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Blue

Red

PREDOMINANT
SUN

Yellow

CITADEL OF BLOOD GAME TRACKING BOARD

10

20

EXPERIENCE POINTS
30 40 50 60 70 80

DUNGEON
LEVEL

90

10
0

WP
CB
NV
No
Tr
Exp

Level 1
0
0
0
x1
0
x1

Level 2
+2
+1
+1
x1
+1
x1

Level 3
+4
+3
+2
x2
+2
x2

MONSTER POOL
5th
row

Chimera

Cronk

Demon

Dire wolf

Evil Hero

4th
row

Evil Mage

Gargoyle

Harpy

Hydra

Medusa

3rd
row

2nd
Minotaur

Ogre

Orc

Skeleton

Troll

row

1st
row

Vampire

Warg

Wight

Wraith

X
Left

WP

CHARACTERS
1st
row

2nd
row

Monster

CRT
1-3
4
5
6-9
10
11
12
13
14
15
16
17+

Right

MONSTERS

10 20

Monster
A
Monster
B
Monster
C
Monster
D
Monster
E
Monster
F

Middle

0
0
1
1
1
2
2
2
3
3
4
4

0
0
0
1
1
1
2
2
2
3
3
4

0
0
1
1
1
2
2
2
3
3
4
4

0
1
1
1
2
2
2
3
3
4
4
5

0
1
1
1
2
2
3
3
4
4
5
5

0
1
1
1
2
2
2
3
4
4
5
5

0
0
0
1
1
1
2
2
2
3
4
5

Types of Attack
Party
1st row: melee only
2nd row: bow/throw dagger/spell
Change weapon (no attack)
Monsters
1st row: melee/spell
2nd row: bow/spell
Hellgate
Blast x3 (any row)

3rd
row

Monsters order: Highest WP1st row; lonemiddle


2 monstersleft & right
Sequence: 1) Party Combat 2) Monster Combat
3) Hellgate Combat 4) Party Reorg 5) Monster Reorg
Party Reorg: 1 char 1 row; 1st row = 1towards 1st
row; 1st = 2 no move back to 2nd row; no crossover
Monster Reorg: towards 1st row unless full; no shift
in the same row; no move backward

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