Sie sind auf Seite 1von 15

GIANTS Engine Runtime (build date: Oct 4 2010)

(C) 2003-2010, GIANTS Software GmbH (www.giants-software.com), All Rights Reserv


ed.
Application: FarmingSimulator2011
Main System
Core(s): 1 @ 2.0 GHZ
OS: Windows NT 5.1 32-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 0
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
EFX extensions initialized
Generated 1 Aux Effect Slot(s)
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce 7300 GT/PCI/SSE2/3DNOW!
Version: 2.0.3
GL_EXT_framebuffer_blit not supported
GL_ATI_fragment_shader not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Low
View Distance Coeff: 0.75
Shadow Quality: 0
Skip Mipmaps: 1
Terrain LOD Distance Coeff: 0.75
Farming Simulator 2011
Version: 1.0 RC5
Language: de
Game vehicle types loaded
Mod directory: C:/Documents and Settings/Akcent/My Documents/My Games/FarmingSim
ulator2011/mods
Load mod: assets
Error: Failed to open xml file C:/Documents and Settings/Akcent/My Documents/My
Games/FarmingSimulator2011/mods/assets/modDesc.xml'
Error: Missing descVersion attribute in mod assets
Load mod: BMWX3
Load mod: extract_on_mods_folder_by-Julian11
Error: Invalid mod name 'extract_on_mods_folder_by-Julian11'! Characters allowed
: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: GleanerS77
Load mod: JD__7815
Load mod: MacDon50
Load mod: MacDon_Header_trailer
Load mod: MF8240
Load mod: mods
Warning: Only zip mods are supported in multiplayer. You need to zip the mod mod
s to use it in multiplayer.
Load mod: scripts
Error: Failed to open xml file C:/Documents and Settings/Akcent/My Documents/My
Games/FarmingSimulator2011/mods/scripts/modDesc.xml'
Error: Missing descVersion attribute in mod scripts
Load mod: texturas
Error: Failed to open xml file C:/Documents and Settings/Akcent/My Documents/My
Games/FarmingSimulator2011/mods/texturas/modDesc.xml'
Error: Missing descVersion attribute in mod texturas
this is called when this mod is loaded
Register vehicle type: BMWX3.farmerCar
Error: Can't load resource: C:/Documents and Settings/Akcent/My Documents/My Gam
es/FarmingSimulator2011/mods/GleanerS77/Washable.lua
Error: Vehicle types unknown specialization GleanerS77.washable
this is called when the JD8530 is loaded
specialization beleuchtung v3 by Sven777b
Register vehicle type: JD__7815.JD_7815
Register vehicle type: MacDon50.Macdond50
Error: Can't load resource: C:/Documents and Settings/Akcent/My Documents/My Gam
es/FarmingSimulator2011/mods/MacDon_Header_trailer/NHCR9090.lua
Error: Can't load resource: C:/Documents and Settings/Akcent/My Documents/My Gam
es/FarmingSimulator2011/mods/MacDon_Header_trailer/wheelParticle.lua
Error: Can't load resource: C:/Documents and Settings/Akcent/My Documents/My Gam
es/FarmingSimulator2011/mods/MacDon_Header_trailer/strawSpec.lua
Error: Can't load resource: C:/Documents and Settings/Akcent/My Documents/My Gam
es/FarmingSimulator2011/mods/MacDon_Header_trailer/Washable.lua
Error: Vehicle types unknown specialization MacDon_Header_trailer.washable
Error: Vehicle types unknown specialization MacDon_Header_trailer.washable
Error: Vehicle types unknown specialization MacDon_Header_trailer.washable
Register vehicle type: MacDon_Header_trailer.BISO
Loading VolvoBM 2105, located in C:/Documents and Settings/Akcent/My Documents/M
y Games/FarmingSimulator2011/mods/MF8240/
Register vehicle type: MF8240.volvoBM
this is called when the JD8530 is loaded
specialization beleuchtung v3 by Sven777b
Register vehicle type: mods.JD_7815
data/sky/sky_day_night.i3d (0.00mb in 100.02 ms)
data/sky/rain.i3d (0.00mb in 31.64 ms)
data/sky/hail.i3d (0.00mb in 16.37 ms)
data/maps/map01.i3d (38.35mb in 19831.81 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 18.48 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 2.13 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.36 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.33 ms)
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
data/maps/map01/paths/trafficPaths.i3d (0.04mb in 19.34 ms)
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 10.12 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 87.74 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 187.08 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 63.79 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 107.78 ms)
dataS2/character/pedestrians/casual07.i3d (0.33mb in 108.19 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 79.01 ms)
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
data/maps/missions/CattleMeadow.i3d (0.64mb in 140.48 ms)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 2058.34 ms)
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
data/vehicles/steerable/lizard/lizard422.i3d (3.87mb in 742.83 ms)
data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 679.79 ms)
data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 113.94 ms)
data/vehicles/trailers/smallTipper.i3d (0.54mb in 143.08 ms)
data/vehicles/tools/cultivator01.i3d (0.37mb in 62.83 ms)
data/vehicles/tools/sowingMachine01.i3d (0.48mb in 82.13 ms)
data/vehicles/tools/plough01.i3d (0.17mb in 16.21 ms)
data/vehicles/tools/triton200.i3d (0.13mb in 24.13 ms)
data/vehicles/steerable/lizard/lizard2850.i3d (3.09mb in 490.52 ms)
data/vehicles/steerable/lizard/lizard7210.i3d (3.36mb in 565.35 ms)
