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1. INTRODUCTION TO HOLOGRAPHY

With its many applications holography is one of the most interesting developments in modern
optics. Its scientific importance is emphasized by awarding the 1971 Nobel Prize to its
inventor Denis Gabor. The term “holography” is a compound of the Greek words “holos =
complete” and “graphein = to write.” It denotes a procedure for three-dimensional recording
and displaying of images and information without the use of lenses. Therefore holography
opens up completely new possibilities in science, engineering, graphics and arts. Fields of
applications are interferometric measurement techniques, image processing, holographic
optical elements and memories as well as art holograms.

History of Holography

The physical basics of holography are optics of waves, especially


interference and diffraction. The first achievements are that of C.
Huygens (1629–1694), who phrased the following principle:
every point that is hit by a wave is the origin of a spherical
elementary wave. Using this statement a lot of problems of
diffraction can be calculated by adding up the elementary waves.
Importantly on the way of developing holography there are also
the works of T. Young (1733–1829), A.J. Fresnel (1788-1827)
and J. von Fraunhofer (1877–1926). Already at the beginning of
the 19th century enough knowledge was at hand to understand Fig1.1 Denis Gabor
the principles of holography. - The Father of Holography

A lot of scientists were close to the invention of this method, few of them were G. Kirchhoff
(1824–1887), Lord Rayleigh (1842–1919), E. Abbe (1840–1905), G. Lippmann (1845–1921),
W.L. Bragg (1890–1971), M. Wolfke and H. Boersch.
But it took until 1948 when D. Gabor (1900–1979)
realized the basic ideas of holography. The origin of
holography was at first connected to problems in optics
of electrons. Gabor made his first groundbreaking
experiments using mercury vapour lamp. At the
beginning the holographic technique was of minor
importance and was forgotten for some time. It was not
until the coming up of laser technology when
developments in holography experienced a significant
upturn. So 23 years after his experiments Gabor was Fig 1.2 Hologram Artwork
awarded the Nobel Prize in 1971. in the MIT Museum

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The first holograms that recorded 3D objects were made in


1962 by Yuri Denisyuk in the Soviet Union and by Emmett Leith and
Juris Upatnieks at University of Michigan, USA. Advances in
photochemical processing techniques to produce high-quality display
holograms were achieved by Nicholas J. Phillips.This technique mark
the breakthrough for the practical application of holography. Several
types of holograms were made. Transmission holograms, such as those
produced by Leith and Upatnieks, are viewed by shining laser light
through them and looking at the reconstructed image from the side of
the hologram opposite the source. Fig 1.3 Juris Upatnieks

A later refinement, the “rainbow hologram”, allows more


convenient illumination by white light or other monochromatic
sources rather than by lasers. These are commonly seen today on
credit cards as a security feature and on product packaging. These
versions of the rainbow transmission hologram are commonly
formed as surface relief patterns in a plastic film, and they
incorporate a reflective aluminium coating that provides the light
from "behind" to reconstruct their imagery. Another kind of
common hologram, the reflection or Denisyuk hologram is capable
of multicolour image reproduction using a white light illumination
source on the same side of the hologram as the viewer. Fig 1.4 A Denisyuk Hologram

One of the most promising recent


advances in the short history of
holography has been the mass
production of low-cost solid-state lasers,
such as those found in millions of DVD
recorders and used in other common
applications, which are sometimes also
useful for holography. These cheap,
compact, solid-state lasers can, under
some circumstances, compete well with
the large, expensive gas lasers
previously required to make holograms,
and are already helping to make
holography much more accessible to
low-budget researchers, artists and
dedicated hobbyists. Fig1.5 Diagram of different holograms

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2. FUNDAMENTAL OF GENERATION

2.1 PHOTOGRAPHY & HOLOGRAPHY

2.1.1 Object Wave

To see an object it has to be illuminated. In doing so light is


scattered and object wave is created. This wave contains the
complete optical information of the object. The light wave is
characterized by two parameters: the amplitude, which describes the
brightness, and the phase, which contains the shape of the object. In
Fig. 2.1 two waves of different objects are shown which have Fig 2.1 Object wave
the same amplitudes but different phases. The objects have the same brightness but a
different shape. For most holograms the colour of the objects is not important, so the first
chapters only deal with light waves of one wavelength. These change for colour holography
which uses several wavelengths.

