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Kinematics in One Dimension

Chapter 2
Kinematics deals with the concepts that
are needed to describe motion.
Dynamics deals with the effect that forces
have on motion.
Together, kinematics and dynamics form
the branch of physics known as Mechanics.
.1 Displacement
position initial
4

position Iinal

nt displaceme
4


.1 Displacement
m 0 . 2
4

m 0 . 7

m 0 . 5

m 0 . 5 m 2.0 m 7.0
4


.1 Displacement
m 0 . 2

m 0 . 7
4

m 0 . 5

m 0 . 5 m 7.0 m 2.0
4


.1 Displacement
m 0 . 2
4

m 0 . 7

m 0 . 5

m 0 . 7 m .0 2 m 5.0
4


. Speed and Velocity
Average speed is the distance traveled divided by the time
required to cover the distance.
time Elapsed
Distance
speed Average
$ units for speed: meters per second (m/s)
. Speed and Velocity
Example 1 istance Run by a Jogger
How far does a jogger run in 1.5 hours (5400 s) if his
average speed is 2.22 m/s?
time Elapsed
Distance
speed Average
Distance Average speed

Elapsed time

2.22 m s

5400 s

12000 m
. Speed and Velocity
Average velocity is the displacement divided by the elapsed
time.
time Elapsed
nt Displaceme
velocity Average
t t t
4
4

. Speed and Velocity


Example The WorId's Fastest Jet-Engine Car
ndy Green in the car %hrustSSC set a world record of
341.1 m/s in 1997. To establish such a record, the driver
makes two runs through the course, one in each direction,
to nullify wind effects. From the data, determine the average
velocity for each run.
. Speed and Velocity
s m 5 . 339
s 4.740
m 1609

s m 7 . 342
s 4.695
m 1609

. Speed and Velocity


The instantaneous velocity indicates how fast
the car moves and the direction of motion at each
instant of time.
t
t

0
lim
.3 Acceleration
The notion of accelerati43 emerges when a change in
velocity is combined with the time during which the
change occurs.
.3 Acceleration
t t t
4
4

; ; ;
a

FT F 'RG RT
.3 Acceleration
Example 3 cceleration and ncreasing 'elocity
etermine the average acceleration of the plane.
s m 0
4
;

m 260 ;

s 0
4
t
s 29 t
s
m
0 . 9
s 0 s 29
m 0 m 260

4
4
t t
; ;
a

.3 Acceleration
.3 Acceleration
Example 3 cceleration and ecreasing
'elocity
2
s m 0 . 5
s 9 s 12
s m 28 s m 13

4
4
t t
; ;
a

.3 Acceleration
.4 Equations of Kinematics for Constant Acceleration
t is customary to dispense with the use of boldface symbols
overdrawn with arrows for the displacement, velocity, and
acceleration vectors. We will, however, continue to convey
the directions with a plus or minus sign.
4
4
t t

; ;
a

4
4
t t

4
4
t t
x x
v

4
4
t t
v v
a

.4 Equations of Kinematics for Constant Acceleration


4
4
t t
x x
v

0
4
x 0
4
t
t v v t v x
4

2
1
et the object be at the origin when the clock starts.
t
x
v
.4 Equations of Kinematics for Constant Acceleration
4
4
t t
v v
a

t
v v
a
4

4
v v at
at v v
4

.4 Equations of Kinematics for Constant Acceleration
Five kinematic variables:
1. displacement, x
2. acceleration (constant), a
3. final velocity (at time t), v
4. initial velocity, v
4
5. elapsed time, t
.4 Equations of Kinematics for Constant Acceleration
at v v
4

t at v v t v v x
4 4 4

2
1
2
1
2
2
1
at t v x
4

.4 Equations of Kinematics for Constant Acceleration

m 110
s 0 . 8 s m 0 . 2 s 0 . 8 s m 0 . 6
2
2
2
1
2
2
1


at t v x
4
.4 Equations of Kinematics for Constant Acceleration
Example 6 atapulting a Jet
Find its displacement.
s m 0
4
v
x
2
s m 31 a
s m 62 v
.4 Equations of Kinematics for Constant Acceleration


a
v v
v v t v v x
4
4 4


2
1
2
1
t
v v
a
4

a
v v
t
4

a
v v
x
4
2
2 2

.4 Equations of Kinematics for Constant Acceleration




m 62
s m 31 2
s m 0 s m 62
2
2
2 2
2 2

a
v v
x
4
.4 Equations of Kinematics for Constant Acceleration
quations of Kinematics for onstant cceleration
t v v x
4

