Sie sind auf Seite 1von 13

1

Brian Allen
Modified Games
Net and Racket Games
Modules phed 639
Dr. Mangano
Feb. 8, 2016

Table of Content
Table Tennis Do the
Math 3-4

Table Tennis Around the


World5-6

Badminton Ace Serve


Badminton 7-8

Tennis Four
Square 9-10

Volleyball Bump
it 11-12

Table Tennis
Do the Math
Sport: Table Tennis
Equipment:
Paddle per student (20)
Ping pong ball per table (5)
Tables/nets (5)
Facilities:
Gym or a large area to safely spread out tables
Teams:
Students can choose their own partners and opponents
Two people per team
Focus:
Students will focus on consistently returning ping pong balls and holding a
rally with their opponents, playing doubles and remembering to switch who
hits the ping pong ball each point
Rules and Regulations:
Players will serve the ping pong ball in to begin play, the winning team will
continue to serve until losing.
Serve will be decided by the teacher.
Teams will count how many times the ping pong ball successfully goes over
the net and lands on the table. When the point ends, the team who won will
receive points for the amount of times the ping pong ball went over the net
to their score. For an example, team 1 feeds the ball and team two returns it,
then team 1 hits the ball out. The ball successfully went over the net and
was in play 10 times so team 2 would be up 10-0. If the teams maintain a
rally that went over the net 5 times before team one missed the ball. Team 2
would be awarded 5 points and then be up 15-0.
The ping pong ball can land on any part of the table to be in bounds.
If any part of the player hits the table, the ball will be dead and the other
team will receive that points.
Rallies will end if the ping pong ball goes into the net, does not bounce on
the table, bounces more than once on one side of the table, or the opponent
places their hand on the table.
Teams will play for 5 minutes before they are rotated to play a new
opponent.

4
Safety Tips:
Students must remember to alternate preventing collision.
Students must focus on hitting the ball low without sending it flying across
the gymnasium landing it on the table.
Extension up:
Students must use their less dominant hand while serving.
Extension down:
Students will receive an extra point for winning the volley in which they did
not serve.
References:
Darst, P. W., & Pangrazi, R. P. (2009). Dynamic physical education for
secondary school students
(6th ed.). San Francisco: Benjamin Cummings.
Tepper, G., Rosario, A., & Pruyn, W. (2002, February). Table Tennis in Schools
Program.
Retrieved February 6, 2016, from
http://www.ittf.com/ittf_development/Tops_Manual.pdf
Table Tennis Diagram

Around the World

Sport: Table Tennis Equipment:


Paddle per student (20)
Ping pong ball per table (5)
Tables/nets (5)
Facilities:
Gym or a large area to safely spread out tables
Teams:
Students will partner with individuals who is relatively the same height.
Five people per team.
Focus:
Students will focus on playing a continuous topspin rally using any shot.
Students must demonstrate proper footwork when using different technique
such as backhand and forehand.
Player position will rotate around the table from one right hand corner to the
other.
Rules and Regulations:
Players will serve the ping pong ball in to begin play. Play will end once ball
no longer makes contact with the table or is played with any shot.
Students must rotate around the table clockwise to prevent collisions and
promote a safe flow of game.
Rallies will end if the ping pong ball goes into the net, does not bounce on
the table, bounces more than once on one side of the table, or the opponent
places their hand on the table.
If a player does not maintain the volley, that player will be eliminated. This
will continue until someone wins.
Eliminated players will move to another table and begin another game.
Safety Tips:
Make sure students are using the proper grip when performing their shot.
This will ensure the paddle does not slip out of their hand.
Make sure no student is diving onto the table. This will help prevent injury to
themselves as well as damage to the equipment.
Extension up:

6
Limit students to only one form of short, for example: a forehand push shot
or a backhand topspin shot etc.
Extension down:
Instead of having students rotate to the other side of the table, have them
consistently rotate in their own team line. Whichever team gets knocked out
first is the losing team.
References:
Darst, P. W., & Pangrazi, R. P. (2009). Dynamic physical education for
secondary school students
(6th ed.). San Francisco: Benjamin Cummings.
Tepper, G., Rosario, A., & Pruyn, W. (2002, February). Table Tennis in Schools
Program.
Retrieved February 6, 2016, from
http://www.ittf.com/ittf_development/Tops_Manual.pdf
Around the World Diagram

Badminton
Ace Serve Badminton
Sport: Badminton Equipment
racket per student (20)
Birdies (10)
Nets (5)
Facilities:
Gymnasium
Teams:
Students will partner with individuals who share the same birthday month
There will be two students per team.
The focus of the lesson will be on landing a serve in the box without allowing
the other team to return the serve. Students will also focus on hitting the
corners of the opponents side with the birdie.
Player position will rotate with each change of serve
Rules and Regulations:
Players will serve the birdie to start the game. If the serve is not returned the
serving team will be awarded 2 points. If there is a volley the team that wins
the volley will score 1 point.
Students will be responsible for keeping track of their own points
After a team loses a point when they have served the serve will transfer to
the other team.
Players will rotate whenever the birdie changes sides for the serve.
The serve will always come from the right side of the court.
The following are considered faults in badminton:
o If the birdie is hit outside of the boundaries.
o Passes through or under the net.
o If the birdie hits the walls or ceiling.
o If the birdie is hit twice consecutively by the same player.
Safety Tips:
Make sure that stay on their own side of the net and dont run into the net
itself.
Students should stay on their assigned side of the court only changing
position to rotate for a serve.