2.1.2 PHOTOGRAPHY

During the process of vision an


object is imaged by the eye lens onto
the retina. The optical path in a
camera is similar: the objective
creates an image on the film. For
observation or to photograph an
object it has to be illuminated. The
scattered light, i.e., the object wave,
carries the information of the object.
The light wave can be made visible
in a plane of the optical path, for
example using a screen. Fig 2.2 Imaging by a Lens

The object wave appears as a very complex light field (Fig. 2.2) which results from the
superposition of all waves emerging from the individual object points. If this light field could
be recorded on a screen and displayed again, an observer (or a camera) would see an image
that is not discriminable from the object. If there is a photographic film at the position of the
screen, the object wave will cause a darkening distribution during the following processing of
the film. But only the light intensity is recorded; all information of the phase in the plane of
the screen is lost. This loss of phase also happens if the object is imaged onto a film by a lens.
Therefore the object wave can never be completely restored from a normal photographic
image. A two-dimensional image is the result.

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2.1.3 Holography
Holography uses the properties interference and diffraction of light which make it possible to
reconstruct the object wave completely. To be able to see these effects coherent laser light
has to be used. “Coherence” means that the light wave is constant and contiguous. The laser
on one hand illuminates the
object and the scattered light
hits the photographic film
(object wave) (Fig. 2.1). On
the other hand, the film is
illuminated directly with the
same laser (reference wave).
The object and the reference
waves interfere with each
other on the holographic
film. This generates
interference fringes in the
holographic layer as are
shown as a largely magnified
image in Fig. 2.4. The
distance of the fringes is in
the region of μm which is in
the order of magnitude of the
light wavelength. Fig 2.3 Principles of two stage imaging with Holography

The information of the object wave is contained in the modulation of the brightness of the
fringes and in the distance of the fringes. The photographic film is exposed and developed
resulting in the hologram. The first
step in holography, the recording, is
made. The second step, the
reconstruction or display of the
object wave, is shown in Fig. 2.3.
After developing the film the
hologram is illuminated with a light
wave that should resemble the
reference wave as best as possible.
Fig 2.4 Interference Fringes

This reconstruction wave is diffracted by the interference pattern of the hologram generating
the object wave. An observer looking at the hologram will see a three-dimensional image of
the object.

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3. Theory Behind Hologram

3.1 CONSTRUCTION AND RECONSTRUCTION OF


HOLOGRAPHY
Though holography is often referred to as 3D photography, this is a misconception. A better
analogy is sound recording where the sound field is encoded in such a way that it can later be
reproduced. In holography, some of the light
scattered from an object or a set of objects
falls on the recording medium. A second light
beam, known as the reference beam, also
illuminates the recording medium, so that
interference occurs between the two beams.
The resulting light field is an apparently
random pattern of varying intensity which is
the hologram. It can be shown that if the
hologram is illuminated by the original
reference beam, a light field is diffracted by
the reference beam which is identical to the
light field which was scattered by the object
or objects. Fig 3.1 Hologram Construction
Thus, someone who is looking into the hologram 'sees' the objects (referred to fig3.1) even
though it may no longer be there are a variety of recording materials which can be used,
including photographic film.

Fig 3.2 Hologram Reconstruction

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3.2 PLANE WAVEFRONTS


A diffraction grating is a structure with a repeating pattern. A simple example is a metal plate
with slits cut at regular intervals. Light rays travelling through it are bent at an angle
determined by λ, the wavelength of the light and d, the distance between the slits and is given
by sin = λ/d.
A very simple hologram can be made by superimposing two plane waves from the same light
source. One (the reference beam) hits the photographic plate normally and the other one (the
object beam) hits the plate at an angle θ. The relative phase between the two beams varies
across the photographic plate as 2π y sin/λ where y is the distance along the photographic
plate. The two beams interfere with one another to form an interference pattern. The relative
phase changes by 2π at intervals of d = λ/sin so the spacing of the interference fringes is
given by d. Thus, the relative phase of object and reference beam is encoded as the maxima
and minima of the fringe pattern.
When the photographic plate is developed, the fringe pattern acts as a diffraction grating and
when the reference beam is incident upon the photographic plate, it is partly diffracted into
the same angle θ at which the original object beam was incident. Thus the object beam has
been reconstructed. The diffraction beam created by two waves interfering has created the
“object beam” & the hologram is defined above.

