Sie sind auf Seite 1von 4

2500 Pts - Tau Empire - Death Rain w/ Kroot Bubblewrap -Ard Boys 2011

Name # Grp WS BS S T Wo I A Ld Save Cost


HQ: Commander Shas'el (5 , 214 pts) Commander Shas'el 1 3 4 5 4 3 3 3 9 3+ 214 (C:TE, pg. 32); Independent Character; Unit Type: Jump Infantry (Jet Packs); Crisis Bodyguard; Crisis Bodyguard; Gun Drone; Gun Drone; Twin Linked Missile Pod; Drone Controller; Acute Senses; Deep Strike; Relentless Crisis Bodyguard 1 3 3/4 5 4 2 3 2 8 3+ [63] Twin Linked Missile Pod; Targeting Array Crisis Bodyguard 1 3 3/4 5 4 2 3 2 8 3+ [63] Twin Linked Missile Pod; Targeting Array Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless HQ: Commander Shas'el (5 , 214 pts) Commander Shas'el 1 3 4 5 4 3 3 3 9 3+ 214 (C:TE, pg. 32); Independent Character; Unit Type: Jump Infantry (Jet Packs); Crisis Bodyguard; Crisis Bodyguard; Gun Drone; Gun Drone; Twin Linked Missile Pod; Drone Controller; Acute Senses; Deep Strike; Relentless Crisis Bodyguard 1 3 3/4 5 4 2 3 2 8 3+ [63] Twin Linked Missile Pod; Targeting Array Crisis Bodyguard 1 3 3/4 5 4 2 3 2 8 3+ [63] Twin Linked Missile Pod; Targeting Array Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Elite: Crisis Battlesuit (5 , 184 pts) Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ 184 (C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Hard-wired Drone Controller; Gun Drone; Gun Drone; Twin Linked Missile Pod; Targeting Array; Crisis Battlesuit; Crisis Battlesuit; Acute Senses; Deep Strike; Relentless; Team Leader Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array

Created with Army Builder - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

Name

Grp

WS

BS

Wo

Ld

Save Cost

Elite: Crisis Battlesuit (5 , 184 pts) Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ 184 (C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Hard-wired Drone Controller; Gun Drone; Gun Drone; Twin Linked Missile Pod; Targeting Array; Crisis Battlesuit; Crisis Battlesuit; Acute Senses; Deep Strike; Relentless; Team Leader Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array Elite: Crisis Battlesuit (5 , 184 pts) Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ 184 (C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Hard-wired Drone Controller; Gun Drone; Gun Drone; Twin Linked Missile Pod; Targeting Array; Crisis Battlesuit; Crisis Battlesuit; Acute Senses; Deep Strike; Relentless; Team Leader Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Gun Drone 1 2 2 3 3 1 4 1 4+ [10] Causes IC to count as a unit for targeting; Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array Crisis Battlesuit 1 2 3/4 5 4 2 2 2 8 3+ [53] Twin Linked Missile Pod; Targeting Array Heavy Support: Broadside Battlesuit (5 , 275 pts) Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ 275 (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Broadside Battlesuit; Broadside Battlesuit; Smart Missile System; Hard-wired Drone Controller; Hard-wired Target Lock; Shield Drone; Shield Drone; Targeting Array; Team Leader Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ [80] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Targeting Array Broadside Battlesuit 1 2 3 5 4 2 2 2 8 2+ [75] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Target Lock Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator Heavy Support: Broadside Battlesuit (5 , 275 pts) Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ 275 (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Broadside Battlesuit; Broadside Battlesuit; Smart Missile System; Hard-wired Drone Controller; Hard-wired Target Lock; Shield Drone; Shield Drone; Targeting Array; Team Leader Broadside Battlesuit 1 2 3 5 4 2 2 2 8 2+ [75] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Target Lock Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ [80] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Targeting Array Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator
Created with Army Builder - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair. com!

Name

Grp

WS

BS

Wo

Ld

Save Cost

Heavy Support: Broadside Battlesuit (5 , 275 pts) Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ 275 (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Broadside Battlesuit; Broadside Battlesuit; Smart Missile System; Hard-wired Drone Controller; Hard-wired Target Lock; Shield Drone; Shield Drone; Targeting Array; Team Leader Broadside Battlesuit 1 2 3 5 4 2 2 2 8 2+ [75] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Target Lock Broadside Battlesuit 1 2 3/4 5 4 2 2 2 8 2+ [80] (C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Targeting Array Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator Shield Drone 1 2 2 3 4 1 4 1 2+/4 [15] (i) Causes IC to count as a unit for targeting; Unit Type: Infantry; Shield Generator Troops: Fire Warrior (6 , 60 pts) Fire Warrior 6 2 3 3 3 1 2 (C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle (x6) Troops: Kroot Carnivore Squad (15 , 100 Kroot Carnivore Squad 10 4 (C:TE, pg. 37); Unit Kroot Hounds 5 4 Troops: Kroot Carnivore Squad (20 , 130 Kroot Carnivore Squad 10 4 (C:TE, pg. 37); Unit Kroot Hounds 10 4
1 7 4+ 60

pts) 3 4 3 1 3 1/2 7 100 Type: Infantry; Add Kroot Hounds; Kroot Rifle (x10); Fieldcraft; Infiltrate 4 3 1 5 2 7 [30] pts) 3 4 3 1 3 1/2 7 130 Type: Infantry; Add Kroot Hounds; Kroot Rifle (x10); Fieldcraft; Infiltrate 4 3 1 5 2 7 [60]

