Beruflich Dokumente
Kultur Dokumente
My Products
I will be looking at how effective my three products have done working together;
how they will effect my target audience; and how have I created a clear brand
identity.
Vox Pops
Experts
Mise-en-scene
Music
Background
Quotations
Titles
This is key and import and should be on all of the products that we created. Our Title/masthead is
Gaming Vs. Reality. This is true within our work as this is the title on the documentary, the first thing
that you see, its the masthead for the magazine article, and its been said with the time and date
within the radio advert. Having this on all three of our texts/products helps to make a clear link
between them, so when our audience look, listen and watch the texts/products they would know that
these are all connected and the information that you get from the magazine and radio advert would be
encouraging our target audience to go and watch the documentary. The title is quick and snappy and
our audience would remember it as something that ether you dont hear it as much or you hear it a lot
which would then get them interested. Within this we have used theory such theory includes; The Uses
and Gratification, were the title informs and gives the audience information and is also comparing with
the use of VS within the title. As informing our audience about the difference between games and
reality without giving any set points, they would start to think of reasons before reading the result of
the article. The comparing as we are comparing Gaming and Reality together, two completely different
topics that would not be talked about often, which would be interesting and bring our audience in.
Therefore as the title is across all of the three products that we created we have effectively combined
our three products together.
Presenter
Production company
My target audience
My target audience was 13-21 year olds, and my secondary audience was
parents who a young children. With the three products that we made they
all had the same audience, 13-21, this is important to carry through as it
ensures that the right audience is being related to the documentary, and
that the audience can relate to advert the magazine and the documentary
together as a whole. Throughout these three productions I feel that all of
them are correctly designed and layout for the right audience. They all have
the same feeling and design to them that would hit our audience, and
having the relations within each of them helps the audience to know that
these are of the same package. The speaking and written language has
been done in the same way, so that it stays with that audience because if it
was more technique the target audience would be going up in age. Also the
sound effects and the technology used throughout helps the audience as
they would be able to know what these things are, which means this would
help them to feel interested in what is going on. Therefore the target
audience goes on throughout the three productions that our group have
created, this is key/important to happen and is clearly shown that we have
done this from watching, looking and listening to the products.
Both my radio advert and my magazine article promote the documentary that we
produced. The radio advert had the experts from the documentary within the radio
advert, this helps as the audience would be able to relate this to the documentary but
also it helps to give an insight to what's going to be in the documentary. Also the
presenter/narrator of the documentary also talks on the radio advert which also helps
to promote the documentary. Also including the name of the documentary Gaming
Vs Reality and when the documentary is going to be on, which clearly helps to
promote the documentary as it tells important information that the target audience
would need to know to watch it. Therefore the radio advert promotes the
documentary of Gaming Vs Reality.
Within the magazine this helps promote the documentary as it has the masthead
which is the same title as the documentary Gaming Vs Reality. It also has the
images of the presenter and an expert, this could also help relate to the radio advert
to when they are talking. Within it there are quotes that the Experts have said which
are also on the radio advert so helps the audience to relate the radio advert and the
magazine which then promotes the documentary this is also the same with the date,
time and channel it is going to be on. Overall I feel that the magazine has promoted
the documentary of Gaming Vs Reality.
Technolog
y used
within the
document
ary and is
on the
magazine.
Also helps
with
promoting
that it is
going to
talk about
gaming.
All of these
things help to
relate to each
other and also
helps the
magazine and
radio advert to
promote the
documentary.
Presenter of
documentary,
image on the
magazine and
voice is on
the radio
advert.
Reflection
Overall through the combination of our main product and ancillary texts they
has been a positive outcome as most of the key areas, such as presenter,
expert, background are all effectively combined together. So that our target
audience knows that these three productions are talking about the same
thing, meaning they would get interested and would want to watch the
documentary.
The disadvantages I would say that we did not do to the best of its ability is
the brand identity, this needed to be much more clear and should be
continuous throughout the products that we made. Also not all of the areas
effectively combined together such as Vox pops and Mise-en-scene, that are
not used through all three of the products.
Therefore I feel that we have achieved the combination within our three
products and that our target audience would be able to see the relation
between them and get interested and watch the program. Also I feel that the
products have been done to a high standard as it has the key codes and
conventions that helps to relate them all together.