3.3 POINT SOURCES


A slightly more complicated hologram can be made using a of light as object beam and
a plane wave as reference beam to illuminate the photographic plate. An interference pattern
is formed which in this case is in the form of curves of decreasing separation with increasing
distance from the centre.

The photographic plate is developed giving a complicated pattern which can be considered to
be made up of a diffraction pattern of varying spacing. When the plate is illuminated by the
reference beam alone, it is diffracted by the grating into different angles which depend on the
local spacing of the pattern on the plate. It can be shown that the net effect of this is to
reconstruct the object beam, so that it appears that light is coming from a point source behind
the plate, even when the source has been removed. The light emerging from the photographic
plate is identical to the light that emerged from the point source that used to be there. An
observer looking into the plate from the other side will "see" a point source of light whether
the original source of light is there or not.

This sort of hologram is effectively a concave lens, since it "converts" a plane wavefront into
a divergent wave-front. It will also increase the divergence of any wave which is incident on
it in exactly the same way as a normal lens does. Its focal length is the distance between the
point source and the plate.

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3.4 COMPLEX OBJECTS


To record a hologram of a complex object, a laser beam is first split into two separate beams
of light using a beam-splitter of half-silvered glass. One beam illuminates the object,
reflecting its image onto the recording medium as it scatters the beam. The second (reference)
beam illuminates the recording medium directly. According to diffraction theory, each point
in the object acts as a point source of light. Each of these point sources interferes with the
reference beam, giving rise to an interference pattern. The resulting pattern is the sum of a
large number (strictly speaking, an infinite number) of point source + reference
beam interference patterns. When the object is no longer present, the holographic plate is
illuminated by the reference beam. Each point source diffraction grating will diffract part of
the reference beam to reconstruct the wave-front from its point source. These individual
wave-fronts add together to reconstruct the whole of the object beam. The viewer perceives a
wave-front that is identical to the scattered wave-front of the object illuminated by the
reference beam, so that it appears to him or her that the object is still in place. This image is
known as a "virtual" image as it is generated even though the object is no longer there.

3.5 MATHEMATICAL MODEL


A light wave can be modeled by a complex number U which represents the electric
or magnetic field of the light wave. The amplitude and phase of the light are represented by
the absolute value and angle of the complex number. The object and reference waves at any
point in the holographic system are given by Uo and UR. The combined beam is given be Uo +
UR. The energy of the combined beams is proportional to the square of magnitude of the
electric wave:
 
If a photographic plate is exposed to the two beams, and then developed, its transmittance, T,
is proportional to the light energy which was incident on the plate, and is given by
 
where k is a constant. When the developed plate is illuminated by the reference beam, the
light transmitted through the plate, UH is
 
It can be seen that UH has four terms. The first of these is kUo, since URU*R is equal to one,
and this is the re-constructed object beam. The second term represents the reference beam
whose amplitude has been modified by UR2. The third also represents the reference beam
which has had its amplitude modified by Uo2 ; this modification will cause the reference beam
to be diffracted around its central direction. The fourth term is known as the "conjugate
object beam." It has the reverse curvature to the object beam itself, and forms a real image of
the object in the space beyond the holographic plate.

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4. DIVISIONS OF HOLOGRAMS

4.1 TRANSMISSION AND REFLECTION HOLOGRAMS

In this chapter the properties of different hologram types are presented. One differentiates
between transmission and reflection holograms depending on whether the hologram is to be
viewed in transmitted or in reflected light. The geometrical setup during recording specifies
which type of hologram is realized.