data/vehicles/cutters/lizard/lizardCutter7210.i3d (0.53mb in 81.83 ms)
data/maps/missions/glassContainers.i3d (0.06mb in 28.21 ms)
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
data/maps/missions/collectableBottles.i3d (0.07mb in 19.80 ms)
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
data/maps/missions/careerInfoTriggers.i3d (0.03mb in 7.18 ms)
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
data/maps/map01/achievements/achievements.i3d (0.25mb in 42.44 ms)
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
data/character/farmer/farmer_player.i3d (2.40mb in 436.55 ms)
data/vehicles/trucks/milktruck.i3d (2.11mb in 614.52 ms)
data/vehicles/cars/car7.i3d (0.47mb in 137.01 ms)
data/vehicles/cars/car4.i3d (0.33mb in 92.26 ms)
data/vehicles/cars/car5.i3d (0.37mb in 87.08 ms)
data/vehicles/cars/car2.i3d (0.41mb in 98.27 ms)
data/vehicles/cars/car3.i3d (0.39mb in 86.30 ms)
data/vehicles/cars/car9.i3d (0.43mb in 120.61 ms)
data/vehicles/cars/car6.i3d (0.38mb in 89.35 ms)
C:/Documents and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods
/MacDon50/CA20.i3d (2.00mb in 488.34 ms)
Error: Incorrect i3d version. Version 1.6 required. File C:/Documents and Settin
gs/Akcent/My Documents/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutt
erMiddleParticleSystem.i3d
Error: failed to load particle system C:/Documents and Settings/Akcent/My Docume
nts/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutterMiddleParticleSys
tem.i3d
C:/Documents and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods
/MacDon50/Macdond50.i3d (10.42mb in 1689.03 ms)
Error: Failed to open xml file '
C:/Documents and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods
/JD__7815/JD_7815.i3d (33.16mb in 37073.22 ms)
Warning: translation of topArm of attacherJoint 0 is not 0/0/0 in 'C:/Documents
and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/JD_
7815.xml'
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Documen
ts and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/
JD_7815.xml'
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(494) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(495) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(515) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(516) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0|0
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted
data/sky/sky_day_night.i3d (0.00mb in 10.61 ms)
data/sky/rain.i3d (0.00mb in 0.82 ms)
data/sky/hail.i3d (0.00mb in 0.63 ms)
data/maps/map01.i3d (38.35mb in 16171.71 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.44 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.43 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.43 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.34 ms)
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
map data/maps/map01.i3d was loaded
data/maps/map01/paths/trafficPaths.i3d (0.04mb in 4.61 ms)
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
map data/maps/map01/paths/trafficPaths.i3d was loaded
data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 1.27 ms)
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
map data/maps/map01/paths/pedestrianPaths.i3d was loaded
data/maps/missions/CattleMeadow.i3d (0.64mb in 66.47 ms)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 2171.52 ms)
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
map data/maps/missions/CattleMeadow.i3d was loaded
Error: Incorrect i3d version. Version 1.6 required. File C:/Documents and Settin
gs/Akcent/My Documents/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutt
erMiddleParticleSystem.i3d
Error: failed to load particle system C:/Documents and Settings/Akcent/My Docume
nts/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutterMiddleParticleSys
tem.i3d
Warning: translation of topArm of attacherJoint 0 is not 0/0/0 in 'C:/Documents
and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/JD_
7815.xml'
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Documen
ts and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/
JD_7815.xml'
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(494) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(245) : loadVehicl
e
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(90) : loadVehicle
s
D:/code/lsim2011/build/finalbin/dataS/missions/CareerMap01.lua(69) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/FSBaseMission.lua(342) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(32) : on
ConnectionRequestAcceptedLoad
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(668) : update
Index: 18|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(495) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(245) : loadVehicl
e
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(90) : loadVehicle
s
D:/code/lsim2011/build/finalbin/dataS/missions/CareerMap01.lua(69) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/FSBaseMission.lua(342) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(32) : on
ConnectionRequestAcceptedLoad
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(668) : update
Index: 18|0|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(515) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(245) : loadVehicl
e