8
Extension down:
Allow students to get closer to the net if they are struggling to serve the birdie over the net.
If students are more likely to succeed with a larger racket allow them to use a tennis racket.
Extension up:
Form boxes on the floor with tape and have the students aim to land the birdies in one of the
squares. Put (3-5) squares.
Reference:
Badminton World Federation. (n.d.). Retrieved February 07, 2016, from
http://bwfbadminton.org/page.aspx?id=19996
Darst, P. W., & Pangrazi, R. P. (2009). Dynamic physical education for
secondary school students
(6th ed.). San Francisco: Benjamin Cummings.

Ace Serve Badminton Diagram

Tennis
Foursquare
Sport: Tennis Equipment:
racket per student (20)
Tennis Ball (15)
Nets (4)
Facilities:
Outdoor tennis courts
Teams:
Students will draw a number one through four and find the number that is
marked on the court.
The individual well be their own team.
Focus:

The focus of this lesson will be on shot placement and


starting with an overhand serve.

Rules and Regulations:


The ball is always served from the highest ranked square to the lowest
square. Squares one and four are positioned diagonally across the court. The
server must drop the ball and serve from the bounce. The ball must be
allowed to bounce once in the receiving square, then the receiving player
must hit the ball into another square of his or her choice. After the receiver
touches the ball, the ball is in play.
The ball can not be returned to the same person that last hit the ball.
The receiver of the serve is allowed only one mistake on each round, we call
this a fault. If the receiver of the serve hits the ball incorrectly, or fails to hit
the ball inbounds, then the receiver is allowed to take a second serve. There
is only one fault allowed per player per round.
Once the ball touches down in a square, ONLY the owner of the square can
touch the ball next. If she does not, then she is out. If she hits it poorly or out
of bounds, she is out. If another player hits the ball before she does, at any
time, the other player is out.
Each time a player is eliminated, that player leaves the court and all players
advance to the higher numbered square squares. The lowest ranked square

10
is then filled with a new player. All eliminated players leave the court and
wait for their next turn to join in the lowest square.
Elimination:

Failing to hit the ball into another square


Allowing the ball to bounce more than once in their own square
Hitting the ball out of bounds or onto an inside line
Hitting the ball incorrectly, such as holding, catching or carrying
Hitting the ball with a part of the body that are not hands
Hitting the ball out of turn (poaching)
Violating any number of local rules that are made up on the playground

Safety Tips:
Students should make sure that they have on a running style sneaker that is
well tied.
Students should only be in their assigned square to prevent collision.
Students should only be striking the proper ball. No rocks, branches, etc.
Extension Down:
Have one court with the net removed. This will allow students the chance to
get the feel of the racket without having the net challenge them.
Extension up:
All shots must go over the net and can be return to the square the ball came
from.
Give the students a smaller racket to use. Giving them less space to strike
the ball with will challenge their hand eye coordination.
Reference:
Darst, P. W., & Pangrazi, R. P. (2009). Dynamic physical education for
secondary school students
(6th ed.). San Francisco: Benjamin Cummings.
Official Rules of Four Square. (n.d.). Retrieved February 08, 2016, from
http://www.squarefour.org/rules

Foursquare Tennis Diagram

11

Volleyball
Bump it
Sport: Volleyball equipment
Students (20)
Volleyballs (5)
Nets (2)
Facilities:
Gymnasium
Teams:
Students will draw a card on that card they will see either a yogurt, carrot,
chicken, or glass of milk. Students will then find the court with the assigned
picture.
The teams will be 5v5.
Focus:

The focus of this lesson will be bumping and starting with


an overhand serve.
Rules and Regulations:

Each play starts off with a serve. The server steps behind
the line at the very back of the court, called the end line, and has
freedom to serve from wherever he or she pleases as long as the foot
does not touch or cross the line.

12

Positions are numbered, one through five, starting with the


server in the back right corner. The direction of the rotation is
clockwise around the court after a change in possession.

A point will be scored on every serve if the ball hits the


floor.

Each player has to bump the ball before sending it over the
net.

Only a player at one of the three net positions may spike


the ball

If the team the serves doesnt win the point the serve will
be given to the other team.

Games will last 10 minutes and then teams will switch


courts to play another team.
Safety Tips:
Students should not be wearing any chains or necklaces
during this activity.
Students should not slide under the net to the other teams
side of the court.
Be sure that the students are not kicking the volleyball.
Extension Down:
If students can not perform the overhead serve have them
try underhand. Give them two chances to be successful.
Extension up:
Points can only be scored on a spike.
Points will only be scored in the lands in a small square on
the court.
Reference:
Darst, P. W., & Pangrazi, R. P. (2009). Dynamic physical education for
secondary school students
(6th ed.). San Francisco: Benjamin Cummings.
Devine, A. (2008). Some regulations. Retrieved February 08, 2016, from
http://iml.jou.ufl.edu/projects/fall08/devine/rules.html
Volleyball Diagram

13

Das könnte Ihnen auch gefallen