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Unit 12 Ass 1 Task 2

Job 1
Title
Description of
role and
responsibilities

Training

Skill Set

Salary

Useful Links
How to Apply

Animator
Liaising with clients and developing animation from their
concepts; Creating storyboards that depict the script and
narrative; Drawing in 2D to create sketches, artwork or
illustrations; Designing models, backgrounds, sets,
characters, objects and the animation environment; Using a
range of materials, including modelling clay, plaster, oil
paints, watercolours and acrylics; Developing the timing and
pace of the movements of a character or object during the
sequence of images and ensuring they follow the soundtrack
and audio requirements; Using technical software packages,
such as Flash; Building up accurate, detailed frame-by-frame
visuals; Recording dialogue and working with editors to
composite the various layers of animation in order to
produce the finished piece; Working to production deadlines
and meeting clients' commercial requirements; Working as
part of a broader production team; Dealing with diverse
business cultures, delivering presentations and finding
funding.
Animation;
Art and design;
Computer-aided engineering;
Design for moving image;
Electrical engineering;
Film and video;
Graphic design/illustration;
Model making or sculpture;
Multimedia;
Spatial design;
3D design.
Artistic talent and technical skills;
A good eye for detail;
Communication and storytelling skills;
Ability to work with others and to take direction;
Networking skills and commitment to projects through
previous work experience;
An engagement with the industry from submitting work to
festivals and competitions;
Flexibility to switch between several projects at once.
Entry salaries are in the region of 12,000 to 15,000.
Salaries in computer games start higher at 18,000, rising
quickly with experience.
Experienced animators can earn around 23,000 to 26,000.
Salaries for animators with at least ten years' experience are
around 36,000+.
https://www.prospects.ac.uk/job-profiles/animator
You apply on the website for where the job is by sending

them a CV and application for the job by E-mail, which is on


that website.
Additional Info

Job 2
Title
Description of
role and
responsibilities

Training

Skill Set

Salary

Useful Links
How to Apply

3D Artist
Blizzard Entertainment is looking for an associate 3D artist.
The ideal candidate has experience modelling and texturing
a diverse visual range of characters, creatures, and
environments. A solid grasp of form, structure, colour, and
light for both 2D and 3D art assets is essential. The 3D artist
must also have a skill in another art task as well (illustration,
modelling, texturing, animation, or concept drawing).
A minimum of 2 years experience in game development
modelling, and texturing 3D assets using 3DS Max, and
Photoshop (or equivalent 3D and 2D programs),
An exceptional understanding of form, shape, structure, and
silhouette in regard to modelling,
Superior eye for light, shade, colour, and detail in creating
texture maps of different material types,
Understanding of Blizzard Entertainment's visual style, and a
passion to push it to the next level,
Self-motivation, good communications skills, and a great
team-player attitude,
A passion for video games
The character artist must be skilled in another form of art
production as well (illustration, animation, concept drawing)
and be well-versed in related tools (3ds Max, Photoshop, etc.)
The ideal candidate also works well in an environment with
peers who are passionate about making great games.
Have shipped AAA PC, or console titles, as a 3D environment
artist,
Experience with Mudbox, ZBrush, (or equivalent modeling
programs) and the process of converting high-poly sculpted
environments into lower poly game assets,
Experience with the creation of next-gen shaders, and
materials,
Strong foundation in the traditional arts including, but not
limited to figure drawing, and environmental and / or
architectural illustration
The typical Activision Blizzard 3D Artist salary is 41,886.
3D Artist salaries at Activision Blizzard can range from
40,562-43,211.
http://us.blizzard.com/en-us/company/careers/universityrelations/job-desc/new-grad/3d-artist.html
You apply on the website for where the job is by sending
them a CV and application for the job by E-mail, which is on

Additional Info

that website.
Strong foundation in the traditional arts, including but not
limited to figure drawing or environmental and/or
architectural illustration, Experience using Zbrush and
Mudbox

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