Beruflich Dokumente
Kultur Dokumente
Category
Sound
Focus
Framing
(Shots)
1. Long-Shot/ establishing shot The object seems small or is seen from a distance.
If a person is in the shot, it is the entire body and a great deal of background
visible.
2. Aerial Shot Shot taken from a hat, helicopter or a person on top of a building.
3. Bridging Shot Used to cover a jump in time or place or other discontinuity.
4. Medium Close-up Close-up of one or two characters generally framing the
shoulders or chest and the head.
5. Tilt Shot Camera tilts up or down, rotating around the axis that runs from left to
right through the camera head.
6. Master Shot A long take of an entire scene, generally a relatively long ghost that
facilitates the assembly of component closer shots and details.
Camera
Angles
Lighting
Camera
Movement
and
Transitions
Editing
1. Cut Splicing of two shots together. The different cuts will have different
meanings.
2. Cross-Cutting Cutting between sets of action that can be occurring
simultaneously or at different times.
3. Deep Focus Technique in which objects very near the camera as well as those far
away are in focus at the same time.
4. Match-Cut Make sure that there is a spatial-visual logic between the differently
positioned shots.
1. Side Lighting lighting from the side that leaves the subject half in light and half
in the shadows.
2. Fill Light Usually from side of the subject that can soften shadows and
illuminate areas not covered by the key light.
3. Key Light Placed at a 45 degree angle to the camera-subject axis. Provides all or
most of light in a scene.
4. Background Light Provides separation between the subject and the background.
It also illuminates the background area of a set.
5. Soft Light Refers to lights that tends to wrap around objects, casting diffuse
shadows with soft edges. m
6. Flood Lighting- Used when a substantial amount of flat lighting is required for a
scene.
1. Dissolve A first image gradually dissolves or fades out and is replaced by another
which fades in over it.
2. Dolly A set of wheel and a platform upon which the camera can be mounted to
give it mobility.
3. Pan Movement of the camera from left to right or right to left around the
imaginary vertical axis.
4. Shaky Cam Follows a subject giving the audience a frantic or documentary
feeling.
5. Inset Filmed from a different angle and/or focal length from the master shot and
inserts cover action already covered in the master shot.
6. Wipe One shot replaces another by traveling from one side of the frame to
another or with a special shape
7. Flashback An interjected scene that takes the narrative back in time from the
current point in the story.
1. Fade a scene fades to black (or any other color) for a very short time as is slowly
replaced with another image; may start the next scene or change subjects
2. Ellipsis Leaves out a section of the action, nonetheless signifies that something
has been elided.
3. Eye-Line Matching Matching is based on belief in mainstream cinema that
when a character looks into off- screen space the spectator expects to see what he
or she is looking at.
4. L-Cut Also known as split edit, transitions from one shot to another in film or
video where the picture and sound are synchronized.
5. Match-Cut Two different objects, two different spaces, or two different
compositions in which objects in the two shots graphically match, often helping
establish a strong continuity of action.
6. Montage Series of short shots are edited into a sequence to condense space, time
and information
7. Screen Direction Direction that actors or objects appear to be moving on the
screen from the point of view of the camera or audience.
8. Slow Cutting Uses shots of long duration and is estimated that any shot longer
that about 15 seconds will seem rather slow to viewers from western cultures.
9. Jump Cut- Two sequential shots of the same subject are taken from camera
positions that vary only slightly.
Focus
Soft focus: Scene is soft, somewhat blurred or diffused
Rack focus: brings background or foreground into sudden focus
Deep focus: All objects remain in focus no matter the distance.