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Camera work:

Jill
Austin
Establishing shot
Master shot
Close-up
Mid-shot
Long shot
Wide shot
Two-shot
Aerial shot
Point of view shot
Over the shoulder shot
High angle
Low angle
Canted angle
Pan
Tilt
Track
Crane
Steadicam
Hand-held
Zoom
Reverse-zoom

Shot showing the location the scene is taking place.


Show showing where characters/objects are positioned
in a scene.
Showing someone from the shoulders up.
Showing someone from the waist up.
Showing someone from head to toe.
Showing a wide view of the scene.
A shot showing two people.
Shot filmed from the air.
A shot showing the perspective of a character
Shot that is over the shoulder.
The camera looks down on someone.
The camera look up at someone
The camera is at a slanted angle
The camera moves from side to side
The camera moves up and down.
The camera follows a person or object
The camera moves up or down on a crane.
The camera is strapped to camera operators body,
creates a gliding effect.
A shaky handheld effect.
The camera zooms in or out
The lenses zooms in or out whilst the camera moves in
the opposite direction, creates the impression that the
background is constantly moving.

Editing:
Cutting
Shot/reverse shot
Eyeline match
Graphic match
Action match
Jump cut
Crosscutting
Dissolve
Fade out/fade in
Superimposition
Slow motion
Long take
Fast paced/slow paced

The process where one shot is replaced on screen


immediately by the next.
Cutting back and forth between people in a
conversation.
Cutting to show what a character is looking at.
A similar shape or color linking two consecutive shots
Cutting to show another angle of the scene
Cutting out the middle section of a shot
Cutting back and forth between two or more scenes
happening simultaneously.
One shot fades out as the next shot fades in
The image fades out to a blank screen, or fades in from
a blank screen
One image is placed on top of another image.
Slow motion
A single continuous shot that does not cut for an
unusual length of time (ex. Over a minute)
When editing is fast paced the action will cut rapidly
from shot to shot with each shot lasting only a few
seconds. Slow paced editing will involve limited
cutting from shot to shot.

Sound:
Diegetic
Non-diegetic
Sound motif
Sound bridge
Voiceover
Direct Address
Sound mix
Ambient sound

Sound originating from a source in the scene, ex.


Dialogue
Sound added in post-production, ex. Background
music.
A sound or piece of music associated with a character,
place, or theme (like the JAWS)
Sound lining the end of one scene and the beginning of
the next.
Dialogue spoken by an unseen character over related
images.
When the actor speaks directly to the camera.
The way in which the different sounds in a scene are
mixed together.
Background noise.

Mise-en-scene:
Location
Set design
Costume
Make up
Props
High key lighting
Low key lighting

Where the scene takes place


How the setting is designed
Clothes worn by the actors
( )
Objects used in the scene
Bright lighting
Dark lighting

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