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Republican Nationalist
9000 1+- 2 BB 1+- 2 BD 1+- 2 CA 1+- 2 CS 1+- 2 CA 1+- 2 -- 1+- 2 -- 2000 Air Spot DOWN 1 row
6000 1+- 3 BA 1+- 3 BD 1+- 3 CA 1+- 3 CL 1+- 3 CA 1+- 2 CS 1+- 2 CS 1000 Illuminated DOWN 1 row
B* • CV x2 x1 x ½ ½ [C•S•T] -- -- -- Shore
GQ
CA - CS x2 x 1½ x1 x½ ½ [C•S•T] ½ [C•S•T] ½ [C•S•T] AO • CVL
DD x3 x2 x 1½ x1 x ½ x ½ x ½ AK • CVE
10 Secondary Engineering Engineering Shell Holes Engineering Engineering 10 5-7 Ammunition Turret out • EXPLODE if fail to flood magazine
11 Main Turret Main Turret Aft Flight Deck 1 Troop Plt. Cargo Fire Gun Mount 11 8 - 10 Engineering Limit maximum speed to Kts in center Hull box
12 Critical Hit Critical Hit Critical Hit Fire Control Critical Hit Critical Hit 12 11 - 12 Rudder Jam 11 = circle PORT • 12 = circle STARBOARD
Bulkhead = 1 Hull box + 1 Hull box/GT • Fire = 1 Hull box/GT • FP = Float Plane • SL = Searchlight • TT = Torpedo Tubes • WT = Wireless
1 1 Hull 1 Hull 1 Hull + Fwd 2 Hull + Fwd 2 Bulkhd + Fwd 2 Hull + 2 Fwd 1 DIW 1-4 1-6 1-7 1-6 1-8 1-9 DIW
2-3 2 Hull + Fwd 2 Hull + Fwd 3 Hull + Fwd 3 Hull + 2 Fwd 2 Bulkhd + Eng 5 Hull + Eng 2 - 3 3500 1-2 1-4 1-5 1-4 1-6 1 - 7 2900 yds
4-6 3 Hull + Fwd 3 Hull + Fwd 4 Hull + Eng 4 Hull + Eng Sunk Sunk 4-6 7000 1 1-2 1-3 1-3 1-5 1 - 6 5800 yds
7-9 3 Hull + Eng 4 Hull + Eng 5 Hull + Eng 6 Hull + Eng Sunk Sunk 7-9 8000 -- -- 1 1-2 1-3 1 - 4 8700 yds
10 - 11 2 Hull + Aft 3 Hull + Aft 3 Hull + Aft 4 Hull + 2 Aft 2 Bulkhd + Aft Sunk 10 - 11 -- -- -- 1 1 1 - 2 10000 yds
12 1 Hull + Critical 2 Hull + Critical 2 Hull + Critical 3 Hull + Critical 3 Hull + Critical 3 Hull + Critical 12 Eng - No UE Hit # < spread DIW target UP 2 row Bow Arc DOWN 1 row
Chart 23 C Aerial & 18" ½ Hull hits • Tp 93 & Torpex EVEN = +1 Hull Fwd/Aft = Armament or Cargo or Hangar ODD = 2 Eng = roll again Target < 15Kts UP 1 row Stern Arc DOWN 2 row
Copyright L L Gill
ESPANA ARMADA DARK ACQUISITION D12
1000 yds 2000 yds 4000 yds 6000 yds 8000 yds 12000 yds 16000 yds 20000 yds
FULL Moon Acquired (8) Acquired (5) Acquired (1) Acquired 1-8 1-6 1-3 1
QTR Moon Acquired (4) Acquired (2) Acquired 1-7 1-4 1 -- --
NEW Moon Acquired (2) Acquired (1) 1-6 1-3 1 -- -- (Submarine & SC ADR)
SC wakes > 10 Kts = LEFT 2 columns Gun Flashes = LEFT 2 columns Land Shadow (10ooo yds) = ODD ADRs Squall = RIGHT 2 columns
1 X X+D X+D X + 2D X + 2D 2X + 2D 2X + 2D 2X + 3D 3X + 3D 1
2 D X X+D X+D X + 2D X + 2D 2X + 2D 2X + 2D 2X + 3D 2
Steam 200 yds after dropping DC 3-4 D X X X+D X + 2D X + 2D 2X + 2D 2X + 2D 3-4
@ 12+ Kts before altering course
5-6 D D X X+D X + 2D X + 2D X + 2D 5-6
7-8 D D X X+D X+D X+D 7-8
9 - 10 D D X X X+D 9 - 10
GQ 11 D = Damaged X = Destroyed D D X 11
12 D D 12
CLOSE Range 2500 yds • Level 3 LONG Range 6000 yds • Level 9