Fig 4.1 Transmission Hologram Fig 4.2 Reflection Hologram

It was referred several times to that hologram can be understood as a complicated diffraction
grating. After development the grating is formed by the opaque silver grains. During
reconstruction the light wave is diffracted and partially absorbed; hence these holograms are
called “amplitude holograms.” By using “bleaching baths” the silver can be converted into
translucent halide or even be removed completely from the emulsion. The diffraction grating
is then formed by areas of different index of refraction; a “phase hologram” is created.

4.2 THICK AND THIN HOLOGRAMS

Another characteristic to distinguish holograms is the thickness of the emulsion, d, compared


to the mean lattice constant in the hologram, dg. If d<< dg, one speaks of a “thin” hologram.
For the case of d >>dg, one speaks of a “volume hologram.” This difference plays an
important role in the diffraction efficiency, i.e., the brightness of the reconstructed image.
Thin holograms in principle have low diffraction efficiency whilst volume holograms exhibit
a larger brightness in the reconstructed image. In this chapter equations for the diffraction
efficiency of the individual holograms are derived and discussed.

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4.2 SPECIAL TYPES OF HOLOGRAMS


4.2.1 Computer Generated Holography

It is the method of digitally generating holographic interference


patterns. A holographic image can be generated e.g. by
digitally computing a holographic interference pattern and
printing it onto a mask or film for subsequent illumination by
suitable coherent light source. Alternatively, the holographic
image can be brought to life by a holographic 3D display Fig 4.3 3D Hologram
(a display which operates on the basis of interference of coherent light), bypassing the need
of having to fabricate a "hardcopy" of the holographic interference pattern each time.
Consequently, in recent times the term "computer generated holography" is increasingly
being used to denote the whole process chain of synthetically preparing holographic light
wave-fronts suitable for observation.

Computer generated holograms have the advantage


that the objects which one wants to show do not have
to possess any physical reality at all (completely
synthetic hologram generation). On the other hand, if
holographic data of existing objects is generated
optically, but digitally recorded and processed, and
brought to display subsequently, this is termed CGH
as well. Fig 4.4 Computer Generated Hologram
Ultimately, computer generated holography might serve all the roles of current computer
generated imagery: holographic computer displays for a wide range of applications
from CAD to gaming, holographic video and TV programs, automotive and communication
applications (cell phone displays) and many more.

4.2.2 Specular Holography

Specular holography is a technique for making


three dimensional images by controlling the
motion of specularities on a two-dimensional
surface. The image is made of much specularity
and has the appearance of a 3D surface-
stippling made of dots of light. Unlike
conventional wave-front holograms, specular
holograms do not depend on wave optics,
photographic media, or lasers. Fig 4.5 Specular Hologram of a Mummy

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The principle of operation is purely one


of geometric optics: A point light source produces a
glint on a curved specular (shiny) surface; this glint
appears to travel on the surface as the eye or light
source moves. If that motion is protectively
consistent with binocular disparity, the viewer will Fig 4.6 Specular Hologram of a Frog
perceive --- via stereo sis --- the illusion that the glint occurs at a different depth than the
surface that produces it. A specular hologram contains many such curved surfaces, all
embedded in a host surface. Each produces a glint and the brain integrates the many 3D cues
to produce a percept of a 3D shape.

4.2.3 Touchable Holography


Mid-air displays which project floating images in
free space have been seen in SF movies for
several decades. Recently, they are attracting a
lot of attention as promising technologies in the
field of digital signage and home TV, and many
types of holographic displays are proposed and
developed. You can see a virtual object as if it is
really hovering in front of you. But that amazing
experience is broken down the moment you reach
for it, because you feel no sense on your hand. Fig 4.7 Touchable Hologram of Rain Drops
That is achieved by our original tactile display [Iwamoto et al. 2008]. The given figure
explains the technologies employed for a “Touchable Holography.”
We use “Holo [Provision 2009],” a holographic display which provides floating images from
an LCD by utilizing a concave mirror. The projected images float at 30 cm away from the
display surface. A user can get near to the image and try to touch it. Of course, his fingers
pass through it with no tactile sensation.
“Airborne Ultrasound Tactile Display [Iwamoto et al. 2008]” is a tactile display which
provides tactile sensation onto the user’s hand. It utilizes the nonlinear phenomenon of
ultrasound; acoustic radiation pressure. When an object interrupts the propagation of
ultrasound, a pressure field is exerted on the surface of the object. The acoustic radiation
pressure P [Pa] is written as P = αE where E [J/m3] is the energy density of ultrasound & α is
a constant ranging from 1 to 2 depending on the reflection coefficient at the object surface.
While camera-based and marker-less hand tracking systems are demonstrated these days, we
use Wiimote (Nintendo) which has an infrared (IR) camera for simplicity. A retro reflective
marker is attached on the tip of user’s middle finger. IR LEDs illuminate the marker and two
Wiimotes sense the 3D position of the finger. Owing to this hand-tracking system, the users
can handle the floating virtual image with their hands.
The developed system can render various virtual objects because not only visual but also
tactile sensation is refreshable based on digital data. It is useful for video games, 3D CADs,
and so on. Here we show an example of demos. Fig. 4.5 shows a demo in which rain drops

