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INFO: Starting VDrift: 2010-12-14, Version: latest, O/S: Windows

INFO: Home directory: C:\Users\asasinuxp


INFO: Settings file: C:\Users\asasinuxp\My Documents\My Games\VDrift/VDrift.conf
ig
INFO: Data directory: data
INFO: Temporary directory: C:\Users\asasinuxp\My Documents\My Games\VDrift/tmp
INFO: Log file: C:\Users\asasinuxp\My Documents\My Games\VDrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x32 24z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce GT 320M/PCI/SSE2
Version: 3.3.0
Maximum texture size: 8192
Maximum varying floats: 60
Using GLEW 1.5.7
INFO: Maximum color attachments: 8
INFO: Maximum draw buffers (1 required): 8
INFO: Texture units: 4 full, 32 partial
INFO: Loaded shader package simple
INFO: Loaded shader package simple, variant simple_premult
INFO: Loaded shader package simple, variant simple_gamma_premult
INFO: Loaded shader package simple, variant simple_gamma
INFO: Loaded shader package simple, variant simplecar
INFO: Loaded shader package logluminance
INFO: Loaded shader package logluminance, variant logluminance_tiny
INFO: Loaded shader package tonemap
INFO: Loaded shader package gbufferfill
INFO: Loaded shader package gbufferfill, variant gbufferfillcar
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_initial
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_omni
INFO: Loaded shader package depthgen
INFO: Loaded shader package depthgen, variant depthgennoalpha
INFO: Loaded shader package distancefield
INFO: Loaded shader package deferredskybox
INFO: Loaded shader package deferredskyboxblend
INFO: Loaded shader package softparticle
INFO: Loaded shader package ppdepthadjust
INFO: Loaded shader package ppdepthadjust, variant ppcopy
INFO: Loaded shader package ppdepthadjust, variant ppcopy_gamma
INFO: Loaded shader package deferredshadows
INFO: Loaded shader package ssao
INFO: Loaded shader package ssao_blur
INFO: Loaded shader package deferredaa
INFO: Successfully enabled shaders
INFO: Initialized render output: full_scene_depth (FBO)
INFO: Initialized render output: full_scene_color (FBO)
INFO: Initialized render output: full_scene_tonemapped (FBO)
INFO: Initialized render output: normal_xy (FBO)
INFO: Initialized render output: material_properties (FBO)
INFO: Initialized render output: diffuse_albedo (FBO)
INFO: Initialized render output: log_luminance (FBO)
INFO: Initialized render output: log_luminance_tiny (FBO)
INFO: Initialized render output: ssao1 (FBO)
INFO: Initialized render output: ssao2 (FBO)
INFO: Maximum anisotropy: 16
INFO: 0 joysticks found.
INFO: Loading car controls from: C:\Users\asasinuxp\My Documents\My Games\VDrift
/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 2048
Size: 8192
Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
INFO: Loading track from path: data/tracks/Bucring
INFO: Loaded surfaces file, 7 surfaces.
INFO: Track timing sectors: 2
INFO: Collision objects: 1
INFO: Car loading was successful: GALLARDO/GALARDO.car
INFO: Loading track from path: data/tracks/Bucring
INFO: Loaded surfaces file, 7 surfaces.
INFO: Track timing sectors: 2
INFO: Collision objects: 1
INFO: Car loading was successful: TRA/TRA.car
INFO: Got quit message from GUI. Shutting down...
INFO: Shutting down...
INFO: Exiting

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