Beruflich Dokumente
Kultur Dokumente
Mr. J Cunningham
Introduction
Solids in contact is in relation to cones, spheres and other cylindrical objects in
contact.
There are many types/shapes of objects related to this topic.
A typical question usually asked to locate a sphere in contact with a point of contact
that you are given.
OR
You maybe given the point of contact in plan or in elevation and required to obtain it
in the other view.
Background
There are more but these are the most commonly used.
Key points
Things to consider when solving a question:
Type of solids included in the question
Solids in contact
Examples of common solids used
Cube
(Six faces)
Solids in contact
Examples of common solids used
Cylinder
(Revolved rectangle)
Cone
(Revolved triangle)
Sphere
(Revolved Semi-circle)
Solids in contact
Solids in contact drawing exercises generally contain two or three solids
More often than not the solids used are:
Cylinder
(Revolved rectangle)
Cone
(Revolved triangle)
Sphere
(Revolved Semi-circle)
Solids in contact
A Cylinder & Sphere
Cylinder
Sphere
P.O.C
Cylinder
Cylinder
A cylinder can be considered to be a stack of circles. It may be created by extruding a circle from the sketch
plane through a distance equal to its height or by revolving a rectangle around one its sides through 360.
Extruding method
Revolving method
KEY PRINCIPLE
Point P can always be found
by locating point P on the
circumference (end-view).
This represents the curved surface
of the cylinder seen as a circle.
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Cone
A cone is a threedimensional
geometric shape
that tapers
smoothly from a
flat base
(frequently
circular) to a point
called the apex or
vertex.
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EXTREME GENERATOR
Any straight line that goes from the base of the
cone to its Apex is known as a GENERATOR
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Generator shown
Elevation
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Spheres
A sphere is a revolved feature. It is created by revolving a semicircle around its diameter.
If two spheres touch one another, the point of contact and the
centres of the spheres are in the same straight line.
P.O.C
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Principles of a Sphere
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KEY PRINCIPLE
In elevation the point P does not change in
height as it is rotated around the Sphere.
X
Y
In plan this rotation is seen as a circular
travel path.
KEY PRINCIPLE
A sphere appears as a circle in all views
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Point P in rotation
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P.O.C
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KEY PRINCIPLE
The centre point of a Sphere which is
tangential to a Cone and the ground is an
equal parallel distance from both surfaces
as shown in drawing.
P.O.C
R
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Loci
P
CP
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Loci An Introduction
Using Loci to bisect an angle
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KEY PRINCIPAL
The true length of the radius of the sphere
will be seen in elevation and then projected
down to plan, and rotated about the cone to
meet a line equal distance down from the XY
line. Repeat for larger distances forming the
locus.
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LOCI METHOD
P
CP
KEY PRINCIPLES
The centre point of the sphere to be
constructed will be the same distance
from the ground and from the given
sphere at all times.
To find this centre point the Loci
method can be used.
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Pyramid
By completing an auxiliary we see the components in a different orientation although the position of the
solids remain the same.
By drawing an auxiliary it allows us to look perpendicular to a surface, thus providing an edge view.
An auxiliary which is projected from the plan is an auxiliary elevation.
An auxiliary which is projected from the elevation is an auxiliary plan.
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H
R
P
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KEY PRINCIPAL
When working with pyramids, we cannot see an edge view using the generator method or
horizontal sections method.
We must find an edge view by taking an auxiliary and seeing the surface as an edge view
in order to find the point of contact.
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Traces of a Plane
The traces of a plane are visible where a third plane comes into contact
with both the Horizontal and Vertical plane
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T
P
The horizontal trace will be
tangential to the two base
circles (base circles of the
cones).
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V
To determine the traces of a plane which shall
be tangential to a given cone and a given sphere
using the cone method.
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Recap
1. What is meant by P.O.C?
2. Name 3 most commonly used solids?
3. Outline one thing about each object.
4. What is meant by the Loci method?
5. Why do we use Auxiliary views?
6. What does the abbreviations VT and HT stand for?
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