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fall from above. When the rain drop hits the user’s palm, he feels tactile sensation created by
the ultrasound.

5. HOLOGRPHIC RECORDING MEDIA


Suitable media for a holographic recording should exhibit a high sensitivity for the laser
wavelengths used, a high resolution, a linear recording behaviour, low noise, the possibility
of erasing the recording, and reuse it as well as a low price. Depending on the application
area different recording media can be used which are listed in Table.

Table 5.1 Holographic Recording Media

5.1 SILVER HALIDE EMULSIONS


For decades silver halide emulsions have been used as a photographic film material; in
holography these are also the most widely used recording media. They exhibit a high
sensitivity and can be sensitized for the desired laser wavelengths by deposition of dyes.
These emulsions are used in laboratories that produce artistic or graphic works. In the past
few years many manufacturers such as Agfa, Ilford, and Kodak gave up production of
holographic emulsions. There are still some Agfa products around, but Agfa does not sell the
former 8E56/8E75 and 10E56/10E75. Compared to photography the silver halide crystals in
holographic emulsions are much smaller (30 to 90 nm diameter) such that the resolution
increases from about 100 to more than 5000 lines/mm.

5.2 WORKING PRINCIPLE


Silver halide layers for holography usually consist of a 5 to 7 μm thick layer of neutral
gelatine which is applied to a glass or film substrate. In this a suspension of silver halide
crystals, mostly AgBr, is deposited. By adding heavy metal ions and a weak reaction with
sulphide ions the layer is sensitized, i.e., it is made photosensitive. By using special colour
additives a sensitization for different wavelength areas can be accomplished. During exposure
of the emulsion silver is created according to the following equation:

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AgBr + hf = Ag + Br
During exposure only single Ag seeds are produced inside the AgBr grains which act as a
catalytic centre. A so-called latent image is created. During the developing process the
exposed grain is then completely reduced to silver producing an “amplification” of a factor of
106. That way these emulsions are much more sensitive than others (Tab. 5.1). The reduced
silver absorbs light and the emulsion appears black. Due to this amplitude holograms are
created; these can be transformed into phase holograms by bleaching.

Table 5.2 Properties of holographic silver halide emulsions

5.3 RESOLUTION
For volume holograms the grating constant dg inside the holographic layer can be calculated
from the Bragg condition:
𝜆𝑛
dg =
2 sin (𝛿 2 )
Where δ denotes the angle between the object and reference wave inside the layer whilst λn =
λ/n denotes the wavelength in the emulsion with refraction index n. For example, this yields
for typical transmission holograms with δ = 60◦, λ = 633 nm, and n = 1.64 a spatial frequency
of σ = 1/λn = 2590 lines/mm. For white light reflection holograms with δ = 180◦ the spatial
frequency with σ = 5180 lines/mm is twice as high. Common photographic layers cannot be
used for holography due to their low resolution (σ = 40 to 600 lines/mm). The carrier
frequency for special holographic layers is around 5000 lines/mm (see Table 5.1). Some of
the new emulsions shown in Table 5.2 are still in the process of development [28–30].
Therefore within few years the properties of available holographic materials may change.
Today the Genet material has the highest resolution. As a consequence the exposure is

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comparatively high. Very much used in holographic laboratories are Slavich PFG-01 and Fuji
F-HL. Hypersensitisation using TEA is always necessary.

