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Bondurant-Farrar Community Schools

Artifact
Artifact Title: Kim Sutton Math Conference
Portfolio Author: Nicole Bruhn
Date: 12-5-15
Iowa Teaching Standard 7 Engages in professional growth.
a.
b.
c.
d.

Demonstrates habits and skills of continuous inquiry and learning.


Works collaboratively to improve professional practice and student learning.
Applies research, knowledge, and skills from professional development opportunities to improve practice.
Establishes and implements professional development plans based upon the teacher needs aligned to the Iowa
Teaching Standards and district/building student achievement goals.
e. Provides an analysis of student learning and growth based on teacher created tests and authentic measures as
well as any standardized and district-wide tests.

I chose this artifact to show:


_____ growth in this standard
__X_ strength and competency in this standard
Evidence to support attainment of this standard:
Description of artifact and how the artifact meets the standard:
I had the opportunity to attend a Kim Sutton math conference over the summer. This was a two day conference focused
on math games for all of the common core standards. During the conference, we learned countless games and activities
to strengthen the students understanding of math concepts. The games incorporate number sense through basic facts,
place value, fractions, geometry and algebraic thinking. During the conference, I had the opportunity to play the games
and participate in many of the activities. This was very beneficial because I was able to discuss the activity and see how I
could implement it into my classroom. It was also beneficial to learn how these activities could be differentiated for the
range of students that I have in my classroom. This artifact shows some of the notes that I took while at the conference.
Reflection on artifact:
This was the first conference that I had attended as a teacher. I was excited to take the initiative to continue my learning
as a teacher. I enjoy using games in my classroom to enhance student learning in all content area. The biggest concept
that I took from this conference was how to differentiate games for the wide range of ability levels in my classroom. Just
changing the game slightly can allow for students to play at their level and work on the skills that they need. I have been
using these games this year quite a bit but I am working to incorporate more. Math games are a great way to create a
positive classroom environment. It allows the students to work on skills in a fun, positive way.

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