By Torga_DW
Version 1.2
Page Unit
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HeadQuarters
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-Take purity seals for +5 points.
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Ordo Malleus Special Options
-Replace either weapon with a psycannon for +30 points, incinerator for +20 points,
daemon hammer for +30 points.
-Puritan Inquisitor Lords may choose Grey Knights as allies instead of the normal
choices.
-Radical Inquisitor Lords may replace their chainsword with a daemon weapon for +40
points.
-Radical Inquisitors or Inquisitor Lords may take a book of pain for +25 points.
-Radical Inquisitors or Inquisitor Lords may take a shard of the monolith for +20 points.
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Ordo Hereticus Special Options
-Puritan Inquisitor Lords may choose Sisters of Battle as allies instead of the normal
choices.
-Radical Inquisitors or Inquisitor Lords may become a psyker, choosing one of the
following powers:
-Divine Pronouncement for +30 points
-Hammer of the Witches for +20 points
-Hammerhand for +10 points
-His Will Be Done for +15 points
-Purgatus (Inquisitor Lords only) for +15 points
-Scourging for +20 points
-Word of the Emperor for +10 points
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Ordo Xenos Special Options
-Puritan Inquisitor Lords may choose Death Watch as allies instead of the normal
choices.
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Elites
Inquisitor 20 points
Unit WS BS S T W I A Ld Sv
Inquisitor 4 4 3 3 2 2 3 8 6+
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-Take a refractor field for +15 points or a rosarius for +25
points.
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0-1 Officio Assassinorum Operative 95 points per model
Unit WS BS S T W I A Ld Sv
Eversor Assassin 5 5 4 4 2 5 3 10 ---
4+
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Troops
Veteran 3 4 3 3 1 3 2 8 4+
Fanatic 3 3 3 3 1 3 2 7 6+
Demagogue 4 3 3 3 2 3 2 8 6+
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meltagun at +10 points, heavy stubber at +3 points or
grenade launcher at +5 points.
Fast Attack
Heavy Support
Penitent Engines
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Special Rules: -And They Shall Know No Fear
-Fire Control
-Acute Senses
-Counter-Attack
-No Matter The Odds
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Transport Capacity: -16 models
-marines in terminator armour count as two models
Whirlwind 85 points
Unit Type BS F S R
Whirlwind Tank 4 11 11 10
Predator 85 points
Unit Type BS F S R
Predator Tank 4 13 11 10
Wargear: -Autocannon
-Smoke Launchers
-Searchlight
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Vindicator 125 points
Unit Type BS F S R
Vindicator Tank 4 13 11 10
Dedicated Transports
Rhino 35 points
Unit Type BS F S R
Rhino Tank 4 11 11 10
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Transport Capacity: -10 models
-may not carry marines in terminator armour
Razorback 45 points
Unit Type BS F S R
Razorback Tank 4 11 11 10
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Inquisitorial Henchmen
Familiar 5 points
Unit WS BS S T W I A Ld Sv
Familiar 3 3 3 3 1 3 1 8 6+
Wargear: Chainsword
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Familiars he has are also removed from play. If the familiar
is removed, the Inquisitor’s psychic powers are unaffected.
Hierophant 15 points
Unit WS BS S T W I A Ld Sv
Familiar 3 3 3 3 1 3 1 8 6+
Acolyte 8 points
Unit WS BS S T W I A Ld Sv
Acolyte 3 3 3 3 1 3 1 8 6+
Warrior 10 points
Unit WS BS S T W I A Ld Sv
Veteran Guardsman 3 4 3 3 1 3 1 8 4+
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Unit Type: Infantry
Warrior 20 points
Unit WS BS S T W I A Ld Sv
Crusader 4 3 3 3 1 3 1 8 4+
Warrior 25 points
Unit WS BS S T W I A Ld Sv
Combat Servitor 4 3 3 3 1 3 1 8 4+
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Special Rules: The Inquisitor gains +1 Weapon Skill if he has any
warriors in his retinue.
Warrior 25 points
Unit WS BS S T W I A Ld Sv
Gun Servitor 3 4 3 3 1 3 1 8 4+
Sage 10 points
Unit WS BS S T W I A Ld Sv
Sage 3 3 3 3 1 3 1 8 6+
Wargear: Laspistol
Mystic 6 points
Unit WS BS S T W I A Ld Sv
Mystic 3 3 3 3 1 3 1 8 6+
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Wargear: Laspistol
Penitent 8 points
Unit WS BS S T W I A Ld Sv
Pentitent 3 3 3 3 1 3 1 8 6+
Wargear: Chainsword
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Chirurgeon 12 points
Unit WS BS S T W I A Ld Sv
Combat Servitor 3 3 3 3 1 3 1 8 6+
Wargear: Laspistol
Special Rules
No Formation
The members of this unit operate independently during the game and may not join units
or ride in vehicles unless stated otherwise in their special rules. This means they do not
require unit coherency and are unaffected by unit losses in any way, such as morale tests.
They cannot capture objectives.
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