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5.4 SPECTRAL RESOLUTION


The sensitivity of AgBr layers depends on the size of the light sensitive grains which governs
the degree of resolution. This means that high resolution films exhibit a low sensitivity (Table
5.2); it varies strongly with the laser wavelength. Depending on the type of laser used it is
advisable to to use different emulsions. For the red (He–Ne laser and ruby laser) and the blue
(argon and frequency-doubled neodymium laser) region special film material is available.
The spectral sensitivity is shown in Fig. 5.1, which illustrates the required energy density for
typical holograms using different wavelengths. Note that the red sensitive films have a gap in
the green region whilst the blue/green sensitive are insensitive for red light. This makes it
possible to work in the darkroom using the complimentary colour as illumination.

5.5 SPECTRAL RESOLUTION


The sensitivity of AgBr layers depends on the size of the light sensitive grains which governs
the degree of resolution. This means that high resolution films exhibit a low sensitivity (Table
5.2); it varies strongly with the laser wavelength. Depending on the type of laser used it is
advisable to to use different emulsions. For the red (He–Ne laser and ruby laser) and the blue
(argon and frequency-doubled neodymium laser) region special film material is available.
The spectral sensitivity is shown in Fig. 5.1, which illustrates the required energy density for
typical holograms using different wavelengths. Note that the red sensitive films have a gap in
the green region whilst the blue/green sensitive are insensitive for red light. This makes it
possible to work in the darkroom using the complimentary colour as illumination.

5.6 DIFFRACTION EFFICIENCY


Typical diffraction efficiency curves are given in Fig. 5.1. VRP-M and PFG- 01 of Slavich
are shown again. The highest diffraction efficiency is reached at 110 μJ/cm2 for PFG-01 and
about 80 μJ/cm2 for VRP-M. These values correspond with an optical density of 2.

5.7 SCATTERED LIGHT


In Section 5.2 (noise) it was said that the granularity of the AgBr crystals produces scattered
light. Fine-grained films exhibit lower scattering than coarse-grained; the scattering occurs
mainly for small angles, i.e., for low spatial frequencies. In general the scattering decreases
with increasing wavelength; blue light is scattered stronger than red light. During the

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bleaching process of amplitude holograms to transform them into phase holograms the
diffraction efficiency increases but so does the noise.
6. APPLICATIONS OF
HOLOGRAPHY

6.1 SECURITY
Security holograms are very difficult to forge because
they are replicated from a master hologram which

requires expensive, specialized and technologically advanced equipment. They are used
widely in many currencies such as the Brazilian real 20 note, British pound 5/10/20
notes, Canadian Fig 6.1 Master Card
Fig 6.2 20 £ Note
dollar 5/10/20/50/100 notes, Euro 5/10/20/50/100/200/500 notes, South Korean
Won 5000/10000/50000 notes, Yen 5000/10000 notes, etc. They are also used in credit and
bank cards as well as passports, books, DVDs, and sports equipment.
In 1983 MasterCard International, Inc. became the first to use hologram technology in bank
card security.

6.2 DATA STORAGE


Holography can be put to a variety of uses other than recording images. Holographic data
storage is a technique that can store information at high density inside crystals or
photopolymers. The ability to store large amounts of information in some kind of media is of
great importance, as many electronic products incorporate storage devices. As current storage
techniques such as Blu-ray Disc reach the limit of possible data density (due to
the diffraction-limited size of the writing beams), holographic storage has the potential to

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become the next generation of popular storage media.


The advantage of this type of data storage is that the
volume of the recording media is used instead of just the
surface.
Currently available SLMs can produce about 1000
different images a second at 1024×1024-bit resolution.
With the right type of media (probably polymers rather
than something like LiNeO3), this would result in about
1 gigabit per second writing speed. Read speeds can
surpass this and experts believe 1-terabit per second readout is possible.
In 2005, companies such as Opt-ware and Maxell have produced a 120 mm disc that uses a
holographic layer to store data to a potential 3.9 TB (terabyte), which they Fig 6.3
Holographic Versatile Disc plan to market under the name Holographic Versatile Disc.
Another company, In Phase Technologies, is developing a competing format.
While many holographic data storage models have used "page-based" storage, where each
recorded hologram holds a large amount of data, more recent research into using sub
micrometer-sized "micro holograms" has resulted in several potential 3D optical data
storage solutions. While this approach to data storage cannot attain the high data rates of
page-based storage, the tolerances, technological hurdles, and cost of producing a commercial
product are significantly lower.

