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BARON MAR-EL

Archetype:

Megalomaniac

Reflexes:
4D
Dodge 5D+1, Flying 5D+1
Coordination: 4D
Marksmanship (super breath +3D)
5D+2, Throwing 6D+2
Physique:
5D (15D)
Lifting 8D (18D)
Presence:
5D
Command 7D, Intimidation 6D+1,
Willpower 6D+2
Knowledge: 2D
Navigation 5D
Perception: 3D
Advantages: Hard to Kill R2, Authority R3 (Steglorian Baron), Cultures R2 (Steglorian), Extra Body
Points R5, Ominous Demeanor R2, Secret Hideout R25 (the Moon, High Tech-Steglorian).
Disadvantages: Enemy R9 (the Earths Governments, common), Devotion R1 (believes the Earth is
his to rule over), Infamy R3 (wanted for crimes by the World), Known Publicly R1, Overconfidence R2,
Quirk R1 (angry), Devotion R3 (revenge against the Chimerans).
Powers: Super-Attribute (Physique) 10, Fast Reactions 3, Immortality (can only be killed by being
tossed into a super-nova or black-hole), Life Support 20, Super Breath 15 (damage 15D, cone attack),
Super Senses (hearing & sight) 5, Immunity (cold/water) 4, Invulnerability 5, Flight 20 (400m
round/1,000kph), Faster than Light Travel 5.
Move: 10M

Strength Damage:

Character Points:

8D

Ka Points:

Fate Points: 1
10

Body Points: 73

Equipment: Costume.
Funds: 3D
Power Level: 6 (450 points).
Background: The maniacal alien from the dead planet Steglor and last Baron of the plains of Grodon.
As the last of his race, as he believes, due to the attack on his world by a race of beings called
Chimeras (see Godsend Agenda d6), he was forced to leave and seek out a new place to live. Soon
after his spacecraft crashed on the dark-side of the Earths Moon, where he set up his temporary base,
using his ships remaining systems and salvaged parts to make his hideout from the Chimerans, he has
sworn to get revenge but first to subjugate this new found world as his own new barony.

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