES
Zevatron Booster
eItem_END_EXALT_COLLECTIBLES
Autoloader
eItem_ExaltAssaultRifle Assault Rifle
eItem_ExaltSniperRifle Sniper Rifle
eItem_ExaltLMG SAW
eItem_ExaltLaserAssaultRifle
Laser Rifle
eItem_ExaltLaserSniperRifle
Laser Sniper Rifle
eItem_ExaltHeavyLaser Beam Autolaser
eItem_ExaltRocketLauncher
Rocket Launcher
eItem_END_EXALT_COLLECTIBLES
Weapon Gyros
eItem_NullPrereq
Reinforced Armor
eItem_END_EXALT_COLLECTIBLES
Elerium Turbos
eItem_END_EXALT_COLLECTIBLES
Exalt Loot 1
eItem_END_EXALT_COLLECTIBLES
Exalt Loot 2
eItem_END_EXALT_COLLECTIBLES
Exalt Loot 3
eItem_END_EXALT_COLLECTIBLES
Alloy Belt
eItem_MecArmor1_Kinetic Marksman's Rifle
eItem_MecArmor1_Flamethrower
Laser Strike Rifle
eItem_MecArmor2_Kinetic_Grenade Alloy Strike Rifle
eItem_MecArmor2_Kinetic_Mist
Blaster Rifle
eItem_MecArmor2_Flamethrower_Grenade
Reflex Rifle
eItem_MecArmor2_Flamethrower_Mist
SMG
eItem_MecArmor3_Kinetic_Grenade_Electro Laser Shatterray
eItem_MecArmor3_Kinetic_Grenade_ProximityMine Gauss Stuttergun
eItem_MecArmor3_Kinetic_Mist_Electro
Pulse Stengun
eItem_MecArmor3_Kinetic_Mist_ProximityMine
Plasma Stormgun
eItem_MecArmor3_Flamethrower_Grenade_Electro
Machine Pistol
eItem_MecArmor3_Flamethrower_Grenade_ProximityMine
Heater
eItem_MecArmor3_Flamethrower_Mist_Electro
Gauss Autopistol
eItem_MecArmor3_Flamethrower_Mist_ProximityMine Blaster
eItem_BEGIN_EXALT_COLLECTIBLES Plasma Mauler
eItem_EXALTLoot1
Battle Rifle
eItem_EXALTLoot2
Heavy Laser Rifle

eItem_EXALTLoot3
Heavy Gauss Rifle
eItem_BEGIN_EXALT_WEAPONS
Heavy Pulse Rifle
eItem_END_EXALT_WEAPONS Heavy Plasma Rifle
eItem_BEGIN_MEC_ARMOR LMG
eItem_END_MEC_ARMOR
Gatling Laser
eItem_CorpsePlaceholder2
Gauss Machine Gun
eItem_END_CORPSES
Gatling Pulser
eItem_BEGIN_CAPTIVES
Plasma Dragon
eItem_BEGIN_INTERCEPTOR_CONSUMABLES
Laser Carbine
eItem_BEGIN_VEHICLE_UPGRADES
Pulse Carbine
eItem_END_INTERCEPTOR_CONSUMABLES
Arc Rifle
eItem_END_VEHICLE_UPGRADES
Sawed-off Shotgun

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