PARAMETERS DVD BLU-RAY HVD

Capacity 4.7GB 25 GB 3.9 TB

Laser Wavelength 650 nm (red) 405 nm (blue) 532 nm (green)

Disc Diameter 120 mm 120 mm 120 mm

Hard Coating no yes yes

Data Transfer rate


11.08mbps 36 mbps 1 gbps
(raw data )

Data Transfer rate


10.08mbps 54 mbps 1gbps
(audio/video)
Table 6.1 Comparison of DVD, BLU-RAY & HVD
6.3 ART
Early on artists saw the potential of holography as a medium and gained access to science
laboratories to create their work. Holographic art is often the result of collaborations between
scientists and artists, although some holographers would regard themselves as both an artist
and scientist.

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S Dali claimed to have been the first to employ


holography artistically. He was certainly the first
and best-known surrealist to do so, but the 1972
New York exhibit of Dalí holograms had been
preceded by the holographic art exhibition which
was held at the Cranbrook Academy Art in
Michigan in 1968 and by the one at the Finch
College gallery in New York in 1970, which
attracted national media attention.
During the 1970s a number of arts studios and schools were established, each with their
particular approach to holography. Notably there was the San Francisco School of
holography established by Llyod Cross.
Fig 6.4 Self Holographic Portrait The Museum of Holography in
New York founded by Rosemary (Possie) H. Jackson, the Royal College of Art in London
and the Lake Forest College Symposiums
organized by Tung Jeong (T.J) . None of
these studios still exist, however there is the
Center for the Holographic Arts in New
York and the HOLO center in Seoul which
offer artists a place to create and exhibit
work.
A small but active group of artists use
holography as their main medium and many
more artists integrate holographic elements
into their work. The MIT Museum and Jonathan Ross both have extensive collections of
holography and on-line catalogues of art holograms. Since the beginning of holography,
experimenters have explored the uses of holography. Starting in 1971 Lloyd Cross started the
San Francisco School of Holography and started to teach Fig 6.6 3D Hologram of
Bananas amateurs the methods of making holograms with inexpensive equipment. This
method relied on the use of a large table of deep sand to hold the optics rigid and
damp vibrations that would destroy the image.
Many of these holographers would go on to produce art holograms. In 1983, Fred Unterseher
published the Holography Handbook, a remarkably easy to read description of making
holograms at home. This brought in a new wave of holographers and gave simple methods to
use the then available AGFA silver halide recording materials.
In 2000 Frank DeFreitas published the Shoebox Holography Book and introduced using
inexpensive laser pointers to countless hobbyists. This was a very important development for
amateurs as the cost for a 5mw laser dropped from $1200 to $5 as semiconductor laser diodes
reached mass market. Now there are hundreds to thousands of amateur holographers
worldwide.

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In 2006 a large number of surplus Holography Quality Green Lasers (Coherent C315)
became available and put Dichromate Gelatin (DCG) within the reach of the amateur
holographers. The holography community was surprised at the amazing sensitivity of DCG to
green light. It had been assumed that the sensitivity would be nonexistent. Jeff Blythe
responded with the G307 formulation of DCG to increase the speed and sensitivity to these
new lasers.
Many film suppliers have come and gone from the silver halide market. While more film
manufactures have filled in the voids, many amateurs are now making their own film. The
favorite formulations are Dichromate Gelatin, Methylene Blue Sensitized Dichromatic
Gelatin and Diffusion Method Silver Halide preparations. Jeff Blythe has published very
accurate methods for making film in a small lab or garage.
A small group of amateurs are even constructing their own pulsed lasers to make holograms
of moving object.

