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c.
d.
e.
f.
conquered all territories. Players then count up the number of points they have
amassed and declare a winner.
11. List any explicit rules from the game.
a. When players conquer a territory, they skip combat their next turn.
b. Players must use flags to designate conquered areas.
c. Mobile units represent 5 stationary units.
Game Resources
12. What are the game resources that are used in the game? For each resource
that you list, please express how it is scarce and how it has utility.
a. Mobile units are scarce because it is difficult to gain more of them but
are useful because they can add to players point totals and decide who
wins a confrontation.
b. Territories and temples have utility because they contribute to the
number of points each player has at the end of the game, but are scarce
because it is difficult to conquer them
Game Mechanics
13. Which game mechanics are incorporated in the game? List each and describe
how they impact the game.
Turn-based strategy and action points limit the number of actions each player
can take. This makes it necessary to set goals and prioritize. The mechanic of
capturing is used because the goal of the game is to conquer territories to win,
and role-playing is a part of the game because each player represents one
historical leader.
Conflict
14. Which type of conflict is included in the game (Obstacle, Dilemma, Opponent)?
Describe how the conflict occurs and how it impacts the game.
Opponent conflict is prevalent because if a player does not strategize based on
other players movements, they will be unable to win since the other players
movements affect them. Dilemma conflict is also present because a player has
to decide whether to attack, defend, move, and how to gain points.
Boundaries
15. What are the game boundaries?
The boundaries of the game are the limits of the Roman Empire and some
surrounding areas, and there are boundaries between territories as well.
16. What separates the game from real life?
The game is separate from real life in that the decision to attack someone
does not literally mean attack them, and the act of conquering does not
actually affect whether Rome conquered an area or not. The decisions that a
player makes are relevant only to the game.
Outcomes
17. How does the game end? Is there a winner? Describe the outcome and how it
is determined.
The game ends with a player either conquering all the territory or after 20
rounds of play. The winner is the person with the most points, which are obtained
through territories, temples, and soldiers.
Probability
18. What type of randomization tools are used in the game? How do they function
to make the game work and ensure replay ability of the game (Dice, Spinners,
Cards, Coins, etc.)?
Dice are used to randomize the conquering of unoccupied territory and
ties between players forces, as well as the play order.