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(90) : loadVehicle
s
D:/code/lsim2011/build/finalbin/dataS/missions/CareerMap01.lua(69) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/FSBaseMission.lua(342) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(32) : on
ConnectionRequestAcceptedLoad
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(668) : update
Index: 17|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(516) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(245) : loadVehicl
e
D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(90) : loadVehicle
s
D:/code/lsim2011/build/finalbin/dataS/missions/CareerMap01.lua(69) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/FSBaseMission.lua(342) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(32) : on
ConnectionRequestAcceptedLoad
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(668) : update
Index: 17|0|0
data/maps/missions/glassContainers.i3d (0.06mb in 4.75 ms)
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
map data/maps/missions/glassContainers.i3d was loaded
data/maps/missions/collectableBottles.i3d (0.07mb in 6.82 ms)
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
map data/maps/missions/collectableBottles.i3d was loaded
data/maps/missions/careerInfoTriggers.i3d (0.03mb in 7.56 ms)
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
map data/maps/missions/careerInfoTriggers.i3d was loaded
data/maps/map01/achievements/achievements.i3d (0.25mb in 32.36 ms)
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
map data/maps/map01/achievements/achievements.i3d was loaded
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpAct
or.cpp:818
data/character/farmer/farmer_player.i3d (2.40mb in 279.23 ms)
Error: Failed to open xml file $moddir$JD__7815/JD_7815.xml'
Error loadVehicle: invalid vehicle config file '$moddir$JD__7815/JD_7815.xml', n
o type specified
Warning: translation of topArm of attacherJoint 0 is not 0/0/0 in 'C:/Documents
and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/JD_
7815.xml'
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Documen
ts and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/
JD_7815.xml'
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(494) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(495) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(515) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(516) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0|0
Error: Incorrect i3d version. Version 1.6 required. File C:/Documents and Settin
gs/Akcent/My Documents/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutt
erMiddleParticleSystem.i3d
Error: failed to load particle system C:/Documents and Settings/Akcent/My Docume
nts/My Games/FarmingSimulator2011/mods/MacDon50/threshingCutterMiddleParticleSys
tem.i3d
data/vehicles/tools/extraWeight02.i3d (0.04mb in 10.98 ms)
Warning: translation of topArm of attacherJoint 0 is not 0/0/0 in 'C:/Documents
and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/JD_
7815.xml'
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Documen
ts and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/JD__7815/
JD_7815.xml'
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(494) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(495) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(515) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(516) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0|0
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
C:/Documents and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods
/mods/JD_7815.i3d (33.16mb in 34191.63 ms)
Warning: translation of topArm of attacherJoint 0 is not 0/0/0 in 'C:/Documents
and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/mods/JD_7815
.xml'
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Documen
ts and Settings/Akcent/My Documents/My Games/FarmingSimulator2011/mods/mods/JD_7
815.xml'
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(494) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(495) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 18|0|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(515) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0
Error: index out of range
Call Stack:
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(41) : checkChildIndex
D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(516) : inde
xToObject
D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(352) : load
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(498) : loadVe
hicle
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(302) : onBuyC
lick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(4
19) : onClick
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua
(259) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326
) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(9
0) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294)
: mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(630) : mouseEvent
Index: 17|0|0
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
Physics: Add trigger callback failed, object 45--osnovn_svet is not a physics tr
igger
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted
map data/maps/map01/achievements/achievements.i3d was deleted

Das könnte Ihnen auch gefallen