Fast Attack: Piranha Light Skimmer (6 , 135 pts) Piranha Light Skimmer 2 Grp: 135 BS: 3/4 FA: 11 SA: 10 RA: 10 Unit Type: Vehicle (Skimmer, Fast, Open-topped); Gun Drones (x4); Targeting Array (x1); Fusion Blaster (x2) Gun Drones 4 2 2 3 3 1 4 1 4+ [0] Twin Linked Pulse Carbines Fast Attack: Piranha Light Skimmer (6 , 135 pts) Piranha Light Skimmer 2 Grp: 135 BS: 3/4 FA: 11 SA: 10 RA: 10 Unit Type: Vehicle (Skimmer, Fast, Open-topped); Gun Drones (x4); Targeting Array (x1); Fusion Blaster (x2) Gun Drones 4 2 2 3 3 1 4 1 4+ [0] Twin Linked Pulse Carbines Fast Attack: Piranha Light Skimmer (6 , 135 pts) Piranha Light Skimmer 2 Grp: 135 BS: 3/4 FA: 11 SA: 10 RA: 10 Unit Type: Vehicle (Skimmer, Fast, Open-topped); Gun Drones (x4); Targeting Array (x1); Fusion Blaster (x2) Gun Drones 4 2 2 3 3 1 4 1 4+ [0] Twin Linked Pulse Carbines
Total Cost: 2500

Option Footnotes Acute Senses Deep Strike Fieldcraft Independent Character Infiltrate Relentless Unit Type: Infantry Special Rules May reroll Night Fighting distances, conditions apply (p75 WH40K 5E) Unit may arrive by Deep Strike (BRB, pg. 95). Krrot gain +1 to their cover save in woods and jungles. Kroot in woods or jungles do not have to roll a Difficult Terrain test; they can always move up to 6". (C:TE, pg. 37) for information. (See WH40k, pg. 50.) Deploy last within 12" or 18", conditions apply (p75 WH40K 5E) Count as stationary when firing rapid/heavy weapons, conditions apply (p76 WH40K 5E) Unit Type Unit Type: Infantry (p.54 WH40k)
Download it for FREE at http://www.wolflair. com!

Created with Army Builder - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved.

Unit Type: Jump Infantry Unit Type: Jump Infantry - Jetpacks (p.52 WH40k) (Jet Packs) 1) In the Movement Phase, may move up to 6" but are always allowed to move 6" in the Assault Phase, even if they don't assault. 2) When moving in the Assault phase and don't assault they treat difficult terrain as other Jump Infantry do. 3) Have the Relentless USR. Unit Type: Vehicle Unit Type: Vehicle (Skimmer, Fast, Open-topped) (WH40k, pp. 70-71) (Skimmer, Fast, Opentopped) Vehicle Upgrades Targeting Array Add 1 to BS. C:TE page 28. Wargear Drone Controller Allows controlling of Shield, Marker or Gun Drones. C:TE page 26. Hard-wired Drone Allows controlling of Shield, Marker or Gun Drones. C:TE page 26. Controller Hard-wired Target Lock Allows model to target seperate enemy unit from the rest of his unit. C:TE page 28. Shield Generator 4+ Inv Save. C:TE page 27. Target Lock Allows targeting of seperate enemy units. C:TE page 31. Targeting Array Add 1 to BS. C:TE page 28. Weapons Fusion Blaster 12" Range; S8; AP1; Melta Assault 1; See page 26 of Codex: Tau Empire Kroot Rifle 24" Range; S4; AP6; Rapid Fire; See page 29 of Codex: Tau Empire Pulse Rifle 30" Range; S5; AP5; Rapid Fire Smart Missile System 24" Range; S5; AP5; Heavy 4; See page 27 of Codex: Tau Empire Twin Linked Missile Pod 36" Range; S7; AP4; Assault 2; Twin Linked Twin Linked Pulse 18" Range; S5; AP5; Assault 1; Twin Linked; Pinning Carbines Twin Linked Railgun (72" Range; S10; AP1; Heavy 1) or (72" Range; S6; AP4; Heavy 1 Large Blast; Hammerhead Only) Validation Report c-1. File Version: 1.20 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Enclaves: Tau Empire Roster satisfies all enforced validation rules Roster Statistics % Elite: 22.1 % Fast: 16.2 % Heavy: 33.0 % HQ: 17.1 Model Count: 99 % Troops: 11.6 % Wargear: 0.0 Files version: 1.19 Seeker Missiles: 0 taDrones: 16 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 2 3 3 3 3

Created with Army Builder - Copyright (c) 1997-2010 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

Das könnte Ihnen auch gefallen