6.4 HOLOGRAPHIC
INTERFEROMETRY
Holographic interferometry is a technique
which enables static and dynamic
displacements of objects with optically
rough surfaces to be measured to optical
interferometric precision (i.e. to fractions of
a wavelength of light). It can also be used
to detect optical path length variations in
transparent media, which enables, for example, fluid flow to be visualized and analyzed. It
can also be used to generate contours representing the form of the surface. It has been widely
used to measure stress, strain, and vibration in engineering structures.
Fig 6.7 Interferometric Hologram

6.5 INTERFEROMETRIC MICROSCOPY


The hologram keeps the information on the amplitude and phase of the field. Several
holograms may keep information about the same distribution of light, emitted to various
directions. The numerical analysis of such holograms allows one to emulate large numerical
aperture which, in turn, enables enhancement of the resolution of optical microscopy. The
corresponding technique is called. Recent achievements of interferometric microscopy allow
one to approach the quarter-wavelength limit of resolution.

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7. CONCLUSIONS
Holography is one of the most recent developments in the field of science and technology.
Although it’s full potential has not been established but its increasing popularity and variety
of uses is amazing. The production cost of holograms and holographic images is the main
factor which is restraining its growth. With the use holography a very realistic picture can be
produced i.e., the 3-D images.

Its use in the field of security purpose helps us to protect important documents.
Holograms are used to give guarantee on not only electronic product and documents but also
currencies. Its use in the field of medical sciences has helped the doctors to detect diseases
more accurately.

Holography helps us to store a data much securely and for a prolonged period of time
as holograms are not easily destroyed. With the development of HVD i.e. holographic
versatile disc, a whopping 3.9 Terabytes (Tb) of data can be stored in a single disc. It will
also have a data transfer rate of 1Gbps i.e. 1 Gigabytes per second. When fully developed and
marketed the holographic optical storage devices, which HVD is a part of will definitely be
the very best.

FUTURE SCOPE
Dell monitoring advancements in optical technology and expects the cost and performance of
CD-RW drives become more competitive with the magnetic formats. Dell plan to offer CD-
RW/DVD ROM Combo Drives when reasonably priced. Reliable devices become available.
These devices should eventually replace current CD-RW drive and offer convenience, large
storage capacity that are backward compatible with previous CD formats, and DVD ROM
readability. Dell expects DVD-RAM systems to be adopted by high end users initially.
Rambo systems when available are expected to provide another system in a evolution to a
universal RMSD providing a larger capacity drive capable of reading and writing to the most
popular CD, DVD format.
HVD is still in the late stages of development, nothing is written in stone; but you've
probably noticed that the projected introductory price for an HVD is a bit steep. An initial
price of about $120 per disc will probably be a big obstacle to consumers. However, this
price might not be so insurmountable to businesses, which are HVD developers' initial target
audience. Opt-ware and its competitors will market HVD's storage capacity and transfer
speed as ideal for archival applications, with commercial systems available as soon as late
2006. Consumer devices could hit the market around this year.

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BIBLIOGRAPHY
WEB:
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5. http://www.research.ibm.com/journal/rd/443/ashley.html
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11. http://optik.nagaokaut.ac.jp/study/pr/prsub.html
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14. http://www.almazoptics.com/homepage/LiNbO3.htm
15. http://www.elan.spb.ru/material/linbo.htm
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17. http://www.sciam.com/1998/0998issue/0998techbus3.html
18. http://www.guenthernet.com/holo/index_holo.html
19. http://allen.comm.virginia.edu/hp3e/ET/
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21. http://optics.caltech.edu/echuang/compact.html
22. http://optics.caltech.edu/steckman/Polymer/PMMA_PQ/PMMA_PQ.html
23. http://www.obara.elec.keio.ac.jp/projects/prc/interfero.htm
24. http://chem.pmf.hr/~mduksi/holografija

BOOKS:
1. Holography - A Practical Approach - G. Ackermann, J. Eichler (Wiley-VCH, 2007) WW.
2. Recording Materials for Holography and their Processing. Berlin: Springer, 1998.
3. Kasper, J.E.; Feller, S.A. The Complete Book of Holograms. New York: Dover, 2001.
4. Hariharan, P. Basics of Holography. Cambridge: Cambridge University Press, 2002.

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