2
1
2
2
1
at t v x
4

at v v
4

ax v v
4
2
2 2

.5 Applications of the Equations of Kinematics
Reasoning $trategy
1. Make a drawing.
2. ecide which directions are to be called positive (+) and
negative (-).
3. Write down the values that are given for any of the five
kinematic variables.
4. 'erify that the information contains values for at least three
of the five kinematic variables. $elect the appropriate equation.
5. When the motion is divided into segments, remember that
the final velocity of one segment is the initial velocity for the next.
6. Keep in mind that there may be two possible answers to a
kinematics problem.
.5 Applications of the Equations of Kinematics
Example 8 n ccelerating $pacecraft
spacecraft is traveling with a velocity of +3250 m/s. $uddenly
the retrorockets are fired, and the spacecraft begins to slow down
with an acceleration whose magnitude is 10.0 m/s
2
. What is
the velocity of the spacecraft when the displacement of the craft
is +215 km, relative to the point where the retrorockets began
firing?
x a v v
4
t
+215000 m -10.0 m/s
2
? +3250 m/s
.5 Applications of the Equations of Kinematics
.5 Applications of the Equations of Kinematics
ax v v
4
2
2 2

x a v v
4
t
+215000 m -10.0 m/s
2
? +3250 m/s
ax v v
4
2
2


s m 2500
m 215000 s m 0 . 10 2 s m 3250
2
2
I
I v
.6 Freely Falling Bodies
n the absence of air resistance, it is found that all bodies
at the same location above the arth fall vertically with
the same acceleration. f the distance of the fall is small
compared to the radius of the arth, then the acceleration
remains essentially constant throughout the descent.
This idealized motion is called 1ree-1all and the acceleration
of a freely falling body is called the accelerati43 due t4
gravity.
2 2
s It 2 . 32 or s m 80 . 9 g
.6 Freely Falling Bodies
2
s m 80 . 9 g
.6 Freely Falling Bodies
Example 10 Falling $tone
stone is dropped from the top of a tall building. fter 3.00s
of free fall, what is the displacement y of the stone?
.6 Freely Falling Bodies
y a v v
4
t
? -9.80 m/s
2
0 m/s 3.00 s
.6 Freely Falling Bodies
y a v v
4
t
? -9.80 m/s
2
0 m/s 3.00 s

m 1 . 44
s 00 . 3 s m 80 . 9 s 00 . 3 s m 0
2
2
2
1
2
2
1


at t v y
4
.6 Freely Falling Bodies
Example 1 How High oes it Go?
The referee tosses the coin up
with an initial speed of 5.00m/s.
n the absence if air resistance,
how high does the coin go above
its point of release?
.6 Freely Falling Bodies
y a v v
4
t
? -9.80 m/s
2
0 m/s +5.00
m/s
.6 Freely Falling Bodies
y a v v
4
t
? -9.80 m/s
2
0 m/s +5.00
m/s
ay v v
4
2
2 2

a
v v
y
4
2
2 2



m 28 . 1
s m 80 . 9 2
s m 00 . 5 s m 0
2
2
2 2
2 2

a
v v
y
4
.6 Freely Falling Bodies
Conceptual Example 14 cceleration 'ersus 'elocity
There are three parts to the motion of the coin. n the way
up, the coin has a vector velocity that is directed upward and
has decreasing magnitude. t the top of its path, the coin
momentarily has zero velocity. n the way down, the coin
has downward-pointing velocity with an increasing magnitude.
n the absence of air resistance, does the acceleration of the
coin, like the velocity, change from one part to another?
.6 Freely Falling Bodies
Conceptual Example 15 Taking dvantage of $ymmetry
oes the pellet in part - strike the ground beneath the cliff
with a smaller, greater, or the same speed as the pellet
in part a?
.7 Graphical Analysis of Velocity and Acceleration
s m 4
s 2
m 8
Slope

t
x
.7 Graphical Analysis of Velocity and Acceleration
.7 Graphical Analysis of Velocity and Acceleration
.7 Graphical Analysis of Velocity and Acceleration
2
s m 6
s 2
s m 12
Slope

t
v

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